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Slap City is a Platform Fighter created by Ludosity.

This game features many characters from Ludosity's previous games, namely the titular characters of Ittle Dew and Princess Remedy In a World of Hurt, the Masked Ruby, Jenny Fox and Ultra Fishbunjin 3000 of the former game, Business Casual Man of Card City Nights and Ittle Dew 2, The Goddess of Explosions from Hyper Princess Pitch and Asha from Iji.

Slap City is still in development, and the game currently has 8 playable characters.


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Slap City contains examples of:

  • And Show It to You: Ittle's attack on a grabbed opponent consists in ripping their heart out and eating it.
  • Autobots, Rock Out!: Stages like Summit or Mecha Santa's fortress use rock music.
  • Batman Can Breathe in Space: Space Planet Earth stage takes place in space, but none of the characters are affected by it.
  • The Cameo: Apathetic Frog has a chance to be one of the planets that Goddess of Explosions uses in her Up Special.
  • Car Fu: In some stages, cars or freight cars appear. They can damage combatants. And they are completely indestructible.
  • Chrome Champion:
    • In arcade mode, one of matches send you an opponent with golden color. They are slow, but very heavy.
    • Story mode introduces chrome-colored invincible mooks in later stages.
  • Crossover: This game uses many characters, locations, and things from Ludosity and Daniel Remar's past games.
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  • Death from Above: In D.C.M.F.P.R. Facility stage, a wave of orbital strikes hits the stage periodically.
  • Difficult, but Awesome: Clutching is this. By holding left bumper, your character can "clutch" some of their moves, giving them different properties. For example, most moves give momentum in the opposite direction, allowing you to reverse your momentum mid-air instantly. Lots of the higher level play and techniques your characters can do are limited to clutching, and knowing when to use it opens up a lot of depth for even the simplest of characters.
  • Double Jump: Every character can do this, but Masked Ruby can triple jump.
  • Easter Egg: Like in many other of Daniel Remar's games, reallyjoel'sdad is a selectable difficulty. It also has an equivalent, Devil Insane mode for Classic mode and smack the crystals. To do this, you have to select the highest difficulty level, then repeatedly press the right button, aka the one that would increase the difficulty.
  • Fixed Floor Fighting: Temple of Null stage is this. This stage only has one medium-sized platform.
  • Free Floor Fighting: Most stages have multiple platforms.
  • Floating Continent: The Saturnian Palace is a beautiful castle orbiting Saturn.
  • Helicopter Blender: Public transit stage has a helicopter, and touching rotors will hurt you.
  • Lethal Lava Land: Fire Zone stage, somewhat self explanatory.
  • Mechanically Unusual Fighter:
    • Business Casual Man. He can earn money from attacking opponents with some of his attacks, and money can be used to buff his strong attacks.
    • Asha. Unlike other characters, he has only one special move, Teleport. And doing it consumes a teleport charge. He can recharge teleport charges faster by hitting enemies, or receiving attacks from them.
  • Meteor Move: Many characters have moves that launch the target downward.
  • No OSHA Compliance: Turnip Corp stage has several laser emitters in the entrance. It will be activated periodically.
  • Overly Long Gag: Keep charging Ultra Fishbunjin 3000's down-special and he'll sit there for upwards to a minute as it keeps going, and going, and going, the effects getting more intense to the point that it looks like a small galaxy forming around his fist. If he maxes it out, it's basically a guaranteed K.O. against everyone on the stage regardless of where they are.
    • Goddess of Explosions can do a similar thing by pressing the Taunt Button while grabbing someone or holding taunt when performing a fully-charged side strong. It takes about as long as the above, but it will likely be an instant kill.
  • Pinball Projectile: Projectiles like Fishbunjin's dumbbell or The Goddess of Explosions's fireball ricochet off of walls or floors.
  • Pinball Zone: Bumpertown stage. Bumpers are capable to knock over fighters and deal some damage.
  • Retraux:
    • In arcade mode, you will fight against clone hordes in a version of the Fluffy Fields stage with N64-esque graphics.
    • Hurtland stage uses 8-bit visuals like the game it originally appeared in.
  • Shout-Out:
    • Friday the 13th: In arcade mode's game over screen, the game will state "You and your score are dead".
    • Mario Kart 8: One of the online lobby messages is "I'm using tilt controls!"
  • SNK Boss: The final boss of Arcade mode becomes this in insane difficulty. They become really fast, damage and knockback from their attacks are doubled, and they also gain an orbiting fireball that can easily kill a player.
  • Sword Lines: Attacks with bladed weapons usually draw sword lines. Attacks from Asha make very noticeable lines, because he uses long red-colored Laser Blade.
  • Synthetic Voice Actor: The Main menu theme is sung by a Vocaloid.
  • Traintop Battle: Public transit stage. Fighters fight on top of a bus and other cars.
  • Unwinnable Joke Game:
    • The reallyjoel's dad difficulty returns and grants any computer player set to it has insane speed and knockback, turning every hit into either an instant ko or infinite combo.
    • Arcade mode has Devil Insane difficulty, and this will turn all of enemies you will fight against into them. Unwinnable, indeed.
  • Victory Pose: Characters have their own victory/defeat pose, and they do it in the result screen. Most defeat poses are rather pitiable.
  • Victory Quote: The winner will say it in the results screen.
  • Womb Level: Healing Mode stage. This stage has some bones, teeth, and weird organic things, and a hostile demonic hand:
    Stage description: Don't ask.

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