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* BladeOnAStick: The Shieldbearer Daughters use a spear in a combination with their shields.
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* UriahGambit: Curiously, the game's sacrifice-and-resurrection mechanics mean that killing off your most powerful Daughters on the battlefield or to heal lower-level ones is a perfectly viable strategy, since it fills your Cemetery with high-level reinforcements for you to bring back at full health as and when you have the tokens. This is particularly true near the end of a doomed run, since the Cemetery is a persistent asset and you can thus amass yourself a powerful starter force (and save yourself some Vitae on birthing new Daughters) next time round.
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* FragileSpeedster: Your Daughters are waifish young women who zip across the battlefield in white-and-red blurs, and this is a fair indicator of how you should play them. None of them - not even the relatively heavily-armoured Shieldbearers - are designed to face-tank waves of enemies at once, and so your playstyle will revolve around using speed, aggression, and lots and lots of OutOfTurnInteractions to do unto Others before they do unto you.

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* FragileSpeedster: Your Daughters are waifish young women who zip across the battlefield in white-and-red blurs, and this is a fair indicator of how you should play them. None of them - not even the relatively heavily-armoured Shieldbearers - are designed to face-tank waves of enemies at once, and so your playstyle will revolve around using speed, aggression, and lots and lots of OutOfTurnInteractions {{Out Of Turn Interaction}}s to do unto Others before they do unto you.
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* FragileSpeedster: Your Daughters are waifish young women who zip across the battlefield in white-and-red blurs, and this is a fair indicator of how you should play them. None of them - not even the relatively heavily-armoured Shieldbearers - are designed to face-tank waves of enemies at once, and so your playstyle will revolve around using speed, aggression, and lots and lots of OutOfTurnInteractions to do unto Others before they do unto you.
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* {{Stripperific}}: [[spoiler: Averted by most Daughters but played straight by Scythedancer. Where others wear rather modest clothing which shows almost no skin Scythedancer's outfit [[BareYourMidriff exposes her belly]] and includes an A-Grade ZettaiRyoki with short shorts.]]

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* {{Stripperific}}: [[spoiler: Averted by most Daughters but played straight by Scythedancer. Where others wear rather modest clothing which shows almost no skin Scythedancer's outfit [[BareYourMidriff exposes her belly]] belly and includes an A-Grade ZettaiRyoki with short shorts.]]
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''Othercide'' is a [[{{Horror}} horror]] TacticalRPG was developed by French independent video game studio Lightbulb Crew, and published by Creator/FocusHomeInteractive released for [=PlayStation=] 4, Xbox One, and PC on July 27th, 2020, and for Nintendo Switch on September 10th.

Descend into Humanity’s last hope. The Daughters, echoes of the greatest warrior to ever live, are all who stand before Suffering -dread creatures pulled from the worst of Humanity’s crimes against itself- and the end of the world, caused through the efforts of the Child and his attempts to drag suffering into the world. Through combating the infected beasts and mutated cultists throughout the increasingly surreal, warped black streets of the city, you will unravelling the mystery of who [[TomatoInTheMirror you]] are, the past of the Mother, source of the daughters, and the tragic tale of how The Child became what he is.

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''Othercide'' is a [[{{Horror}} horror]] TacticalRPG was developed by French independent video game studio Lightbulb Crew, and published by Creator/FocusHomeInteractive released for [=PlayStation=] 4, Xbox One, and PC on July 27th, 2020, and for Nintendo Switch on September 10th.

Descend into Humanity’s last hope. The Daughters, echoes of the greatest warrior to ever live, are all who stand before Suffering -dread creatures pulled from the worst of Humanity’s crimes against itself- and the end of the world, caused through the efforts of the Child and his attempts to drag suffering into the world. Through combating the infected beasts and mutated cultists throughout the increasingly surreal, warped black streets of the city, you will unravelling unravel the mystery of who [[TomatoInTheMirror you]] are, the past of the Mother, source of the daughters, and the tragic tale of how The Child became what he is.
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* HealingMagicIsTheHardest: For all the power Memory and the Red Mother have, they can't normally recover even a single health point on an injured Daughter. A big aspect of this game is that only sacrificing a Daughter of equal or higher level, can you heal a Daughter.

