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* TheArchmage: Seradar.


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* BroughtDownToBadass: The Dark Faerie sisters did have their invulnerability removed by Fyora's Rod, but they can still put up a fight with their vast array of magic spells, and having the highest HP in the game.


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* EasingIntoTheAdventure: Tor starts the game off doing home chores, and his 'adventure' only starts when he's offered to become a squire.


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* IntimidatingRevenueService: In corrupted Market Town, the Dark Knights collect taxes that are imposed by the Black Knight. The citizens are extorted heavily.


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* ItWasADarkAndStormyNight: The intro sequence of the game starts out at sea where it is dark and stormy. The same storm was said to break a few bridges at the beginning of the game.


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* SmokeOut: How the Gelert Assassin teleports (and sinking into the ground)


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* StorybookOpening: The introductions of the Acts are done using a scroll.


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* WeNeedADistraction: Roberta says she needs to distract the Darkest Faerie to save the old lady.
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** The Old Knight beats up Gnarfas, [[spoiler:but appears to be killed by the Werelupe King by a sneak attack soon after]]
** You planned to use the Fyora's Rod to defeat the Darkest Faerie, and it very well would easily defeat her, [[spoiler:except she tricks you into giving it to her]]

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** The Old Knight beats up Gnarfas, [[spoiler:but appears to be killed by the Werelupe King by a sneak attack soon after]]
after.]]
** You planned to use the Fyora's Rod to defeat the Darkest Faerie, and it very well would easily defeat her, [[spoiler:except she tricks you into giving it to her]]her.]]



* NeverBringAKnifeToAGunFight: Shifty MacKite's grave stone reads that he brought a knife to a sword fight. he phrase is not firearm-based, but length-based.

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* NeverBringAKnifeToAGunFight: Shifty MacKite's grave stone reads that he brought a knife to a sword fight. he The phrase is not firearm-based, but length-based. length-based.
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* BelligerentSexualTension: Throughout the game, in Meridell castle 3rd floor, Lord Edrick and Lady Caitriona start off bickering and eventually fall in love.


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* ChekhovsGun: The amulet Tor (and Roberta) get at the very beginning turns out to be useful because it rendered them immune to the dark clouds.


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* DontCallMeSir: Subverted, that Lord Edrick hated it when Lady Caitriona called him Sir, when he insisted to be called a higher rank, Lord, instead.


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* EvilIsBigger: While regular Gelerts are the same height as Tor, the Gelert Assassin is at least a head taller than him.


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* FrothyMugsOfWater: They're not serving alcohol in the Meridell Tavern, it's probably fruit beverages as hinted by one of the patrons there saying he likes Starberry juice.


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* HopeSpot:
** The Old Knight beats up Gnarfas, [[spoiler:but appears to be killed by the Werelupe King by a sneak attack soon after]]
** You planned to use the Fyora's Rod to defeat the Darkest Faerie, and it very well would easily defeat her, [[spoiler:except she tricks you into giving it to her]]


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* LandOfFaerie: Literally Faerieland!


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* MacGuffin: Fyora's Rod. It is pursued because its power can easily defeat the darkest Faerie.
* AMacGuffinFullOfMoney: The Market Town guild treasure is hinted to be this.
* MacGuffinGuardian: Undead Draik guards Fyora's Rod.


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* NeverBringAKnifeToAGunFight: Shifty MacKite's grave stone reads that he brought a knife to a sword fight. he phrase is not firearm-based, but length-based.


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* OneSteveLimit:
** A chef and guardsman from Meridell are both named Henry.
** A scholar and obstacle course manager are both named Syd(ney).


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* SwordOfPlotAdvancement: Fyora's Rod is said to be the only weapon that could defeat The Darkest Faerie. It was even needed to [[spoiler: kill the Dark Faerie sisters who are otherwise invincible.]]


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* VoluntaryShapeshifting: The Darkest Faerie can do this [[spoiler:to mimic the appearance of Queen Fyora]].


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* WingedHumanoid: The Faeries.
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* AttackItsWeakPoint: The Black Knight. Unlike most other bosses in the game, you can't power your way through this one. You'll have to attack his weak points when they get exposed. Unlike most other bosses with these, he doesn't periodically show it in battle. Instead, he uncovers different ones as the fight goes on, and you'll have to be quick in exploiting them with Roberta[[note]]As Tormund's sword strikes would just bounce off.[[/note]]

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* AttackItsWeakPoint: The Black Knight. Unlike most other bosses in the game, you can't power your way through this one. You'll have to attack his weak points when they get exposed. Unlike most other bosses with these, he doesn't periodically show it in battle. Instead, he uncovers different ones as the fight goes on, and you'll have to be quick in exploiting them with Roberta[[note]]As Roberta.[[note]]As Tormund's sword strikes would just bounce off.[[/note]]



* BackStab: [[spoiler: Werelupe King stabs The Old Knight in the back, with a boomerang oddly enough]]

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* BackStab: [[spoiler: Werelupe King stabs The Old Knight in the back, with a boomerang oddly enough]]enough.]]



