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* HeKnowsAboutTimeHits: Several [=NPCs=] within the game, most of them within the Saturnian Palace but also at least one within Hurtland proper, explain the controls for the game. Lampshaded if you [[spoiler:marry one of them - he specifically calls himself the "tutorial guy" when he remarks about his marriage]].
to:
* HeKnowsAboutTimeHits: HeKnowsAboutTimedHits: Several [=NPCs=] within the game, most of them within the Saturnian Palace but also at least one within Hurtland proper, explain the controls for the game. Lampshaded if you [[spoiler:marry one of them - he specifically calls himself the "tutorial guy" when he remarks about his marriage]].
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* CosmeticReward: The reword for getting HundredPercentCompletion is [[spoiler: the ability to revisit the Saturnian Palace via an Easter Egg and marry anyone there (including Remedy's own mother!)]].
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* CosmeticReward: CosmeticAward: The reword for getting HundredPercentCompletion is [[spoiler: the ability to revisit the Saturnian Palace via an Easter Egg and marry anyone there (including Remedy's own mother!)]].
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* HeKnowsAboutTimeHits: Several [=NPCs=] within the game, mostly within the Saturnian Palace but also at least one within Hurtland proper, explain the controls for the game. Lampshaded if you [[spoiler:marry one of them - he specifically calls himself the "tutorial guy" when he remarks about his marriage]].
to:
* HeKnowsAboutTimeHits: Several [=NPCs=] within the game, mostly most of them within the Saturnian Palace but also at least one within Hurtland proper, explain the controls for the game. Lampshaded if you [[spoiler:marry one of them - he specifically calls himself the "tutorial guy" when he remarks about his marriage]].
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* HeKnowsAboutTimeHits: Several [=NPCs=] within the game, mostly within the Saturnian Palace but also at least one within Hurtland proper, explain the controls for the game. Lampshaded if you [[spoiler:marry one of them - he specifically calls himself the "tutorial guy" when he remarks about his marriage]].
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Changed line(s) 30 (click to see context) from:
* LikeParentLikeSpouse: [[spoiler: It's possible to invoke this by choosing Queen Amelia, Princess Remedy's mother, as the one your character would marry (much to her bewilderment). It's only possible to do this once you received 100% Completion and discovered how to get back to the Saturnian Palace using an Easter Egg]].
to:
* LikeParentLikeSpouse: [[spoiler: It's possible to invoke this by choosing Queen Amelia, Princess Remedy's mother, as the one your character would marry (much to her Queen Amelia's bewilderment). It's only possible to do this once you received 100% Completion and discovered how to get back to the Saturnian Palace using an Easter Egg]].
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* LethalJokeItem: The highest upgrade for Remedy's pills, obtainable only by [[spoiler:opening the Super Chest and collecting the rest of the pill upgrades]], are "Frogs".
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* LethalJokeItem: The highest upgrade for Remedy's pills, obtainable only by [[spoiler:opening the Super Chest and collecting the rest of the pill upgrades]], are "Frogs".
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* LikeParentLikeSpouse: [[spoiler: It's possible to invoke this by choosing Queen Amelia, Princess Remedy's mother, as the one your character would marry (much to her bewilderment). It's only possible to do this once you received 100% Completion and discovered how to get back to the Saturnian Palace using an Easter Egg]].
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* CosmeticReward: The reword for getting HundredPercentCompletion is [[spoiler: the ability to revisit the Saturnian Palace via an Easter Egg and marry anyone there (including Remedy's own mother!)]].
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** Every NPC in the game has unique dialogue following [[spoiler:their marriage to the player, should the player choose them as a spouse. Though with the Apathetic Frog this is simply VisibleSilence. The game even has programmed-in comments for when you've managed to somehow choose any of the [=NPC=]s from within the Saturnian Palace in spite of the fact that it's normally impossible to do so.]].
to:
** Every NPC in the game has unique dialogue following [[spoiler:their marriage to the player, should the player choose them as a spouse. Though with the Apathetic Frog this is simply VisibleSilence. The game even has programmed-in comments for when you've managed to somehow choose any of the [=NPC=]s from within the Saturnian Palace in spite of the fact that it's normally impossible to do so.]].VisibleSilence]].