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* HealingMagicIsTheHardest: For all the power Memory [[spoiler:Memory]] and the Red Mother have, they can't normally recover even a single health point on an injured Daughter. A big aspect of this game is that only sacrificing a Daughter of equal or higher level, can you heal a Daughter.
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* HealingMagicIsTheHardest: For all the power Memory and the Red Mother have, they can't normally recover even a single health point on an injured Daughter. A big aspect of this game is that only sacrificing a Daughter of equal or higher level, can you heal a Daughter.
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* DifficultyLevels: Othercide is well-known for its NintendoHard difficulty and about a year after being on the market, the game was given two difficulty settings. Nightmare mode is the original difficulty and Dream mode is the new easier setting which gives your Daughters a 50% health recovery after resting for a day.

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* HoldTheLine: The Survival mission types, where you have to last out until an exit shows up, at which point you need to get your Daughters to it and evacuate. Interestingly, while enemies spawn in overwhelming numbers those numbers are ''not'' infinite, so if you're good enough you can actually KillThemAll before bailing.

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* HoldTheLine: The Survival mission types, where you have to last out until an exit shows up, at which point you need to get your Daughters to it and evacuate. Interestingly, while enemies spawn in overwhelming numbers those numbers are ''not'' infinite, so if you're good enough you can actually KillThemAll LeaveNoSurvivors before bailing.
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* DiedInYourArmsTonight: In the backstory the Maid died like this, cradled by the Child as she was dying from the plague after the Deacon had locked her in the basement with the Child.


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* EldritchLocation: The Dark Corner, where the game is set in, is a border place between Reality and Unreality where the two intermix due to the Veil that usually separated them getting sundered by the Child, with the Suffering trying to get into Reality through it. It's a horrific place of darkness, infested by twisted monsters. The actual Unreality, where Suffering along with the rest of the Others come from, is never seen but is implied to be even worse.
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* LackOfEmpathy: The Surgeon. Using the Child as a living guinea pig to try and find a cure for the plague was bad enough, but what truly makes him reprehensible is that he didn't care that he was hurting the Child, and in fact [[TheSadist delighted]] in the suffering he caused to what he viewed as an unnatural abomination.

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* LackOfEmpathy: The Surgeon. Using the Child as a living guinea pig to try and find a cure for the plague was bad enough, but what truly makes him reprehensible is that he didn't care that he was hurting the Child, and in fact [[TheSadist [[{{Sadist}} delighted]] in the suffering he caused to what he viewed as an unnatural abomination.
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* LackOfEmpathy: The Surgeon. Using the Child as a living guinea pig to try and find a cure for the plague was bad enough, but what truly makes him reprehensible is that he didn't care that he was hurting the Child, and in fact [[TheSadist delighted]] in the suffering he caused to what he viewed as an unnatural abomination.

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* IronWoobie: The Mother. In her immortal life she had lost everyone she loved or cared about, leaving her with nothing but her self-imposed duty to protect humanity against the ceatures beyond the Veil. [[StoicWoobie She does not complain]], and keeps pursuing her duty despite all the misery she has to face in its course, and eventually it gets her killed.


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* StoicWoobie: The Mother. In her immortal life she had lost everyone she loved or cared about, leaving her with nothing but her self-imposed duty to protect humanity against the creatures from beyond the Veil. She does not complain, and keeps pursuing her duty despite all the misery she has to face in its course, and eventually it gets her killed.
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* BladeOnAStick: The Shieldbearer Daughters use a spear in a combination with their shields.


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* HeroesPreferSwords: The first weapon Mother had learned was a sword (and the Swordmaster Daughters take after her), though she also practiced other weapons.
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* DownerBeginning: The game starts with the Mother getting killed and the Child collapsing reality into a suffering-filled nightmare. The rest of the game is spent in an effort to stop the Child and undo the damage already done.
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* BrainwashingForTheGreaterGood: In the past Mother had used her connection to [[spoiler: Memory]] to erase some memories from the Medium, like the times when he accidentally discovered she was one of the Chosen. Eventually the Medium wisened up on that, but they resolved it amiably with him agreeing to keep it a secret and her not erasing his memories anymore. It's also implied Mother does it during the game, where after defeating the Surgeon and the Deacon she takes away Child's painful memories of them.

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* BrainwashingForTheGreaterGood: In the past Mother had used her connection to [[spoiler: Memory]] to erase some memories from the Medium, like the times when he accidentally discovered she was one of the Chosen. Eventually the Medium wisened up on that, but they resolved it amiably with him agreeing to keep it a secret and her not erasing his memories anymore. It's also implied Red Mother does it during the game, where after defeating the Surgeon and the Deacon she takes away Child's painful memories of them.



