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** There's also the [[{{VideoGame/Celeste}}]] Mountain scenario in the Taste of Adventure DLC.

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** There's also the [[{{VideoGame/Celeste}}]] Mountain [[{{VideoGame/Celeste}} Celeste Mountain]] scenario in the Taste of Adventure DLC.

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* ShoutOut: One of unlockable achievements is named "Wild Ride", a nod to the infamous fan-made car ride in ''[=RCT2=]''. Said achievement's icon depicts a skeleton in the exact same pose as Mr. Bones.

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* ShoutOut: ShoutOut:
**
One of unlockable achievements is named "Wild Ride", a nod to the infamous fan-made car ride in ''[=RCT2=]''. Said achievement's icon depicts a skeleton in the exact same pose as Mr. Bones.Bones.
** There's also the [[{{VideoGame/Celeste}}]] Mountain scenario in the Taste of Adventure DLC.

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* EverythingsBetterWithDinosaurs: You can hire entertainers in dinosaur costume. It's the default costume representing the dev mascot for Texel Raptor.


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* GoofySuit: You can hire entertainers in dinosaur costume. It's the default costume representing the dev mascot for Texel Raptor.
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** Even if you can't charge for both a park entrance and ride entrance fees, guests will behave in a way that won't inconvenience you either way. They'll make an effort to ride at least one ride if your park entrance is free, or they'll eventually tire out and leave your park if your ride entrances are free.

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** Even if in the scenarios where you can't charge for both a park entrance and ride entrance fees, fees (and in most scenarios, you can), guests will behave in a way that won't inconvenience you either way. They'll make an effort to ride at least one ride if your park entrance is free, or they'll eventually tire out and leave your park to be replaced by a fresh guest if your ride entrances are free.

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* GameMod: The Steam Workshop not only host saved blueprints, but also new objects as well as gameplay features such as coaster cam and free camera, which the vanilla game lacks as of 2021.

to:

* GameMod: The Steam Workshop not only host hosts saved blueprints, but also new objects as well as gameplay features such as coaster cam and free camera, which the vanilla game lacks as of 2021.



* ShoutOut: One of unlockable achievements is named "Wild Ride", a nod for an infamous fan-made coaster of ''[=RCT2=]''.

to:

* ShoutOut: One of unlockable achievements is named "Wild Ride", a nod for an to the infamous fan-made coaster of car ride in ''[=RCT2=]''. Said achievement's icon depicts a skeleton in the exact same pose as Mr. Bones.


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* SuspiciouslySimilarSubstitute: Maple Meadows is ''very'' similar to Forest Frontiers, the first scenario in ''[=RCT1=]''.

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Video Game Settings is an index, not a trope.


** Guests take longer to drown. This is handy when you accidentally leave them in water from removing paths. Not so much when you do it on purpose, but when you do that you probably weren't going to fish them out anyway...

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** Guests take longer to drown. This is handy when you accidentally leave them in water from removing paths. Not so much when you do it on purpose, but when you do that that, you probably weren't going to fish them out anyway...



* ArtificialBrilliance: The guests have a lot more object permanence than the ones in ''Roller Coaster Tycoon'', having better navigation skills to reach the rides they're interested in and being affected by visual cues instead of randomly selecting paths at crossroads. Thus they're a lot more proactive in finding rides that cater towards their intensity preferences.

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* ArtificialBrilliance: The guests have a lot more object permanence than the ones in ''Roller Coaster Tycoon'', having better navigation skills to reach the rides they're interested in and being affected by visual cues instead of randomly selecting paths at crossroads. Thus Thus, they're a lot more proactive in finding rides that cater towards their intensity preferences.preferences.
* BigBoosHaunt: Using "Spooky" decorations like tombstones, skeletons, or huge eye creatures can [[InvokedTrope invoke]] this trope.



* GreenHillZone: Use grassy terrain textures and many trees and flowers.



* MalevolentMaskedMen: DownplayedTrope. Vandals always wear masks that cover the lower half of their face, but only thing they can do is destroying roadside objects like benches or lamps. And having security guards in your park can easily deal with them.