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* {{Foreshadowing}}: You can encounter the Apathetic Frog within the Black Hole. Notice the word "Apathetic" in its name. [[spoiler: The manifestation of Apathy, which is part of the ailment the prince is affected by, is a frog's head]].
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Changed line(s) 42 (click to see context) from:
* VileVillainSaccherineShow: [[spoiler: The ailment that affected the prince is surprisingly very dark for an otherwise light-hearted game, even trying to taunt Remedy by not only asking if "rage, loss and sorrow" can be cured, but also by stating that "it's pain that keeps us alive. Your healing is not needed in this world!" Not to mention the Sad Battle Music that plays while you're fighting it.]]
to:
* VileVillainSaccherineShow: VileVillainSaccharineShow: [[spoiler: The ailment that affected the prince is surprisingly very dark for an otherwise light-hearted game, even trying to taunt Remedy by not only asking if "rage, loss and sorrow" can be cured, but also by stating that "it's stating, "It's pain that keeps us alive. Your healing is not needed in this world!" Not to mention the Sad Battle Music that plays while you're fighting it.]]
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** In the PlayableEpilogue, [[spoiler: the game allows you to see what an NPC has to say before you choose them for marriage them if you hadn't done so beforehand]].
to:
** In the PlayableEpilogue, [[spoiler: the game allows you to see what an NPC has to say before you choose them for marriage them if you hadn't done so beforehand]].
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* BossInMookClothing: [[spoiler: The Heartbreak, only fightable when you try and cure Frallan. They're quite fast, constantly shoots bullets and has the most HP out of all the ailments in the game (minus the final boss).]]
to:
* BossInMookClothing: [[spoiler: The Heartbreak, only fightable when you try and to cure Frallan. They're quite fast, constantly shoots bullets and has the most HP out of all the ailments in the game (minus the final boss).]]
Changed line(s) 16 (click to see context) from:
** Every NPC in the game has unique dialogue following [[spoiler:their marriage to the player, should the player choose them as a spouse. Though with the Apathetic Frog this is simply VisibleSilence. The game even has programmed-in comments for when you've managed to somehow, choose any of the [=NPC=]s from within the Saturnian Palace in spite of the fact that it's normally impossible to do so. This includes Queen Amelia herself (prompting her to ask her daughter for a talk)]].
to:
** Every NPC in the game has unique dialogue following [[spoiler:their marriage to the player, should the player choose them as a spouse. Though with the Apathetic Frog this is simply VisibleSilence. The game even has programmed-in comments for when you've managed to somehow, somehow choose any of the [=NPC=]s from within the Saturnian Palace in spite of the fact that it's normally impossible to do so. This includes Queen Amelia herself (prompting her to ask her daughter for a talk)]].so.]].
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** [[spoiler: The Super Chest is specifically programmed to give you the appopriate pill upgrade should you have somehow managed to obtain a pill upgrade before opening it (as pill upgrades can only be obtained by opening chests, something which you specifically want to avoid in order to open said Super Chest).]]
to:
** [[spoiler: The Super Chest is specifically programmed to give you the appopriate appropriate pill upgrade should you have somehow managed to obtain a pill upgrade before opening it (as pill upgrades can only be obtained by opening chests, something which you specifically want to avoid in order to open said the Super Chest).]]
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* TheGoomba: Breadcrumbs. They are the only enemy in the game without an attack pattern on normal difficulty, and they goes down in one hit regardless of whether or not Remedy had upgraded her pills.
* GuideDangIt: [[spoiler: The existence of the "Super Chest" that allows the obtaining of both the Disk One Nuke and the Infinity Plus One Sword. You can only open it if you had opened exactly 0 chests beforehand, however. Otherwise, it turns into the Jealous Chest and literally refuses to open for you]].
* GuideDangIt: [[spoiler: The existence of the "Super Chest" that allows the obtaining of both the Disk One Nuke and the Infinity Plus One Sword. You can only open it if you had opened exactly 0 chests beforehand, however. Otherwise, it turns into the Jealous Chest and literally refuses to open for you]].
to:
* TheGoomba: Breadcrumbs. They are the only enemy in the game without an attack pattern on normal difficulty, difficulty and they goes down in one hit regardless of whether or not Remedy had upgraded her pills.
* GuideDangIt: [[spoiler: The existence of the "Super Chest" that allowsthe obtaining of one to obtain both the Disk One Nuke and the Infinity Plus One Sword. You can only open it if you had opened exactly 0 chests beforehand, however. Otherwise, it turns into the Jealous Chest and literally refuses to open for you]].
