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* HopelessBossFight: Fittingly the final boss battle in story mode is against Saitama himself. Naturally your not gonna win this as Saitama bar barely even chips. Eventually he finishes it with a punch that thankfully doesn't destroy the player character but does knock them on their back.

to:

* HopelessBossFight: Fittingly the final boss battle in story mode is against Saitama himself. Naturally your Naturally, you're not gonna win this as Saitama because Saitama's health bar barely even chips. Eventually he finishes it with a punch that thankfully doesn't destroy the player character but does knock them on their back.
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* BeenThereShapedHistory: Kinda. Story mode is set during the events of the first season and has your player character joining the Hero Association and going through the events of season up until the fight with Boros. Your actions don't really change the course of things more then just stall for time for a majority of mission until one of the top heroes finally arrive.

to:

* BeenThereShapedHistory: Kinda. Story mode is set during the events of the first season and has your player character joining the Hero Association and going through the events of said season up until the fight with Boros. Your actions don't really change the course of things more then just stall for time for a majority of mission missions until one of the top heroes finally arrive.



* HopelessBossFight: Fittingly the final boss battle in story mode is against Saitama himself. Naturally your not gonna win this as Saitama bar barely even chips. Naturally he finishes it with a punch that thankfully doesn't destroy the player character but does knock them on their back.

to:

* HopelessBossFight: Fittingly the final boss battle in story mode is against Saitama himself. Naturally your not gonna win this as Saitama bar barely even chips. Naturally Eventually he finishes it with a punch that thankfully doesn't destroy the player character but does knock them on their back.
Is there an issue? Send a MessageReason:
None


* HopelessBossFight: Fittingly the final boss battle in story mode is against Saitama himself. Naturally your not gonna win this as Saitama bar barely even chips. Naturally he finishes it with a punch that thankfully doesn't destroy the player character but does knock them on their back back.

to:

* HopelessBossFight: Fittingly the final boss battle in story mode is against Saitama himself. Naturally your not gonna win this as Saitama bar barely even chips. Naturally he finishes it with a punch that thankfully doesn't destroy the player character but does knock them on their back back.

Added: 664

Changed: 119

Is there an issue? Send a MessageReason:
None


* BeenThereShapedHistory: Kinda. Story mode is set during the events of the first season and has your player character joining the Hero Association and going through the events of season up until the fight with Boros. Your actions don't really change the course of things more then just stall for time for a majority of mission until one of the top heroes finally arrive.



* BroughtDownToBadass: There's also a "Dream Version" of Saitama who wears pajamas and has his powers diminished so he can fight fairly.

to:

* BroughtDownToBadass: There's also a "Dream Version" of Saitama who wears pajamas and has his powers diminished so he can fight fairly. This is based on the dream he had against the subterraneans and could finally fight on an even keel and enjoy himself.


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* HopelessBossFight: Fittingly the final boss battle in story mode is against Saitama himself. Naturally your not gonna win this as Saitama bar barely even chips. Naturally he finishes it with a punch that thankfully doesn't destroy the player character but does knock them on their back back.
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Season Pass/DLC Character(s) officialy annouced.

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[[folder:DLC (Season Pass) Characters]]
* Suiryu [[note]]Available April 2020[[/note]]
%%* Character 2 (Silhouette of ???)[[note]]Available Spring 2020[[/note]]
%%* Character 3 (Silhouette of Watchdog Man) [[note]]Available Summer 2020[[/note]]
%%* Character 4 (Silhouette of Garou) [[note]]Available Summer 2020[[/note]]
[[/folder]]
Is there an issue? Send a MessageReason:
Several of these aren't Speculative Troping.