* InexplicableTreasureChests: Plenty in the game. Treasures inside a sewer? That's a bit odd

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* InexplicableTreasureChests: Plenty in the game. Treasures inside a sewer? That's a bit oddodd.



* SinglePaletteTown: Faerieland has a very deep pink-purple colour scheme

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* SinglePaletteTown: Faerieland has a very deep pink-purple colour schemescheme.
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* AmazingTechnicolorPopulation: The citizens of Neopia have a variety of colours.


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* BlatantBurglar: The bandit-type enemies have masks and definitely look obviously vicious.


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* DeathByMaterialism: A funny example is the last room of the Money District, where jumping into the pits of money will cause a Game over. Not because you drown or the money is hard, but because there will be no way to get out of the pit.


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* DragonHoard: The Meridell Treasure vault is guarded by a giant skeleton dragon.


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* InexplicableTreasureChests: Plenty in the game. Treasures inside a sewer? That's a bit odd


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* MooksAteMyEquipment: Crokabeks will steal (and destroy) an item from your inventory sometimes when they hit you.


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* SinglePaletteTown: Faerieland has a very deep pink-purple colour scheme


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* TechnicolorToxin: Poison is bright green in this game.


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* ThievesGuild: The Meerca brothers run a thief syndicate in a Meridell building. Entrance requires a hefty fee and wearing a dark cloak.


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* TreasureMap: Plenty are present in the game.
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* ActionGirl: Roberta.


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* AndIMustScream: The Darkest Faerie had been turned to stone for 1000 years before.


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* BadassCape: The Old Knight [[spoiler:who is King Altador.]]


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* BlockPuzzle: Several are present in the game, like in Crypt of the Fallen, Oubliette and the lighthouse.


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* BossCorridor: Before fighting the Werelupe King, you encounter an extremely long empty corridor.


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* ChekhovsGunman: [[spoiler: The 12 heroes of Altador appear early in game as minor characters, later to be important at the end of the game]]


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* CowardlyBoss: The gelert assassin, who runs away the first encounter with him in Brightvale, and during the last encounter is always evading you.
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** A lesser example is when Sir Harlagg refers to Cogham as a flyspeck of a town, and later The Darkest Faerie refers to Meridell as a flyspeck of a kingdom.
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* Cap: There is a cap for the health and magic bar. After 14 increments for both bars, Red, Starry and Golden Neggs do nothing.


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* DoorToBefore: After defeating the Juppie Monster, there is an exit that leads you directly back to your house. It even justifies how Lucy made it to Shadowglen Woods, by climbing that ledge behind your house.


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* AnEconomyIsYou: All shops in this game happen to sell items beneficial to Tor and Roberta.


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* EverythingFades: Non-quest items will disappear. Defeated enemies will sink into the ground, while minions will disappear in an explosion of their element.


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* FloatingPlatforms: Found in the Haunted Tombs in Meridell Plains.


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* HealThyself: Healing items will work instantaneously when used.


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* ImprobablePowerDiscrepancy: Bandits are one of the first enemies you encounter in the game, making them somewhat easy. This makes them weaker than the Mountain Crokabeks encountered later on, which are merely crows.


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* InformedEquipment: Despite the amulets being an extremely important storyline item found at the beginning of the game, it does not show in Tor and Roberta's character model, or inventory. It is only referenced in dialogue and cutscenes.

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* ApocalypseHow: [[spoiler: The Darkest Faerie plans on dropping Faerieland on Meridell, destroying both. Since Meridell is very big, the scale of destruction is quite high]]

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* ApocalypseHow: [[spoiler: The Darkest Faerie plans on dropping Faerieland on Meridell, destroying both. Since Meridell is very big, the scale of destruction is quite high]]high.]]



* BarrierChangeBoss: An interesting example. Undead Draik switches between using fire breath and ice breath, and blocking it is the only way to make him vulnerable. The player will have to switch between fire and water alignment shield everytime....or they can take the easy route and use the Nova alignment, which blocks everything.

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* BarrierChangeBoss: An interesting example. Undead Draik switches between using fire breath and ice breath, and blocking it is the only way to make him vulnerable. The player will have to switch between fire and water alignment shield everytime....everytime... or they can take the easy route and use the Nova alignment, which blocks everything.



* GiantSpaceFleaFromNowhere:
** The Undead Draik appears out of nowhere in the Meridell Vault and attacks the heroes.

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* GiantSpaceFleaFromNowhere:
**
GiantSpaceFleaFromNowhere: The Undead Draik appears out of nowhere in the Meridell Vault and attacks the heroes.

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''Neopets: The Darkest Faerie'' is a 2005 Website/{{Neopets}} action-adventure game for UsefulNotes/PlayStation2.

The main characters are Tormund, a young Lupe who dreams of being a knight, and Roberta, niece of Brightvale's king. They must join forces to stop the Darkest Faerie from taking over Neopia.

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''Neopets: The Darkest Faerie'' is a 2005 Website/{{Neopets}} action-adventure game developed by Idol Minds for UsefulNotes/PlayStation2.

