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* PsychopathicWomanchild: A mixed example of type C, D, and G, Saiko makes a convoluted game of her murder attempts while appearing playful and cutesy in her attempts at preventing Akira and Shinji from running away. Saiko even admits that she likes to "play" with them.

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* PsychopathicWomanchild: A mixed example of type C, D, and G, Saiko makes a convoluted game of her murder attempts while appearing playful and cutesy in her attempts at preventing Akira and Shinji from running away. Saiko even admits that she likes to "play" with them and uses a sing-song like voice to convince she's nice to them.

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** In the Good Ending: [[spoiler:Saiko's death is presented as tragic. Her last moments spent [[AintTooProudToBeg begging]] Akira for help makes it clear that she knows she'll die and she's terrified. The Nightmare Mode inplies that she comes back to haunt him, asking why he didn’t save her from a tragic death]].

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** In the Good Ending: [[spoiler:Saiko's death is presented as tragic. Her last moments spent [[AintTooProudToBeg begging]] Akira for help makes it clear that she knows she'll die and she's terrified. The Nightmare Mode inplies implies that she comes back to haunt him, asking why he didn’t save her from a tragic death]].



* {{Diary}}: A new way of obtaining the digits for the safe is Saiko's diary, which would allow her to give the code once Akira collects all the pages, which are scattered throughout the school. [[spoiler:Said diary contains disturbing drawings made by Saiko [[FreudianExcuse which revealed that she was ostracized by not just her parents, but by the school for being a loner]], something which exacerbated her DID. According to the dev, what's driving Saiko's yangire side is the SplitPersonality she developed over the years as a coping mechanism]]. Saiko [[BerserkButton enters]] yangire mode if Akira hands it over without all the pages, tossing it aside as if it were some worthless junk. She only accepts the diary when Akira finds all pages ''and'' when she's not sufficiently angered only.

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* {{Diary}}: A new Another way of obtaining the safe's four digits for the safe is Saiko's diary, which would allow her to give the code once Akira collects all the pages, which are scattered throughout the school. [[spoiler:Said diary [[spoiler:It contains disturbing drawings made by Saiko [[FreudianExcuse which revealed that she was ostracized by not just her parents, but by the school for being a loner]], something which exacerbated her DID. According to the dev, Also, what's driving Saiko's yangire side is the SplitPersonality she developed over the years as a coping mechanism]]. mechanism. Also, Shinji was the one who stole Saiko's diary, ripped its pages out, and posted them around the school just to publicly shame her]]. Saiko [[BerserkButton enters]] yangire mode if Akira hands it over without all the pages, tossing it aside as if it were some worthless random junk. She only accepts the diary when Akira finds all pages ''and'' when she's not sufficiently angered only.


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** Nightmare will be the hardest of all modes. [[spoiler:It will be [[EvilIsNotWellLit as dark as, if not darker than Yangire Mode]]. The subtitles are rendered black so you have a harder time knowing which mode Saiko is in, and ''she's invisible'', with the only way to see her is [[SeeTheInvisible the bloody footprints she leaves behind her]] and [[InvisiblilityFlicker the brief moments she returns to visibility when she interacts with something]]. The game will also shift between "memories and realities" of previous modes to confuse the player and show that Akira has developed PTSD, experiencing flashbacks of the events that led to Saiko's death]].
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* HopeSpot: [[spoiler:Shinji's "good" ending. He manages to get the exit key, leaves the school while gloating about it. Saiko crashes it by literally crashing a vase atop his head, killing him.]]

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* HopeSpot: [[spoiler:Shinji's "good" ending. He manages to get the exit key, leaves the school while gloating about it. Saiko crashes it by literally crashing a vase atop his head, killing him.]] At the very least, he's knocked out cold and beheaded sometime after]].



* KarmaHoudini: Zig-Zagged. Saiko has killed Shinji and a random female classmate, and kept Akira captive at school for half a day with no known repercussions or fear of reprisal. Akira is completely helpless to do anything to her beyond annoy her a bit, which is very ill-advised as it just makes her want to kill you faster. [[spoiler:While Saiko dies canonically, she returns as a nightmarish version of herself that continues to haunt Akira, seemingly for the rest of his life.]]
* KeepAway: As of 2.2, Saiko now taunts Akira by dangling keys she takes from him in front of him or having him chase her around the school. [[{{Jerkass}} Sometimes she will even lead him into a trap.]] Saiko beheads him in Yangire Mode if he tries to take the key from her.

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* KarmaHoudini: Zig-Zagged. Saiko has killed Shinji and a random female classmate, and kept Akira captive at school for half a day with no known repercussions or fear of reprisal. Akira is completely helpless to do anything to her beyond annoy her a bit, which is very ill-advised as it just makes her want to kill you faster. [[spoiler:While Saiko dies canonically, she returns as a nightmarish version of herself that continues to haunt Akira, Akira in his mind, seemingly for the rest of his life.]]
* KeepAway: As of 2.2, Saiko now sometimes taunts Akira by dangling keys she takes from him in front of him or having him chase her around the school. [[{{Jerkass}} Sometimes she will even lead school, possibly luring him into a trap.]] Saiko trap. She beheads him in Yangire Mode if he tries to take the key from her.



* PeekABooCorpse: In Normal or Hard Modes, there's a chance that when you open a previously unopened locker, Shinji's headless corpse of will come tumbling out, complete with ScareChord. There's also a chance you can find Shinji's severed head in an unopened cupboard, also with a ScareChord.

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* PeekABooCorpse: In Normal or Hard Modes, there's a chance that when you open a previously unopened locker, Shinji's headless corpse of will come tumbling out, complete with ScareChord. There's also a chance you can find Shinji's severed head in an unopened cupboard, also with a ScareChord.
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* PeekABooCorpse: There's a chance that when you open a previously unopened locker, the headless corpse of some unlucky random victim (most likely the boy Saiko said she was going to kill in the opening) will come tumbling out, complete with ScareChord. There's also a chance you can find a severed head in an unopened cupboard, also with a ScareChord.

