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* AlliterativeTitle

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* HalfWittedHillbilly: Leonard and Bubba fall on the less flattering end of this trope, but it may be appropriate given the game's RefugeInAudacity tendencies.


''Redneck Rampage'' is a first-person shooter that was developed by Xatrix Entertainment and published by Creator/InterplayEntertainment. Released in 1997, It was one of the last commercial titles to use the Build engine that previously powered ''VideoGame/DukeNukem3D'' and ''VideoGame/{{Blood}}''[[note]]which technically was released two months after Redneck Rampage[[/note]], among others. Noticeably, the game uses oversized textures and sprites, which gives a higher resolution image quality than other Build engine games.

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''Redneck Rampage'' is a first-person shooter that was developed by Xatrix Entertainment and published by Creator/InterplayEntertainment. Released in 1997, It was one of the last commercial titles to use the Build engine that previously powered ''VideoGame/DukeNukem3D'' and ''VideoGame/{{Blood}}''[[note]]which technically was released two months after Redneck Rampage[[/note]], later powered ''VideoGame/{{Blood}}'', among others. Noticeably, the game uses oversized textures and sprites, which gives a higher resolution image quality than other Build engine games.


''Redneck Rampage'' is a first-person shooter that was developed by Xatrix Entertainment and published by Creator/InterplayEntertainment. Released in 1997, It was one of the last commercial titles to use the Build engine that previously powered ''VideoGame/DukeNukem3D'' and ''VideoGame/{{Blood}}'', among others. Noticeably, the game uses oversized textures and sprites, which gives a higher resolution image quality than other Build engine games.

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''Redneck Rampage'' is a first-person shooter that was developed by Xatrix Entertainment and published by Creator/InterplayEntertainment. Released in 1997, It was one of the last commercial titles to use the Build engine that previously powered ''VideoGame/DukeNukem3D'' and ''VideoGame/{{Blood}}'', ''VideoGame/{{Blood}}''[[note]]which technically was released two months after Redneck Rampage[[/note]], among others. Noticeably, the game uses oversized textures and sprites, which gives a higher resolution image quality than other Build engine games.


''Redneck Rampage'' was followed by an expansion pack, ''Suckin' Grits on Route 66'', a sequel, ''Redneck Rampage Rides again'', and a spin-off game titled ''Redneck Deer Huntin''. Also of note is the "Cuss Pack", a very early example of a [[DownloadableContent DLC]], which replaced much of the game's one-liners and enemy chatter with [[ClusterFBomb more profane versions]]. ''Redneck Rampage'' also features a CD-based soundtrack consisting of licensed songs from ''Music/MojoNixon'', ''Music/ReverendHortonHeat'', ''Music/BeatFarmers'', and other CountryMusic, {{Psychobilly}} and RockNRoll style artists.

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''Redneck Rampage'' was followed by an expansion pack, ''Suckin' Grits on Route 66'', a sequel, ''Redneck Rampage Rides again'', and a spin-off game titled ''Redneck Deer Huntin''. Also of note is the "Cuss Pack", a very early example of a [[DownloadableContent DLC]], which replaced much of the game's one-liners and enemy chatter with [[ClusterFBomb more profane versions]]. ''Redneck Rampage'' also features a CD-based soundtrack consisting of licensed songs from ''Music/MojoNixon'', ''Music/ReverendHortonHeat'', ''Music/BeatFarmers'', Music/MojoNixon, Music/TheReverendHortonHeat, Music/BeatFarmers, and other CountryMusic, {{Psychobilly}} and RockNRoll style artists.


* ArmCannon: The Hulk guards carry these. Once you've killed them you can pick them up and use them, severed arm and all (the manual states they are fired by yanking on an exposed tendon).

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* ArmCannon: The Hulk guards carry these. Once you've killed them you can pick them up and use them, severed arm and all (the ([[AllThereInTheManual the manual states states]] they are fired by yanking on an exposed tendon).tendon of the Hulk's arm), and they are ''[[GameBreaker extremely]]'' good.