The main characters are story starts off with Tormund, a young Lupe living on a farm who dreams of being a knight, knight. His father sends him off to Meridell, the place where knights reside, to deliver a package. Upon delivering a package, Tor curiously tries to sign up being a knight and actually meets the criteria once his parents allow him. The story later focuses on Roberta, who is a young Acara diplomat and niece of Brightvale's king. They must the Brightvale king, is bored of her position and instead prefers practicing magic as she dreams of being a sorceress.

Tragedy strikes the lands of Neopia when the Darkest Faerie escapes her imprisonment and puts a spell on all the Neopians that turns them mindless. Only Tor and Roberta appear to be unaffected by this curse, or so it seems. Now Tor and Roberta unite and
join forces to stop the Darkest Faerie from taking over Neopia.
Faerie's murderous plan.


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* AlwaysNight: Werelupe Woods.


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* ApocalypseHow: [[spoiler: The Darkest Faerie plans on dropping Faerieland on Meridell, destroying both. Since Meridell is very big, the scale of destruction is quite high]]


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* BarrierChangeBoss: An interesting example. Undead Draik switches between using fire breath and ice breath, and blocking it is the only way to make him vulnerable. The player will have to switch between fire and water alignment shield everytime....or they can take the easy route and use the Nova alignment, which blocks everything.
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* ScareChord: This is played at certain points when traumatic events happens like having your package stolen by the Meerca thief. IT can also be played to alert the player of an important puzzle hint such as the Endless Staircase statues.

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* ScareChord: This is played at certain points when traumatic events happens like having your package stolen by the Meerca thief. IT It can also be played to alert the player of an important puzzle hint such as the Endless Staircase statues. statues.
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* AltoVillainess: The Darkest Faerie.


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* AudibleSharpness: Upon drawing Tor's sword, such a sound is created.


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* GlassShatteringSound: Upon killing the Black Knight, he roars so loud that the stained glass shatters.


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* ScareChord: This is played at certain points when traumatic events happens like having your package stolen by the Meerca thief. IT can also be played to alert the player of an important puzzle hint such as the Endless Staircase statues.
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* AllSwordsAreTheSame: The swords Tor uses will only deal different damage but he will swing them the same.


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* BadGuyBar: Some bandits have made a hideout in a building in Meridell, where you need the Heroes' Cloak and a fee to enter. It contains a passage that leads to the Meridell Vault. The bandit-type enemies here are not hostile, but will fight you if you hit them.


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* BagOfSharing: Once Tor and Roberta meet in Act 3, their inventories merge and so do their wealth.


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* DungeonShop: Subverted as the place Gord has set up shop is not inherently evil, but just so happens to be run over by darkness. He justifies safely setting up shop everywhere despite the monsters by saying the monsters don't like the look of his cart.


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* FirstTown: Meridell


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* GladiatorSubquest: Are present as subquests to gain money. Each have 5 rounds.
** The Meridell Battle Arena, with battles against single challengers.
** The Arena District Colliseum, with battles against multiple challengers.


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* HeroesPreferSwords: Tor, the first and main hero, uses a sword.


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* IrrelevantSidequest: Plenty in this game. As an example, while you're busy saving the lands from the Darkest Faerie's spell, you can still get a sidequest to get a pet for a young girl.


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* LevelScaling: Averted. As you get stronger, enemies will have the same strength, which is why enemies are much less dangerous late in the game.


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* MissingMainCharacter: When Roberta is captured by the Werelupes, she is not usable, and Tor will have to handle everything himself.


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* NoHeroDiscount: You don't get discounted despite being known as a hero. A particularly jarring example is how you get overcharged in Market Town until you beat the Black Knight, when logically those weapons would help make the section much easier.


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* NoStatAtrophy:
** Weapons can only be obtained in order of increasing strength, even when you have a stronger weapon and suddenly obtain a weaker weapon, you will never switch to the weaker weapon.
** The only exception to this is when [[spoiler: Roberta loses Fyora's Rod]] and resorts to the next best thing, but that's a plot thing.


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* PamphletShelf: Whole books in this game are only read in page sections. In large libraries, only very few books are readable.


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* PlotTunnel: When Tor is chasing the Meerca thief, you are not allowed to enter any buildings, exit the area or partake in any quests until you catch him.


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* SavePoint: Many are present in the game, some even very close to eachother. They show up as glowing hexagon stone slabs that emit a hum.


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* SecretShop: The Hidden Tower. To even access it, you must feed a Meowclops and let it follow you, and head to a specific location, only then it will pop up.


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* TeaserEquipment: The first instance of this is the Wizard's Wand in Meridell's Magic Shop in Act 1. Of course, Tor can't get it anyway because the item is only for Roberta.


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* ThereAreNoBedsheets: Sleeping on the beds will make you not sleep under the bedsheets.

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* CatUpATree: The Old Lady[spoiler:Jerdana] asks Roberta to help her get her pet Harris (koala-like creature) down a tree.

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* CatUpATree: The Old Lady[spoiler:Jerdana] Lady ([[spoiler:Jerdana]]) asks Roberta to help her get her pet Harris (koala-like creature) down a tree.



