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''On that day, the forces of Light were snuffed out.''

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''On ->''On that day, the forces of Light were snuffed out.''




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''Saviors of Sapphire Wings'' is a VideoGameRemake of ''Entaku no Seito'' (円卓の生徒 ''Students of the Round Table''), a Dungeon RPG developed by Experience Inc.'s ''Team Muramasa'' and localized by Nippon Ichi Software in 2021. It is notable for being the first of the "Empty Epic" series, which includes games such as ''[[{{VideoGame/StrangerOfSwordCity}} Stranger of Sword City]]'', ''[[{{VideoGame/DemonGaze}} Demon Gaze]]'', and the upcoming ''Undernauts: Labyrinth of Yomi.''


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''Saviors of Sapphire Wings'' is a VideoGameRemake of ''Entaku no Seito'' (円卓の生徒 ''Students of the Round Table''), a Dungeon RPG developed by Experience Inc.'s ''Team Muramasa'' and localized by Nippon Ichi Software in 2021. It is notable for being the first of the "Empty Epic" series, which includes games such as ''[[{{VideoGame/StrangerOfSwordCity}} Stranger of Sword City]]'', ''[[{{VideoGame/DemonGaze}} Demon Gaze]]'', and the upcoming ''Undernauts: Labyrinth of Yomi.''

''VideoGame/UndernautsLabyrinthOfYomi''.

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''Saviors of Sapphire Wings'' is a VideoGameRemake of ''Students of the Round Table'', a Dungeon RPG developed by Experience Inc.'s ''Team Muramasa'' and localized by Nippon Ichi Software in 2021. It is notable for being the first of the "Empty Epic" series, which includes games such as ''[[{{VideoGame/StrangerOfSwordCity}} Stranger of Sword City]]'', ''[[{{VideoGame/DemonGaze}} Demon Gaze]]'', and the upcoming ''Undernauts: Labyrinth of Yomi.''


to:

''Saviors of Sapphire Wings'' is a VideoGameRemake of ''Entaku no Seito'' (円卓の生徒 ''Students of the Round Table'', Table''), a Dungeon RPG developed by Experience Inc.'s ''Team Muramasa'' and localized by Nippon Ichi Software in 2021. It is notable for being the first of the "Empty Epic" series, which includes games such as ''[[{{VideoGame/StrangerOfSwordCity}} Stranger of Sword City]]'', ''[[{{VideoGame/DemonGaze}} Demon Gaze]]'', and the upcoming ''Undernauts: Labyrinth of Yomi.''

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* InfinityPlusOneSword: The ''Chevalier Arms'' get this distinction in game, with all but two being lost by the time the game takes place: ''Claide Leos,'' the sword of the pact, and and the holy staff ''Crannarrin,'' which was broken during events 100 years ago. Stat wise, they are fairly solid A rank weapons, which are outclassed by the end of the postgame.

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* InfinityPlusOneSword: The ''Chevalier Arms'' get this distinction in game, universe, with all but two being lost by the time the game takes place: ''Claide Leos,'' the sword of the pact, and and the holy staff ''Crannarrin,'' which was broken during events 100 years ago. Stat wise, they are fairly solid A rank weapons, which are outclassed by the end of the postgame.

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Removed: 1431

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* AnAdventurerIsYou: There are a few different classes in the game.
** The Fighter class specializes in heavy weapons, usually with shields. They can concentrate and after using up a turn to do so, launch multiple attacks against a single enemy group at a penalty to hit and damage.
** The Knight class specializes in heavy armor and shields, and is most definitely The Tank.
** The Samurai class specializes in attacking entire enemy formations at once with their DualWielding katanas, and is pure Melee DPS.
** The Healer class specializes in healing and support magic, as well as passive mana regeneration, and is both The Healer and The Buffer.
** The Ranger class is The Archer, and uses bows to attack from the back row, but can survive in the front row due to high avoid; they also passively help the party gain more treasure.
** The Wizard is definitely The Nuker, with a variety of elemental spells and later the all-elemental Omega Impact.
** The Alchemist has a variety of status effect spells that linger for several turns, as well as the ability to craft in the dungeon and use guns.
** The Druid is a JackOfAllStats, having some spells that use intellect, some that use mysticism, some that use luck, and some that use strength; they also have an enemy charming mechanic. They are TheRedMage as well as The Mezzer, and notable for being mostly useful as supplementing other classes as a subclass, not a main class.
** The Valiant, the main character exclusive class, is most similar to a Paladin, having some holy magic, some melee skills, and the ability to wear good armor; they also gain several important support skills.
* ArtStyleDissonance: Oxijyen's character portraits remain selectable when reincarnating a character, although they stand out compared to Yoko Tsukamoto's different art style.

