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*** Unnamed beast warrior from ''VideoGame/AlteredBeast''

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*** Unnamed beast warrior from ''VideoGame/AlteredBeast''''VideoGame/AlteredBeast1988''

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* AmericanKirbyIsHardcore: The Japanese cover features cartoonish characters in a roller-coaster track (see the page image) while the Euro-American cover drivers look [[https://cdn.mobygames.com/covers/3274986-power-drift-amstrad-cpc-front-cover.jpg a lot tougher]] and drive through a horribly dangerous track

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* AmericanKirbyIsHardcore: The Japanese cover features cartoonish characters in a roller-coaster track (see the page image) while the Euro-American cover drivers look [[https://cdn.mobygames.com/covers/3274986-power-drift-amstrad-cpc-front-cover.jpg a lot tougher]] and drive through a horribly dangerous tracktrack.


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* DeathIsASlapOnTheWrist: even if you fall from a 100-metre high suspension bridge (full of sharp turns, no less) you respawn just from where you fell without consequences.
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* AmericanKirbyIsHardcore: The Japanese cover features cartoonish characters in a roller-coaster track (see the page image) while the American cover drivers look [[https://cdn.mobygames.com/covers/3274986-power-drift-amstrad-cpc-front-cover.jpg a lot tougher]] and drive through a horribly dangerous track

to:

* AmericanKirbyIsHardcore: The Japanese cover features cartoonish characters in a roller-coaster track (see the page image) while the American Euro-American cover drivers look [[https://cdn.mobygames.com/covers/3274986-power-drift-amstrad-cpc-front-cover.jpg a lot tougher]] and drive through a horribly dangerous track
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Added DiffLines:

* AmericanKirbyIsHardcore: The Japanese cover features cartoonish characters in a roller-coaster track (see the page image) while the American cover drivers look [[https://cdn.mobygames.com/covers/3274986-power-drift-amstrad-cpc-front-cover.jpg a lot tougher]] and drive through a horribly dangerous track
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'''''[=Power Drift=]''''' is an [[UsefulNotes/ArcadeGame arcade]] kart [[RacingGame racing game]] released in 1988, developed by Creator/{{Sega}} [=AM2=]. The goal is as simple as a racing game can get: The game has multiple tracks to race and you, as a participant among the 12 drivers, must finish each race in third place or better in order to proceed to the next stage. What really defined the game was its excessive use of sprite-scaling to create faux-3D environment, even compared to other Sega racers like ''VideoGame/OutRun''. With lots steep climbs and falls and a bunch of road logs basically flying everywhere, the game had strong "roller coaster" feel to it, and the challenge mainly came from keeping your kart on the track without falling.

The game was initially ported to PC Engine by Copya Systems and published only in Japan by Asmik Ace Entertainment. Creator/{{Activision}} handle the computer ports and released them in Europe, including Commodore 64, Amstrad CPC, MS-DOS, Amiga, Atari ST, MSX, and ZX Spectrum. Years later, more accurate port was created on Sega Saturn as ''Sega Ages Power Drift'', and another one on Dreamcast included in ''Yu Suzuki Game Works Vol. 1''. Nintendo 3DS was released in 2014 as a part of M2's ''Sega 3D Classics Collection''.

to:

'''''[=Power Drift=]''''' is an [[UsefulNotes/ArcadeGame arcade]] kart [[RacingGame racing game]] released in 1988, developed by Creator/{{Sega}} [=AM2=]. The goal is as simple as a racing game can get: The game has multiple tracks to race and you, as a participant among the 12 drivers, must finish each race in third place or better in order to proceed to the next stage. What really defined the game was its excessive use of sprite-scaling to create a faux-3D environment, even compared to other Sega racers like ''VideoGame/OutRun''. With lots of steep climbs and falls and a bunch of road logs basically flying everywhere, the game had a strong "roller coaster" feel to it, and the challenge mainly came from keeping your kart on the track without falling.

The game was initially ported to PC Engine by Copya Systems and published only in Japan by Asmik Ace Entertainment. Creator/{{Activision}} handle the computer ports and released them in Europe, including Commodore 64, Amstrad CPC, MS-DOS, Amiga, Atari ST, MSX, and ZX Spectrum. Years later, a more accurate port was created on Sega Saturn as ''Sega Ages Power Drift'', and another one on Dreamcast included in ''Yu Suzuki Game Works Vol. 1''. A Nintendo 3DS version was released in 2014 as a part of M2's ''Sega 3D Classics Collection''.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/004_3.jpg]]

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In November 2nd, 2016, M2 unveiled [[http://archives.sega.jp/3d/powerdrift/index.shtml a standalone version of ''Power Drift'']], which expands their 3DS port with new tracks, musics, and characters from various Sega arcade games.

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In November 2nd, 2016, M2 unveiled [[http://archives.sega.jp/3d/powerdrift/index.shtml a standalone 3DS version of ''Power Drift'']], which expands their 3DS port with new tracks, musics, and characters from various Sega arcade games.