* GuideDangIt: [[spoiler: The existence of the "Super Chest" that allows
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* LoveHurts: [[spoiler:Poor Frallan. He got dumped by Remedy during high school and still angsts over that fact by the time you reach her.]]
to:
* LoveHurts: [[spoiler:Poor Frallan. He got dumped by Remedy during high school and still angsts over that fact by the time you reach her. You have to cure her by destroying "Heartbreaks", the toughest non-boss enemy in the game.]]
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* PlayableEpilogue: The game allows you to keep playing after you've healed the prince [[spoiler:so that you my choose which NPC to marry]] or healed any character you hadn't healed beforehand.
to:
* PlayableEpilogue: The game allows you to keep playing after you've healed the prince [[spoiler:so so that you my choose can either [[spoiler:choose which NPC to marry]] or healed heal any character you hadn't healed beforehand.
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* UnwinnableJokeGame: Like all of Remar's games since ''VideoGame/{{Iji}}'', this game has a "[[MemeticBadass Reallyjoel's Dad]]" difficulty level unlockable by holding right on the difficulty select screen for five seconds. It becomes pretty obvious that it's this trope once you notice that the first Heart gate now requires an infinite amount of Hearts in order to unlock, but that's not the only thing that makes this difficulty level unique... (This is lampshaded by, among a few other [=NPCs=] within this mode, Queen Amelia[[note]]The one who sent Remedy to Hurt Land[[/note]] by them directly stating that this mode's impossible to complete and that you should've picked an "easier difficulty").
to:
* UnwinnableJokeGame: Like all of Remar's games since ''VideoGame/{{Iji}}'', this game has a "[[MemeticBadass Reallyjoel's Dad]]" difficulty level unlockable unlocked by holding right on the difficulty select screen for five seconds. It becomes pretty obvious that it's this trope once you notice noticed the fact that the first Heart gate now requires an infinite amount of Hearts in order to unlock, but that's not the only thing that makes this difficulty level unique... (This is lampshaded by, among a few other [=NPCs=] within this mode, Queen Amelia[[note]]The one who sent Remedy to Hurt Land[[/note]] by them directly stating that this mode's impossible for her to complete to complete and that you should've picked an "easier difficulty").
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* BulletHell: The game becomes this on hard difficulty and higher to give the game a better challenge.
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* TheGoomba: Breadcrumbs. They are the only enemy in the game without an attack pattern on easier difficulties, and they goes down in one hit regardless of whether or not Remedy had upgraded her pills.
to:
* TheGoomba: Breadcrumbs. They are the only enemy in the game without an attack pattern on easier difficulties, normal difficulty, and they goes down in one hit regardless of whether or not Remedy had upgraded her pills.
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Changed line(s) 39 (click to see context) from:
* UnwinnableJokeGame: Like all of Remar's games since ''VideoGame/{{Iji}}'', this game has a "[[MemeticBadass Reallyjoe's Dad]]" difficulty level unlockable by holding right on the difficulty select screen for five seconds. It becomes pretty obvious that it's this trope once you notice that the first Heart gate now requires an infinite amount of Hearts in order to unlock, but that's not the only thing that makes this difficulty level unique... (This is lampshaded by, among a few other [=NPCs=] within this mode, Queen Amelia[[note]]The one who sent Remedy to Hurt Land[[/note]] by them directly stating that this mode's impossible to complete and that you should've picked an "easier difficulty").
to:
* UnwinnableJokeGame: Like all of Remar's games since ''VideoGame/{{Iji}}'', this game has a "[[MemeticBadass Reallyjoe's Reallyjoel's Dad]]" difficulty level unlockable by holding right on the difficulty select screen for five seconds. It becomes pretty obvious that it's this trope once you notice that the first Heart gate now requires an infinite amount of Hearts in order to unlock, but that's not the only thing that makes this difficulty level unique... (This is lampshaded by, among a few other [=NPCs=] within this mode, Queen Amelia[[note]]The one who sent Remedy to Hurt Land[[/note]] by them directly stating that this mode's impossible to complete and that you should've picked an "easier difficulty").