* EarlyBirdCameo: [spoiler:All the Altador heroes, particularly Kell(and), Old Knight(Altador) Torak(or) and Faun(a) appear early in the game]

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* EarlyBirdCameo: [spoiler:All [[spoiler:All the Altador heroes, particularly Kell(and), Old Knight(Altador) Torak(or) and Faun(a) appear early in the game]game.]]



* NiceJobBreakingItHero: [spoiler: Roberta accidentally giving The Darkest Faerie Fyora's Rod enables her plan to make Faerieland fall happen]

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* NiceJobBreakingItHero: [spoiler: [[spoiler: Roberta accidentally giving The Darkest Faerie Fyora's Rod enables her plan to make Faerieland fall happen]happen.]]



* YouCantThwartStageOne: [spoiler:TheDarkest Faerie actually does make Faerieland plummet but the heroes defeat her in time to raise it up before it lands on Meridell]

to:

* YouCantThwartStageOne: [spoiler:TheDarkest [[spoiler:The Darkest Faerie actually does make Faerieland plummet plummet, but the heroes defeat her in time to raise it up before it lands on Meridell]Meridell.]]
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* BoringButPractical: The 3-hit timed combo is basic but is practically the strongest skill in the game.


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* CatUpATree: The Old Lady[spoiler:Jerdana] asks Roberta to help her get her pet Harris (koala-like creature) down a tree.


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* CoDragons: Malice, Vanity and Spite.


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* EarlyBirdCameo: [spoiler:All the Altador heroes, particularly Kell(and), Old Knight(Altador) Torak(or) and Faun(a) appear early in the game]


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* EvilCounterpart: The Evil Harris is an evil blue version of the good brown Harris.


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* FisherKing: When the lands are taken over the Darkest Faerie, the skies turn purple and the inhabitants turn crazy. Justified as it's a spell.


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* NiceJobBreakingItHero: [spoiler: Roberta accidentally giving The Darkest Faerie Fyora's Rod enables her plan to make Faerieland fall happen]
* NiceJobFixingItVillain: The Gelert Assassin sets up a pit trap for Tor and Roberta in Shadowglen Woods, but this is merely an annoyance and it opens up a whole new section of Shadowglen Woods for access.


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* PurpleIsTheNewBlack: The dark element and darkness attacks is represented by purple.


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* RedEyesTakeWarning: The citizens affected by the dark clouds will have purple eyes and will be utterly insane. Not dangerous, but insane.


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* RoyalsWhoActuallyDoSomething: It is King Skarl who uses Fyora's Rod to remove the dark clouds from Meridell.


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* WalkingSpoiler: If you are familiar with the Altador heroes from the Neopets website, the disguised Altador heroes will be painfully obvious.


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* YouCantThwartStageOne: [spoiler:TheDarkest Faerie actually does make Faerieland plummet but the heroes defeat her in time to raise it up before it lands on Meridell]

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* Ambadassador: Roberta is a diplomat and a skilled mage.

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* Ambadassador: {{Ambadassador}}: Roberta is a diplomat and a skilled mage.

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* BeastInTheMaze: The Park Shrine in Act 4 has a hedge maze where you have to avoid getting hit by the invincible Drackonacks or the exit will close.



* BottomlessPits: They are present, and most of them can give a Game Over.


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* BottomlessPits: They are present, and most of them can give a Game Over.
* BoundAndGagged: [[spoiler: Fyora when she is captured by The Darkest Faerie]]
* BreakTheBadass: Illusen is a powerful Earth Faerie but is absolutely terrified when she finds out the Darkest Faerie takes over.


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* CaveMouth: The entrance to Werelupe Burrows is a gigantic skull.


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* ConvenientlyTimedAttackFromBehind: Inverted when [[spoiler:The Werelupe King stabs The Old Knight/King Altador before he saves Illusen]]


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* ExoticWeaponSupremacy: The Werelupe King uses a boomerang as a weapon, he is also one of the toughest foes.
* ExtremelyShortTimespan: King Hagan states that the dark clouds will spread to Brightvale in less than 3 days. They never every do reach there, meaning the entire game events likely takes place in less than that time.


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* FissionMailed: Dying in corrupted Meridell Castle in Act 1 will not result in a game over, instead you will be sent back to the entrance with low HP.


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* PitTrap: The Gelert Assassin sets one up for the heroes in Shadowglen Woods.


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* TakingOverTheTown: The Darkest Faerie creates a barrier around Meridell in act 3.
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[[quoteright:256:http://static.tvtropes.org/pmwiki/pub/images/neopets___the_darkest_faerie.png]]
%% [[caption-width-right:256:some caption text]]
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* IronicEcho: [[spoiler:"A mistake I doubt she'll repeat" is first uttered by The Darkest Faerie disguised as Fyora, only to be uttered by the real Fyora when The Darkest Faerie underestimates her]]

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* IronicEcho: [[spoiler:"A mistake I doubt she'll repeat" is first uttered by The Darkest Faerie disguised as Fyora, only to be uttered by the real Fyora when The Darkest Faerie underestimates her]]her.]]

