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* EveryoneWentToSchoolTogether: Implied to be the case with both Papa [=PaRappa=] and General Potter, since General Potter calls Papa [=PaRappa=] "the former straight A student."

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Added some context and removed Big Eater since it's already on PJ's character page


"''[[caption-width-right:320:[[TagLine Once you played it, you can't get it out of your head]].]]"''

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"''[[caption-width-right:320:[[TagLine ''[[caption-width-right:320:[[TagLine Once you played it, you can't get it out of your head]].]]"''
]]''



* BigEater: PJ Berri.



* LettingTheAirOutOfTheBand: Every time you fail a level.

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* LettingTheAirOutOfTheBand: Every The music fizzles out every time you fail a level.



* LionsAndTigersAndHumansOhMy: Actually, it was more like, "Lions and Tigers and Humans and [[EverythingTalks Inanimate Objects]]... Oh, My!"

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* LionsAndTigersAndHumansOhMy: Actually, it was more like, In this case, "Lions and Tigers and Humans and [[EverythingTalks Inanimate Objects]]... Oh, My!"My!" since all of these coexist in the same world.



* SpritePolygonMix: Used for stylistic purposes. See PaperPeople.

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* SpritePolygonMix: Used for stylistic purposes. See PaperPeople.Due to the majority of characters being PaperPeople, they are in 2D while the backgrounds (as well as select characters like Boxy Boy) are in 3D.



* BoastfulRap: The endings to both games: unusually, it is a professional rapper boasting about [=PaRappa=]. In addition, half of the second game's third and seventh raps are each this.

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* BoastfulRap: The endings to both games: unusually, it is a professional rapper boasting about [=PaRappa=]. In addition, half of the second game's third and seventh raps are each this.this, where Guru Ant and Colonel Noodle respectively rap about how good they are.



* CarryingACake: Poor, poor [=PaRappa=]. Though it's probably just as well--Sunny might have found the design [[FurryConfusion a little offensive]].
* CatapultNightmare: [=PaRappa=] does this in the intro of ''[=PaRappa=] 2''.

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* CarryingACake: Poor, poor [=PaRappa=].[=PaRappa=] - his cake for Sunny fell to the ground due to Joe Chin pushing him out of the way. Though it's probably just as well--Sunny might have found the design [[FurryConfusion a little offensive]].
* CatapultNightmare: [=PaRappa=] does this suddenly wakes up sitting straight in bed after his nightmare in the intro of ''[=PaRappa=] 2''.



* ConfusingMultipleNegatives: "I ain't got no time for nobody."

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* ConfusingMultipleNegatives: Cheap Cheap's line "I ain't got no time for nobody."



* IdeaBulb: One of these always precedes [=PaRappa=] saying "Yeah, I know! I gotta believe!"

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* IdeaBulb: One of these always A shining light bulb precedes [=PaRappa=] saying "Yeah, I know! I gotta believe!"



* LimitedWardrobe: {{Lampshade|Hanging}}d:

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* LimitedWardrobe: {{Lampshade|Hanging}}d:{{Lampshade|Hanging}}d regarding [=PaRappa=]'s signature hat:
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-->-- [=PaRappa=]'s motto

Released in December 1996 in Japan, September 1997 in Europe, and November 1997 in the US, ''[=PaRappa=] the Rapper'' is a RhythmGame for the UsefulNotes/PlayStation.

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-->-- [=PaRappa=]'s motto

'''[=PaRappa=]'s motto'''

Released in December 1996 in Japan, September 1997 in Europe, and November 1997 in the US, ''[=PaRappa=] the Rapper'' is a RhythmGame for the UsefulNotes/PlayStation.
Platform/PlayStation.