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* TheLostWoods: Addition to normal trees, there are fantastic plant objects like huge flowers, spooky trees with face, or big colorful mushrooms. Using these objects can create fantastic forests to your park.
* MalevolentMaskedMen: DownplayedTrope. Vandals always wear masks that cover the lower half of their face, but the only thing they can do is destroying roadside objects like benches or lamps. And having security guards in your park can easily deal with them.them.
* MedievalEuropeanFantasy: You can use medieval themed props like archery targets or old barrels to invoke this trope.
* PalmtreePanic: You can use palm trees and sandy terrain textures to make beaches for your park.
* ShiftingSandLand: Paint the ground with sandy terrain textures, and plant many cacti.



* SlippySlideyIceWorld: Using ice/snow terrain textures and white-colored trees is a good way to invoke this trope. Also, there are snowman props.



* {{Tomorrowland}}: You can use various sci-fi themed props, like futuristic towers, Tesla coils or large radars.



* VideoGameSettings: The game has various objects and terrains, so you can build theme parks with very different environments.
** BigBoosHaunt: Using "Spooky" decorations like tombstones, skeletons, or huge eye creatures can [[InvokedTrope invoke]] this trope.
** GreenHillZone: Use grassy terrain textures and many trees and flowers.
** TheLostWoods: Addition to normal trees, there are fantastic plant objects like huge flowers, spooky trees with face, or big colorful mushrooms. Using these objects can create fantastic forests to your park.
** MedievalEuropeanFantasy: You can use medieval themed props like archery targets or old barrels to invoke this trope.
** PalmtreePanic: You can use palm trees and sandy terrain textures to make beaches for your park.
** SlippySlideyIceWorld: Using ice/snow terrain textures and white-colored trees is a good way to invoke this trope. Also, there are snowman props.
** ShiftingSandLand: Paint the ground with sandy terrain textures, and plant many cacti.
** {{Tomorrowland}}: You can use various sci-fi themed props, like futuristic towers, Tesla coils or large radars.
** TheWildWest: Western themed props and sand/rock terrain textures are available, so you can easily build western-themed parks.
* YouHaveResearchedBreathing: In some scenarios, you need to fund your research team to unlock very basic things, like info kiosks or balloon shops.

to:

* VideoGameSettings: The game has various objects and terrains, so you can build theme parks with very different environments.
** BigBoosHaunt: Using "Spooky" decorations like tombstones, skeletons, or huge eye creatures can [[InvokedTrope invoke]] this trope.
** GreenHillZone: Use grassy terrain textures and many trees and flowers.
** TheLostWoods: Addition to normal trees, there are fantastic plant objects like huge flowers, spooky trees with face, or big colorful mushrooms. Using these objects can create fantastic forests to your park.
** MedievalEuropeanFantasy: You can use medieval themed props like archery targets or old barrels to invoke this trope.
** PalmtreePanic: You can use palm trees and sandy terrain textures to make beaches for your park.
** SlippySlideyIceWorld: Using ice/snow terrain textures and white-colored trees is a good way to invoke this trope. Also, there are snowman props.
** ShiftingSandLand: Paint the ground with sandy terrain textures, and plant many cacti.
** {{Tomorrowland}}: You can use various sci-fi themed props, like futuristic towers, Tesla coils or large radars.
**
TheWildWest: Western themed props and sand/rock terrain textures are available, so you can easily build western-themed parks.
* YouHaveResearchedBreathing: In some scenarios, you need to fund your research team to unlock very basic things, like info kiosks or balloon shops.shops.

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* HauntedHouse: It's available as one of calm rides.

to:

* HauntedHouse: It's available as one of the calm rides.

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* EasyLogistics: Slightly averted. Unlike ''Rollercoaster Tycoon'', and like ''Videogame/PlanetCoaster'', staffs need some rest at the Staff Room whenever necessary. Unlike both, now food, drink, gifts, and other stuff must be supplied through logistics depot, as well as connecting trash chutes for disposal and building staff paths.

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* DumpStat: The "Prices" category for your park rating can easily be ignored, and should often be in order to maximize the profit you get from the park. It should only be heeded in scenarios that explicitly require this stat to be above a certain threshold.
* EasyLogistics: Slightly averted. Unlike ''Rollercoaster Tycoon'', and like ''Videogame/PlanetCoaster'', staffs staff members need some rest at the Staff Room whenever necessary. Unlike both, now food, drink, gifts, and other stuff must be supplied through a logistics depot, as well as connecting trash chutes for disposal and building staff paths.paths. Played straight in that storekeepers don't need such maintenance, although they do need to arrive at the park proper, resulting in a little bit of downtime for newly constructed stalls (and they'd still be inoperative at the start due to requiring the supplies provided by haulers).



