Follow TV Tropes

Following

History VideoGame / PumpkinPanic

Go To

OR

Is there an issue? Send a MessageReason:
None


* MonsterClown: There are pair of clowns that visit each night. The red clown is friendly and will give the player a balloon if they find it. The blue clown is also friendly... if you can give it a balloon that is.

to:

* MonsterClown: There are pair of clowns that visit each night. The red clown is friendly and will give the player a balloon if they find it. The blue clown is also friendly... if you can give it a balloon that is. If you don't, it will run into you and kill you once the sun rises.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Wendigo}}: The "Bipedal deer with skull for a face" variant appears as one of the game's main enemies. They disguise themselves as deer to throw you off, and reveal their true form and charge at you when you get too close to them.
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* OneHitPointWonder: Any close encounter with danger is fatal.
Is there an issue? Send a MessageReason:
None


* AndYourRewardIsClothes: One of the items the crow can drop are rainbow coins that can be exchanged for alternate color schemes for the player. These are the only upgrades that persist between playthroughs.

to:

* AndYourRewardIsClothes: One type of the items item the crow can drop are rainbow coins that can be exchanged for alternate color schemes for the player. These are the only upgrades that persist between playthroughs.



* DisguisedHorrorStory: Downplayed as the art style is very halloween themed, but the pages Itch.io page presents it as a cozy farming game, and only hints at the monsters.

to:

* DisguisedHorrorStory: Downplayed as the art style is very halloween themed, Halloween-themed, but the pages game's Itch.io page presents it as a cozy farming game, and only hints at the monsters.



* {{Foreshadowing}}: There are Don't Feed the Deer signs around the farm. The deer doesn't show up until the second day. The clowns also have a note on cabin telling you to follow the sound of their music, which is important to surviving the night.

to:

* {{Foreshadowing}}: There are Don't "Don't Feed the Deer Deer" signs around the farm. The deer doesn't show up until the second day. The clowns also have a note on cabin telling you to follow the sound of their music, which is important to surviving the night.



* {{Shapeshifting}}: The deer is actually a wendigo, and if the player gets too close to it, it'll transform into it's monstrous form, become really fast, and kill the player if they can't get inside the cabin before it catches them.

to:

* {{Shapeshifting}}: The deer is actually a wendigo, and if the player gets too close to it, it'll transform into it's its monstrous form, become really fast, and kill the player if they can't get inside the cabin before it catches them.
Is there an issue? Send a MessageReason:
None


A person with a pumpkin head wakes up in a cabin in the middle of the woods, and under the instruction of a talking crow learns to grow crops and earn money. From their they can unlock new plots and crops, go fishing, and scavenge around the farm. Be careful though, as there's strange things going on in the woods...

to:

A person with a pumpkin head wakes up in a cabin in the middle of the woods, and under the instruction of a talking crow learns to grow crops and earn money. From their there, they can unlock new plots and crops, go fishing, and scavenge around the farm. Be careful though, as there's strange things going on in the woods...

Added: 286

Changed: 305

Is there an issue? Send a MessageReason:
None


* DarknessEqualsDeath: If all the candles in the cabin blow out, the shadow demon comes out from under the bed and attacks the player. Furthermore, farming at night is more dangerous since the reduced visibility makes it easier for the deer to sneak up on the player.

to:

* DarknessEqualsDeath: DarknessEqualsDeath:
** The night is more dangerous than the day, with the clowns only visiting at night and the drastically reduced visibility making it easier for the deer to sneak up on you.
**
If all the candles in the cabin blow out, the shadow demon comes out from under the bed and attacks the player. Furthermore, farming at night is more dangerous since the reduced visibility makes it easier for the deer to sneak up on the player.



* SoundCodedForYourConvenience: Audio cues are important to the game, informing the player when skinwalker enemy shows up and when it leaves, and the location of the clowns.

to:

* SoundCodedForYourConvenience: Audio cues are important to the game, informing the player when plants are ready to be harvested/collected, when the skinwalker enemy shows up and when it leaves, and the location of the clowns.

Added: 470

Changed: 33

Is there an issue? Send a MessageReason:
None


Pumpkin Panic is a cozy SurvivalHorror game that has an average play time of an hour. As such, there will be '''unmarked spoilers below.'''

to:

Pumpkin Panic is a cozy SurvivalHorror game that has an average play time of an hour. As such, there will be '''unmarked '''[[Administrivia/SpoilersOff unmarked spoilers below.below]].'''