* MoreDakka: The Huntin' Rifle and the Alien Teat Gun are both fully automatic, and the recoil of both will toss Leonard around like the stick man that he is: the Rifle has muzzle climb, the Teat Gun will push him back.

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* MoreDakka: The Huntin' Rifle and the Alien Teat Gun are both fully automatic, and the recoil of both will toss Leonard around like the stick man that he is: the Rifle has muzzle climb, climb (and a lot of it), the Teat Gun will push him back.


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* TorpedoTits: The Alien Teat Gun, a set of [[MoreDakka machine guns]]. Shooting it pushes Leonard back from the sheer recoil.


* NotDistractedByTheSexy: Leonard seems strangely immune to Vixen's attempts at seduction.

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* MoreDakka: The Huntin' Rifle and the Alien Teat Gun are both fully automatic, and the recoil of both will toss Leonard around like the stick man that he is: the Rifle has muzzle climb, the Teat Gun will push him back.
* NotDistractedByTheSexy: For a stereotypical redneck, Leonard seems strangely immune to Vixen's the Vixens' attempts at seduction.



* ShortRangeShotgun: The scattergun's barrel chokes seem to be shaped like very wide horizontal rectangles. Vertical spread isn't bad, but the shot spreads horizontally so badly that you have to be within spitting distance for all pellets to connect. That's no exaggeration: if you're more than nine feet away from an Alien Hulk, easily the widest enemy in the game, the pellets at the extreme left and right will miss. Against thin enemies like Coots, Dogs and Vixens, full use of Leonard's double barrel is a bad case of melee-range business. It doesn't work in the gun's favor either, because the subpar damage and slow reload rate makes using the wide spread to hit a whole mob of foes entirely ineffective.

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* ShortRangeShotgun: The scattergun's barrel chokes seem to be shaped like very wide horizontal rectangles. Vertical spread isn't bad, but the shot spreads horizontally so badly that you have to be within ''literal'' spitting distance for all pellets to connect. That's no exaggeration: if you're more than nine feet away from an Alien Hulk, easily the widest enemy in the game, the pellets at the extreme left and right will miss. Against thin enemies like Coots, Dogs and Vixens, full use of Leonard's double barrel is a bad case of melee-range business. It doesn't work in the gun's favor either, because the subpar damage and slow reload rate makes using the wide spread to [[HerdHittingAttack hit a whole mob of foes foes]] entirely ineffective.


* AttackOfThe50FootWhatever: The final boss of the sequel is a giant bus-sized Jackalope, in keeping with the Americana roadside attraction theme of the game.

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* AttackOfThe50FootWhatever: The final boss of the sequel ''Rides Again'' is a giant bus-sized Jackalope, in keeping with the Americana roadside attraction theme of the game.



* BoozeBasedBuff: Booze acts as a HealthPotion, but be careful not to get too drunk or your vision and controls will start to get screwed up. Eating food counters the negative effects of booze, but contributes its own negative effects when overused.
* CharacterPortrait: Whenever you finish a level, and shows your stats (how many enemies you killed, time you finished a level), there is always a different portrait of Leonard or Bubba supposedly hanging up on a wall in the background.

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* BoozeBasedBuff: Booze Alcohol acts as a HealthPotion, but and if the meter's in the green there's a small armor-like effect. But be careful not to get too drunk or your vision and controls will start to get screwed up. Eating food counters the negative effects of booze, but contributes [[{{Gasshole}} its own negative effects when overused.
overused]].
* CharacterPortrait: Whenever you finish a level, and shows your stats (how many enemies you killed, time you finished a level), there is always a different portrait of Leonard or Bubba supposedly hanging up on a wall in the background. It more or less tells the game's backstory.



* DeepSouth: Naturally. The first game takes place in rural Arkansas.