* GameMod: The Steam Workshop not only host saved blueprints, but also new objects as well as gameplay features such as coaster cam and free camera, which the vanilla game lack as of 2021.

to:

* GameMod: The Steam Workshop not only host saved blueprints, but also new objects as well as gameplay features such as coaster cam and free camera, which the vanilla game lack lacks as of 2021.



* VagueAge: Age of guests are not defined in this game. All of them are able to ride coasters with extreme intensify, but they are childish enough to enjoy huge playground slides.

to:

* VagueAge: Age The age of guests are not defined in this game. All of them are able to ride coasters with extreme intensify, intensity, but they are childish enough to enjoy huge playground slides.
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None

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* EasyLogistics: Slightly averted. Unlike ''Rollercoaster Tycoon'', and like ''Videogame/PlanetCoaster'', staffs need some rest at the Staff Room whenever necessary. Unlike both, now food, drink, gifts, and other stuff must be supplied through logistics depot, as well as connecting trash chutes for disposal and building staff paths.
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** "No Entry" banners can be specified to block guests or different types of staff.


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* DevelopersForesight: The ill-advised trick to block your park exit with a "No Entry" banner in ''Roller Coaster Tycoon'' is even more ineffective here; guests will ''bypass'' such a banner if it means leaving the park.
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Added DiffLines:

** Even if you can't charge for both a park entrance and ride entrance fees, guests will behave in a way that won't inconvenience you either way. They'll make an effort to ride at least one ride if your park entrance is free, or they'll eventually tire out and leave your park if your ride entrances are free.

Added: 401

Changed: 51

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** Guests take longer to drown. This is handy when you accidentally leave them in water from removing paths. Not so much when you do it on purpose, but when you do that you probably weren't going to fish them out anyway...



** You can pop guests' balloons (which they bought from your store) by clicking them.

to:

** You can pop guests' balloons (which they bought from your store) by clicking them. You get an achievement for popping enough of them.
** Encouraged when it comes to vandals. The kindest thing you can do in dealing with them is to ban them from your park. There's nothing stopping you from drowning them instead...
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Added DiffLines:

* ArtificialBrilliance: The guests have a lot more object permanence than the ones in ''Roller Coaster Tycoon'', having better navigation skills to reach the rides they're interested in and being affected by visual cues instead of randomly selecting paths at crossroads. Thus they're a lot more proactive in finding rides that cater towards their intensity preferences.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Research is way more flexible than it was in ''Roller Coaster Tycoon''; not only is the potential maximum budget much higher, but you can also research two items at once if you have the money to hire a new research team.

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* AnEntrepreneurIsYou
* AntiFrustrationFeatures: Accidentally built a building or prop in the wrong place? Deconstructing things will refund 100% of building cost, so you don't need to worry about money.
* EverythingsBetterWithDinosaurs: You can hire entertainers in dinosaur costume.

to:

* AnEntrepreneurIsYou
AnEntrepreneurIsYou: It has greater focus on scenario play and financial management compared to ''VideoGame/PlanetCoaster''.
* AntiFrustrationFeatures: AntiFrustrationFeatures:
**
Accidentally built a building or prop in the wrong place? Deconstructing things will refund 100% of building cost, so you don't need to worry about money.
** The scenery immersion factor is actually pretty easy to get used to, at least when it comes to preventing negative factors. Simply placing walls or trees around objects that incur an immersion penalty (such as supply depots and staff rooms) is enough to hide it away from guests. Doors also count as walls without blocking off paths.
** There are not only blueprints for pre-built rides, but also scenery assets and shop combinations. So it's incredibly easy to set up a one-tile bathroom that's covered for immersion's sake.
** You have the option to build scenery freely or by using the grid, which can help for space management.
* EverythingsBetterWithDinosaurs: You can hire entertainers in dinosaur costume. It's the default costume representing the dev mascot for Texel Raptor.