''[=PaRappa=]'' also produced a spinoff in 1999 called ''VideoGame/UmJammerLammy'', featuring a guitar-playing lamb named Lammy but otherwise borrowing much of the same gameplay concepts and style. [=PaRappa=] himself is an unlockable character in his own [[AnotherSideAnotherStory side-story]]. This game spawned an album called ''Music/MakeItSweet'', credited to [=MilkCan=], the in-universe band Lammy plays in. A direct sequel named ''[=PaRappa=] the Rapper 2'' was released on the UsefulNotes/PlayStation2 in 2001, which once more focused on [=PaRappa=] (but with cameos from the [=MilkCan=] members).

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''[=PaRappa=]'' also produced a spinoff in 1999 called ''VideoGame/UmJammerLammy'', featuring a guitar-playing lamb named Lammy but otherwise borrowing much of the same gameplay concepts and style. [=PaRappa=] himself is an unlockable character in his own [[AnotherSideAnotherStory side-story]]. This game spawned an album called ''Music/MakeItSweet'', credited to [=MilkCan=], the in-universe band Lammy plays in. A direct sequel named ''[=PaRappa=] the Rapper 2'' was released on the UsefulNotes/PlayStation2 Platform/PlayStation2 in 2001, which once more focused on [=PaRappa=] (but with cameos from the [=MilkCan=] members).



The original game was released on the UsefulNotes/PlayStationPortable in 2006 to celebrate its ten-year anniversary, with a wider display and updated music but otherwise largely intact. On April 26, 2012, [=PaRappa=] was announced as a playable inclusion in ''VideoGame/PlayStationAllStarsBattleRoyale''. On December 2015, ''[=PaRappa=] the Rapper 2'' was given a re-release on the UsefulNotes/{{PlayStation Network}}, and in April 2017, the original game received a [[VideoGameRemake remake]] titled ''[=PaRappa=] the Rapper Remastered'' for the UsefulNotes/PlayStation4, which is based on the previous PSP version.

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The original game was released on the UsefulNotes/PlayStationPortable Platform/PlayStationPortable in 2006 to celebrate its ten-year anniversary, with a wider display and updated music but otherwise largely intact. On April 26, 2012, [=PaRappa=] was announced as a playable inclusion in ''VideoGame/PlayStationAllStarsBattleRoyale''. On December 2015, ''[=PaRappa=] the Rapper 2'' was given a re-release on the UsefulNotes/{{PlayStation Platform/{{PlayStation Network}}, and in April 2017, the original game received a [[VideoGameRemake remake]] titled ''[=PaRappa=] the Rapper Remastered'' for the UsefulNotes/PlayStation4, Platform/PlayStation4, which is based on the previous PSP version.
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[[caption-width-right:320:''Kick, punch, it's all in the mind!'']]

->''"I gotta believe!"''

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[[caption-width-right:320:''Kick, punch, it's all in the mind!'']]

->''"I
"''[[caption-width-right:320:[[TagLine Once you played it, you can't get it out of your head]].]]"''

->'"I
gotta believe!"''believe!"'
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* {{Catchphrase}}: Three - two, one having two variants.
** Parappa's "I gotta believe!"
** Lammy, and likely Milkcan in general, share one: "Leave it to (X)!"

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* {{Catchphrase}}: CharacterCatchphrase: Three - (or two, with one having two variants.
halves), which the characters always say [[OncePerEpisode once a level]] right before the gameplay starts.
** Parappa's Parappa has "I gotta believe!"
** Lammy, Lammy has "My guitar is in my mind!" and likely Milkcan in general, share one: "Leave it to (X)!"Lammy!", which the last level of her game alters to "Leave it to Milkcan!"
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* SimonSaysMiniGame: The entire game can be described as a rhythmic version of Simon.

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* SimonSaysMiniGame: The entire game can be described as a rhythmic version of Simon. However, if you "freestyle" enough by adding your own inputs while keeping the original rhythm, you enter "Cool" mode where you can continue freestyling to rack up points, only reverting to the base prompts if you lose your groove. ''[=PaRappa=] 2'' hints at "Cool" mode's existence as multiple instructors, in their introductory spiel, advise Parappa to "come up with your own groove" instead of just copying them.

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