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In [=REELism=], gameplay is divided into several "rounds" each lasting 60 seconds, with a different combination of [[RandomNumberGod randomly chosen]] slots that affects gameplay. Each of the three reels have different themes to them; the effects in the first reel are basic modifiers such as low gravity or infinite ammo, the second reel either affects what weapons are spawned and ammo dropped by enemies, or transforms the player. Finally, the last reel affects what enemies are spawned during the round. After a certain number of rounds has passed, a [[BossBattle boss]] will appear and the player must defeat it to win the game.

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In [=REELism=], gameplay is divided into several "rounds" each lasting 60 seconds, with a different combination of [[RandomNumberGod randomly chosen]] slots that affects gameplay. Each of the three reels have different themes to them; the effects in the first reel are basic modifiers such as low gravity or infinite ammo, the second reel either affects what weapons are spawned and ammo dropped by enemies, or transforms the player. Finally, the last reel affects what enemies are spawned during the round.round, with any surviving enemies remaining even after the round ends. After a certain number of rounds has passed, a [[BossBattle boss]] will appear and the player must defeat it to win the game.



*** [[spoiler:FourIsDeath: Getting 444 will instantly kill the player four seconds into the round.]]
*** [[spoiler:NumberOfTheBeast: Getting 666 will transform the player into a Cyberdemon during the round.]]
*** [[spoiler:TimeStandsStill: Getting 101010 will freeze everything, including the player, until the round ends.]]

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*** [[spoiler:FourIsDeath: Getting 444 4-4-4 will instantly kill the player four seconds into the round.]]
*** [[spoiler:NumberOfTheBeast: Getting 666 6-6-6 will transform the player into a Cyberdemon during the round.]]
*** [[spoiler:TimeStandsStill: Getting 101010 10-10-10 will freeze everything, including the player, until the round ends.]]


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* InvincibleMinorMinion:
** The Jerk. This is a giant dark blue reskin of ''Doom'''s Pinkie, which moves very fast, crushes anything nearby in one hit (including other enemies), and is invincible. Fortunately, no other enemies spawn during the round, and it despawns after the round ends, unlike the other enemies which remain inbetween rounds.
** [[spoiler:If you get the 2-2-2 jackpot, a cartoon "[[ToiletHumor number two]]" with a happy face dawn on it appears. It acts similar to The Jerk, except it moves slower, and does ''not'' despawn.]]


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* TankGoodness: One of the reels temporary puts the player into a [[NighInvulnerability Nigh Invulnerable]] tank capable of firing ''very fast'' powerful missiles, a vulcan, and the ability to instantly crush enemies under its treads. One of the bosses is also an Imp driving around in a tank who can fire the same missiles as well as crushing nearby players and enemies under the treads.
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** HYPERPOWER!, one of the slot possibilities, is named after a track from a NineInchNails album.

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** HYPERPOWER!, one of the slot possibilities, is named after a the opening track from a the NineInchNails album.album ''YearZero''


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* StupidJetpackHitler: [[Wolfenstein3D Mecha Hitler]] features as a boss.
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* ReferenceOverdosed: One of the main challenges of the game is to recognize where all the enemies, weapons, and songs are from.
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* ThisIsADrill: Might appear if melee weapons are spawned.
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** The results screen phrases detailing things the player didn't actually do are parodies of ''{{Nethack}}'''s eulogies when the player dies or ascends. If the player beats a boss the results even say the player "ascended."
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** the results screen is also a parody of {{Nethack}}'s eulogys when a player dies or ascends.

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** One of the results screen slot possibilities is also a parody of {{Nethack}}'s eulogys when a player dies or ascends.called "This is My Boomstick!", where all the weapons spawned are shotguns.

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There are four modes of play; '''Standard''' is the normal mode of play, in which the players must endue five rounds before fighting the boss. In '''Endurance''', the player must survive ten rounds before the boss appears. In '''Infinite''', the player must survive for as long as he can before he is killed, with a boss appearing after every five rounds. And finally, '''Boss Practice''' simply pits the player against a boss with no other monsters spawning.