* MonsterClown: There are pair of clowns that visit each night. The red clown is friendly and will give the player a balloon if they find it. The blue clown is also friendly... if you can give him a balloon that is.

to:

* MonsterClown: There are pair of clowns that visit each night. The red clown is friendly and will give the player a balloon if they find it. The blue clown is also friendly... if you can give him it a balloon that is. is.
* OminousMusicBoxTune: The clowns play music box music to help you find them, and you really want to find them before the tune ends.


Added DiffLines:

* SprintMeter: The player can sprint for short distances, but once they start sprinting they can not stop sprinting until they run out of energy.


Added DiffLines:

* TrialAndErrorGameplay: The game teaches you the controls and the basics of farming, and then leaves you to figure out almost everything else, including what the win condition for the game is.

Added: 1044

Changed: 400

Is there an issue? Send a MessageReason:
None



to:

-----



* DarknessEqualsDeath: If all the candles in the cabin blow out, the shadow demon comes out from under the bed and attacks the player. Furthermore, farming at night is more dangerous since the reduced visibility makes it easier for the deer to sneak up on the player.



* {{Foreshadowing}}: There are Don't Feed the Deer signs around the farm. The deer doesn't show up until the second day.

to:

* {{Foreshadowing}}: There are Don't Feed the Deer signs around the farm. The deer doesn't show up until the second day. The clowns also have a note on cabin telling you to follow the sound of their music, which is important to surviving the night.
* ImplacableMan: The deer will slowly follow the player around while it's outside and unlike other enemies doesn't leave the farm. It can't follow the player inside the cabin though.



* StalkedByTheBell: If the player spends too long in the cabin, the candles will start to blow out. If they all blow out, a shadow demon will attack them.

to:

* {{Shapeshifting}}: The deer is actually a wendigo, and if the player gets too close to it, it'll transform into it's monstrous form, become really fast, and kill the player if they can't get inside the cabin before it catches them.
* SoundCodedForYourConvenience: Audio cues are important to the game, informing the player when skinwalker enemy shows up and when it leaves, and the location of the clowns.
* StalkedByTheBell: If The cabin is a safe spot from most enemies, but the player spends too long in the cabin, the candles will start to blow out. If they all blow out, a shadow demon will attack them.spawns if the player stays there too long, and the only way to escape it is to run outside. The upgrade station is also located inside the cabin.
* StarterVillain: The skinwalker appears at the end of the tutorial to introduce the horror elements of the game, and is the enemy the game gives the most direct hint on how to deal with.
-----
Is there an issue? Send a MessageReason:
None

Added DiffLines:

A person with a pumpkin head wakes up in a cabin in the middle of the woods, and under the instruction of a talking crow learns to grow crops and earn money. From their they can unlock new plots and crops, go fishing, and scavenge around the farm. Be careful though, as there's strange things going on in the woods...

Pumpkin Panic is a cozy SurvivalHorror game that has an average play time of an hour. As such, there will be '''unmarked spoilers below.'''

!!This game provides examples of:
* AndYourRewardIsClothes: One of the items the crow can drop are rainbow coins that can be exchanged for alternate color schemes for the player. These are the only upgrades that persist between playthroughs.
* DisguisedHorrorStory: Downplayed as the art style is very halloween themed, but the pages Itch.io page presents it as a cozy farming game, and only hints at the monsters.
* ExpositionFairy: The crow at the beginning teaches the player the controls of the game, and then flys off. Throughout the rest of the game, it can drop off items that sold for coins.
* {{Foreshadowing}}: There are Don't Feed the Deer signs around the farm. The deer doesn't show up until the second day.
* MonsterClown: There are pair of clowns that visit each night. The red clown is friendly and will give the player a balloon if they find it. The blue clown is also friendly... if you can give him a balloon that is.
* PumpkinPerson: It's not clear whether the player character is wearing a pumpkin mask, or if the pumpkin is their head. It's an atmospheric way to keep the player a FeaturelessProtagonist.
* StalkedByTheBell: If the player spends too long in the cabin, the candles will start to blow out. If they all blow out, a shadow demon will attack them.

Top