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* PeekABooCorpse: There's In Normal or Hard Modes, there's a chance that when you open a previously unopened locker, the Shinji's headless corpse of some unlucky random victim (most likely the boy Saiko said she was going to kill in the opening) will come tumbling out, complete with ScareChord. There's also a chance you can find a Shinji's severed head in an unopened cupboard, also with a ScareChord.



** Later updates have upped this to where she is willing to give keys to Akira if he can beat her in RockPaperScissors. However, if he does, she immediately throws a tantrum and runs away with the key due to both being a SoreLoser and wanting him to chase her.

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** Later updates have upped this to where she is willing to give keys to Akira if he can beat her in RockPaperScissors. However, if he does, she immediately throws a bratty tantrum and runs away with the key due to both being a SoreLoser and wanting him to chase her.



** Yangire Mode takes it UpToEleven, what with a bloodshot red moon and the school being drenched with the stuff. Saiko and Elissu's eyes glow a constant red in contrast to the darkness. They also wear a reddish bunny outfit that is more FanDisservice, their limbs are covered in cuts and scrapes, both dual-wield bloodied machetes, and have glowing red paint on their face. Patch 2.2 shows that both Saiko and Elissu also have reverberating vocal chords to unnerve Akira. Saiko and Elissu also have red subtitles, indicating they're in the permanent Yangire state.

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** Yangire Mode takes it UpToEleven, what with a bloodshot red moon and the school being drenched with the stuff. Saiko and Elissu's eyes glow a constant red in contrast to the darkness. They also wear a reddish bunny outfit that is more FanDisservice, their limbs are covered in cuts and scrapes, both dual-wield bloodied machetes, and have glowing red paint on their face. Patch 2.2 shows that both Saiko face, and Elissu also have reverberating vocal chords demonic sounding voices to unnerve Akira. Saiko and Elissu also have red subtitles, indicating they're in the permanent Yangire state.



* SelfProclaimedLoveInterest: Saiko proclaims Akira to be her LoveInterest, but [[spoiler:this [[https://www.youtube.com/watch?v=4iYrULMOXm0&ab_channel=IMAGINATIONCLASH animated short]] reveals that Akira is not interested in Saiko and actually felt disturbed at her stalking behavior, especially during one time where she followed him to the restrooms and offered him a toilet roll while he was doing his business. Freaked out by this, he runs away in terror]].

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* SelfProclaimedLoveInterest: Saiko proclaims Akira to be her LoveInterest, but [[spoiler:this [[https://www.youtube.com/watch?v=4iYrULMOXm0&ab_channel=IMAGINATIONCLASH animated short]] reveals that Akira is not interested in Saiko anymore and actually felt disturbed at her stalking behavior, especially during one time where she followed him to the restrooms and offered him a toilet roll while he was doing his business. Freaked out by this, he runs away in terror]].
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* MurderTheHypotenuse: One throwaway line by Saiko during the intro implies that she hates Akira talking to other girls and has killed one of them for dating him.

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** In both Yandere and Yangire Mode, she immediately becomes murderous upon noticing you've stolen the key she has on her back.

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** In both Yandere and Yangire Mode, she immediately becomes murderous upon noticing you've stolen the key she has on her back.back, especially when she was knocked out momentarily by the brick.



** In Yangire Mode, she doesn't like it when Akira throws the brick at her.



* BoulderBludgeon: In 2.2.7, Akira can now conk Yangire Saiko with a brick and momentarily stun her so he can steal the exit key.
* BoundAndGagged: Saiko bounds and gags Akira after she kidnaps him, attempting to induce StockholmSyndrome in him. To Saiko, AbductionIsLove, clearly showing off her yandere tendencies and killing Shinji out of jealousy. Judging by Saiko's comments, it's implied she doesn't like Akira being around other girls.

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* BoulderBludgeon: In 2.2.7, Akira can now conk Yangire Saiko with a brick and momentarily stun her so he can steal the exit key.
key off her, but that will [[BerserkButton set her off]] as she will insta-kill Akira if Saiko catches him.
* BoundAndGagged: Saiko bounds and gags Akira after she kidnaps him, attempting Akira in an attempt to induce StockholmSyndrome in him. To Saiko, AbductionIsLove, clearly showing off her yandere tendencies and killing Shinji out of jealousy. Judging by Saiko's comments, comments in the intro, it's implied she doesn't like also hates Akira being around dating other girls.



* DidYouJustPunchOutCthulhu: Akira can literally throw a [[BoulderBludgeon brick]] at Yangire Saiko as an easy way to steal the exit key while she's knocked out, though that sets her off once she notices Akira grabbed the key.



* DidYouJustPunchOutCthulhu: Akira can literally throw a [[BoulderBludgeon brick]] at Yangire Saiko as an easy way to steal the exit key while she's knocked out.
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** In the Good Ending: [[spoiler:Saiko's death is presented as tragic. Her last moments spent [[AintTooProudToBeg begging]] Akira for help makes it clear that she knows she'll die and she's terrified.]]

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** In the Good Ending: [[spoiler:Saiko's death is presented as tragic. Her last moments spent [[AintTooProudToBeg begging]] Akira for help makes it clear that she knows she'll die and she's terrified.]] The Nightmare Mode inplies that she comes back to haunt him, asking why he didn’t save her from a tragic death]].

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** In the Good Ending [[spoiler:Saiko's death is presented as tragic. Her last moments spent [[AintTooProudToBeg begging]] Akira for help makes it clear that she knows she'll die and she's terrified.]]
** In the Best Ending [[spoiler:Saiko spends the final moments of the ending in misery as she realizes that she's lost her "Senpai" forever.]]

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** In the Good Ending Ending: [[spoiler:Saiko's death is presented as tragic. Her last moments spent [[AintTooProudToBeg begging]] Akira for help makes it clear that she knows she'll die and she's terrified.]]
** In the Best Ending Ending: [[spoiler:Saiko spends the final moments of the ending in misery as she realizes that she's lost her "Senpai" forever.]]



* DoorFu: Instead of entering a classroom you're in, Saiko will sometimes wait behind a closed door (even closing it if it's open beforehand) until you get close enough for the door to [[TheDoorSlamsYou smack into you]]. When it's the player who locks himself up, she will kick the door off its hinges so he will be knocked down if he's too close. The player can use this against Saiko if she's blocking the door to knock her off, but she doesn't like it.