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There are four modes of play; '''Standard''' is the normal mode of play, in which the players must endue endure five rounds before fighting the boss. In '''Endurance''', the player must survive ten rounds before the boss appears. In '''Infinite''', the player must survive for as long as he can before he is killed, with a boss appearing after every five rounds. And finally, '''Boss Practice''' simply pits the player against a boss with no other monsters spawning.


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** the results screen is also a parody of {{Nethack}}'s eulogys when a player dies or ascends.
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Compare ''GameMod/TurbochargedArcade''.
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** The Quick Draw slot has a description directly quoting [[WaylonJennings Mamas, Don't Let Your Babies Grow Up To Be Cowboys.]]
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** The Regenerating Health effect states it was done to appeal to angry 12-year-old elitists who are too into modern games.
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** HYPERPOWER!, one of the slot possibilities, is named after a track from a NineInchNails album.
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** The "poorly-censored health kits" that can be released from the random crates is this towards the {{Bowdlerise}}d health pickups in the ''[[UpdatedRerelease BFG Edition]]'' rereleases of ''Ultimate Doom'' and ''Doom II'', which replaced the Red Cross symbols on them with a red and white pill.

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Reelism is an invasion style GameMod for ''[[VideoGame/{{Doom}} Doom II]]'' by Kinsie.

In Reelism, gameplay is divided into several "rounds" each lasting 60 seconds, with a different combination of [[RandomNumberGod randomly chosen]] slots that affects gameplay. Each of the three reels have different themes to them; the effects in the first reel are basic modifiers such as low gravity or infinite ammo, the second reel either affects what weapons are spawned and ammo dropped by enemies, or transforms the player. Finally, the last reel affects what enemies are spawned during the round. After a certain number of rounds has passed, a [[BossBattle boss]] will appear and the player must defeat it to win the game.

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Reelism [=REELism=] is an invasion style GameMod for ''[[VideoGame/{{Doom}} Doom II]]'' by Kinsie.

In Reelism, [=REELism=], gameplay is divided into several "rounds" each lasting 60 seconds, with a different combination of [[RandomNumberGod randomly chosen]] slots that affects gameplay. Each of the three reels have different themes to them; the effects in the first reel are basic modifiers such as low gravity or infinite ammo, the second reel either affects what weapons are spawned and ammo dropped by enemies, or transforms the player. Finally, the last reel affects what enemies are spawned during the round. After a certain number of rounds has passed, a [[BossBattle boss]] will appear and the player must defeat it to win the game.



!!Tropes found in Reelism:

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!!Tropes found in Reelism:
[=REELism=]:



*** [[spoiler:NumberOfTheBeast: Getting 666 will transform the player into a Cyberdemon during the round.]]



** If you cheat yourself all the weapons, your score counter is replaced by the words ''CHEATER!'', and then the end of game results screen will record you having zero points.

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** If you cheat yourself all the weapons, your score counter is replaced by with the words ''CHEATER!'', and then the end of game results screen will record you having zero points.



** Most of the music throughout Reelism is taken from the 16-bit generation, such as from the {{SNES}} or the [[SegaGenesis Sega Mega Drive]].

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** Most of the music throughout Reelism [=REELism=] is taken from the 16-bit generation, such as from the {{SNES}} or the [[SegaGenesis Sega Mega Drive]].
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Don\'t use Not Making This Up Disclaimer that way.


** There's Dog Pope. It's a dog wearing a pope hat, who shoots out bees at you when he barks. [[NotMakingThisUpDisclaimer No, we're not making this up.]]

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** There's Dog Pope. It's a dog wearing a pope hat, who shoots out bees at you when he barks. [[NotMakingThisUpDisclaimer No, we're not making this up.]]

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Word of God correction: Dog Pope wasn\'t a reference to Ro TT. It was born from our diseased imagination.