* Stripperific: [[spoiler: Averted by most Daughters but played straight by Scythedancer. Where others wear rather modest clothing which show almost no skin Scythedancer's outfit [[BareYourMidriff exposes her belly]] and includes A-Grade ZettaiRyoki with short shorts.]]

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* Stripperific: {{Stripperific}}: [[spoiler: Averted by most Daughters but played straight by Scythedancer. Where others wear rather modest clothing which show shows almost no skin Scythedancer's outfit [[BareYourMidriff exposes her belly]] and includes an A-Grade ZettaiRyoki with short shorts.]]

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* AllOfTheOtherReindeer: Mother was shunned by others from her village as a child for being a "voidkin".



* BadassLongcoat: Mother wore one, and all Daughters wear a variation of one as well [[spoiler: with the sole exception of Scythedancer]].



* DemonicPossession: A Chosen One may completely merge with their bonded Other, the two effectively becoming one mind. The Khan from Mother's memories is implied to be such case, [[spoiler: as well as all Curiosity's bearers. Mother herself does it with Memory after they had entered the City where Suffering was breaking through, indicating that the situation there crossed the GodzillaThreshold, though in their case it was more of a consensual MentalFusion.]]



* DoomedHometown: Mother's home village was burned when she was still a child, presumably by a [[TorchesAndPitchforks lynch mob]] coming after her.



-->'''[[spoiler:The Child]]''': ''Is this me? No...no no no. Angry, yes, but this is too much. Too much hurting.''



* HoldTheLine: The Survival mission types, where you have to last out until an exit shows up, at which point you need to get your Daughters to it and evacuate. Interestingly, while enemies spawn in overwhelming numbers those numbers are ''not'' infinite, so if you're good enough you can actually KillThemAll before bailing.



* HunterOfHisOwnKind: Mother, a Chosen One, joined Nostra, an organisation dedicated to hunting Chosen Ones. She did it as per the Guide's suggestion in an effort to be HiddenInPlainSight, to protect herself from others who would hunt her. She still remains very empathetic to those she has to hunt, and manages to avoid crossing the lines Nostra was all too willing to cross.



* RevolversAreJustBetter: Soulslingers' guns take shape of huge revolvers, reflecting what Mother used in her time. Justified, as Mother picked her gun skills in the time period when revolvers were the default pistols.



* SinisterScythe: The Maid boss uses a scythe as her weapon, [[spoiler: same as the Scythedancer Daughter that Mother spawns using the memories of the Maid, though with her its less sinister. Hatedancer, Scythedancer's Corrupted counterpart, brings the sinister factor back up.]]



* Stripperific: [[spoiler: Averted by most Daughters but played straight by Scythedancer. Where others wear rather modest clothing which show almost no skin Scythedancer's outfit [[BareYourMidriff exposes her belly]] and includes A-Grade ZettaiRyoki with short shorts.]]



-->'''[[spoiler:The Child]]''': ''Is this me? No...no no no. Angry, yes, but this is too much. Too much hurting.''

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-->'''[[spoiler:The Child]]''': ''Is this me? No...no no no. Angry, yes, but this is too much. Too much hurting.''* WalkingTheEarth: After the Paladin's death Mother took to this, and did so for 400 years afterwards until she "had wandered for so long there was nowhere left to go".


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* ZergRush: Scavengers/Ravagers tactic in a nutshell. They are weak individually but they always come in numbers and their packs always prioritise one Daughter on the map, maintaining the same target for all of them once it has been picked. Ravagers in addition have a skill that lets them follow up attacks from other Ravagers with an attack of their own, making them exponentially more dangerous if they manage to swarm their target.

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* GoMadFromTheRevelation: The Medium's mind is frayed when he convinces Mother to try and let him see beyond the Veil through her and her Other, and later completely snaps [[spoiler: after he, Mother and the Bounty Hunter put down the Vostra-made amalgamation of Chosen Ones]]. [[InfallibleBabble However in his mad ramblings he tells Mother of Suffering's coming]], [[ForWantOfANail warning her early enough]] to travel to the City in time and try and stop it.



