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* ''Space Hunk'': Ultra Fishbunjin 3000
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* ''Space Hunk'': ''VideoGame/SpaceHunk'': Ultra Fishbunjin 3000
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** ''VideoGame/MarioKart8'': One of the online lobby messages is "I'm using tilt controls!"
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** ''VideoGame/MarioKart8'': One of the online lobby messages is "I'm using tilt controls!"controls!".
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Minor typo/grammar corrections
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* AutobotsRockOut: Stages like Summit or Mecha Santa's fortress use rock music.
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* AutobotsRockOut: Stages like Summit or Mecha Santa's fortress Fortress use rock music.
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* EasterEgg: Like in many other of Daniel Remar's games, reallyjoel's dad is a selectable AI difficulty. It also has an equivalent, [[NamesToRunAwayFromVeryFast Devil Insane mode]] for Classic mode and smack the crystals. [[spoiler: To do this, you have to select the highest difficulty level, then repeatedly press the right button, aka the one that would increase the difficulty.]]
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* EasterEgg: Like in many other of Daniel Remar's games, reallyjoel's dad is a selectable AI difficulty. It also has an equivalent, [[NamesToRunAwayFromVeryFast Devil Insane mode]] for Classic mode and smack Smack the crystals.Crystals. [[spoiler: To do this, you have to select the highest difficulty level, then repeatedly press the right button, aka the one that would increase the difficulty.]]
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* HelicopterBlender: Public transit stage has a helicopter, and touching rotors will hurt you.
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* HelicopterBlender: The Public transit Transit stage has a helicopter, and touching its rotors will hurt you.
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** ''Iji'' is represented by the antagonistic rival Asha
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** ''Iji'' is represented by the antagonistic rival AshaAsha.
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* SidelinedProtagonistCrossover: Unlike most other Platform Fighters with their All-Star focus, only two of the current 11 characters are the main protagonist of their games, Ittle Dew and Princess Remedy.
** ''Iji'' is represented by the antagonistic rival Asha
** ''Hyper Princess Pitch'' is represented by the protagonist's mother, the Goddess of Explosions.
** ''Card City Nights'' is represented by reoccurring joke character Business Casual Man.
** ''Hero'' is represented by the Big Bad Cruiser Tetron.
** ''Healthy Weapon'' is represented by Orka, one of the many fighters available.
** ''Iji'' is represented by the antagonistic rival Asha
** ''Hyper Princess Pitch'' is represented by the protagonist's mother, the Goddess of Explosions.
** ''Card City Nights'' is represented by reoccurring joke character Business Casual Man.
** ''Hero'' is represented by the Big Bad Cruiser Tetron.
** ''Healthy Weapon'' is represented by Orka, one of the many fighters available.
* StoryAndGameplayIntegration: What appears to be a pair of oddly vibrating statues in the City arena are actually two mighty warriors who've gotten each other stuck in an infinite hitstun loop.
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** The reallyjoel's dad difficulty returns and grants any computer player set to it has insane speed and knockback, turning every hit into either an instant ko or infinite combo.
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** The reallyjoel's dad difficulty returns and grants any computer player set to it has insane speed and knockback, turning every hit into either an instant ko KO or infinite combo.
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** The ''VideoGame/PrincessRemedy'' characters and Cruiser Tetron have alternate colors based on their original 8-bit sprites.
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** The ''VideoGame/PrincessRemedy'' characters and Cruiser Tetron have alternate colors based on their original 8-bit sprites.
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** The ''VideoGame/PrincessRemedy'' characters and Cruiser Tetron have alternate colors based on their original 8-bit sprites.
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* ''[[VideoGame/HeroCore Hero]]'': Cruiser Tetron
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* ''[[VideoGame/HeroCore Hero]]'': Cruiser Tetron
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After first being launched on March 2018 in Early Access, ''Slap City'' finally reached version 1.0 in September 2020. In September 2022, a UsefulNotes/NintendoSwitch version was released alongside version 1.1.
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After first being launched on March 2018 in Early Access, ''Slap City'' finally reached version 1.0 in September 2020. In September 2022, a UsefulNotes/NintendoSwitch version was released released, alongside version 1.1.
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The game is a MassiveMultiplayerCrossover for many of Ludosity's games, featuring several of their characters, both playable and as NPCs.
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The game is a MassiveMultiplayerCrossover for many of Ludosity's games, featuring several of their characters, both playable and as NPCs.
[=NPCs=].