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* AnAdventurerIsYou: There are a few different 10 classes in the game.
** The Fighter class specializes in heavy weapons, usually
game, with shields. They can concentrate and after using up a turn to do so, launch multiple attacks against a single enemy group at a penalty to hit and damage.
** The Knight class specializes in heavy armor and shields, and is most definitely The Tank.
** The Samurai class specializes in attacking entire enemy formations at once with their DualWielding katanas, and is pure Melee DPS.
** The Healer class specializes in healing and support magic, as well as passive mana regeneration, and is both The Healer and The Buffer.
** The Ranger class is The Archer, and uses bows to attack from the back row, but can survive in the front row due to high avoid; they also passively help the party gain more treasure.
** The Wizard is definitely The Nuker, with a variety
one of elemental spells and later the all-elemental Omega Impact.
** The Alchemist has a variety of status effect spells that linger for several turns, as well as the ability to craft in the dungeon and use guns.
** The Druid is a JackOfAllStats, having some spells that use intellect, some that use mysticism, some that use luck, and some that use strength; they also have an enemy charming mechanic. They are TheRedMage as well as The Mezzer, and notable for
them being mostly useful as supplementing exclusive (and mandatory) to the main character. Notably, the characters in this are not player-generated, and have personalities and default appearances, classes, and stats. "Soul" replaces what would be called a "race" in other classes as similar games and determines your character's base stats.
** You can "reincarnate" any of the characters, allowing you to respec them and select
a different Soul type, class, subclass, not a main class.
** The Valiant,
and stat buildout, with the main only thing remaining static to each character exclusive class, is most similar a Unique Skill that gives a 20% buff to a Paladin, having some holy magic, some certain stat or combat mechanic. Amusingly each character has art of them in both a melee skills, job and the ability to wear good armor; they also gain several important support skills.
a magic job, so switching things up is anticipated if not intended.
* ArtStyleDissonance: Oxijyen's character portraits from the original PC release of ''Students of the Round'' remain selectable when reincarnating a character, although they stand out compared to Yoko Tsukamoto's different and arguably more mordern art style.
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''Saviors of Sapphire Wings'' is a VideoGameRemake of ''Students of the Round Table'', a Dungeon RPG developed by Experience Inc.'s ''Team Muramasa'' and localized by Nippon Ichi Software in 2021. It is notable for being the first of the "Empty Epic" series, which includes games such as ''[[{{VideoGame/StrangerOfSwordCity}} Stranger of Sword City]]'' and the upcoming ''Undernauts: Labyrinth of Yomi.''


to:

''Saviors of Sapphire Wings'' is a VideoGameRemake of ''Students of the Round Table'', a Dungeon RPG developed by Experience Inc.'s ''Team Muramasa'' and localized by Nippon Ichi Software in 2021. It is notable for being the first of the "Empty Epic" series, which includes games such as ''[[{{VideoGame/StrangerOfSwordCity}} Stranger of Sword City]]'' City]]'', ''[[{{VideoGame/DemonGaze}} Demon Gaze]]'', and the upcoming ''Undernauts: Labyrinth of Yomi.''

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* CompanyCrossReferences: The main character's default name is '''X'''e'''th'''; Experience's first [=DRPG=] was ''Wizardry '''Xth''''', later remade as ''Operation Abyss'' and ''Operation Babel.''
* ContinuityNod: Rosen Bridge in the Secret Trials is a nod to ''Stranger of Sword City'', where he appears in the postgame and performs a similar role. As befitting of a [[spoiler: God of Time]], it's a ContinuityNod to an event [[spoiler: that will happen centuries later.]]
* DragonTheirFeet: The Vampire Lord is quite happy to fulfill the letter of his duties, such as protecting an area up until your party achieves something (but not actually stopping your party from achieving said task).



* EnemySummoner: Fitting with the game's generally more new user friendly approach, enemies that can summon are less common and can only do it ''once.'' The catch being... the monster they summon can do it once, too.

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* EnemySummoner: Fitting with the game's generally more new user friendly approach, enemies that can summon are less common and can only do it ''once.'' The catch being... the monster they summon can often do it once, too.too.
* FightingFromTheInside: [[spoiler: Lich Eraste]] can resist the MindControl to a certain extent, as in part [[spoiler: she intentionally fell under it's effects so she could survive long enough to help out Xeth and Eltha.]]