* IronWoobie: The Mother. In her immortal life she had lost everyone she loved or cared about, leaving her with nothing but her self-imposed duty to protect humanity against the ceatures beyond the Veil. [[StoicWoobie She does not complain]], and keeps pursuing her duty despite all the misery she has to face in its course, and eventually it gets her killed.



* TrueCompanions: The fourth period of Mother's memories has her team up with two more people, the Bounty Hunter and the Medium, as they track down other Chosen Ones for Nostra. [[FireForgedFriends Mother comes to appreciate them in their time together]], [[spoiler: which adds another tragedy to her life when [[TheFellowshipHasEnded the Bounty Hunter gets killed and the Medium becomes too traumatised by the horrors he had witnessed from beyond the Veil and by Nostra's treachery]], so Mother has to leave him behind.]]

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* TrueCompanions: The fourth period of Mother's memories has her team up with two more people, the Bounty Hunter and the Medium, as they track down other Chosen Ones for Nostra. [[FireForgedFriends Mother comes to appreciate them in their time together]], [[spoiler: which adds another tragedy to her life when [[TheFellowshipHasEnded the Bounty Hunter gets killed and the Medium becomes loses his mind]], [[GoMadFromTheRevelation too traumatised by the horrors he had witnessed from beyond the Veil and by Nostra's treachery]], so Mother has to leave him behind.]]

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* BrainwashingForTheGreaterGood: In the past Mother had used her connection to [[spoiler: Memory]] to erase some memories from the Medium, like the times when he accidentally discovered she was one of the Chosen. Eventually the Medium wisened up on that, but they resolved it amiably with him agreeing to keep it a secret and her not erasing his memories anymore. It's also implied Mother does it during the game, where after defeating the Surgeon and the Deacon she takes away Child's painful memories of them.



* HeelRealisation: After the fourth boss fight, [[spoiler:The Child feels regret and sorrow for what they've become and relents their connection to sorrow and their revenge upon the world. Suffering, meanwhile, [[GreaterScopeVillain has other ideas]]]].



* TrueCompanions: The fourth period of Mother's memories has her team up with two more people, the Bounty Hunter and the Medium, as they track down other Chosen Ones for Nostra. [[FireForgedFriends Mother comes to appreciate them in their time together]], [[spoiler: which adds another tragedy to her life when [[TheFellowshipHasEnded the Bounty Hunter gets killed and the Medium becomes too traumatised by the horrors he had witnessed from beyond the Veil and by Nostra's treachery]], so Mother has to leave him behind.]]



* VillainousBSOD: After the fourth boss fight, [[spoiler:The child feels regret and sorrow for what they've become and relents their connection to sorrow and their revenge upon the world. Suffering, meanwhile, [[GreaterScopeVillain has other ideas]]]].
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** The main menu theme, in fact, applies as well, as [[spoiler: it also plays during [[ClimacticTheme the final boss fight]].]]

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* CharacterCustomization: You can name and rename Daughters as you see fit, and a later DLC added the ability to customize their appearance.



* EscortMission: The Rescue mission type, where you need to escort a Bright Soul towards the extraction point. The Bright Soul is very fragile and cannot defend itself nor has any useful skills but its movement is fully under the player's control.



* IAmSong: The "Soulswap" (main menu theme) and "Sacrifice" (Surgeon boss fight theme) vocal tracks are these, detailing the Mother's current position and her determination to see things through. "Child's Song" (Child boss fight theme) is IAmBecomingSong instead, detailing him moving from grief over Maid's death to his resolve to inflict suffering on those who abused him.



* ItSucksToBeTheChosenOne: The Child was horrifically abused and experimented on in an attempt to find a cure for ThePlague due to being born a Chosen One. Mother's childhood wasn't much better. And that's not even getting into what was done to all the other Chosen Ones who Mother had rescued and then sent to Nostra.]]

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* ItSucksToBeTheChosenOne: The Child was horrifically abused and experimented on in an attempt to find a cure for ThePlague due to being born a Chosen One. Mother's childhood wasn't much better. [[spoiler: And that's not even getting into what was done to all the other Chosen Ones who Mother had rescued and then sent to Nostra.]]



* SequentialBoss: Every boss has multiple phases, activated once you deplete their health before certain thresholds, and each phase gives a boss new moves to their arsenal. [[spoiler: The Suffering doubles it, as it has two distinct forms each with multiple phases and unique moves.]]