%%* BigDamnHeroes: Enforced with Saitama: he can't be used at the beginning of the fight, and is meant to arrive when the player is struggling to hold out against an opponent.
%%* BroughtDownToBadass: There's also a "Dream Version" of Saitama who wears pajamas and has his powers diminished so he can fight fairly.
%%* CharacterCustomization: Not dissimilar to ''VideoGame/JumpForce'' and ''VideoGame/DragonballXenoverse'', players create their own characters that serve as the central protagonists of the game's story mode.

to:

%%* * BigDamnHeroes: Enforced with Saitama: he can't be used at the beginning of the fight, and is meant to arrive when the player is struggling to hold out against an opponent.
%%* * BroughtDownToBadass: There's also a "Dream Version" of Saitama who wears pajamas and has his powers diminished so he can fight fairly.
%%* * CharacterCustomization: Not dissimilar to ''VideoGame/JumpForce'' and ''VideoGame/DragonballXenoverse'', players create their own characters that serve as the central protagonists of the game's story mode.



%%* GameplayAndStoryIntegration: It's how Saitama is able to be both as canonically broken as he should be, and balanced with everyone else. Normal Saitama is his canon, god-tier self. That said, there's a Dream version that balances him with the rest of the cast, but justifies it as being AllJustADream if you win with him.
%%* NonLethalKO: If Saitama runs out of health (almost always against another Saitama), he will announce that he has to go to the store and leave.
%%* OneHitKO: Unless it's a MirrorMatch against another Saitama, Saitama knocks out any opponent with a single punch.
%%* PurposefullyOverpowered: Saitama is just as hideously broken as you'd expect. This is balanced out by him being unavailable for the first 270 seconds of the fight.

to:

%%* * GameplayAndStoryIntegration: It's how Saitama is able to be both as canonically broken as he should be, and balanced with everyone else. Normal Saitama is his canon, god-tier self. That said, there's a Dream version that balances him with the rest of the cast, but justifies it as being AllJustADream if you win with him.
%%* * NonLethalKO: If Saitama runs out of health (almost always against another Saitama), he will announce that he has to go to the store and leave.
%%* * OneHitKO: Unless it's a MirrorMatch against another Saitama, Saitama knocks out any opponent with a single punch.
%%* * PurposefullyOverpowered: Saitama is just as hideously broken as you'd expect. This is balanced out by him being unavailable for the first 270 seconds of the fight.



%%* UnstoppableForceMeetsImmovableObject: It's possible to get a fight between two Saitamas. If this happens, they're technically able to damage each other, but remain ImmuneToFlinching, and if one's life meter is reduced to zero they suddenly realize that [[SkewedPriorities Bargain Day at the local supermarket is almost over]] and take their leave.

to:

%%* * UnstoppableForceMeetsImmovableObject: It's possible to get a fight between two Saitamas. If this happens, they're technically able to damage each other, but remain ImmuneToFlinching, and if one's life meter is reduced to zero they suddenly realize that [[SkewedPriorities Bargain Day at the local supermarket is almost over]] and take their leave.
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None

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* [[BadassGay Puri-Puri Prisoner]]
* [[AnimalMotifs Biting Snake-Fist Sneck]]
* [[StarterVillain Crablante]]
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* [[ChildGenius Child Emperor]]

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* [[ChildGenius [[ChildProdigy Child Emperor]]
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* [[ChildGenius Child Emperor]]
* [[ImplausibleFencingPowers Spring Mustachio]]
* [[{{Bishonen}} Handsomely Masked Sweet Mask]]

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Changed: 2

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%%* DifficultButAwesome: Saitama is built to be this. Choosing him forces you into a 2-on-3 fight (unless the other player chooses Saitama as well,) but if you're able to HoldTheLine and run down Saitama's timer, you win.

to:

%%* DifficultButAwesome: Saitama is built to be this. Choosing him forces you into a 2-on-3 fight (unless the other player chooses Saitama as well,) well), but if you're able to HoldTheLine and run down Saitama's timer, you win.win.
%%* GameplayAndStoryIntegration: It's how Saitama is able to be both as canonically broken as he should be, and balanced with everyone else. Normal Saitama is his canon, god-tier self. That said, there's a Dream version that balances him with the rest of the cast, but justifies it as being AllJustADream if you win with him.