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* AbandonedMine: The Abandoned mines in Cogham in Act 3

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* AbandonedMine: The Abandoned mines in Cogham in Act 33.



* ArmoredDragons: All The Draik, Scorchio and Skeith guards are anthropomorphic versions

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* ArmoredDragons: All The Draik, Scorchio and Skeith guards are anthropomorphic versionsversions.



* BadassBeard: The Old Knight [[spoiler:who is King Altador]]

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* BadassBeard: The Old Knight [[spoiler:who is King Altador]]Altador.]]



* BigGood: Queen Fyora [[spoiler:and King Altador]]
* BlackKnight: A boss is literally named this

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* BigGood: Queen Fyora [[spoiler:and King Altador]]
Altador.]]
* BlackKnight: A boss is literally named thisthis.



* BlownAcrossTheRoom: [[spoiler: The Darkest Faerie will knock you back very far if you try to approach her when not stunned]]

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* BlownAcrossTheRoom: [[spoiler: The Darkest Faerie will knock you back very far if you try to approach her when not stunned]]stunned.]]



* ClockworksArea: The clock tower room where you have to ring the bell to distract [[spoiler: The Darkest Faerie]]

to:

* ClockworksArea: The clock tower room where you have to ring the bell to distract [[spoiler: The Darkest Faerie]]Faerie]].



* DarkIsEvil: All the Dark Faeries in this game are evil.



* DarkIsEvil: All the Dark Faeries in this game are evil.



* DeathMountain: Cogham Steppes

to:

* DeathMountain: Cogham SteppesSteppes.



* DidYouJustPunchOutCthulhu: [[spoiler: Roberta uses the power of Fyora's Rod to bypass The Dark Faerie Sisters' invulnerability and kills them]]

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* DidYouJustPunchOutCthulhu: [[spoiler: Roberta uses the power of Fyora's Rod to bypass The Dark Faerie Sisters' invulnerability and kills them]]them.]]



** The Undead Draik is literally a 12 foot skeleton dragon
** The dumb skeletons and skeleton fighters also count, being dragon-like Skeiths

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** The Undead Draik is literally a 12 foot skeleton dragon
dragon.
** The dumb skeletons and skeleton fighters also count, being dragon-like SkeithsSkeiths.



** Faerieland has an unaccessible section that you will never be able to reach in the game, and it contains models of some boss characters in a T-pose

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** Faerieland has an unaccessible section that you will never be able to reach in the game, and it contains models of some boss characters in a T-poseT-pose.



** The Black Keep Tower

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** The Black Keep TowerTower.



* FairyInABottle: [[spoiler:The Darkest Faerie traps Queen Fyora in a bottle]]

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* FairyInABottle: [[spoiler:The Darkest Faerie traps Queen Fyora in a bottle]]bottle.]]



** You must rescue the knights in Illusen's Glade by breaking open their cage locks

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** You must rescue the knights in Illusen's Glade by breaking open their cage lockslocks.



* GuideDangIt: The Endless Staircase is an infamous example. The stairs will never end if you keep running down. The solution is to follow the direction the statues are pointing, EVEN if it tells you to go up. The solution is found in an obscure book nearby the entrance.

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* GuideDangIt: The Endless Staircase is an infamous example. The stairs will never end if you keep running down. The solution is to follow the direction the statues are pointing, EVEN even if it tells you to go up. The solution is found in an obscure book nearby near the entrance.



** The Ixi Chieftain
** The Black Knight
** The Werelupe King is the second biggest Werelupe

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** The Ixi Chieftain
Chieftain.
** The Black Knight
Knight.
** The Werelupe King is the second biggest WerelupeWerelupe.



* LighthousePoint: The Brightvale Lighthouse

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* LighthousePoint: The Brightvale LighthouseLighthouse.



* LightningBruiser: The Werelupe King

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* LightningBruiser: The Werelupe KingKing.



* MagicalLibrary: The Faerieland library

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* MagicalLibrary: The Faerieland librarylibrary.



** So is a section in the Money District
** And also a section in the cut Ancient Castle Spires

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** So is a section in the Money District
District.
** And also a section in the cut Ancient Castle SpiresSpires.



** Old Knight and Master Torak is this to Tor
** Seradar is this to Roberta

to:

** Old Knight and Master Torak is this to Tor
Tor.
** Seradar is this to RobertaRoberta.



** The Faeries are obviously all female

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** The Faeries are obviously all femalefemale.



* {{Panacea}}: The Unguent of Curing can cure any status ailment

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* {{Panacea}}: The Unguent of Curing can cure any status ailmentailment.



* PoisonedWeapons: Equipping Earth-aligned motes to your weapon allows you to poison enemies as a special attack

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* PoisonedWeapons: Equipping Earth-aligned motes to your weapon allows you to poison enemies as a special attackattack.



* RecurringTraveller: Gord the Travelling Merchant

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* RecurringTraveller: Gord the Travelling MerchantMerchant.



* SmashingHallwayTrapsOfDoom: From the cut Ancient Castle Spires

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* SmashingHallwayTrapsOfDoom: From the cut Ancient Castle SpiresSpires.