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cleaning up roster, adding new characters from 1.1
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This game features many characters from Ludosity's previous games, namely Ittle Dew, the Masked Ruby, Jenny Fox and Ultra Fishbunjin 3000 of ''Videogame/IttleDew1'', Princess Remedy and Frallan of ''VideoGame/PrincessRemedy'', Business Casual Man of ''Videogame/CardCityNights'' and ''Videogame/IttleDew2'', The Goddess of Explosions from ''VideoGame/HyperPrincessPitch'' and Asha from ''VideoGame/{{Iji}}''. This makes for a total of nine playable characters so far.
More yet appear as [=NPCs=] in story mode or stage backgrounds.
After first being launched on March 2018 in Early Access, ''Slap City'' finally reached version 1.0 in September 2020.
More yet appear as [=NPCs=] in story mode or stage backgrounds.
After first being launched on March 2018 in Early Access, ''Slap City'' finally reached version 1.0 in September 2020.
to:
!! Playable Characters
* ''VideoGame/IttleDew1'': Ittle Dew,
* ''Space Hunk'': Ultra Fishbunjin
* ''VideoGame/PrincessRemedy'': Princess
* ''VideoGame/CardCityNights'': Business Casual
* ''VideoGame/HyperPrincessPitch'': Goddess of
More yet appear as [=NPCs=] in story mode or stage backgrounds.
* ''VideoGame/{{Iji}}'': Asha
* ''[[VideoGame/HeroCore Hero]]'': Cruiser Tetron
After first being launched on March 2018 in Early Access, ''Slap City'' finally reached version 1.0 in September
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* SignpostTutorial: The first level of story mode has signs explaining how to double-jump, etc.
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* ZeroPercentApprovalRating: Asha is hated by just about every other member of the Komato Imperial Army. Their hatred for him runs so great that [[spoiler:[[SlaveToPR General Tor]] has no choice but to permit a mutiny]].
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* HatedByAll: Asha is hated by just about every other member of the Komato Imperial Army. Their hatred for him runs so great that [[spoiler:[[SlaveToPR General Tor]] has no choice but to permit a mutiny]].
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* ZeroPercentApprovalRating: Asha is hated by just about every other member of the Komato Imperial Army. Their hatred for him runs so great that [[spoiler:[[SlaveToPR General Tor]] has no choice but to permit a mutiny]].
* AntiMutiny: [[spoiler:Happens to Asha in his story mode. Turns out, ''General Tor himself'' actually authorized Asha's troops to mutiny and even perform Alpha Strikes against him due to how utterly hated the Assassin is among his peers]].
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* CutLexLuthorACheck: The BigBad of story mode is a MadScientist who wants to [[spoiler:stun the whole planet to rob banks]]. In Asha's story mode, he simply [[spoiler:sells his tech to the Komato empire]] instead.
* DeathFromAbove: In D.C.M.F.P.R. Facility stage, a wave of orbital strikes hits the stage periodically.
* DeathFromAbove: In D.C.M.F.P.R. Facility stage, a wave of orbital strikes hits the stage periodically.
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* CutLexLuthorACheck: The BigBad of story mode is a MadScientist who wants to [[spoiler:stun the whole planet to rob banks]]. In Asha's story mode, he simply [[spoiler:sells his tech to General Tor]] instead. That said, [[spoiler:General Tor still asks Major Kiwi to deal with Asha anyway, setting up the Komato empire]] instead.
FinalBoss]].
* DeathFromAbove: In D.C.M.F.P.R. Facility stage, a wave oforbital strikes {{Alpha Strike}}s hits the stage periodically.
* DeathFromAbove: In D.C.M.F.P.R. Facility stage, a wave of
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* EasterEgg: Like in many other of Daniel Remar's games, reallyjoel'sdad is a selectable difficulty. It also has an equivalent, [[NamesToRunAwayFromVeryFast Devil Insane mode]] for Classic mode and smack the crystals. [[spoiler: To do this, you have to select the highest difficulty level, then repeatedly press the right button, aka the one that would increase the difficulty.]]
to:
* EasterEgg: Like in many other of Daniel Remar's games, reallyjoel'sdad reallyjoel's dad is a selectable AI difficulty. It also has an equivalent, [[NamesToRunAwayFromVeryFast Devil Insane mode]] for Classic mode and smack the crystals. [[spoiler: To do this, you have to select the highest difficulty level, then repeatedly press the right button, aka the one that would increase the difficulty.]]
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* VillainProtagonist: Business Casual Man and Asha in their respective story modes. BCM utterly destroys Slap City in his quest for short-term profits, [[spoiler:to the point where even [[BigBad Major Kiwi]] tries to stop him]], and Asha is this by default considering he's an assassin for TheEmpire (and a very hated assassin at that).