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* DeepSouth: DeepSouth:
**
Naturally. The first game takes place in rural Arkansas.



* DudeWheresMyReward: At the end of ''Redneck Rampage Rides Again'', [[spoiler: there is little to no ending. Just Leonard saying "The End"]]. Leonard briefly [[LampshadeHanging hangs a lampshade]] on this though.

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* DudeWheresMyReward: At the end of ''Redneck Rampage Rides Again'', [[spoiler: there [[spoiler:there is little to no ending. Just Leonard saying "The End"]]. Leonard briefly [[LampshadeHanging hangs a lampshade]] on this though.



* HandCannon: Leonard's sidearm is a .454 Casull revolver that kicks like a mule and even pushes him back a bit with each shot. [[SubvertedTrope Unfortunately, it's about as effective as a .22LR as far as damage goes]].

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* HandCannon: Leonard's sidearm is a .454 Casull revolver that kicks like a mule and even pushes him back a bit with each shot. [[SubvertedTrope Unfortunately, it's about as effective as a .22LR (or more generously, a .38 Special) as far as damage goes]].


* GameWithinAGame: One level has a working bowling alley with pins that replenish and multiple lanes. Many players may miss the fact that it functions at all, but if you use the all weapons cheat, you will find a bowling ball in your arsenal that can be rolled as one would expect, hinting at its presence. May lead to SidetrackedByTheGoldSaucer moments, especially in multiplayer, as this existed a decade before Wii Sports.

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* GameWithinAGame: One level has a working bowling alley with pins that replenish and multiple lanes. Many players may miss the fact that it functions at all, but if you use the all weapons cheat, cheat early on, you will find a bowling ball in your arsenal that can be rolled as one would expect, hinting at its presence.presence before you reach the area- the ball can also be had as a normal pickup at the alley. May lead to SidetrackedByTheGoldSaucer moments, especially in multiplayer, as this existed a decade before Wii Sports.


The protagonists of the game are Leonard and his brother Bubba, who are natives of Hickston, Arkansas, where alien invaders have stolen the two brothers' prized pig "Bessie", and created killer clones of Hickston's other inhabitants. Controlling Leonard, the game has you fight through many comical enemies, including skinny [[GrumpyOldMan old coots]], feces-throwing "[[TalkingPoo turd minions]]" and [[GreenSkinnedSpaceBabe alien vixens]].

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The protagonists of the game are Leonard and his brother Bubba, who are natives of [[DeepSouth Hickston, Arkansas, Arkansas]], where alien invaders have stolen the two brothers' prized pig "Bessie", and created killer clones of Hickston's other inhabitants. Controlling Leonard, the game has you fight through many comical enemies, including skinny [[GrumpyOldMan old coots]], feces-throwing "[[TalkingPoo turd minions]]" and [[GreenSkinnedSpaceBabe alien vixens]].

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* BoozeBasedBuff: Booze acts as a HealthPotion, but be careful not to get too drunk or your vision and controls will start to get screwed up. Eating food counters the negative effects of booze, but contributes its own negative effects when overused.

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* GameWithinAGame: One level has a working bowling alley with pins that replenish and multiple lanes. Many players may miss the fact that it functions at all, but if you use the all weapons cheat, you will find a bowling ball in your arsenal that can be rolled as one would expect, hinting at its presence. May lead to SidetrackedByTheGoldSaucer moments, especially in multiplayer, as this existed a decade before Wii Sports.


''Redneck Rampage'' was followed by an expansion pack, ''Suckin' Grits on Route 66'', a sequel, ''Redneck Rampage Rides again'', and a spin-off game titled ''Redneck Deer Huntin''. Also of note is the "Cuss Pack", a very early example of a [[DownloadableContent DLC]], which replaced much of the game's one-liners and enemy chatter with [[ClusterFBomb more profane versions]]. ''Redneck Rampage'' also features a CD-based soundtrack consisting of licensed songs from ''MojoNixon'', ''ReverendHortonHeat'', ''BeatFarmers'', and other CountryMusic, {{Psychobilly}}, and RockNRoll style artists.