Added: 533

Changed: 24

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%%
%%
%% Speculative troping is not allowed on TV Tropes.
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%% We trope what DOES happen in works, not what MIGHT happen or is LIKELY to happen.
%%
%% For unreleased works where all we have to go on is advertising and other supplemental materials, we have some detailed guidelines, which can be found at Administrivia/CreatingAWorkPageForAnUpcomingWork.
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%% If you have questions, please consult the Unreleased Work Speculation Cleanup thread at https://tvtropes.org/pmwiki/posts.php?discussion=15514631230A64268600
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'''''One Punch Man: A Hero Nobody Knows''''' is a fighting game based on the mega-popular ''Webcomic/OnePunchMan'' series, developed by Spike Chunsoft and published by Bandai Namco. It is slated for release on Playstation 4, Xbox One, and PC in 2020.

to:

'''''One ''One Punch Man: A Hero Nobody Knows''''' Knows'' is a fighting game based on the mega-popular ''Webcomic/OnePunchMan'' series, developed by Spike Chunsoft and published by Bandai Namco. It is slated for release on Playstation 4, Xbox One, and PC in 2020.



* BigDamnHeroes: Enforced with Saitama: he can't be used at the beginning of the fight, and is meant to arrive when the player is struggling to hold out against an opponent.
* BroughtDownToBadass: There's also a "Dream Version" of Saitama who wears pajamas and has his powers diminished so he can fight fairly.
* CharacterCustomization: Not dissimilar to ''VideoGame/JumpForce'' and ''VideoGame/DragonballXenoverse'', players create their own characters that serve as the central protagonists of the game's story mode.
* DifficultButAwesome: Saitama is built to be this. Choosing him forces you into a 2-on-3 fight (unless the other player chooses Saitama as well,) but if you're able to HoldTheLine and run down Saitama's timer, you win.
* NonLethalKO: If Saitama runs out of health (almost always against another Saitama), he will announce that he has to go to the store and leave.
* OneHitKO: Unless it's a MirrorMatch against another Saitama, Saitama knocks out any opponent with a single punch.
* PurposefullyOverpowered: Saitama is just as hideously broken as you'd expect. This is balanced out by him being unavailable for the first 270 seconds of the fight.
* TakesOneToKillOne: According to this game, the only character that can defeat Saitama is another Saitama.
* UnstoppableForceMeetsImmovableObject: It's possible to get a fight between two Saitamas. If this happens, they're technically able to damage each other, but remain ImmuneToFlinching, and if one's life meter is reduced to zero they suddenly realize that [[SkewedPriorities Bargain Day at the local supermarket is almost over]] and take their leave.

to:

* %%* BigDamnHeroes: Enforced with Saitama: he can't be used at the beginning of the fight, and is meant to arrive when the player is struggling to hold out against an opponent.
* %%* BroughtDownToBadass: There's also a "Dream Version" of Saitama who wears pajamas and has his powers diminished so he can fight fairly.
* %%* CharacterCustomization: Not dissimilar to ''VideoGame/JumpForce'' and ''VideoGame/DragonballXenoverse'', players create their own characters that serve as the central protagonists of the game's story mode.
* %%* DifficultButAwesome: Saitama is built to be this. Choosing him forces you into a 2-on-3 fight (unless the other player chooses Saitama as well,) but if you're able to HoldTheLine and run down Saitama's timer, you win.
* %%* NonLethalKO: If Saitama runs out of health (almost always against another Saitama), he will announce that he has to go to the store and leave.
* %%* OneHitKO: Unless it's a MirrorMatch against another Saitama, Saitama knocks out any opponent with a single punch.
* %%* PurposefullyOverpowered: Saitama is just as hideously broken as you'd expect. This is balanced out by him being unavailable for the first 270 seconds of the fight.
* %%* TakesOneToKillOne: According to this game, the only character that can defeat Saitama is another Saitama.
* %%* UnstoppableForceMeetsImmovableObject: It's possible to get a fight between two Saitamas. If this happens, they're technically able to damage each other, but remain ImmuneToFlinching, and if one's life meter is reduced to zero they suddenly realize that [[SkewedPriorities Bargain Day at the local supermarket is almost over]] and take their leave.leave.
----
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None

Added DiffLines:

* BroughtDownToBadass: There's also a "Dream Version" of Saitama who wears pajamas and has his powers diminished so he can fight fairly.