** The Shooting Spellbook and Biting Spellbook enemies count too

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** The Shooting Spellbook and Biting Spellbook enemies count toocount, too.



* TreeTopTown: The upper part of Illusen's Glade

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* TreeTopTown: The upper part of Illusen's GladeGlade.
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* AbilityRequiredToProceed: Upon 2nd visit to Illusen's Glade, the lift is broken so you cannot access the tree tops normally. You need to obtain the rope gun to grapple the pegs above to reach the tree tops.


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* ArmoredDragons: All The Draik, Scorchio and Skeith guards are anthropomorphic versions


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* BlackKnight: A boss is literally named this


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* BubblyClouds: Faerieland is a land resting on clouds. Although you don't stand on the clouds themselves, but the land on top of it.


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* ContainerMaze: A minor example is inside the Brightvale Lighthouse. It's crowded with crates which you can push to make a makeshift platform to reach the other side.


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* CorridorCubbyholeRun:
** The beginning of the Meridell Sewers leading to the Treasury. The water level will periodically rise and fall. Being on the ground when the water level is at its peak will drown you and get you an instant Game Over. There are some platforms or alcoves you can use to save yourself from the peak level.
** The cut Ancient Castle Spires has this as well with smashing spike traps.


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* CreepyCathedral: Near the end of Black Knight's Keep.
* CreepyCemetery: Werelupe Graveyard and Dungeon Ruins.


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* DarkIsNotEvil: The dark-aligned motes aren't malevolent and in fact may be the most used in the game, because applying it to your armour and shield will halve the damage taken from and deflect dark-attacks, which are quite common.
* DarkIsEvil: All the Dark Faeries in this game are evil.


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* Dracolich:
** The Undead Draik is literally a 12 foot skeleton dragon
** The dumb skeletons and skeleton fighters also count, being dragon-like Skeiths


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* TheExile: Black Knight was exiled from Meridell originally.


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* ForbiddenZone: Inverted then played straight regarding Shadowglen Woods. A shopkeeper in Meridell says he has no problem going there if only he weren't so busy, meanwhile your player is so afraid of that place that your conscience will physically not even let you enter. Then you later conquer that fear and can go there anytime.
* FourLeafClover: There are 4 leaf and 12 leaf clovers in the game.


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* GreatBigLibraryOfEverything: The Brightvale library. Perhaps the Faerieland library as well.


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* HeroMustSurvive: Normally when one of the player characters die, you will switch over to the next one. However, in the Werelupe Burrows section, because the character split paths (and Roberta gets kidnapped), dying as any of the player characters will be an instant Game Over.


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* InstantArmor: When the Meridell Recruitment Office allows Tor to become a knight, armor instantly gets poofed onto his body.


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* LighthousePoint: The Brightvale Lighthouse


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* MagicalLibrary: The Faerieland library


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* PoisonedWeapons: Equipping Earth-aligned motes to your weapon allows you to poison enemies as a special attack


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* SchizophrenicDifficulty: The difficulty of the game parts will vary significantly, with some very easy levels being thrown between very hard ones.


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* SmashingHallwayTrapsOfDoom: From the cut Ancient Castle Spires


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* SpecificSituationBooks: When reading any book in the game, it always just so happens to be a land on a page that has something to do with the game.


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* SpellBook:
** Roberta can purchase and read a defense spellbook to upgrade her defense spell.
** The Shooting Spellbook and Biting Spellbook enemies count too


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* StealthBasedMission: In Meridell, you are tasked to herd some Miamice into a cage. But they run away if the spot you, meaning you must sneak behind them and pick them up one by one.


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* SwampsAreEvil: Bogshot swamp. It has plenty of drowning hazards that can cause instant Game Over.


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* TreeTopTown: The upper part of Illusen's Glade


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* WidelySpacedJailBars: Roberta when captured by the Werelupes is trapped in a bone cage that is so far-spaced that she can fit her body through.
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* Ambadassador: Roberta is a diplomat and a skilled mage.


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* DeflectorShield: Roberta doesn't have a shield but she instead guards by using her wand to generate a defense spell.
* DidYouJustPunchOutCthulhu: [[spoiler: Roberta uses the power of Fyora's Rod to bypass The Dark Faerie Sisters' invulnerability and kills them]]


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** In the present files is an unused cutscene of Roberta pointing out she has to find the mosaic pieces in the Hall of Heroes.


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* DrowningMySorrows: Master Torak spends his time in the tavern when upset that his sword broke.


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* LargeAndInCharge:
** The Ixi Chieftain
** The Black Knight
** The Werelupe King is the second biggest Werelupe


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* LaughingMad: A corrupted Seradar does a mad laugh when you encounter him.


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* LilyPadPlatform: Present in Meridell Outskirts and Bogshot Swamp. The lilypads move when stood on and sink when stood on for too long.


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* MoonLogicPuzzle: There is a puzzle in Faerieland which involves a machine with 3 coloured panels. Fyora instructs you to turn all the panels red. Pressing a switch on the panel will change the colour of all the panels without a discernable pattern. Most players will just randomly press buttons until they get them red.