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More accurate.
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* BrutalBonusLevel: The [[AddedAlliterativeAppeal Omega Oblivion of Obliteration]], the secret level in each character's story modes. It requires absolute mastery of the game's platforming potential, pushing what the mechanics are capable of to the limit.
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* BrutalBonusLevel: The [[AddedAlliterativeAppeal [[AlliterativeName Omega Oblivion of Obliteration]], the secret level in each character's story modes. It requires absolute mastery of the game's platforming potential, pushing what the mechanics are capable of to the limit.
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More accurate?
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This game features many characters from Ludosity's previous games, namely Ittle Dew, the Masked Ruby, Jenny Fox and Ultra Fishbunjin 3000 of ''Videogame/IttleDew'', Princess Remedy and Frallan of ''VideoGame/PrincessRemedy'', Business Casual Man of ''Videogame/CardCityNights'' and ''Videogame/IttleDew2'', The Goddess of Explosions from ''VideoGame/HyperPrincessPitch'' and Asha from ''VideoGame/{{Iji}}''. This makes for a total of nine playable characters so far.
to:
This game features many characters from Ludosity's previous games, namely Ittle Dew, the Masked Ruby, Jenny Fox and Ultra Fishbunjin 3000 of ''Videogame/IttleDew'', ''Videogame/IttleDew1'', Princess Remedy and Frallan of ''VideoGame/PrincessRemedy'', Business Casual Man of ''Videogame/CardCityNights'' and ''Videogame/IttleDew2'', The Goddess of Explosions from ''VideoGame/HyperPrincessPitch'' and Asha from ''VideoGame/{{Iji}}''. This makes for a total of nine playable characters so far.
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More accurate?
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This game features many characters from Ludosity's previous games, namely Ittle Dew, the Masked Ruby, Jenny Fox and Ultra Fishbunjin 3000 of ''Videogame/IttleDew'', Princess Remedy and Frallan of ''VideoGame/PrincessRemedyInAWorldOfHurt'', Business Casual Man of ''Videogame/CardCityNights'' and ''Videogame/IttleDew2'', The Goddess of Explosions from ''VideoGame/HyperPrincessPitch'' and Asha from ''VideoGame/{{Iji}}''. This makes for a total of nine playable characters so far.
to:
This game features many characters from Ludosity's previous games, namely Ittle Dew, the Masked Ruby, Jenny Fox and Ultra Fishbunjin 3000 of ''Videogame/IttleDew'', Princess Remedy and Frallan of ''VideoGame/PrincessRemedyInAWorldOfHurt'', ''VideoGame/PrincessRemedy'', Business Casual Man of ''Videogame/CardCityNights'' and ''Videogame/IttleDew2'', The Goddess of Explosions from ''VideoGame/HyperPrincessPitch'' and Asha from ''VideoGame/{{Iji}}''. This makes for a total of nine playable characters so far.
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* BrutalBonusLevel: The [[AddedAlliterativeAppeal Omega Oblivion of Obliteration]], the secret level in each character's story modes. It requires absolute mastery of the game's platforming potential, pushing what the mechanics are capable of to the limit.
* GuideDangIt: One of the optional puzzles in Asha's story mode was difficult enough that it was changed in a patch due to people being dumbfounded by it. It required [[spoiler:using one of Asha's secret moves that lets them throw Jums or Bemp which, despite not interacting with opponents at all, does still have a hitbox and can activate switches used in story mode.]]
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** Arcade mode has Devil Insane difficulty, and this will turn ''all of enemies you will fight against'' into them. Unwinnable, indeed.
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** Arcade mode has Devil Insane difficulty, and this will turn have ''all of enemies you will fight against'' into them.on reallyjoel's dad difficulty. Unwinnable, indeed.
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** Every character has a set of secret moves, with a scroll in their story mode showing how to do them. [[CompetitiveBalance For the sake of balance]], all of them either don't do damage or are nigh-impossible to use in a real match.
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* CutLexLuthorACheck: The BigBad of story mode is a MadScientist who wants to [[spoiler:stun the whole planet to rob banks]]. In Asha's story mode, he simply [[spoiler:sells his tech to the Komato empire]] instead.