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* TheGoomba: Breadcrumbs. They are the only enemy in the game without an attack pattern, and they goes down in one hit regardless of whether or not Remedy had upgraded her pills.
to:
* TheGoomba: Breadcrumbs. They are the only enemy in the game without an attack pattern, pattern on easier difficulties, and they goes down in one hit regardless of whether or not Remedy had upgraded her pills.
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** In the PlayableEpilogue, [[spoiler: the game allows you to see what an NPC has to say after they've healed before you choose them for marriage them if you hadn't done so beforehand]].
to:
** In the PlayableEpilogue, [[spoiler: the game allows you to see what an NPC has to say after they've healed before you choose them for marriage them if you hadn't done so beforehand]].
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* BossInMookClothing: [[spoiler: The Heartbreak, only fightable when you try and cure Frallian. They're quite fast, constantly shoots bullets and has the most HP out of all the ailments in the game (minus the final boss).]]
to:
* BossInMookClothing: [[spoiler: The Heartbreak, only fightable when you try and cure Frallian.Frallan. They're quite fast, constantly shoots bullets and has the most HP out of all the ailments in the game (minus the final boss).]]
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** [[spoiler: The end text adjusts itself appropriately should you choose to marry the Dark Lord, the Apathetic Frog or Frallian]].
to:
** [[spoiler: The end text adjusts itself appropriately should you choose to marry the Dark Lord, the Apathetic Frog or Frallian]].Frallan]].
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* SilentProtagonist: The only time in the entire game you get to see Princess Remedy speak is when [[spoiler: you choose to marry an empty chest during the Playable Epilogue]].
* TakeAThirdOption: It's possible to invoke this by [[spoiler: choosing to marry an empty chest within the Playable Epilogue. Doing so allow you to see Remedy's one line in the entire game.]]
* TakeAThirdOption: It's possible to invoke this by [[spoiler: choosing to marry an empty chest within the Playable Epilogue. Doing so allow you to see Remedy's one line in the entire game.]]
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* VileVillainSaccherineShow: [[spoiler: The ailment that affected the prince is surprisingly very dark for an otherwise light-hearted game, even trying to taunt Remedy by not only asking if "rage, loss and sorrow" can be cured, but also by stating that "it's pain that keeps us alive. Your healing is not needed in this world!" Not to mention the Sad Battle Music that plays while you're fighting it.]]
to:
* VileVillainSaccherineShow: [[spoiler: The ailment that affected the prince is surprisingly very dark for an otherwise light-hearted game, even trying to taunt Remedy by not only asking if "rage, loss and sorrow" can be cured, but also by stating that "it's pain that keeps us alive. Your healing is not needed in this world!" Not to mention the Sad Battle Music that plays while you're fighting it.]]]]
---
---
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* BossInMookClothing: [[spoiler: The Heartbreak, only fightable when you try and cure Frallian. They're quite fast, constantly shoots bullets and has the most HP out of all the ailments in the game (minus the final boss).]]
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* PunnyName: The Seal of Quantity is a literal seal that you have to cure of literally every ailment within the game (except the [[spoiler:Heartbreak]]).
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Changed line(s) 28 (click to see context) from:
* PlayableEpilogue: The game allows you to keep playing after you've healed the prince [[spoiler:so that you my choose which NPC to marry]].
to:
* PlayableEpilogue: The game allows you to keep playing after you've healed the prince [[spoiler:so that you my choose which NPC to marry]].marry]] or healed any character you hadn't healed beforehand.
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* AntiFrustrationFeatures: [[spoiler: Opening the Super Chest results in all the chests within East and West Hurtland opening for you just so that you don't have to go backtracking to obtain the rest of the upgrades]].
to:
* AntiFrustrationFeatures: AntiFrustrationFeatures:
** [[spoiler: Opening the Super Chest results in all the chests within East and West Hurtland opening for you just so that you don't have to go backtracking to obtain the rest of theupgrades]].upgrades]].
** In the PlayableEpilogue, [[spoiler: the game allows you to see what an NPC has to say after they've healed before you choose them for marriage them if you hadn't done so beforehand]].
** [[spoiler: Opening the Super Chest results in all the chests within East and West Hurtland opening for you just so that you don't have to go backtracking to obtain the rest of the
** In the PlayableEpilogue, [[spoiler: the game allows you to see what an NPC has to say after they've healed before you choose them for marriage them if you hadn't done so beforehand]].