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* DoorFu: DoorFu:
**
Instead of entering a classroom you're in, Saiko will sometimes wait behind a closed door (even closing it if it's open beforehand) until you get close enough for the door to [[TheDoorSlamsYou smack into you]]. The player can use this against Saiko if she's blocking the door to knock her off, but she doesn't like it.
**
When it's the player who locks himself up, she will kick the door off its hinges so he will be knocked down if he's too close. The player can use this against Saiko if If she's blocking in her nicer state, she'll even "beg" the door player to knock her off, but she doesn't like it.let them in.before punting it down.



** In the Good ending, [[spoiler:Saiko realizes how much pain she's caused him and voluntarily lets Akira escape. What happens to her afterward is unknown.]]

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** In the Good ending, [[spoiler:Saiko realizes how much pain she's caused him and voluntarily lets Akira escape. What happens to her afterward is unknown.]]unknown]].
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* TrappedWithMonsterPlot: The player is currently held hostage at by the titular yandere at their school during the nighttime and must find a way to escape her.
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* MadLove: Saiko insanely pursues the affection of Akira, who obviously finds her abhorrent.

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* MadLove: Saiko insanely pursues the affection of Akira, Akira's affections, who obviously finds her abhorrent.abhorrent. [[spoiler:They dated each other in the past, but it went sour because of Saiko's excessive clinginess and her DID. Shinji's jerkassery also factored in the break-up]].



** In Yandere Mode, there are two endings. [[spoiler:If Shinji follows Saiko's instructions, he's strapped up to a bed in the infirmary and killed as suggested at the start of Normal and Hard Modes. If he escapes, Saiko bashes his skull with a flower pot while he smugly celebrates escaping]].

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** In Yandere Mode, there are two endings. [[spoiler:If Shinji follows Saiko's instructions, he's strapped up to a bed in the infirmary and killed as suggested at the start of Normal and Hard Modes. If he escapes, Saiko bashes his skull with a flower pot while he [[SmugSnake smugly celebrates escaping]].escaping her]]]].



*** [[spoiler:Akira manages to take the exit key and escape. In her frantic pursuit of him, Saiko shatters the glass on the front door in an attempt to get around its lock, accidentally impaling herself to death as she tries to get through. As she's dying, Saiko does a FutileHandReach to Akira and begs for his help, but Akira runs away instead]].
*** [[spoiler:Akira manages to take the exit key, only for Saiko to steal it. Stealing it back causes her to go into a rage and strangle him, only for Saiko to have a HeelRealization and drop her knife. Akira flees despite Saiko's return to sanity, leaving her alone]].

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*** [[spoiler:Akira manages to take the exit key and escape. In her frantic pursuit of him, Saiko shatters the glass on the front door in an attempt to get around its lock, accidentally impaling herself to death as she tries to get through. As she's dying, Saiko does a FutileHandReach to Akira and begs for his help, but Akira he runs away instead]].
*** [[spoiler:Akira manages to take the exit key, only for Saiko to steal it. Stealing it back causes her to go into a rage and strangle him, only for Saiko her to have a HeelRealization and drop her knife. Akira flees despite Saiko's return to sanity, leaving her alone]].



** Nightmare Mode, from what has been revealed so far, [[spoiler: [[EvilIsNotWellLit is as dark as, if not darker than Yangire Mode]], the subtitles are rendered black so you have a harder time knowing which mode Saiko is in, and, oh yeah, ''she's invisible'', with the only way to see her is [[SeeTheInvisible the bloody footprints she leaves behind her]] and [[InvisiblilityFlicker the brief moments she returns to visibility when she interacts with something]].]]

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** Nightmare Mode, from what has been revealed so far, [[spoiler: [[EvilIsNotWellLit [[spoiler:[[EvilIsNotWellLit is as dark as, if not darker than Yangire Mode]], the subtitles are rendered black so you have a harder time knowing which mode Saiko is in, and, oh yeah, ''she's invisible'', with the only way to see her is [[SeeTheInvisible the bloody footprints she leaves behind her]] and [[InvisiblilityFlicker the brief moments she returns to visibility when she interacts with something]].]]



* NotGoodWithRejection: [[spoiler:The dev confirmed Saiko didn't take Akira's rejection lightly and stalked him for three months before waiting for the right moment to hold him hostage. Also, Shinji played a major role in the break-up, believing she was excessively clingy and too nerdy]].

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* NotGoodWithRejection: [[spoiler:The dev confirmed Saiko [[spoiler:Saiko didn't take Akira's rejection lightly and stalked him for three months before waiting for the right moment to hold him hostage. Also, Shinji played a major role in the break-up, believing she was excessively clingy and too nerdy]].



* RareGuns: The game has unused files for the Glock 18, the full-auto machine pistol variant of the Glock handgun that is only available to police forces worldwide. [[spoiler:Originally, Saiko was to be gunned down by a cop, but that was changed to accidentally impaling herself as she tries to escape in Normal/Hard Mode]].

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* RareGuns: The game has unused files for the Glock 18, the full-auto machine pistol variant of the Glock handgun that is only available to police and military forces worldwide. like the US Army and municipal SWAT teams. [[spoiler:Originally, Saiko was to be gunned down by a cop, but that was changed to accidentally impaling herself as she tries tried to escape in Normal/Hard Mode]].



* SlippingAMickey: Sometimes, the health potions offered by Saiko can be drugged to make him fall asleep or poisoned, as they don't have UsefulNotes/TheRedCross label on them.

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* SlippingAMickey: Sometimes, the The health potions offered by Saiko can be drugged tainted to make him Akira fall asleep or poisoned, (as a stall tactic) as they don't have UsefulNotes/TheRedCross label on them.



* SprintMeter: Both Akira and Shinji tire out and pant heavily when the sprint meter empties, opening a window for Saiko to zero in on them. On the flip side, Saiko also has her own, but only in Yandere and Normal/Hard Modes only; she has unlimited stamina in Yangire Mode. Previously, all characters had unlimited stamina, but this got patched out in update 2.2.