** "Dog Pope" is a reference to ''VideoGame/RiseOfTheTriad'''s "Dog Mode", in which you turned into an uber-powerful magical attack dog. (Which is also included as a possible slot.)
** Dog Pope also [[WesternAnimation/TheSimpsons shoots out bees when he barks.]]

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** "Dog Pope" is a reference to ''VideoGame/RiseOfTheTriad'''s "Dog Mode", in which you turned into an uber-powerful magical attack dog. (Which is also included as a possible slot.)
** Dog Pope also
[[WesternAnimation/TheSimpsons shoots out bees when he barks.]]

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* NoFairCheating:
** God Mode does not protect you from instant kill effects, such as leaving the map boundaries, falling into BottomlessPits or [[SuperDrowningSkills certain bodies of water, such as ocean]], or getting crushed by The Jerk, Imp Tank, Ms. The Jerk, or the Wizard's monster truck.
** If you cheat yourself all the weapons, your score counter is replaced by the words ''CHEATER!'', and then the end of game results screen will record you having zero points.



* {{Retraux}}: The "[=JRPGvile=]" map, which references the 16-bit {{JRPG}} era, such as ''Franchise/FinalFantasy''.

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* {{Retraux}}: {{Retraux}}:
**
The "[=JRPGvile=]" map, which references the 16-bit {{JRPG}} era, such as ''Franchise/FinalFantasy''.''Franchise/FinalFantasy''.
** Most of the music throughout Reelism is taken from the 16-bit generation, such as from the {{SNES}} or the [[SegaGenesis Sega Mega Drive]].


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** The victory theme that plays when you defeat the boss is taken from ''VideoGame/{{ActRaiser}}''. Additionally, the GameOver theme that plays when you die is taken from ''VideoGame/ClockTower''.
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* ThisCannotBe: The Wizard when his monster truck is destroyed. Much like when bosses make their entrance sound, [[NoIndoorVoice the voice clip can be heard anywhere on the map regardless of distance]].
-->'''Wizard:''' [[BigNo No! NOOO!]] Not like this! Not like thiiiiiis!
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* {{Cyberspace}}: The "Internet Machine" map is set in one.


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* GraveHumor: Present in one area of the "[[Franchise/{{Castlevania}} Creature of Chaos]]" map.
* LevelAte: The "Candy Planet" map.


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* {{Retraux}}: The "[=JRPGvile=]" map, which references the 16-bit {{JRPG}} era, such as ''Franchise/FinalFantasy''.


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** The "Creature of Chaos" map is based off of the ''Franchise/{{Castlevania}}'' games. To complete the reference, the boss spawns in a throne room in a keep seperate from the rest of the castle, where Dracula would normally be fought, [[VideoGame/CastlevaniaRondoOfBlood complete with a secret room up above accessable by invisible stairs]].
** [[spoiler:The secret GainaxEnding is followed by a curtain call sequence presenting all the maps in the game in the same way all the worlds were presented in the curtain call from the end of ''VideoGame/SuperMarioBros3''.]]
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*** [[spoiler:FourIsDeath: Getting 444 will instantly kill the player five seconds into the round.]]

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*** [[spoiler:FourIsDeath: Getting 444 will instantly kill the player five four seconds into the round.]]



** Bronies - depicted as fat neckbeards in jeans - are one of the enemy slots, and don't do much but neigh and talk about the show in stilted, high-pitched voices, and serve as cannon fodder, meatshields, and ammo drops. [[SomethingAwful Given that the mod author's a goon...]]

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** Bronies [[WesternAnimation/MyLittlePonyFriendshipIsMagic Bronies]] - depicted as fat neckbeards in jeans - are one of the enemy slots, and don't do much but neigh and talk about the show in stilted, high-pitched voices, and serve as cannon fodder, meatshields, and ammo drops. [[SomethingAwful Given that the mod author's a goon...]]
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** The "''iReelism''" effect is one at games ported to, well, smartphones, by plastering the screen with useless smartphone-styled "controls". The manual's description further states that using Windows Surface is less useful than self-flagellation.