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''Redneck Rampage'' was followed by an expansion pack, ''Suckin' Grits on Route 66'', a sequel, ''Redneck Rampage Rides again'', and a spin-off game titled ''Redneck Deer Huntin''. Also of note is the "Cuss Pack", a very early example of a [[DownloadableContent DLC]], which replaced much of the game's one-liners and enemy chatter with [[ClusterFBomb more profane versions]]. ''Redneck Rampage'' also features a CD-based soundtrack consisting of licensed songs from ''MojoNixon'', ''ReverendHortonHeat'', ''BeatFarmers'', ''Music/MojoNixon'', ''Music/ReverendHortonHeat'', ''Music/BeatFarmers'', and other CountryMusic, {{Psychobilly}}, {{Psychobilly}} and RockNRoll style artists.



* AliensAreBastards

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* AliensAreBastardsAliensAreBastards: Ya don't meet a single nice'un.



* DudeWheresMyReward: At the end of ''Redneck Rampage Rides Again'', [[spoiler: there is little to no ending. Just Leonard saying "The End".]] Leonard briefly [[LampshadeHanging hangs a lampshade]] on this though.

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* DudeWheresMyReward: At the end of ''Redneck Rampage Rides Again'', [[spoiler: there is little to no ending. Just Leonard saying "The End".]] End"]]. Leonard briefly [[LampshadeHanging hangs a lampshade]] on this though.



* GiantMook: The alien Hulks with energy cannons for arms are the most obvious example. The Sheriff Hobbs clones deal so much damage and can take enough hits that they pretty much qualify too.
* {{Gorn}}: Typical of a late 90s FPS, though done far more cartoonishly than, say, VideoGame/{{Blood}}.
* HyperactiveMetabolism: You restore your health by scarfing down beer and snack food in your inventory. There's also a hunger and drunkness meter, so you can get so stuffed or hammered that you can't eat/drink anymore.

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* GiantMook: The alien Hulks with energy cannons for arms are the most obvious example. The Sheriff Hobbs clones deal so much damage and can take enough so many hits that they pretty much qualify too.
* {{Gorn}}: Typical of a late 90s FPS, though done far more cartoonishly than, say, VideoGame/{{Blood}}.
''VideoGame/{{Blood}}'', and closer to ''VideoGame/DukeNukem3D''.
* HandCannon: Leonard's sidearm is a .454 Casull revolver that kicks like a mule and even pushes him back a bit with each shot. [[SubvertedTrope Unfortunately, it's about as effective as a .22LR as far as damage goes]].
* HyperactiveMetabolism: You restore your health by scarfing down beer and snack food in your inventory. There's also a hunger and drunkness meter, so you can get so stuffed or hammered that you can't eat/drink anymore.anymore (though at least you can piss the alcohol away).



* KingMook: The final boss of the original game, the Alien Queen, is just a regular Vixen with loads more health and an added homing jumpkick attack (justified in that all the Vixens are clones of the Queen).

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* KingMook: KingMook:
**
The final boss of the original game, the Alien Queen, is just a regular Vixen with loads more health and an added homing jumpkick attack (justified attack. Justified in that all the Vixens are clones of the Queen).Queen.



* TheLoad: Bubba to Leonard. The goal of nearly every level is to reach the place he managed to wander off to, and then hit him with a crowbar.

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* TheLoad: Bubba to Leonard. The goal of nearly every level is to reach the place he managed to wander off to, and then hit him in the noggin with a crowbar.

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* UnwinnableByMistake: Hitting Bubba with any weapon other than the crowbar will kill him, rendering a level unbeatable. Thankfully, depending on the weapon, it may not be an instant death if hit by accident.

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