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* SprintMeter: Both Akira and Shinji tire The player tires out and pant pants heavily when the sprint meter empties, opening a window for Saiko to zero in on them. On the flip side, Saiko also has her own, but only in Yandere and Normal/Hard Modes only; she has unlimited stamina in Yangire Mode. Previously, all characters had unlimited stamina, but this got patched out in update 2.2.



* StalkingIsFunnyIfItIsFemaleAfterMale: Averted here, as Saiko's stalking of Akira is portrayed as terrifying and downright creepy.

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* StalkingIsFunnyIfItIsFemaleAfterMale: Averted here, as Averted. Saiko's stalking of Akira is portrayed as terrifying and downright creepy.



* SupernaturalRepellent: In Yangire Mode, pages with bunny drawings that are randomly spread around the school can be used to ward off Saiko and Elissu temporarily. After all pages are shown to her, they [[MoodWhiplash comically run away screaming]] and drop the exit key, buying Akira enough time to escape the school. The Voorhees mask that is in one of the alcoves can also be used to ward her off for a much longer time.

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* SupernaturalRepellent: In Yangire Mode, pages with bunny drawings that are randomly spread around the school can be used to ward off Saiko and Elissu temporarily. After all pages are shown to her, them, they [[MoodWhiplash comically run away screaming]] and drop the exit key, buying Akira enough time to escape the school. The Voorhees mask that is in one of the alcoves can also be used to ward her off for a much longer time.



* {{Yandere}}: Saiko has a massive crush on Akira to the point of having a StalkerShrine decorated with pictures she drew of him, and kidnapping him when he made it clear he was no longer interested in her anymore. In-game, when her love towards Akira comes to the fore, she enters Yandere State, where she's less directly dangerous because she wants to trap Akira rather than killing him (and might give him medicine after her Yangire state hurts him), but is clingy and will try to stop Akira from solving her puzzles. Judging by Saiko's comments, it's implied she hates Akira dating other girls.

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* {{Yandere}}: Saiko has a massive crush on Akira to the point of having a StalkerShrine decorated with pictures she drew of him, him and kidnapping him when he made it clear he was no longer interested in her anymore. In-game, when her love towards Akira comes to the fore, she enters Yandere State, where she's less directly dangerous because she wants to trap Akira rather than killing him (and might give him medicine after her Yangire state hurts him), but is clingy and will try to stop Akira from solving her puzzles. Judging by Saiko's comments, comments in the opening, it's implied she hates Akira dating other girls.
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* SlippingAMickey: Sometimes, the health potions offered by Saiko can be drugged to make him fall asleep or poisoned, as they don't have UsefulNotes/TheRedCross label on them.
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* RareGuns: The game has unused files for the Glock 18, the full-auto machine pistol variant of the Glock handgun that is only available to police forces worldwide. [[spoiler:The dev originally intended for Saiko to be gunned down by a cop, but that was changed to accidentally impaling herself as she tries to climb out of a window in Normal/Hard Mode]].

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* RareGuns: The game has unused files for the Glock 18, the full-auto machine pistol variant of the Glock handgun that is only available to police forces worldwide. [[spoiler:The dev originally intended for [[spoiler:Originally, Saiko was to be gunned down by a cop, but that was changed to accidentally impaling herself as she tries to climb out of a window escape in Normal/Hard Mode]].
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Added DiffLines:

* RareGuns: The game has unused files for the Glock 18, the full-auto machine pistol variant of the Glock handgun that is only available to police forces worldwide. [[spoiler:The dev originally intended for Saiko to be gunned down by a cop, but that was changed to accidentally impaling herself as she tries to climb out of a window in Normal/Hard Mode]].
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* GreenEyedMonster: The premise of the game's (short) plot is that Saiko feels envious of Akira talking to Shinji, kidnaps the former, [[MurderTheHypotenuse lures the latter to his death when he comes looking for his friend]], and then spends the rest of the night chasing Akira around in an attempt to do him in as well. Judging by Saiko's comments, it's implied she doesn't like him being around other girls.

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* GreenEyedMonster: The premise of the game's (short) plot is that Saiko feels envious of Akira talking to Shinji, kidnaps the former, [[MurderTheHypotenuse lures the latter to his death when he comes looking for his friend]], and then spends the rest of the night chasing Akira around in an attempt to do him in as well. Judging by Saiko's comments, it's implied comments about Akira in the opening intro implies that she doesn't like him being around other girls.



** Saiko is perfectly fine trolling Akira in her "nice" state, treating it as a game. Returning the favor causes her to complain about how she's being unfairly hurt before immediately becoming hostile.

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** Saiko is perfectly fine trolling Akira in her "nice" state, treating it as a game. Returning the favor causes her to complain whine about how she's being unfairly hurt before immediately becoming hostile.

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* BigBadDuumvirate: Saiko and Elissu (once she's summoned) work as a tag team hunting down Akira in Yangire Mode.



* DidYouJustPunchOutCthulhu: In update 2.2.7, Akira can now throw a [[BoulderBludgeon brick]] at Yangire Saiko as an easy way to steal the exit key.

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* DidYouJustPunchOutCthulhu: In update 2.2.7, Akira can now literally throw a [[BoulderBludgeon brick]] at Yangire Saiko as an easy way to steal the exit key.key while she's knocked out.



* FauxAffablyEvil: For all of her giggling and reassuring comments on how much she loves Akira, both versions of Saiko are very much cruel and callous in their desire to keep him trapped and tormented.

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* FauxAffablyEvil: For all of her giggling and reassuring comments on how much she loves Akira, both versions of Saiko are is very much cruel and callous in their her desire to keep him trapped and tormented.
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Saiko No Sutoka (“Psycho Stalker”, as translated from Japanese) is a survival horror game developed by [[https://habupain.itch.io/saiko-no-satuka habupain]], in which concerns a high-school student named Akira who must find a way to escape his school during nighttime, all while getting hunted down by [[{{Yandere}} Saiko-chan]], who has quite a bone to pick with you...

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Saiko No Sutoka (“Psycho Stalker”, as translated from Japanese) is a survival horror game developed by [[https://habupain.itch.io/saiko-no-satuka habupain]], in which concerns a high-school student named Akira who must find a way to escape his school during nighttime, all while getting hunted down by the eponymous [[{{Yandere}} Saiko-chan]], who has quite a bone to pick with you...
him...