* IronicName: Despite the name, there's no drifting in ''Power Drift''. Just a lof of steering and quick turns.

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* EpicRace
* IronicName: Despite the name, there's There's no drifting drifts in ''Power Drift''. Just a lof lot of steering and quick turns.sharp turns.
* IShallTauntYou: Get past any opponent, and the player character will jeer at them.
* LargeHamAnnouncer: "You're one smart dude!"
* ProductPlacement: A number of billboard ads presented in urban-themed tracks are based on real-life brands, such as Coca-cola drinks and (now defunct) [[UsefulNotes/{{Chicago}} Chicago]] radio station WLAK 94.
* UpdatedRerelease: M2's 3DS re-release not only comes with widescreen and 3D view mode, but it adds tons of characters and music from various Sega games.
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'''''[=Power Drift=]''''' is an [[UsefulNotes/ArcadeGame arcade]] kart [[Main/RacingGame racing game]] released in 1988, developed by {{Sega}} [=AM2=]. The goal is as simple as a racing game can get: The game has multiple tracks to race and you, as a participant among the 12 drivers, must finish each race in third place or better in order to proceed to the next stage. What really defined the game was its excessive use of sprite-scaling to create faux-3D environment, even compared to other Sega racers like ''VideoGame/OutRun''. With lots steep climbs and falls and a bunch of road logs basically flying everywhere, the game had strong "roller coaster" feel to it, and the challenge mainly came from keeping your kart on the track without falling.

to:

'''''[=Power Drift=]''''' is an [[UsefulNotes/ArcadeGame arcade]] kart [[Main/RacingGame [[RacingGame racing game]] released in 1988, developed by {{Sega}} Creator/{{Sega}} [=AM2=]. The goal is as simple as a racing game can get: The game has multiple tracks to race and you, as a participant among the 12 drivers, must finish each race in third place or better in order to proceed to the next stage. What really defined the game was its excessive use of sprite-scaling to create faux-3D environment, even compared to other Sega racers like ''VideoGame/OutRun''. With lots steep climbs and falls and a bunch of road logs basically flying everywhere, the game had strong "roller coaster" feel to it, and the challenge mainly came from keeping your kart on the track without falling.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

'''''[=Power Drift=]''''' is an [[UsefulNotes/ArcadeGame arcade]] kart [[Main/RacingGame racing game]] released in 1988, developed by {{Sega}} [=AM2=]. The goal is as simple as a racing game can get: The game has multiple tracks to race and you, as a participant among the 12 drivers, must finish each race in third place or better in order to proceed to the next stage. What really defined the game was its excessive use of sprite-scaling to create faux-3D environment, even compared to other Sega racers like ''VideoGame/OutRun''. With lots steep climbs and falls and a bunch of road logs basically flying everywhere, the game had strong "roller coaster" feel to it, and the challenge mainly came from keeping your kart on the track without falling.

The game was initially ported to PC Engine by Copya Systems and published only in Japan by Asmik Ace Entertainment. Creator/{{Activision}} handle the computer ports and released them in Europe, including Commodore 64, Amstrad CPC, MS-DOS, Amiga, Atari ST, MSX, and ZX Spectrum. Years later, more accurate port was created on Sega Saturn as ''Sega Ages Power Drift'', and another one on Dreamcast included in ''Yu Suzuki Game Works Vol. 1''. Nintendo 3DS was released in 2014 as a part of M2's ''Sega 3D Classics Collection''.

In November 2nd, 2016, M2 unveiled [[http://archives.sega.jp/3d/powerdrift/index.shtml a standalone version of ''Power Drift'']], which expands their 3DS port with new tracks, musics, and characters from various Sega arcade games.

!!''Power Drift'' contains examples of:
* TheCameo:
** If you finish all tracks in first place, the extra stage will begin, with your character transformed into the rider from ''[[VideoGame/HangOn Super Hang-On]]'' or F-14XX from ''[[VideoGame/AfterBurner After Burner II]]''.
** M2's standlone 3DS release features numerous [[Main/GuestFighter guest characters]] from Sega games, including...
*** Harrier and Binsbein from ''VideoGame/SpaceHarrier''
*** Unnamed beast warrior from ''VideoGame/AlteredBeast''
*** Flagman from ''VideoGame/OutRun''
*** Joe Musashi from ''VideoGame/{{Shinobi}}'' (based on his appearance in ''Shinobi III'')
*** Dralinflore from ''VideoGame/FantasyZone''
*** Axel, Blaze and Adam from ''VideoGame/StreetsOfRage''
*** Mr. Hang-On from ''[[VideoGame/HangOn Super Hang-On]]''
*** Galaxy Lady from ''VideoGame/GalaxyForce''
*** Alex Kidd from ''VideoGame/AlexKidd''
* IronicName: Despite the name, there's no drifting in ''Power Drift''. Just a lof of steering and quick turns.

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