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** The "''iReelism''" effect is one at games ported to, well, smartphones, by plastering the screen with useless smartphone-styled "controls". The manual's description of the effect further states that using Windows Surface is less useful than self-flagellation.
Is there an issue? Send a MessageReason:
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** Bronies - depicted as fat neckbeards in jeans - are one of the enemy slots, and don't do much but serve as cannon fodder, meatshields, and ammo drops. [[SomethingAwful Given that the mod author's a goon...]]

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** Bronies - depicted as fat neckbeards in jeans - are one of the enemy slots, and don't do much but neigh and talk about the show in stilted, high-pitched voices, and serve as cannon fodder, meatshields, and ammo drops. [[SomethingAwful Given that the mod author's a goon...]]

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In Reelism, gameplay is divided into several "rounds" each lasting 60 seconds, with a different combination of slots that affects gameplay. Each of the three reels have different themes to them; the effects in the first reel are basic modifiers such as low gravity or infinite ammo, the second reel either affects what weapons are spawned and ammo dropped by enemies, or transforms the player. Finally, the last reel affects what enemies are spawned during the round. After a certain number of rounds has passed, a [[BossBattle boss]] will appear and the player must defeat it to win the game.

There are four modes of play; '''Standard''' is the normal mode of play, in which the players must endue five rounds before fighting the boss. In '''Endurance''', the player must survive ten rounds before the boss appears. In '''Infinite''', the player must survive for as long as he can before he is killed, with a boss appearing after every five rounds. And finally, '''Boss Practise''' simply pits the player against a boss with no other monsters spawning.

to:

In Reelism, gameplay is divided into several "rounds" each lasting 60 seconds, with a different combination of [[RandomNumberGod randomly chosen]] slots that affects gameplay. Each of the three reels have different themes to them; the effects in the first reel are basic modifiers such as low gravity or infinite ammo, the second reel either affects what weapons are spawned and ammo dropped by enemies, or transforms the player. Finally, the last reel affects what enemies are spawned during the round. After a certain number of rounds has passed, a [[BossBattle boss]] will appear and the player must defeat it to win the game.

There are four modes of play; '''Standard''' is the normal mode of play, in which the players must endue five rounds before fighting the boss. In '''Endurance''', the player must survive ten rounds before the boss appears. In '''Infinite''', the player must survive for as long as he can before he is killed, with a boss appearing after every five rounds. And finally, '''Boss Practise''' Practice''' simply pits the player against a boss with no other monsters spawning.



* ChainReactionDestruction: Bosses explode like this when they are defeated.



** [[spoiler:If the round consists of HYPERPOWER! and Crate Shower, large golden chests will appear. If the player breaks one, it has a chance of dropping a Holy Stone. If the player then throws a Holy Stone at a boss, it will trigger a secret GainaxEnding.]]
* FrictionlessIce: The ''Grease is the Word'' effect in the first reel.

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** [[spoiler:If the round consists of HYPERPOWER! "''HYPERPOWER!''" and Crate Shower, "''Crate Shower''", large golden chests will appear. If the player breaks one, it has a chance of dropping a Holy Stone. If the player then throws a Holy Stone at a boss, it will trigger a secret GainaxEnding.]]
* FrictionlessIce: The ''Grease "''Grease is the Word'' Word''" effect in the first reel.



* ShoutOut: "Dog Pope" is a reference to RiseOfTheTriad's "Dog Mode", in which you turned into an uber-powerful magical attack dog. (Which is also included as a possible slot.)
** Dog Pope also [[TheSimpsons shoots out bees when he barks.]]

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* ShoutOut: SequentialBoss: Both Mecha-Hitler and the Wizard are fought in two phases.
* ShoutOut:
**
"Dog Pope" is a reference to RiseOfTheTriad's ''VideoGame/RiseOfTheTriad'''s "Dog Mode", in which you turned into an uber-powerful magical attack dog. (Which is also included as a possible slot.)
** Dog Pope also [[TheSimpsons [[WesternAnimation/TheSimpsons shoots out bees when he barks.]]