Added DiffLines:

* TakesOneToKillOne: According to this game, the only character that can defeat Saitama is another Saitama.
Is there an issue? Send a MessageReason:
None


* CharacterCustomization: Not dissimilar to ''VideoGame/JumpForce'' and ''VideoGame/DragonballXenoverse'', players create their own characters that serve as the central protagonist of the game's story mode.

to:

* CharacterCustomization: Not dissimilar to ''VideoGame/JumpForce'' and ''VideoGame/DragonballXenoverse'', players create their own characters that serve as the central protagonist protagonists of the game's story mode.
Is there an issue? Send a MessageReason:
None


* BigDamnHeroes: Enforced with Saitama: he can't be used at the beginning of the fight, and is meant to arrive when the player is struggling to hold out against their opponent.

to:

* BigDamnHeroes: Enforced with Saitama: he can't be used at the beginning of the fight, and is meant to arrive when the player is struggling to hold out against their an opponent.
Is there an issue? Send a MessageReason:
None

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** [[BroughtDownToBadass Dream version Saitama]]


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* [[WalkingArmory Metal Knight]]
* [[BladeOnAStick Stinger]]
* [[DeathGlare King]]


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* [[LovecraftianSuperpower Melzagard]]
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The game's story mode follows the events of the anime through the perspective of a [[CharacterCustomization player-created character]] who was saved by Saitama in a chance encounter and, inspired by him, starts their journey to becoming a hero themself.

to:

The game's story mode follows the events of the anime through the perspective of a [[CharacterCustomization player-created character]] who was saved by Saitama in a chance encounter and, inspired by him, starts their the journey to becoming a hero themself.
hero.
Is there an issue? Send a MessageReason:
None


* NonLethalKO: If, against all odds, Saitama runs out of health, he will announce that he has to go to the store and leave.

to:

* NonLethalKO: If, against all odds, If Saitama runs out of health, health (almost always against another Saitama), he will announce that he has to go to the store and leave.



* PurposefullyOverpowered: Saitama is just as hideously broken as you'd expect. This is balanced out by him being unavailable for the first 150 seconds of the fight.

to:

* PurposefullyOverpowered: Saitama is just as hideously broken as you'd expect. This is balanced out by him being unavailable for the first 150 270 seconds of the fight.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DifficultButAwesome: Saitama is built to be this. Choosing him forces you into a 2-on-3 fight (unless the other player chooses Saitama as well,) but if you're able to HoldTheLine and run down Saitama's timer, you win.
Is there an issue? Send a MessageReason:
None


* OneHitKO: Unless it's a MirrorMatch against another Saitama, Saitama knocks out any opponent with a single punch.

to:

* OneHitKO: Unless it's a MirrorMatch against another Saitama, Saitama knocks out any opponent with a single punch.punch.
* PurposefullyOverpowered: Saitama is just as hideously broken as you'd expect. This is balanced out by him being unavailable for the first 150 seconds of the fight.
* UnstoppableForceMeetsImmovableObject: It's possible to get a fight between two Saitamas. If this happens, they're technically able to damage each other, but remain ImmuneToFlinching, and if one's life meter is reduced to zero they suddenly realize that [[SkewedPriorities Bargain Day at the local supermarket is almost over]] and take their leave.
Is there an issue? Send a MessageReason:
None


* OneHitKO: Unless it's a MirrorMatch against another Saitama, Saitama knocks out any opponent with a single punch.
* NonLethalKO: If, against all odds, Saitama runs out of health, he will announce that he has to go to the store and leave.