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* PlayableEpilogue: The game allows you to keep playing after you've healed the prince [[spoiler:so that you my choose which NPC to marry]].
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Changed line(s) 12 (click to see context) from:
** Every NPC in the game has unique dialogue following [[spoiler:their marriage to the player, should the player choose them as a spouse. Though with the Apathetic Frog this is simply VisibleSilence. The game even has programmed-in comments for when you've managed to somehow, choose any of the NPCs from within the Saturnian Palace in spite of the fact that it's normally impossible to do so. This includes Queen Amelia herself (prompting her to ask her daughter for a talk)]].
to:
** Every NPC in the game has unique dialogue following [[spoiler:their marriage to the player, should the player choose them as a spouse. Though with the Apathetic Frog this is simply VisibleSilence. The game even has programmed-in comments for when you've managed to somehow, choose any of the NPCs [=NPC=]s from within the Saturnian Palace in spite of the fact that it's normally impossible to do so. This includes Queen Amelia herself (prompting her to ask her daughter for a talk)]].
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Changed line(s) 14 (click to see context) from:
** [[spoiler: The Super Chest is specifically programmed to give you the appopriate pill upgrade should you have somehow managed to obtain a pill upgrade before opening it (as pill upgrades can only be obtained by opening chests).]]
to:
** [[spoiler: The Super Chest is specifically programmed to give you the appopriate pill upgrade should you have somehow managed to obtain a pill upgrade before opening it (as pill upgrades can only be obtained by opening chests).chests, something which you specifically want to avoid in order to open said Super Chest).]]
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Changed line(s) 19 (click to see context) from:
* TheGoomba: Breadcrumbs. They are the only enemy in the game without an attack pattern and goes down in one hit regardless of whether or not Remedy had upgraded her pills.
to:
* TheGoomba: Breadcrumbs. They are the only enemy in the game without an attack pattern pattern, and they goes down in one hit regardless of whether or not Remedy had upgraded her pills.
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* TheGoomba: Breadcrumbs. They are the only enemy in the game without an attack pattern and goes down in one hit regardless of whether or not Remedy had upgraded her pills.
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* TheGoomba: Breadcrumbs. They are the only enemy in the game without an attack pattern and goes down in one hit regardless of whether or not Remedy had upgraded her pills.
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Changed line(s) 16 (click to see context) from:
* ElaborateEqualsEffective: Justified in that Remedy's upgrades are to better medical supplies, at least until her last upgrade, which is [[CoolCrown tiaras]] (or [[InfinityPlusOneSword frogs]] if you [[spoiler: managed to open the Jealous Chest]].
to:
* ElaborateEqualsEffective: Justified in that Remedy's upgrades are to better medical supplies, at least until her last upgrade, which is [[CoolCrown tiaras]] (or [[InfinityPlusOneSword frogs]] if you [[spoiler: managed to open the Jealous Chest]].Chest]]).
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** [[spoiler: The Super Chest is specifically programmed to give you the appopriate pill upgrade should you have somehow managed to obtain a pill upgrade before opening it (as pill upgrades can only be obtained by opening chests).]]
Changed line(s) 18 (click to see context) from:
* GuideDangIt: [[spoiler: The existence of the "Super Chest" that allows the obtaining of both the Disk One Nuke and the InfinityPlusOneSword. You can only open it if you had opened exactly 0 chests beforehand, however. Otherwise, it turns into the Jealous Chest and literally refuses to open for you]].
to:
* GuideDangIt: [[spoiler: The existence of the "Super Chest" that allows the obtaining of both the Disk One Nuke and the InfinityPlusOneSword.Infinity Plus One Sword. You can only open it if you had opened exactly 0 chests beforehand, however. Otherwise, it turns into the Jealous Chest and literally refuses to open for you]].you]].
* TheGoomba: Breadcrumbs. They are the only enemy in the game without an attack pattern and goes down in one hit regardless of whether or not Remedy had upgraded her pills.
* TheGoomba: Breadcrumbs. They are the only enemy in the game without an attack pattern and goes down in one hit regardless of whether or not Remedy had upgraded her pills.
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* MundaneMadeAwesome: The entire game's about healing ailments. This is represented in-game by a transition to a battle screen where Remedy battles representations of said ailments using pills, etc. as her gun and flasks as grenades.