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* NoSenseOfDirection: Gershwin the Explorer from Cogham is known to wander around because he doesn't have a compass.


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* ObnoxiousInLaws: Prince Tourin references his to-be-wife Princess Dona's parents don't believe he is a real prince, so he asks you to find his lineage book to prove his royal blood.


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* OneManArmy: Tor can mow down hordes of foes without a problem.


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* OrbitingParticleShield: Tor and Roberta's supernova charged attack. Roberta takes this even further by having this particle occasionally shoot enemies.


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* PowerEqualsRarity: The high-tier motes are rarer than the low-tier ones, and even rarer are the Nova motes, and then there are the Supernova motes.


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* ThrowingYourSwordAlwaysWorks: Tor throws his sword at one of the Meerca brothers who stole his package, it hits the package and he drops it.

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* AdultsAreUseless: Multiple knights are sent to Illusen's Glade to rescue her before you are sent her, and they all get captured by the Werelupes. Yet you single handedly beat the Werelupes.



* ExiledToTheCouch: Tor's mother references something like this when the water pump breaks.
-->'''Patricia:''' Go find your father and tell him he'd better fix it for good or he's sleeping in the barn again.



* FarmBoy: Tor at the start of the game.



* Fireballs: Roberta's charged fire mote attack lets her shoot a big one. And most fire-aligned minion enemies use this as well.

to:

* Fireballs: {{Fireballs}}: Roberta's charged fire mote attack lets her shoot a big one. And most fire-aligned minion enemies use this as well.



* LaserHallway: The cut Ancient Castle Spires features this. It was shown in the trailer as well.



* Mentor:

to:

* Mentor:{{Mentor}}:



* ProlonguedPrologue: The prologue of the game has you do quite a few menial chores before you even get the chance to even get your first weapon.

to:

* ProlonguedPrologue: ProlongedPrologue: The prologue of the game has you do quite a few menial chores before you even get the chance to even get your first weapon.


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* SiblingsInCrime: The Meerca theives, Heermedget and Meeroluaden.


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* SuccessfulSiblingSyndrome: Lucy is so jealous of Tor getting to go to Meridell that she tries to go on an adventure on her own. She gets captured by The Juppie Monster.


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* WhatHappenedToTheMouse:
** Tor at the start of the game is tasked to send a package to Meridell. The package is never brought up again nor is it ever found out what is it for.
** What the Guild Treasure is and why the Meerca Brothers need it so badly is never found out either.

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* Acrofatic: The Minion Brutes can jump much much higher than you can. Justified as they have wings.

to:

* Acrofatic: {{Acrofatic}}: The Minion Brutes can jump much much higher than you can. Justified as they have wings.



* BackStab: [[spoilers: Werelupe King stabs The Old Knight in the back, with a boomerang oddly enough]]

to:

* BackStab: [[spoilers: [[spoiler: Werelupe King stabs The Old Knight in the back, with a boomerang oddly enough]]



* Beef Gate: The entrance to Market Town is guarded by 3 Dark Knights who must be defeated before you can enter. Dark Knights at that point are almost impossible to defeat because they can take a ton of damage. It is intended that Tor should enter Market Town after obtaining the Kreludite sword, which can be obtained after completing Bogshot.

to:

* Beef Gate: BeefGate: The entrance to Market Town is guarded by 3 Dark Knights who must be defeated before you can enter. Dark Knights at that point are almost impossible to defeat because they can take a ton of damage. It is intended that Tor should enter Market Town after obtaining the Kreludite sword, which can be obtained after completing Bogshot.



* TheBrute: Minion Brutes are hulking minions that will smash you with their giant fists.



* TheHighQueen: Queen Fyora is one of the most benevolent and powerful characters.



* TheLostWoods: Shadowglen Woods.



* TheMaze:
** The Oubliette is built like this.
** So is a section in the Money District
** And also a section in the cut Ancient Castle Spires



* OldBeggarTest: Tor helps Kell the Beggar at the beginning of the game [[spoiler: and it turns out he is Kelland, one of the heroes of Altador]]

to:

* OldBeggarTest: Tor helps Kell the Beggar at the beginning of the game [[spoiler: and it turns out he is Kelland, one of the heroes of Altador]]Altador.]]



* ThePawnsGoFirst: The Juppie Monster sends out tentacles (which act as independent enemies) to attack you before he even pops his head out of the water. Ixi Chieftain will send 2 henchmen to fight you before he does.
* ThePlague: The inhabitants of Bogshot get infected by "The Squamata Plague" and is spread by The Plague Serpent.



* ThePowerOfTheSun: The high tier light aligned mote is the Sun mote.



* TheBrute: Minion Brutes are hulking minions that will smash you with their giant fists.
* TheHighQueen: Queen Fyora is one of the most benevolent and powerful characters.
* TheLostWoods: Shadowglen Woods.
* TheMaze:
** The Oubliette is built like this.
** So is a section in the Money District
** And also a section in the cut Ancient Castle Spires
* ThePlague: The inhabitants of Bogshot get infected by "The Squamata Plague" and is spread by The Plague Serpent.
* ThePowerOfTheSun: The high tier light aligned mote is the Sun mote.
* ThePawnsGoFirst: The Juppie Monster sends out tentacles (which act as independent enemies) to attack you before he even pops his head out of the water. Ixi Chieftain will send 2 henchmen to fight you before he does.
* TheWallsHaveEyes: In Crypt of the Exiled, there are eyes on the walls that act like switches, they have to be shot to close the eye and unlock the barrier.