* ThreateningShark: InvertedTrope. Entertainers in shark costume will make guests happy.

to:

* ThreateningShark: InvertedTrope. Entertainers in There's a shark costume for Entertainers, and they too will make guests happy.
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* GameMod: Players can download various mods from Steam Workshop.

to:

* GameMod: Players can download various mods from The Steam Workshop.Workshop not only host saved blueprints, but also new objects as well as gameplay features such as coaster cam and free camera, which the vanilla game lack as of 2021.
Is there an issue? Send a MessageReason:
None


Parkitect is a construction and management simulation video game by Texel Raptor studio. In this game, you build and manage your own [[ThemeParks theme parks]].

to:

Parkitect ''Parkitect'' is a construction and management simulation video game by Texel Raptor studio. In this game, you build and manage your own [[ThemeParks theme parks]].



* VideogameCrueltyPotential:
** You can make roller coasters with ultra-extreme nausea rating. This coaster will always make Guests to throw up.
** You can pick up guests and dump them into the water. They will not survive.
** You can charge the fee from guests who use the restroom, if you want to.
** Guests buy balloons from the balloon store. And you can pop guest's balloon with clicking it.

to:

* VideogameCrueltyPotential:
VideoGameCrueltyPotential:
** You can make roller coasters with ultra-extreme nausea rating. This coaster ratings, which will always make Guests to guests throw up.
** You can pick up guests and dump them into the water. They will not survive.
** You can charge the a fee from guests who use the restroom, if you want to.
for using restrooms.
** Guests buy You can pop guests' balloons (which they bought from the balloon store. And you can pop guest's balloon with your store) by clicking it.them.
Is there an issue? Send a MessageReason:
Minor edits.


* ShoutOut: One of unlockable achievements is named "Wild Ride", a nod for an infamous fan-made coaster of [=RCT2=].
* SpiritualSuccessor: To first two sprite-based [[VideoGame/RollerCoasterTycoon RollerCoaster Tycoon games]].

to:

* ShoutOut: One of unlockable achievements is named "Wild Ride", a nod for an infamous fan-made coaster of [=RCT2=].''[=RCT2=]''.
* SpiritualSuccessor: To first two sprite-based [[VideoGame/RollerCoasterTycoon RollerCoaster Tycoon games]].''VideoGame/RollerCoasterTycoon'' games.



** {{Tomorrowland}}: You can use various sci-fi themed props, like futuristic towers, tesla coils or large radars.

to:

** {{Tomorrowland}}: You can use various sci-fi themed props, like futuristic towers, tesla Tesla coils or large radars.
Is there an issue? Send a MessageReason:
None


* YouHaveResearchedBreathing: In some scenarios, you need to fund your research team to unlock very basic things, like info kiosks or balloon shops.

to:

* YouHaveResearchedBreathing: In some scenarios, you need to fund your research team to unlock very basic things, things, like info kiosks or balloon shops.

Added: 712

Changed: 279

Is there an issue? Send a MessageReason:
None


* CreepyCemetery: You can [[InvokedTrope invoke]] this trope by placing decorations like skeletons and tombstones.
* EverythingsBetterWithDinosaurs: You can hire entertainers with dinosaur costume.

to:

* CreepyCemetery: You can [[InvokedTrope invoke]] this trope by placing decorations like skeletons and tombstones.
AntiFrustrationFeatures: Accidentally built a building or prop in the wrong place? Deconstructing things will refund 100% of building cost, so you don't need to worry about money.
* EverythingsBetterWithDinosaurs: You can hire entertainers with in dinosaur costume.



* MalevolentMaskedMen: DownplayedTrope. Vandals always wear masks that cover the lower half of their face, but only thing they can do is destroying roadside objects like benches or lamps. And having security guards in your park can easily deal with them.



* ThreateningShark: InvertedTrope. Entertainers in shark costume will make guests happy.



** BigBoosHaunt: Using "Spooky" decorations like tombstones, skeletons, or huge eye creatures can [[InvokedTrope invoke]] this trope.



** PalmtreePanic: You can use palm trees and sand terrain textures to make beaches for your park.
** SlippySlideyIceWorld: Using things like ice/snow terrain textures and white-colored trees is a good way to invoke this trope.

to:

** PalmtreePanic: You can use palm trees and sand sandy terrain textures to make beaches for your park.
** SlippySlideyIceWorld: Using things like ice/snow terrain textures and white-colored trees is a good way to invoke this trope.trope. Also, there are snowman props.
** ShiftingSandLand: Paint the ground with sandy terrain textures, and plant many cacti.