** One slot gives you regenerating health, at the cost of slow movement. The manual description states this was done to appeal to racist 12-year-olds who are only interested in modern FPSes.
* TakeThat: Bronies - depicted as fat neckbeards in jeans - are one of the enemy slots, and don't do much but serve as cannon fodder, meatshields, and ammo drops. [[SomethingAwful Given that the mod author's a goon...]]
** The "Smartphone controls" mod is one at games ported to, well, smartphones, by plastering the screen with useless smartphone-styled "controls". The manual's description further states that using Windows Surface is less useful than self-flagellation.
* VideoGameFlight: The ''Wing and a Prayer'' effect allows the player to fly during the round.

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** One slot gives you regenerating health, at the cost of slow movement. The manual description states this was done to appeal to racist 12-year-olds who are only interested in modern FPSes.
{{FPS}}es.
* TakeThat: TakeThat:
**
Bronies - depicted as fat neckbeards in jeans - are one of the enemy slots, and don't do much but serve as cannon fodder, meatshields, and ammo drops. [[SomethingAwful Given that the mod author's a goon...]]
** The "Smartphone controls" mod "''iReelism''" effect is one at games ported to, well, smartphones, by plastering the screen with useless smartphone-styled "controls". The manual's description further states that using Windows Surface is less useful than self-flagellation.
* VideoGameFlight: The ''Wing "''Wing and a Prayer'' Prayer''" effect allows the player to fly during the round.
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** Dog Pope also [[TheSimpsons shoots out bees when he barks.]]
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* TakeThat: Bronies - depicted as fat neckbeards in jeans - are one of the enemy slots, and don't do much but serve as . [[SomethingAwful Given that the mod author's a goon...]]

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* TakeThat: Bronies - depicted as fat neckbeards in jeans - are one of the enemy slots, and don't do much but serve as .as cannon fodder, meatshields, and ammo drops. [[SomethingAwful Given that the mod author's a goon...]]

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* TakeThat: Bronies - depicted as fat neckbeards in jeans - are a possible enemy. [[SomethingAwful Given that the mod author's a goon...]]

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** One slot gives you regenerating health, at the cost of slow movement. The manual description states this was done to appeal to racist 12-year-olds who are only interested in modern FPSes.
* TakeThat: Bronies - depicted as fat neckbeards in jeans - are a possible enemy.one of the enemy slots, and don't do much but serve as . [[SomethingAwful Given that the mod author's a goon...]]

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* ShoutOut: "Dog Pope" is a reference to RiseOfTheTriad's "Dog Mode", in which you turned into an uber-powerful magical attack dog.

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* ShoutOut: "Dog Pope" is a reference to RiseOfTheTriad's "Dog Mode", in which you turned into an uber-powerful magical attack dog. (Which is also included as a possible slot.)
** Tank Mode's flavor text quotes CowboyBebop's intro. (Which is, obviously, named Tank!.)


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** The "Smartphone controls" mod is one at games ported to, well, smartphones, by plastering the screen with useless smartphone-styled "controls". The manual's description further states that using Windows Surface is less useful than self-flagellation.

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* LuckBasedMission: Sometimes, you get to drive the tank. Sometimes, the tank gets to drive over you. Sometimes, you just explode...



* ReversalOfFortune: Sometimes, you get to drive the tank. Sometimes, the tank gets to drive over you.

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* ReversalOfFortune: Sometimes, ShoutOut: "Dog Pope" is a reference to RiseOfTheTriad's "Dog Mode", in which you get to drive the tank. Sometimes, the tank gets to drive over you.turned into an uber-powerful magical attack dog.
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* MegaCrossover: Weapons from other glorious 90s-era FPS games are snuck in.