to:

* OneHitKO: Unless it's a MirrorMatch against another Saitama, Saitama knocks out any opponent with a single punch.
* NonLethalKO: If, against all odds, Saitama runs out of health, he will announce that he has to go to the store and leave.leave.
* OneHitKO: Unless it's a MirrorMatch against another Saitama, Saitama knocks out any opponent with a single punch.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* OneHitKO: Unless it's a MirrorMatch against another Saitama, Saitama knocks out any opponent with a single punch.
Is there an issue? Send a MessageReason:
None

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* [[MadeOfIron Tanktop Master]]
* [[BatterUp Metal Bat]]
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Is there an issue? Send a MessageReason:
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* CharacterCustomization: Not dissimilar to ''VideoGame/JumpForce'' and ''VideoGame/DragonballXenoverse'', players create their own characters that serve as the central protagonist of the game's story mode.
Is there an issue? Send a MessageReason:
None


* [[IntergalacticConqueror Boros]]

to:

* [[IntergalacticConqueror [[GalacticConqueror Boros]]
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* [[BareFistedMonk Silver Fang]

to:

* [[BareFistedMonk Silver Fang]Fang]]
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* NonLethalKO: If, against all odds, Saitama runs out of health, he will announce that he has to go to the store and leave.
[[/folder]]

to:

* NonLethalKO: If, against all odds, Saitama runs out of health, he will announce that he has to go to the store and leave.
[[/folder]]
leave.
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None



to:

[[/folder]]
Is there an issue? Send a MessageReason:
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'''''One Punch Man: A Hero Nobody Knows''''' is a fighting game based on the mega-popular ''Webcomic/OnePunchMan'' series, developed by Spike Chunsoft and published by Bandai Namco. It is slated for release in 2020.

to:

'''''One Punch Man: A Hero Nobody Knows''''' is a fighting game based on the mega-popular ''Webcomic/OnePunchMan'' series, developed by Spike Chunsoft and published by Bandai Namco. It is slated for release on Playstation 4, Xbox One, and PC in 2020.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/onepunchman.jpg]]

'''''One Punch Man: A Hero Nobody Knows''''' is a fighting game based on the mega-popular ''Webcomic/OnePunchMan'' series, developed by Spike Chunsoft and published by Bandai Namco. It is slated for release in 2020.

The game is a three-dimensional 3-vs-3 tag team fighting game with the cast of the anime series's first season, but with one important distinction: if Saitama is selected as a member of the player's team, he will not be immediately usable in the fight, because he's running late to the fight. A timer is put in place that counts down the time remaining until Saitama arrives, with perfect guards and combo attacks shortening the time needed until he can be used. Once Saitama arrives, he can OneHitKO his opponents.

The game's story mode follows the events of the anime through the perspective of a [[CharacterCustomization player-created character]] who was saved by Saitama in a chance encounter and, inspired by him, starts their journey to becoming a hero themself.

[[folder:Confirmed Characters]]
* [[OneHitKO Saitama]]
* [[{{Cyborg}} Genos]]
* [[MindOverMatter Terrible Tornado]]
* [[AnIcePerson Hellish Blizzard]]
* [[BareFistedMonk Silver Fang]
* [[AbsurdlySharpBlade Atomic Samurai]]
* [[BadassNormal Mumen Rider]]
* [[HighlyVisibleNinja Speed-o'-Sound Sonic]]
* [[GaiasRevenge Vaccine Man]]
* [[CuteMonsterGirl Mosquito Girl]]
* [[TheJuggernaut Carnage Kabuto]]
* [[SeaMonster Deep Sea King]]
* [[IntergalacticConqueror Boros]]

!!Tropes

* BigDamnHeroes: Enforced with Saitama: he can't be used at the beginning of the fight, and is meant to arrive when the player is struggling to hold out against their opponent.
* NonLethalKO: If, against all odds, Saitama runs out of health, he will announce that he has to go to the store and leave.
[[/folder]]

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