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Saiko No Sutoka (Translated from Japanese to “Psycho Stalker”) is a survival horror game made by [[https://habupain.itch.io/saiko-no-satuka habupain]] in which you must find a way to escape a school while getting hunted down by [[{{Yandere}} Saiko-chan]], who has quite a bone to pick with you...

The first release of the alpha was on September 4, 2020, and the public release version is currently on Alpha v2.2.8, with Alpha v2.0.1 available for free. The game is still early in development and the visuals are still rather unpolished, but it has been praised for the unique mechanics of its antagonist. Rather than simply chasing the player on sight from A to B, the game opts for having Saiko be [[ArtificialBrilliance a much more intelligent and unpredictable]] pursuer. She will patiently hide behind walls/corners/doorways, turn off lights in rooms and wait outside to ambush the player, knock them down when they have a key in their hands or when she's behind a closed door, stalk and silently follow right behind them, and cut them off if she can predict where they're going. All the while she'll tease, taunt, and laugh at the player in a [[DissonantSerenity cute and calm voice]] to really get under their skin.

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Saiko No Sutoka (Translated (“Psycho Stalker”, as translated from Japanese to “Psycho Stalker”) Japanese) is a survival horror game made developed by [[https://habupain.itch.io/saiko-no-satuka habupain]] habupain]], in which you concerns a high-school student named Akira who must find a way to escape a his school during nighttime, all while getting hunted down by [[{{Yandere}} Saiko-chan]], who has quite a bone to pick with you...

The first release of the alpha was on September 4, 2020, and the public release version is currently on Alpha v2.2.8, with Alpha v2.0.1 available for free. The game is currently still early in development and the visuals are still rather unpolished, but it has been praised for the unique mechanics of its antagonist.antagonist has been the game's selling point. Rather than simply chasing the player on sight from A to B, the game opts for having Saiko be [[ArtificialBrilliance a much more intelligent and unpredictable]] pursuer. She will patiently hide behind walls/corners/doorways, turn kill off the lights in rooms and wait outside to ambush the player, knock them down when they have a key in their hands or when she's behind a closed door, stalk and silently follow right behind them, and cut them off if she can predict where they're going. All the while she'll tease, taunt, and laugh at the player in a [[DissonantSerenity cute and calm voice]] to really get under their skin.



* AlasPoorVillain: Saiko is framed in a sympathetic light in the Good and Best Endings in Normal/Hard mode.

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* AlasPoorVillain: Saiko is framed portrayed in a sympathetic light in the Good and Best Endings in Normal/Hard mode.



* AlwaysIdenticalTwins: Extreme Yangire Mode introduces a Saiko clone named Elissu.

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* AlwaysIdenticalTwins: Extreme Yangire Mode introduces a Saiko clone named Elissu.Elissu, who looks almost identical to Saiko.



* ArtificialBrilliance: Saiko-chan is more than just a relentless pursuer. She will use a variety of tactics depending on the situation at hand and even actively toys with her target instead of just chasing after him. If she confronts either character in a room, she'll lock the door and break the windows before pursuing him to delay his escape, trapping the room's doorway with the broken glass (if the player doesn't run, they've slowed down and given her an opening). She can occasionally fake an apology when sufficiently angry and appear to offer medicine which turns out to be poison. If Akira is too far ahead of her, she can use a throwing knife to attempt to slow him down. These tactics become more pronounced in Yangire Extreme mode when Elissu is brought into the mix. Usually, one of the duo will actively pursue you while the other sets up an ambush ahead of you or fires support weapons from a distance.

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* ArtificialBrilliance: Saiko-chan is more than just a relentless pursuer. She will use a variety of tactics depending on the situation at hand and even actively toys with her target instead of just chasing after him. If she confronts either character in a room, she'll lock the door and break the windows before pursuing him to delay his escape, trapping the room's doorway with the broken glass (if the player doesn't run, they've slowed down and given her an opening). She can occasionally fake an apology when sufficiently angry and appear to offer medicine which turns out to be poison. If Akira is too far ahead of her, she can use a throwing knife to attempt to slow him down. These tactics become more pronounced in Yangire Extreme mode when Elissu is brought into the mix. Usually, one of the duo will actively pursue you while the other sets up an ambush ahead of you or fires provides support weapons from a distance.for the former via putting up traps to harass the player.



** If left alone for too long by either protagonist, Saiko will enter her murderous state. This is even more pronounced with Akira.

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** If left alone ignored for too long by either protagonist, Saiko will enter her murderous state. This is even more pronounced with Akira.



* BewareTheNiceOnes: Despite her seemingly friendly demeanor and relatively normal appearance in Yandere Mode, Saiko is incredibly vengeful, taking sadistic glee in playing with her prey before killing them.
* BitchInSheepsClothing: [[spoiler:Saiko in Yandere mode.]] Super helpful of her to show you around the school looking for your friend, right? [[spoiler:Shame she's just doing to lure you into a trap. And unlike with Akira, [[AndNowForSomeoneCompletelyDifferent she has NO desire to keep Shinji alive.]]]]

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* BewareTheNiceOnes: Despite her seemingly friendly demeanor and relatively normal appearance in Yandere Mode, Saiko is actually incredibly vengeful, vindictive and will deliberately mess with Shinji and taking sadistic glee in playing around with her prey him before killing them.
going in for the kill.
* BitchInSheepsClothing: [[spoiler:Saiko in Yandere mode.]] Super helpful of her to show you around the school looking for your friend, right? [[spoiler:Shame she's just doing to lure you into a trap. And unlike with Akira, [[AndNowForSomeoneCompletelyDifferent she has NO desire reason to keep Shinji alive.]]]]



** Saiko can place trip wires in classrooms and the hallways as a way to knock Akira down to the ground.
* BoringButPractical: Walking. While running seems like a sensible thing to do when trying to escape a yandere, this only results in Saiko hearing where the player currently is non-stop and continually chasing them down until they eventually make enough mistakes to die. However, with enough distance between the player and her, running around a corner and then walking after breaking line-of-sight causes her to immediately forget where the player is, giving them much more room to operate as she goes searching the other parts of the school.