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This game features many characters from Ludosity's previous games, namely Ittle Dew, the Masked Ruby, Jenny Fox and Ultra Fishbunjin 3000 of ''Videogame/IttleDew'', Princess Remedy and Frallan of ''VideoGame/PrincessRemedyInAWorldOfHurt'', Business Casual Man of ''Videogame/CardCityNights'' and ''Videogame/IttleDew2'', The Goddess of Explosions from ''VideoGame/HyperPrincessPitch'' and Asha from ''VideoGame/{{Iji}}''.
to:
This game features many characters from Ludosity's previous games, namely Ittle Dew, the Masked Ruby, Jenny Fox and Ultra Fishbunjin 3000 of ''Videogame/IttleDew'', Princess Remedy and Frallan of ''VideoGame/PrincessRemedyInAWorldOfHurt'', Business Casual Man of ''Videogame/CardCityNights'' and ''Videogame/IttleDew2'', The Goddess of Explosions from ''VideoGame/HyperPrincessPitch'' and Asha from ''VideoGame/{{Iji}}''.
''VideoGame/{{Iji}}''. This makes for a total of nine playable characters so far.
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''Slap City'' is still in development, and the game currently has 9 playable characters.
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After first being launched on March 2018 in Early Access, ''Slap City'' is still finally reached version 1.0 in development, and the game currently has 9 playable characters.
September 2020.
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This game features many characters from Ludosity's previous games, namely the titular characters of ''Videogame/IttleDew'' and ''VideoGame/PrincessRemedyInAWorldOfHurt'', the Masked Ruby, Jenny Fox and Ultra Fishbunjin 3000 of the former game, Business Casual Man of ''Videogame/CardCityNights'' and ''Videogame/IttleDew2'', The Goddess of Explosions from ''VideoGame/HyperPrincessPitch'' and Asha from ''VideoGame/{{Iji}}''.
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This game features many characters from Ludosity's previous games, namely Ittle Dew, the titular characters of ''Videogame/IttleDew'' Masked Ruby, Jenny Fox and Ultra Fishbunjin 3000 of ''Videogame/IttleDew'', Princess Remedy and Frallan of ''VideoGame/PrincessRemedyInAWorldOfHurt'', the Masked Ruby, Jenny Fox and Ultra Fishbunjin 3000 of the former game, Business Casual Man of ''Videogame/CardCityNights'' and ''Videogame/IttleDew2'', The Goddess of Explosions from ''VideoGame/HyperPrincessPitch'' and Asha from ''VideoGame/{{Iji}}''.
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''Slap City'' is still in development, and the game currently has 8 playable characters.
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''Slap City'' is still in development, and the game currently has 8 9 playable characters.
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More yet appear as [=NPCs=] in story mode or stage backgrounds.
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This game features many characters from Ludosity's previous games, namely the titular character of ''Videogame/IttleDew'' and ''VideoGame/PrincessRemedyInAWorldOfHurt'', the Masked Ruby, Jenny Fox and Ultra Fishbunjin 3000 of the former game, Business Casual Man of ''Videogame/CardCityNights'' and ''Videogame/IttleDew2'', The Goddess of Explosions from ''VideoGame/HyperPrincessPitch'' and Asha from ''VideoGame/{{Iji}}''.
to:
This game features many characters from Ludosity's previous games, namely the titular character characters of ''Videogame/IttleDew'' and ''VideoGame/PrincessRemedyInAWorldOfHurt'', the Masked Ruby, Jenny Fox and Ultra Fishbunjin 3000 of the former game, Business Casual Man of ''Videogame/CardCityNights'' and ''Videogame/IttleDew2'', The Goddess of Explosions from ''VideoGame/HyperPrincessPitch'' and Asha from ''VideoGame/{{Iji}}''.
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* ChromeChampion: In arcade mode, one of matches send you an opponent with golden color. They are slow, but very heavy.
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* ChromeChampion: ChromeChampion:
** In arcade mode, one of matches send you an opponent with golden color. They are slow, but very heavy.
** In arcade mode, one of matches send you an opponent with golden color. They are slow, but very heavy.
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** Story mode introduces chrome-colored invincible mooks in later stages.
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As far as I've seen, Apathetic Frog predates Princess Remedy. It appears in scrap pack 2, Card City Nights, cameos in Ittle Dew...
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* TheCameo: [[VideoGame/PrincessRemedyInAWorldOfHurt Apathetic Frog]] has a chance to be one of the planets that Goddess of Explosions uses in her Up Special.
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* TheCameo: [[VideoGame/PrincessRemedyInAWorldOfHurt Apathetic Frog]] Frog has a chance to be one of the planets that Goddess of Explosions uses in her Up Special.
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* TheCameo: [[VideoGame/PrincessRemedyInAWorldOfHurt Apathetic Frog]] has a chance to be one of the planets that Goddess of Explosions uses in her Up Special.