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Changed line(s) 29 (click to see context) from:
* UnwinnableJokeGame: Like all of Remar's games since ''VideoGame/{{Iji}}'', this game has a "[[MemeticBadass Reallyjoe's Dad]]" difficulty level unlockable by holding right on the difficulty select screen for five seconds. It becomes pretty obvious that it's this trope once you notice that the first Heart gate now requires an infinite amount of Hearts in order to unlock, but that's not the only thing that makes this difficulty level unique... (This is lampshaded by, among a few other NPCs within this mode, Queen Amelia[[note]]The one who sent Remedy to Hurt Land[[/note]] by them directly stating that this mode's impossible to complete and that you should've picked an "easier difficulty").
to:
* UnwinnableJokeGame: Like all of Remar's games since ''VideoGame/{{Iji}}'', this game has a "[[MemeticBadass Reallyjoe's Dad]]" difficulty level unlockable by holding right on the difficulty select screen for five seconds. It becomes pretty obvious that it's this trope once you notice that the first Heart gate now requires an infinite amount of Hearts in order to unlock, but that's not the only thing that makes this difficulty level unique... (This is lampshaded by, among a few other NPCs [=NPCs=] within this mode, Queen Amelia[[note]]The one who sent Remedy to Hurt Land[[/note]] by them directly stating that this mode's impossible to complete and that you should've picked an "easier difficulty").
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Changed line(s) 12 (click to see context) from:
** Every NPC in the game has unique dialogue following [[spoiler:their marriage to the player, should the player choose them as a spouse. Though with the Apathetic Frog this is simply VisibleSilence. The game even has programmed-in comments for when you've managed to somehow, choose any of the NPCs from within the Saturnian Palace in spite of the fact that it's normally impossible to do so. This includes Queen Amelia herself (prompting her to state to her daughter that they need to talk about it)]].
to:
** Every NPC in the game has unique dialogue following [[spoiler:their marriage to the player, should the player choose them as a spouse. Though with the Apathetic Frog this is simply VisibleSilence. The game even has programmed-in comments for when you've managed to somehow, choose any of the NPCs from within the Saturnian Palace in spite of the fact that it's normally impossible to do so. This includes Queen Amelia herself (prompting her to state to ask her daughter that they need to talk about it)]].for a talk)]].
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Changed line(s) 12 (click to see context) from:
** Every NPC in the game has unique dialogue following [[spoiler:their marriage to the player, should the player choose them as a spouse. Though with the Apathetic Frog this is simply VisibleSilence]].
to:
** Every NPC in the game has unique dialogue following [[spoiler:their marriage to the player, should the player choose them as a spouse. Though with the Apathetic Frog this is simply VisibleSilence]].VisibleSilence. The game even has programmed-in comments for when you've managed to somehow, choose any of the NPCs from within the Saturnian Palace in spite of the fact that it's normally impossible to do so. This includes Queen Amelia herself (prompting her to state to her daughter that they need to talk about it)]].
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* UnwinnableJokeGame: Like all of Remar's games since ''VideoGame/{{Iji}}'', this game has a "[[MemeticBadass Reallyjoe's Dad]]" difficulty level unlockable by holding right on the difficulty select screen for five seconds. It becomes pretty obvious that it's this trope once you notice that the first Heart gate now requires an infinite amount of Hearts in order to unlock, but that's not the only thing that makes this difficulty level unique...
to:
* UnwinnableJokeGame: Like all of Remar's games since ''VideoGame/{{Iji}}'', this game has a "[[MemeticBadass Reallyjoe's Dad]]" difficulty level unlockable by holding right on the difficulty select screen for five seconds. It becomes pretty obvious that it's this trope once you notice that the first Heart gate now requires an infinite amount of Hearts in order to unlock, but that's not the only thing that makes this difficulty level unique... (This is lampshaded by, among a few other NPCs within this mode, Queen Amelia[[note]]The one who sent Remedy to Hurt Land[[/note]] by them directly stating that this mode's impossible to complete and that you should've picked an "easier difficulty").
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Changed line(s) 19 (click to see context) from:
* InfinityPlusOneSword: Frogs are this, only obtainable when you [[spoiler:open the Super Chest]].
to:
* InfinityPlusOneSword: Frogs are this, only obtainable when you [[spoiler:open the Super Chest]]. They replace the Tiaras as being the last pill upgrade you can obtain in the game.