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** Saiko can place set up trip wires in at the doors of classrooms and the hallways as a way to knock Akira down to the ground.
* BoringButPractical: Walking. While running seems like a sensible thing to do when trying to escape from a yandere, knife-wielding psycho, doing this only results in giving Saiko hearing a better idea of where you are, as she could hear the player currently is non-stop and player's footsteps, before continually chasing chase them down until they eventually make enough mistakes to die. However, with enough distance between the player and her, running quickly sprinting around a corner and then walking after breaking line-of-sight causes her to immediately forget where the player is, giving them much more room to operate as she goes searching the scutters off to other parts of the school.



* ColorCodedForYourConvenience: The subtitles that appear are color coded to which mode Saiko is in. Red is her default when she's in her murderous state, while her more "helpful" disposition's subtitles are purple. [[spoiler: Nightmare Mode has the subtitles appear in black.]]

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* ColorCodedForYourConvenience: The subtitles that appear are color coded to which mode Saiko is in. Red Crimson red is her default when she's in her murderous state, while her more "helpful" 'helpful' disposition's subtitles are purple. purplish. [[spoiler: Nightmare Mode has the subtitles appear in black.black and red.]]



* CooldownHug: To calm Saiko in her murderous fits, Akira can pat her head to get her to return to her Yandere state. [[HopeSpot This has a chance of being a fake-out, however.]]

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* CooldownHug: To calm When Saiko in her murderous fits, began shifting to Yangire state, Akira can pat calm her down by either patting her on the head or caress her cheek to get her to return to her Yandere state, the comparatively less 'hostile' state. [[HopeSpot This has There is a chance of this being a fake-out, however.]]



* CuteAndPsycho: 'Yangire' (basically, this trope) is one of two [[MoodSwinger moods]] that Saiko can enter. Here, her eyes glow red and she doesn't care as much about her crush on Akira, hunting him down to stab him. In Yangire Mode, she is constantly in this state.
* CuteIsEvil: Don't let her adorable appearance fool you. Saiko is a remorseless, vicious yandere.

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* CuteAndPsycho: 'Yangire' (basically, this trope) is one of two [[MoodSwinger moods]] that Saiko can enter. Here, her eyes glow red and she doesn't care as much about her crush on Akira, hunting Akira as to hunt him down to stab him. him to death. In Yangire Mode, she is constantly permanently in this state.
* CuteIsEvil: Don't let her adorable appearance fool you. Saiko is a remorseless, vicious yandere.killer who will gladly murder you with a bloody knife.



** In Yangire Mode, Saiko can ''smash through'' windows and try to hunt down Akira.

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** In Yangire Mode, Saiko can ''smash through'' windows and try to in the hunt down for Akira.



* TheDeterminator: Saiko will stop at nothing to kill you. She practically follows you everywhere once she finds you.
-->'''Saiko''': "I will kill you."
* DeconstructedCharacterArchetype: Possibly of the {{Yandere}} trope as a whole. While quite a few people might find it to be a nice idea to have a cute anime girl obsessed with you, the game takes this idea straight into the most awful conclusion: the girl in question is relentlessly stalking and trying to kill you, and the game makes her mannerisms that might be cute on any other anime girl absolutely terrifying instead.

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* TheDeterminator: Once sufficiently angered, Saiko will stop at nothing to kill you. She practically follows you everywhere once she finds you.
-->'''Saiko''':
you until you can get the slip on her.
-->'''Saiko, summing up her intentions''':
"I will kill you."
* DeconstructedCharacterArchetype: Possibly of the {{Yandere}} trope as a whole. While quite a few people might find it to be a nice idea to have a cute anime girl relentlessly obsessed with you, the game takes this idea straight into the its most awful conclusion: logical extreme: the girl in question is relentlessly stalking and actively trying to kill you, and the game makes her mannerisms that might be cute on any other anime girl absolutely terrifying instead.



-->'''Saiko''': "[[SuspiciousVideoGameGenerosity I know you always wanted to escape.]] [[DeadlyEuphemism Therefore... I decided to let you go.]]"

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-->'''Saiko''': "[[SuspiciousVideoGameGenerosity I know you always wanted to escape.]] [[DeadlyEuphemism [[ExactWords Therefore... I decided to let you go.]]"



* DistressedDude: Akira has been held hostage by Saiko, who is obsessed with him and won't let him leave.

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* DistressedDude: Akira has been held hostage by Saiko, who is obsessed with him and won't let him leave.leave unscathed or alive.



* TheDreadedPretendTeaParty: In one of the extreme endings for Yangire Mode, [[spoiler:Saiko and Elissu have a tea party with a decapitated Akira, [[CruelAndUnusualDeath whose head has been put on a stuffed animal]]]].

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* TheDreadedPretendTeaParty: In one of the extreme endings for Extreme Yangire Mode, [[spoiler:Saiko and Elissu have a tea party with a decapitated Akira, [[CruelAndUnusualDeath whose head has been put on a stuffed animal]]]].



* EntitledToHaveYou: Saiko feels entitled to have Akira and holds him hostage so he won't run away. She even kills Shinji who spoke to him just because she felt he was taking away the object of her affections. Judging by Saiko's comments, it's implied she also dislikes Akira dating other girls.

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* EntitledToHaveYou: Saiko feels entitled to have Akira and holds him hostage so he won't run away.that she could have him for herself. She even kills Shinji who spoke to him just because she felt he was taking away the object of her affections. Judging by Saiko's comments, it's implied she also dislikes Akira dating other girls.



* EvilIsNotWellLit: The blue lighting of the school and that it's completely empty (save for you and Saiko) gives off a pleasantly eerie feeling of kenopsia. At times, Saiko will go to the Storage Room to to KillTheLights and possibly hide there to ambush the player.

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* EvilIsNotWellLit: The muted, blue lighting of the school and that it's completely empty (save for you and Saiko) gives off a pleasantly an eerie feeling of kenopsia. At times, Saiko will go to the Storage Room to to KillTheLights and possibly hide there to ambush the player.