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* SequentialBoss: Every boss has multiple phases, activated once you deplete their health before below certain thresholds, and each phase gives a boss adds new moves to their arsenal. [[spoiler: The Suffering doubles it, as it has two distinct forms each with multiple phases and unique moves.]]


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* SopranoAndGravel: The Child's Song is sung like this, with mostly a clear male vocal but also with a gravely voice joining in.


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* TimedMission: The Ritual mission types. You must reach and destroy a Lost Soul enemy before it has its turn and explodes. The Lost Soul is very resilient, but inactive and does not move on its own - however, it can be affected by your Daughters' delay or movement skills, allowing you to buy more time or use one Daughter to move the Soul closer to the rest of the team.

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* ClusterFBomb: The Bounty Hunter of the Mother's memories is very foul-mouthed.


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* FinalExamBoss: [[spoiler: The second form of Suffering]] will put your mastery of every major element of the game's strategy to the test, from positioning to setting up follow-up attacks to interrupts. It hits like a truck and will only hit harder in its subsequent phases and has no real weaknesses but will exploit yours, [[RushBoss so your only real strategy is to kill it quickly before it kills you]].


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* SirSwearsALot: The Bounty Hunter of the Mother's memories is very foul-mouthed.

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* ClusterFBomb: The Bounty Hunter of Mother's memories is very foul-mouthed.

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* ClusterFBomb: The Bounty Hunter of the Mother's memories is very foul-mouthed.



* EvilSoundsDeep: Averted with the Surgeon but played straight with the Deacon and his smooth rumbling baritone. And the Suffering sounds even deeper.



** The Suffering resembles a [[Manga/{{Berserk}} Behelit]], complete with its role in empowering The Child and it' connection to a SpiritWorld. [[spoiler:In practice, its role is closer to that of [[AnthropomorphicPersonification the Idea of Evil]]]].

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** The Suffering resembles a [[Manga/{{Berserk}} Behelit]], complete with its role in empowering The Child and it' its connection to a SpiritWorld. [[spoiler:In practice, its role is closer to that of [[AnthropomorphicPersonification the Idea of Evil]]]].


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* MasterOfAll: [[spoiler: By the final act the Suffering will put forth the fifth type of a Corrupted Daughter you don't have a counterpart for, Hopebreaker. She takes hints from all four other daughter types, being sturdy, dangerous both in melee and at range, having interrupts and area-of-effect-attacks.]]


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* SequentialBoss: Every boss has multiple phases, activated once you deplete their health before certain thresholds, and each phase gives a boss new moves to their arsenal. [[spoiler: The Suffering doubles it, as it has two distinct forms each with multiple phases and unique moves.]]

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* ClusterFBomb: The Bounty Hunter of Mother's memories is very foul-mouthed.



* EvilIsBigger: [[spoiler: The Corrupted Daughters are about two heads taller than their originals]]. Also, every boss is inhumanly tall, towering over Daughters.



* HolyHalo: Many bosses have a moon-like variant of this when they change stages. Naturally LightIsNotGood, and it expresses both power and their connection to The Suffering.
* HealthDamageAsymmetry: Although, monster OR Daughter all damage tends towards the high side, to encourages counter-play and perfect play.

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* HealthDamageAsymmetry: Although, monster OR Daughter all damage tends towards the high side, to encourages counter-play and perfect play.
* HeartIsAnAwesomePower: [[spoiler: Being connected to and given relevant powers from the AnthropomorhpicPersonification of Memory does not sound that flashy, compared to being similarily empowered by, say, Suffering. However, with time this eventually allowed Mother to become the greatest warrior in the world by making sure that not a single scrap of her experience was lost. And even more so when Mother finds herself in a MentalWorld - as a master of a mental concept, Memory effectively becomes a mix of RealityWarper and TimeMaster in it. By treating your attempts to help Child as Recollections Memory can rewind the whole timeline if it doesn't go as planned, giving you as a player unlimited number of tries to stop Suffering. It can also turn individual memories into pieces of actual power.]]
* HolyHalo: Many bosses have a moon-like variant of this when they change stages. Naturally LightIsNotGood, and it expresses both power and their connection to The Suffering. \n* HealthDamageAsymmetry: Although, monster OR Daughter all damage tends towards the high side, to encourages counter-play and perfect play.



* IronicName: The Mother, in life, never had any children- and even as the Red Mother, her Daughters are more like clones than true children. [[spoiler: Becomes less ironic when she redeems and adopts the child.]]