** TheWildWest: Western themed props and sand/rock terrain textures are available, so you can easily build western-themed parks.

to:

** TheWildWest: Western themed props and sand/rock terrain textures are available, so you can easily build western-themed parks.parks.
* YouHaveResearchedBreathing: In some scenarios, you need to fund your research team to unlock very basic things, like info kiosks or balloon shops.

Added: 1047

Changed: 176

Removed: 126

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None


* HauntedHouse: Available as one of calm rides.

to:

* HauntedHouse: Available It's available as one of calm rides.



* TheMiddleAges: You can place various medieval-themed decorations to your park, like castle walls, weapon stands, or cannons.



* VagueAge: Age of guests are not defined in this game. All of them are able to ride coasters with extreme intensify, but they are childish enough to enjoy huge playground slides.



** Guests buy balloons from the balloon store. But you can pop guest's balloon with clicking it.
* TheWildWest: You can place various Western-themed decorations to your park, like mine-cart tracks, cow skulls, or wagon wheels.

to:

** Guests buy balloons from the balloon store. But And you can pop guest's balloon with clicking it.
* VideoGameSettings: The game has various objects and terrains, so you can build theme parks with very different environments.
** GreenHillZone: Use grassy terrain textures and many trees and flowers.
** TheLostWoods: Addition to normal trees, there are fantastic plant objects like huge flowers, spooky trees with face, or big colorful mushrooms. Using these objects can create fantastic forests to your park.
** MedievalEuropeanFantasy: You can use medieval themed props like archery targets or old barrels to invoke this trope.
** PalmtreePanic: You can use palm trees and sand terrain textures to make beaches for your park.
** SlippySlideyIceWorld: Using things like ice/snow terrain textures and white-colored trees is a good way to invoke this trope.
** {{Tomorrowland}}: You can use various sci-fi themed props, like futuristic towers, tesla coils or large radars.
**
TheWildWest: You Western themed props and sand/rock terrain textures are available, so you can place various Western-themed decorations to your park, like mine-cart tracks, cow skulls, or wagon wheels.easily build western-themed parks.

Added: 1194

Changed: 254

Is there an issue? Send a MessageReason:
None


Parkitect is a videogame about building your theme-parks.

to:

Parkitect is a videogame about building construction and management simulation video game by Texel Raptor studio. In this game, you build and manage your theme-parks.own [[ThemeParks theme parks]].

The development of this game started in March 2014, and released in November 2018.



* CreepyCemetery: You can [[InvokedTrope invoke]] this trope by placing decorations like skeletons and tombstones.



* GameMod: Players can download mods from Steam Workshop.

to:

* GameMod: Players can download various mods from Steam Workshop.Workshop.
* HauntedHouse: Available as one of calm rides.
* IsometricProjection: This game is full 3D, but this camera option is available from the settings.
* TheMiddleAges: You can place various medieval-themed decorations to your park, like castle walls, weapon stands, or cannons.
* ShoutOut: One of unlockable achievements is named "Wild Ride", a nod for an infamous fan-made coaster of [=RCT2=].
* SpiritualSuccessor: To first two sprite-based [[VideoGame/RollerCoasterTycoon RollerCoaster Tycoon games]].



* SwanBoats: The Paddleboats ride can use swan boats.
* ToweringFlower: Big flowers are available as "Fantasy" decorations.



** You can pick up guests and dump them into the water. They will not survive.

to:

** You can make roller coasters with ultra-extreme nausea rating. This coaster will always make Guests to throw up.
** You can pick up guests and dump them into the water. They will not survive.
** You can charge the fee from guests who use the restroom, if you want to.
** Guests buy balloons from the balloon store. But you can pop guest's balloon with clicking it.
* TheWildWest: You can place various Western-themed decorations to your park, like mine-cart tracks, cow skulls, or wagon wheels.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/parkitect_logo.png]]
Parkitect is a videogame about building your theme-parks.
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!!''Parkitect'' provides examples of:

*AllDesertsHaveCacti: Various cacti are available as "Western" decorations.
*AnEntrepreneurIsYou
*EverythingsBetterWithDinosaurs: You can hire entertainers with dinosaur costume.
*GameMod: Players can download mods from Steam Workshop.
*SuperDrowningSkills: Guests can't swim at all.
*VideogameCrueltyPotential:
**You can pick up guests and dump them into the water. They will not survive.

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