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* ReversalOfFortune: Sometimes, you get to drive the tank. Sometimes, the tank gets to drive over you.
* TakeThat: Bronies - depicted as fat neckbeards in jeans - are a possible enemy. [[SomethingAwful Given that the mod author's a goon...]]

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* BossSubtitles: The name and a breif description of each of the three reels is announced when a round begins. The name and description of a boss is also announced the same way when it appears.

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* BossSubtitles: The name and a breif brief description of each of the three reels is announced when a round begins. The name and description of a boss is also announced the same way when it appears.appears.
* [[spoiler:EasterEgg:]]
** [[spoiler:Getting three same numbers across the reels will result in a special jackpot bonus.]]
*** [[spoiler:FourIsDeath: Getting 444 will instantly kill the player five seconds into the round.]]
*** [[spoiler:TimeStandsStill: Getting 101010 will freeze everything, including the player, until the round ends.]]
** [[spoiler:If the round consists of HYPERPOWER! and Crate Shower, large golden chests will appear. If the player breaks one, it has a chance of dropping a Holy Stone. If the player then throws a Holy Stone at a boss, it will trigger a secret GainaxEnding.]]
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Reelism is an invasion style GameMod for ''[[VideoGame/{{Doom}} Doom II]]'' by Kinsie.

In Reelism, gameplay is divided into several "rounds" each lasting 60 seconds, with a different combination of slots that affects gameplay. Each of the three reels have different themes to them; the effects in the first reel are basic modifiers such as low gravity or infinite ammo, the second reel either affects what weapons are spawned and ammo dropped by enemies, or transforms the player. Finally, the last reel affects what enemies are spawned during the round. After a certain number of rounds has passed, a [[BossBattle boss]] will appear and the player must defeat it to win the game.

There are four modes of play; '''Standard''' is the normal mode of play, in which the players must endue five rounds before fighting the boss. In '''Endurance''', the player must survive ten rounds before the boss appears. In '''Infinite''', the player must survive for as long as he can before he is killed, with a boss appearing after every five rounds. And finally, '''Boss Practise''' simply pits the player against a boss with no other monsters spawning.

It was first released towards the end of 2011, and has recived two expansion packs since. It was also awarded a [[http://ionline.vectec.net/doom/caco/19years/best2.htm Cacoward]] near the end of 2012.

It can be downloaded [[http://thekinsie.com/reelism/ here]], and requires [[http://www.osnanet.de/c.oelckers/gzdoom/ GZDoom]] and a copy of ''Doom II: Hell on Earth'' to play.
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!!Tropes found in Reelism:

* AllThereInTheManual: A manual is included with the recent version, with descriptions for all the reel effects and bosses.
* BossSubtitles: The name and a breif description of each of the three reels is announced when a round begins. The name and description of a boss is also announced the same way when it appears.
* FrictionlessIce: The ''Grease is the Word'' effect in the first reel.
* GiantSpaceFleaFromNowhere: ''And how!'' Nearly pretty much all of the bosses count.
** The World's Most Boringest Ghost, a spectral entity who shoots plasma at you.
** There's Dog Pope. It's a dog wearing a pope hat, who shoots out bees at you when he barks. [[NotMakingThisUpDisclaimer No, we're not making this up.]]
** There's [[VideoGame/{{Strife}} MacGuffin]], a gigantic green hobo who breathes fire at you.
** And to top it off, there's a wizard '''''who drives around in a monster truck.'''''
--> '''[[AllThereInTheManual Manual Description]]:''' ''You know what? I think this pretty much explains itself. Have fun getting run over!''
* GratuitousGerman: [[VideoGame/Wolfenstein3D Mecha-Hitler]]'s description in the manual is written in German as opposed to English.
* LudicrousGibs: As usual for a ''Doom'' mod, the graphic violence is increased.
* PunnyName: [[DontExplainTheJoke Heh heh, reel, realism, get it?]]
* VideoGameFlight: The ''Wing and a Prayer'' effect allows the player to fly during the round.
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