* PapaWolf: Oblis, the Dragon God and neutral arbiter between Light and Darkness has absolutely no qualms about getting involved once [[spoiler: Peide is corrupted by the Overlord.]] It takes the Knights of the Round swearing a oath to save [[spoiler: his son]] to get him to calm down enough to not destroy the world.



* ShipSinking: All hints at romance between [[spoiler: Xeth and Eltha]] are ended abruptly when it's revealed that she is [[spoiler: Xeth's daughter from his former incarnation and Eraste.]]



* WhereAreTheyNowEpilogue: The credits of the game does this with each of the Party members, talking about what history remembered them for. Notably, there's still game left after the credits, and your interactions with the party

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* WhereAreTheyNowEpilogue: The credits of the game does this with each of the Party members, talking about what history remembered them for. Notably, there's still game left after the credits, and your interactions with the partyparty show the CharacterDevelopment that they go through to become the people that would do the things they talk about.

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** The Druid is a JackOfAllStats, having some spells that use intellect, some that use mysticism, some that use luck, and some that use strength; they also have an enemy charming mechanic. They are TheRedMage as well as The Mezzer.

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** The Druid is a JackOfAllStats, having some spells that use intellect, some that use mysticism, some that use luck, and some that use strength; they also have an enemy charming mechanic. They are TheRedMage as well as The Mezzer.Mezzer, and notable for being mostly useful as supplementing other classes as a subclass, not a main class.



* EleventhHourRanger: [[spoiler: Merlin joins you in the postgame, after you recover her soul from Lucifel.]]

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* EleventhHourRanger: [[spoiler: Merlin joins you in the postgame, after you recover her soul from Lucifel.]]]] They need a lot of work as they start at level 1, but doing so is important as [[spoiler: she is able to be a Valiant just like the main character]], which changes the party strategy options ''significantly.''



* TheHero: Xeth, the Knight of the Round, is definitely this.
* InfinityPlusOneSword: The ''Chevalier Arms'' get this distinction in game, with all but two being lost by the time the game takes place: ''Claide Leos,'' the sword of the pact and and the holy staff ''Crannarrin,'' which was broken during events 100 years ago. Stat wise, they are fairly solid A rank weapons, which are outclassed by the end of the postgame.
** In the postgame, ''Claide Leos'' is reforged into ''Exbrand'', which is a series staple for several other Experience [=DRPG=] titles. [[spoiler: It's also an intentional hint that they all take place in the same universe.]]

to:

* TheHero: Xeth, the last Knight of the Round, is definitely this.
* InfinityPlusOneSword: The ''Chevalier Arms'' get this distinction in game, with all but two being lost by the time the game takes place: ''Claide Leos,'' the sword of the pact pact, and and the holy staff ''Crannarrin,'' which was broken during events 100 years ago. Stat wise, they are fairly solid A rank weapons, which are outclassed by the end of the postgame.
** In the postgame, ''Claide Leos'' is reforged into ''Exbrand'', ''Exbrand''[[note]]Or X Brand, depending on Localization team[[/note]], which is a series staple for several other Experience [=DRPG=] titles. [[spoiler: It's also an intentional hint that they all take place in the same universe.universe at different points in the timeline.]]



* NiceJobBreakingItHero: [[spoiler: By killing the Overlord, you sent her soul straight to the Netherworld, where Lucifel was waiting for it -- and the powers of darkness it had absorbed in our world.]]
* ReturningBigBad: [[spoiler: Series reoccuring arch villain Lucifel makes his first appearance here.]]

to:

* NiceJobBreakingItHero: [[spoiler: By killing the Overlord, you sent her soul straight to the Netherworld, where Lucifel was waiting for it -- and the powers of darkness it had absorbed in our world.world and had been sealed away from him.]]
* PaletteSwap: An interesting variant; each monster design has 2-3 increasingly complex designs with additional armor and clothing on them; for example a zombie wielding a pickaxe contrasting with a larger zombie reusing the same art but with the pickaxe replaced with a warhammer. Notably, the more complex monsters can often summon their less complex versions.
** More traditionally used in the postgame [[spoiler: To show the Lucifel empowered versions of previous bosses that he throws at you.]]
* ReturningBigBad: [[spoiler: Series reoccuring reoccurring arch villain Lucifel makes his first appearance here.]]