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* IronicName: The Mother, in life, never had any children- and even as the Red Mother, her Daughters are more like clones than true children. [[spoiler: Becomes less ironic when she redeems and adopts the child.Child.]]


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* SequelHook: TheStinger reveals that [[spoiler: in the future the Mother and the Child face together a different Other - Fear]].
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* DirtyOldMonk: The Deacon makes some uncomfortably suggestive comments about the daughters' lips and legs during his boss fight. [[spoiler:It's also implied that he repeatedly forced himself onto the Maid in between physically abusing her.]]
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* HateSink: The Deacon is the one truly evil character in the game. [[spoiler:The Surgeon was desperate to find a cure to the plague ravaging the land, The Child is lashing out at the world over the pain he's endured, and Suffering is only acting according to its natural affinity. The Deacon, meanwhile, was a SinisterMinister who not only repeatedly abused The Child but also the Maid, and was implied to have [[RapeIsASpecialKindOfEvil forced himself on her repeatedly]]. The Child agreeing to channel Suffering's power came as a result of the Deacon indirectly killing the Maid after finding out that the Maid had been treating The Child with kindness.]]

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* HateSink: The Deacon is the one truly evil character in the game. [[spoiler:The Surgeon was desperate to find a cure to the plague ravaging the land, The Child is lashing out at the world over the pain he's endured, and Suffering is only acting according to its natural affinity. The Deacon, meanwhile, was a SinisterMinister who not only repeatedly abused The Child but also the Maid, and was implied to have [[RapeIsASpecialKindOfEvil forced himself on her repeatedly]]. The Child agreeing to channel Suffering's power came as a result of the Deacon indirectly killing the Maid after finding out that the Maid had been treating The Child with kindness. Even ''The Suffering itself'' is more sympathetic than the Deacon, in part because he doesn't have any major goal beyond existing -- it's just that, as a living embodiment of suffering, he needs people to suffer to exist.]]
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* HateSink: The Deacon is the one truly evil character in the game. [[spoiler:The Surgeon was desperate to find a cure to the plague ravaging the land, The Child is lashing out at the world over the pain he's endured, and Suffering is only acting according to its natural affinity. The Deacon, meanwhile, was a SinisterMinister who not only repeatedly abused The Child but also the Maid, and was implied to have [[RapeIsASpecialKindOfEvil forced himself on her repeated]]. The Child agreeing to channel Suffering's power came as a result of the Deacon indirectly killing the Maid after finding out that the Maid had been treating The Child with kindness.]]

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* HateSink: The Deacon is the one truly evil character in the game. [[spoiler:The Surgeon was desperate to find a cure to the plague ravaging the land, The Child is lashing out at the world over the pain he's endured, and Suffering is only acting according to its natural affinity. The Deacon, meanwhile, was a SinisterMinister who not only repeatedly abused The Child but also the Maid, and was implied to have [[RapeIsASpecialKindOfEvil forced himself on her repeated]].repeatedly]]. The Child agreeing to channel Suffering's power came as a result of the Deacon indirectly killing the Maid after finding out that the Maid had been treating The Child with kindness.]]
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* HateSink: The Deacon is the one truly evil character in the game. [[spoiler:The Surgeon was desperate to find a cure to the plague ravaging the land, The Child is lashing out at the world over the pain he's endured, and Suffering is only acting according to its natural affinity. The Deacon, meanwhile, was a SinisterMinister who not only repeatedly abused The Child but also the Maid, and was implied to have [[RapeIsASpecialKindOfEvil forced himself on her repeated]]. The Child agreeing to channel Suffering's power came as a result of the Deacon indirectly killing the Maid after finding out that the Maid had been treating The Child with kindness.]]


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* RapeIsASpecialKindOfEvil: [[spoiler:The Child's accounts regarding what he overheard suggest that the Deacon not only physically abused the Maid but also forced himself onto her.]]


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* WellIntentionedExtremist: [[spoiler:The Surgeon was so desperate to find a cure to ThePlague, that he repeatedly cut apart The Child to find out why he didn't die after contracting it.]]
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* MadWomanIntheAttic: [[spoiler:One of the Child's many traumas involves being locked in a clay basement under mud and stone by the abusive Deacon]].

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* MadWomanIntheAttic: MadWomanInTheAttic: [[spoiler:One of the Child's many traumas involves being locked in a clay basement under mud and stone by the abusive Deacon]].

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