** Played with. Regular Saiko, even while covered in blood smears from who knows where, still looks attractive. '''Yangire Mode Saiko''' on the other hand is another story in that, while she's wearing what looks to be a PlayboyBunny outfit, her arms and legs are covered in cuts and scrapes, she's got GlowingEyesOfDoom and has glowing red paint on her face that makes her look like a female [[{{ComicBook/Batman}} Joker]]. Her voice has reverberating vocal chords.

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** Played with. Regular Saiko, even while covered in blood smears from who knows where, still looks attractive. attractive, of all things considered. '''Yangire Mode Saiko''' on the other hand is another story whole other can of worms in that, while she's wearing what looks to be a PlayboyBunny outfit, her arms and legs are covered in cuts and scrapes, she's got GlowingEyesOfDoom and has glowing red paint on her face that makes her look like a female [[{{ComicBook/Batman}} Joker]]. Her voice has reverberating vocal chords.
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The first release of the alpha was on September 4, 2020, and the public release version is currently on Alpha v2.2.7, with Alpha v2.0.1 available for free. The game is still early in development and the visuals are still rather unpolished, but it has been praised for the unique mechanics of its antagonist. Rather than simply chasing the player on sight from A to B, the game opts for having Saiko be [[ArtificialBrilliance a much more intelligent and unpredictable]] pursuer. She will patiently hide behind walls/corners/doorways, turn off lights in rooms and wait outside to ambush the player, knock them down when they have a key in their hands or when she's behind a closed door, stalk and silently follow right behind them, and cut them off if she can predict where they're going. All the while she'll tease, taunt, and laugh at the player in a [[DissonantSerenity cute and calm voice]] to really get under their skin.

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The first release of the alpha was on September 4, 2020, and the public release version is currently on Alpha v2.2.7, 8, with Alpha v2.0.1 available for free. The game is still early in development and the visuals are still rather unpolished, but it has been praised for the unique mechanics of its antagonist. Rather than simply chasing the player on sight from A to B, the game opts for having Saiko be [[ArtificialBrilliance a much more intelligent and unpredictable]] pursuer. She will patiently hide behind walls/corners/doorways, turn off lights in rooms and wait outside to ambush the player, knock them down when they have a key in their hands or when she's behind a closed door, stalk and silently follow right behind them, and cut them off if she can predict where they're going. All the while she'll tease, taunt, and laugh at the player in a [[DissonantSerenity cute and calm voice]] to really get under their skin.
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* TheDreadedPretendTeaParty: In one of the extreme endings for Yangire Mode, [[spoiler:Saiko and Elissu have a tea party with a decapitated Akira, [[CruelAndUnusualDeath whose head has been put on a stuffed animal]]]].

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* AlasPoorVillain: One of the endings in Normal/Hard Mode [[spoiler:show Saiko trying to break through the glass door of the school entrance in an attempt to prevent Akira from bailing out, but accidentally impales herself on a shard, leading to an agonizing death. Before collapsing, she does a FutileHandReach to Akira and begs for his help, but he runs away instead]].

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* AlasPoorVillain: One of Saiko is framed in a sympathetic light in the endings Good and Best Endings in Normal/Hard Mode [[spoiler:show Saiko trying to break through mode.
** In
the glass door Good Ending [[spoiler:Saiko's death is presented as tragic. Her last moments spent [[AintTooProudToBeg begging]] Akira for help makes it clear that she knows she'll die and she's terrified.]]
** In the Best Ending [[spoiler:Saiko spends the final moments
of the school entrance ending in an attempt to prevent Akira from bailing out, but accidentally impales herself on a shard, leading to an agonizing death. Before collapsing, misery as she does a FutileHandReach to Akira and begs for his help, but he runs away instead]].realizes that she's lost her "Senpai" forever.]]

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** In the Good ending, [[spoiler:Saiko realizes how much pain she's caused him and voluntarily lets Akira escape. What happens to her afterword is unknown.]]

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** In the Good ending, [[spoiler:Saiko realizes how much pain she's caused him and voluntarily lets Akira escape. What happens to her afterword afterward is unknown.]]



* NothingIsScarier: The blue lighting of the school and the fact that it's completely empty (save for you and Saiko) gives off a pleasantly eerie feeling of kenopsia.

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* NothingIsScarier: NothingIsScarier:
**
The blue lighting of the school and the fact that it's completely empty (save for you and Saiko) gives off a pleasantly eerie feeling of kenopsia.



** Saiko continues to punch out glass in her Yangire state, and will continually step on it while being baffled by the fact that it hurts her in her Yandere state. [[spoiler:Taken to its literal extreme in the Good Ending of Normal/Hard, where Saiko shatters a window to get to Akira, only to wind up cutting her stomach open due to not clearing out the glass well enough.]]

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** Saiko continues to punch out glass in her Yangire state, and will continually step on it while being baffled by the fact that it hurts her in her Yandere state. [[spoiler:Taken to its literal extreme in the Good Ending of Normal/Hard, where Saiko shatters a window to get to Akira, only to wind up cutting her stomach open due to not clearing out the glass well enough.]] Just one more smack to the glass would have cleared the door enough for her to chase Akira some more]].

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* HorrifyingTheHorror: In Yangire Mode, Saiko throws her hands up in the air if Akira uses the pages with bunny drawings that are randomly spread around the school. After all pages are shown to her, she has a panic attack and drops the exit key. Why she does so is currently unknown, but the dev will explain more about this in a future update. The Voorhees mask that is in one of the alcoves can also be used to ward her off for a much longer duration.

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* HorrifyingTheHorror: In Yangire Mode, Saiko throws her hands up in the air if Akira uses the pages with bunny drawings that are randomly spread around the school. After all pages are shown to her, she has a panic attack and drops the exit key. Why she does so is currently unknown, but the dev will explain more about this in a future update. The Voorhees mask that is in one of the alcoves can also be used to ward her and Elissu off for a much longer duration.



** A future update will allow her to booby-trap the classrooms with gas bombs during Normal/Hard Mode. She [[HandWave won't be affected]] by the toxic fumes even though she should be wearing a gas mask, but Akira will start coughing if he activates the booby trap.