** This was originally the final content of the original game, and was meant to end it on a BittersweetEnding, with the Silver Dragon [[spoiler: mentioning that while this is not the timeline that Xeth lives in, somewhere, in some multiverse, Xeth did win that battle and was able to go home with Eraste.]]

to:

** This was originally the final content of the original game, and was meant to end it on a BittersweetEnding, with the Silver Dragon [[spoiler: mentioning that while this is not the timeline that Xeth lives in, somewhere, in some multiverse, Xeth did win that battle and was able to go home with Eraste.]]]]
* WhereAreTheyNowEpilogue: The credits of the game does this with each of the Party members, talking about what history remembered them for. Notably, there's still game left after the credits, and your interactions with the party
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''Saviors of Sapphire Wings'' is a VideoGameRemake of ''Students of the Round Table'', a Dungeon RPG developed by Experience Inc.'s ''Team Muramasa'' and localized by Nippon Ichi Software in 2021. It is notable for being the first of the "Empty Epic" series, which includes games such as {{VideoGame/StrangerOfSwordCity}} and the upcoming ''Undernauts: Labyrinth of Yomi.''


to:

''Saviors of Sapphire Wings'' is a VideoGameRemake of ''Students of the Round Table'', a Dungeon RPG developed by Experience Inc.'s ''Team Muramasa'' and localized by Nippon Ichi Software in 2021. It is notable for being the first of the "Empty Epic" series, which includes games such as {{VideoGame/StrangerOfSwordCity}} ''[[{{VideoGame/StrangerOfSwordCity}} Stranger of Sword City]]'' and the upcoming ''Undernauts: Labyrinth of Yomi.''

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* WhatIf: The Secret Training: Legend, unlocked by finishing Secret Training: Heaven and Secret Training: Earth (as well as finishing the post-game dungeon) [[spoiler: sends the main character -- now having defeated Lucifel, back in time to 100 years to the original battle against Ol=Ohma alongside Pyros and Eraste.]] While you'll have to solo the ensuing battle [[spoiiler: Ol=Ohma is no real match to your post-game dungeon equipped and leveled character]].

to:

* WhatIf: The Secret Training: Legend, unlocked by finishing Secret Training: Heaven and Secret Training: Earth (as well as finishing the post-game dungeon) [[spoiler: sends the main character -- now having defeated Lucifel, back in time to 100 years to the original battle against Ol=Ohma alongside Pyros and Eraste.]] While you'll have to solo the ensuing battle [[spoiiler: [[spoiler: Ol=Ohma is no real match to your post-game dungeon equipped and leveled main character]].
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* DragonWithAnAgenda: The Vampire Lord is downright amiable to your party, up to and including [[spoiler: giving you a map of the final dungeon.]] This is because he is really [[spoiler: Lucifel, the king of the dead and the God of the local afterlife,]] is completely immune to the Overlords mind control
* DungeonCrawling: Naturally, as it's a Dungeon RPG.

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* DragonWithAnAgenda: The Vampire Lord is downright amiable to your party, up to and including [[spoiler: giving you a map of the final dungeon.]] This is because he is really [[spoiler: Lucifel, the king of the dead and the God of the local afterlife,]] is [[spoiler: completely immune to the Overlords mind control
control]] and [[spoiler: has plans for the Overlord after you kill her.]]
* DungeonCrawling: Naturally, as it's a Dungeon RPG. Environments include a forest, a ruined castle, a mine, and several demonic castles.
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Added DiffLines:

''On that day, the forces of Light were snuffed out.''

100 years ago, the forces of light, heralded by the noble Knights of the Round, faced the Overlord in mortal combat in his castle.

They failed.

You are the leader of the Knights of the Round who died in combat with the Overlord, given new life to attempt to stop the Darkness from destroying the rest of the world. With your squires at your side you shall use the flying fortress Rondaer and bring the fight to the Overlord once again.

''Saviors of Sapphire Wings'' is a VideoGameRemake of ''Students of the Round Table'', a Dungeon RPG developed by Experience Inc.'s ''Team Muramasa'' and localized by Nippon Ichi Software in 2021. It is notable for being the first of the "Empty Epic" series, which includes games such as {{VideoGame/StrangerOfSwordCity}} and the upcoming ''Undernauts: Labyrinth of Yomi.''