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** A future update will allow her to She can booby-trap the classrooms with gas bombs during Normal/Hard Mode. She [[HandWave won't be affected]] by the toxic fumes even though she should be wearing a gas mask, but Akira will start coughing if he activates the booby trap.



** Yangire Mode ups the ante with Saiko and Elissu dressing up as Playboy bunnies and wanting to "play" with Akira despite being out for his blood.



** In her Yandere State, she fawns over Akira but also concentrates on trapping and preventing him from escaping. Upon discovering the player, she'll remain by their side and remain clingy. Any step the player takes to escape (finding keys, unlocking rooms, etc.) will cause her to knock the player out or to demand they hand over whatever they found; a future update will allow her to physically choke the player and steal the key from him. Not watching her guarantees she'll jump onto the player's back, and she'll knock them out if the player tries to enter a room. She isn't above helping out if you get too banged up, but the health potions she gives you can sometimes be drugged to make you fall asleep or poisoned.

to:

** In her Yandere State, she fawns over Akira but also concentrates on trapping and preventing him from escaping. Upon discovering the player, she'll remain by their side and remain clingy. Any step the player takes to escape (finding keys, unlocking rooms, etc.) will cause her to knock the player out or to demand they hand over whatever they found; a future update will allow her to she can even physically choke the player and steal the key from him. Not watching her guarantees she'll jump onto the player's back, and she'll knock them out if the player tries to enter a room. She isn't above helping out if you get too banged up, but the health potions she gives you can sometimes be drugged to make you fall asleep or poisoned.



* SupernaturalRepellent: In Yangire Mode, pages with bunny drawings that are randomly spread around the school can be used to ward off Saiko, if only for 8 seconds. After all pages are shown to her, she [[MoodWhiplash comically runs away screaming]] and drops the exit key, buying Akira enough time to escape the school. The Voorhees mask that is in one of the alcoves can also be used to ward her off for a much longer time.

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* SupernaturalRepellent: In Yangire Mode, pages with bunny drawings that are randomly spread around the school can be used to ward off Saiko, if only for 8 seconds. Saiko and Elissu temporarily. After all pages are shown to her, she they [[MoodWhiplash comically runs run away screaming]] and drops drop the exit key, buying Akira enough time to escape the school. The Voorhees mask that is in one of the alcoves can also be used to ward her off for a much longer time.
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** Yangire Mode now has a brick item that can be thrown at Saiko or Elissu for a five second stun, a reference to [[https://www.youtube.com/c/BricKShooter BricK Shooter]].
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** For reference, using only direct damage, it takes Saiko 20 stabs to kill Akira from full HP in Normal Mode. Assuming he takes damage from nothing else, Akira can be stabbed ''17 times'' before he begins to feel poorly. Hard and Yangire Mode reduce this to 7 times.

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** For reference, using only direct damage, it takes Saiko 20 stabs to kill Akira from full 100 HP in Normal Mode. Mode, or 40 if he has 200 HP. Assuming he takes damage from nothing else, Akira can be stabbed ''17 times'' before he begins to feel poorly.poorly at default HP, with that increasing to '''''37''''' at 200. Hard and Yangire Mode reduce this to 7 times.

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* BadEnd:
** If Saiko successfully drugs you twice after sufficiently agitated or catches you after you have the exit key, she drags you to the office and decapitates you.
** Yangire Mode has its own bad end if you linger around the front door after using the key panel code. [[spoiler:Saiko attacks the player from outside of the school, having tricked them with a fake exit key. She then throws them from the second floor window, killing them either from impalement or impact with the ground.]]
** Yandere Mode [[RuleOfThree also]] has a bad end. [[spoiler: Remember what Saiko said she was going to do at the end of the intro in the other modes? [[DoomedByCanon You get to experience this firsthand as the victim.]]]]

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* BadEnd:
** If Saiko successfully drugs you twice after sufficiently agitated or catches you after you have the exit key, she drags you to the office and decapitates you.
** Yangire Mode has its own bad end if you linger around the front door after using the key panel code. [[spoiler:Saiko attacks the player from outside
BadEnd: As of 2.2, five of the school, having tricked them with a fake exit key. She then throws them from the second floor window, killing them either from impalement or impact with the ground.]]
** Yandere Mode [[RuleOfThree also]] has a bad end. [[spoiler: Remember what
nine endings involve Saiko said she was going to do at the end of the intro in the other modes? murdering Akira and [[DoomedByCanon You get to experience this firsthand as two involve the victim.]]]]death of Shinji.]]
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** Yangire ups the difficulty by having Saiko constantly be in her Yangire State, meaning she won't give you medicine or revert to a non-violent state after attacking you. You can then make it ''[[UpToEleven even harder]]'' by knocking over a picture frame in the office, which initiates Extreme Yangire mode and summons another Saiko.

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** Yangire ups the difficulty by having Saiko constantly be in her Yangire State, meaning she won't give you medicine or revert to a non-violent state after attacking you. You can then make it ''[[UpToEleven even harder]]'' by knocking over a picture frame in the office, which initiates Extreme Yangire mode and summons another Saiko.Saiko's twin sister Elissu.
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** In Yangire Mode, she doesn't like it when Akira throws the brick at her.
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* BoulderBludgeon: In 2.2.7, Akira can now toss a brick at Yangire Saiko to momentarily stun her so he can easily steal the exit while she's knocked out.

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* BoulderBludgeon: In 2.2.7, Akira can now toss a brick at conk Yangire Saiko to with a brick and momentarily stun her so he can easily steal the exit while she's knocked out.key.
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* BoulderBludgeon: In 2.2.7, Akira can now toss a brick at Yangire Saiko to stun her as a way to easily steal the exit key off her while she's knocked out.

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* BoulderBludgeon: In 2.2.7, Akira can now toss a brick at Yangire Saiko to momentarily stun her as a way to so he can easily steal the exit key off her while she's knocked out.
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Added DiffLines:

* BoulderBludgeon: In 2.2.7, Akira can now toss a brick at Yangire Saiko to stun her as a way to easily steal the exit key off her while she's knocked out.


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* DidYouJustPunchOutCthulhu: In update 2.2.7, Akira can now throw a [[BoulderBludgeon brick]] at Yangire Saiko as an easy way to steal the exit key.

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