!!This game provides examples of:

* AnAdventurerIsYou: There are a few different classes in the game.
** The Fighter class specializes in heavy weapons, usually with shields. They can concentrate and after using up a turn to do so, launch multiple attacks against a single enemy group at a penalty to hit and damage.
** The Knight class specializes in heavy armor and shields, and is most definitely The Tank.
** The Samurai class specializes in attacking entire enemy formations at once with their DualWielding katanas, and is pure Melee DPS.
** The Healer class specializes in healing and support magic, as well as passive mana regeneration, and is both The Healer and The Buffer.
** The Ranger class is The Archer, and uses bows to attack from the back row, but can survive in the front row due to high avoid; they also passively help the party gain more treasure.
** The Wizard is definitely The Nuker, with a variety of elemental spells and later the all-elemental Omega Impact.
** The Alchemist has a variety of status effect spells that linger for several turns, as well as the ability to craft in the dungeon and use guns.
** The Druid is a JackOfAllStats, having some spells that use intellect, some that use mysticism, some that use luck, and some that use strength; they also have an enemy charming mechanic. They are TheRedMage as well as The Mezzer.
** The Valiant, the main character exclusive class, is most similar to a Paladin, having some holy magic, some melee skills, and the ability to wear good armor; they also gain several important support skills.
* ArtStyleDissonance: Oxijyen's character portraits remain selectable when reincarnating a character, although they stand out compared to Yoko Tsukamoto's different art style.
* AsLongAsThereIsEvil: Quoted almost word for word by [[spoiler: Lucifel]] after you defeat him. Notably, he's right, and on a much faster timetable than most: [[spoiler: Being effectively a god of the dead means he's literally undefeatable in the afterlife where you fight him, killing him merely gives you some time before he reforms his body. You cannot actually defeat him for good.]]
* DragonWithAnAgenda: The Vampire Lord is downright amiable to your party, up to and including [[spoiler: giving you a map of the final dungeon.]] This is because he is really [[spoiler: Lucifel, the king of the dead and the God of the local afterlife,]] is completely immune to the Overlords mind control
* DungeonCrawling: Naturally, as it's a Dungeon RPG.
* EleventhHourRanger: [[spoiler: Merlin joins you in the postgame, after you recover her soul from Lucifel.]]
* EnemySummoner: Fitting with the game's generally more new user friendly approach, enemies that can summon are less common and can only do it ''once.'' The catch being... the monster they summon can do it once, too.
* TheHero: Xeth, the Knight of the Round, is definitely this.
* InfinityPlusOneSword: The ''Chevalier Arms'' get this distinction in game, with all but two being lost by the time the game takes place: ''Claide Leos,'' the sword of the pact and and the holy staff ''Crannarrin,'' which was broken during events 100 years ago. Stat wise, they are fairly solid A rank weapons, which are outclassed by the end of the postgame.
** In the postgame, ''Claide Leos'' is reforged into ''Exbrand'', which is a series staple for several other Experience [=DRPG=] titles. [[spoiler: It's also an intentional hint that they all take place in the same universe.]]
** As with all Wizardry-descended [=DRPGs=], Muramasa makes it's return as the most powerful one handed melee weapon in the game, with the Grand Muramasa being an even stronger two handed version of it. They are both extremely rare katanas that only appear at the very end of the postgame at astonishingly small drop rates.
* MindControl: The Overlord's most dangerous power; allowing her to charm and take over the minds of anyone, corrupting them and turning them evil. This is what defeated the hero in the opening of the game, with all of the three knights' squires having been mind controlled and killed, and eventually the other two knights falling to the influence, too.
* NiceJobBreakingItHero: [[spoiler: By killing the Overlord, you sent her soul straight to the Netherworld, where Lucifel was waiting for it -- and the powers of darkness it had absorbed in our world.]]
* ReturningBigBad: [[spoiler: Series reoccuring arch villain Lucifel makes his first appearance here.]]
* StandardFantasyRaces: Japanese Wizardry variant, with Human, Dwarves, Elves, as well as the CatFolk Ney and the [[{{Hobbits}} Hobbit-like]] Migmys.
** However, the actual "race" that affects gameplay is called the "soul" in this game, and can be changed at will, allowing say, Rorone the Migmy to be respecced to have the "Champion Soul" (the default soul of the Dwarves).
* WhatIf: The Secret Training: Legend, unlocked by finishing Secret Training: Heaven and Secret Training: Earth (as well as finishing the post-game dungeon) [[spoiler: sends the main character -- now having defeated Lucifel, back in time to 100 years to the original battle against Ol=Ohma alongside Pyros and Eraste.]] While you'll have to solo the ensuing battle [[spoiiler: Ol=Ohma is no real match to your post-game dungeon equipped and leveled character]].
** This was originally the final content of the original game, and was meant to end it on a BittersweetEnding, with the Silver Dragon [[spoiler: mentioning that while this is not the timeline that Xeth lives in, somewhere, in some multiverse, Xeth did win that battle and was able to go home with Eraste.]]

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