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* TheWallsHaveEyes: In Crypt of the Exiled, there are eyes on the walls that act like switches, they have to be shot to close the eye and unlock the barrier.

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* AbsurdlyLongStairway: The endless staircase is literally endless. The solution is to follow the direction on the statues, even if it tells you to go up again.



* Acrofatic: The Minion Brutes can jump much much higher than you can. Justified as they have wings.



** Ancient Castle Spires was set to appear near the Knight's Crypts. It is a huge area with many traps.

to:

** Ancient Castle Spires was set to appear near the Knight's Crypts. It is a huge area with many traps. It can be accessible via a very difficult glitch.
** Faerieland has an unaccessible section that you will never be able to reach in the game, and it contains models of some boss characters in a T-pose
** A strange map called 'Food Chute' can be found in all the map files. The area hasn't even been seen before.


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* IFellForHours: Roberta falls from Faerieland, which is miles above the ground. She his the ground, and is only disoriented when she gets up.


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* NonLethalBottomlessPits:
** Zigzagged a lot with the water and lava hazards. Some is an instant Game Over, some just teleports you back to another location.
** All bottomless pits are a definite Game Over.


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* VehicularSabotage: The Gelert Assassin cuts the rope to the elevator to go up to Illusen's Glade.

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* AerithAndBob: You have characters with strange names mixed with characters with very generic names.



* AlwaysChaoticEvil: All the Ixi raiders and Werelupes are evil.



* AnimatedArmor: All dark Knights and the Black Knight.



* AntiFrustrationFeatures: The final section of the Sewer Shrine is an obstacle course with an extremely strict time limit. Normally falling into a bottomless pit will cause an instant Game Over but here you just restart the course again, not even with a health penalty.



* BackStab: [[spoilers: Werelupe King stabs The Old Knight in the back, with a boomerang oddly enough]]



* BigGood: Queen Fyora [[spoiler:and King Altador]]



* CharlesAtlasSuperpower: Tor and Roberta can pull and push objects that appear to be incredibly heavy. The biggest example would be a section where Roberta pushes bells that are at least 4 times her height.



* DragonHoard: The Meridell Vault treasure is guarded by Undead Draik, a giant skeletal dragon.



* FairyInABottle: [[spoiler:The Darkest Faerie traps Queen Fyora in a bottle]]



* FeatheredSerpent: The Plague Serpent has wings.



* GottaRescueThemAll:
** You must rescue the knights in Illusen's Glade by breaking open their cage locks
** You must also rescue the inhabitants of Cogham who have been placed in the Abandoned Mines.



* HappilyMarried: If you complete all phases of Prince Tourin's sidequests, he will successfully marry Princess Dona.



* ImAHumanitarian: The Werelupe King makes no hesitation to want to eat Tor who is also a Lupe.



* ImAHumanitarian: The Werelupe King makes no hesitation to want to eat Tor who is also a Lupe.

to:

* ImAHumanitarian: IronicEcho: [[spoiler:"A mistake I doubt she'll repeat" is first uttered by The Werelupe King makes no hesitation Darkest Faerie disguised as Fyora, only to want to eat Tor who is also a Lupe.be uttered by the real Fyora when The Darkest Faerie underestimates her]]


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* LightningBruiser: The Werelupe King


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* NarniaTime: Altador was cursed to be in a bubble of slow time.


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* NoNameGiven: The Darkest Faerie's name has been long forgotten, and she is only referred as such.


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* NowWhereWasIGoingAgain: You can view the quest log to tell you where to go next, complete with map location.


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* ObviouslyEvil: The Darkest Faerie


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* PooledFunds: The last section of the Money District Shrine has a deadly variety. Because the pit which the gold pool is is too deep to escape, jumping in it results in a Game Over.


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* ProlonguedPrologue: The prologue of the game has you do quite a few menial chores before you even get the chance to even get your first weapon.


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* ReallySevenHundredYearsOld: All the Faeries are hundreds if not thousands years old.


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* RedOniBlueOni: Tor is the red and Roberta is the blue.


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* SoundtrackDissonance: The music does not change when fighting The Plague Serpent or Dark Faerie Sisters, making the fight seem awkward.


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* TreasureRoom: The Meridell Treasure Vault and the last section of the Money District Shrine.


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* WouldHurtAChild: The Gelert Assassin has no hesitations to kill Tor and Roberta.
-->'''Gelert Assassin:''' Children. She sends me after children.
* YouGottaHaveBlueHair: Fyora has pink hair.
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** [[spoilers:The Darkest Faerie is also stunned by deflecting back her own projectiles.]]

to:

** [[spoilers:The [[spoiler:The Darkest Faerie is also stunned by deflecting back her own projectiles.]]



* VillainBeatingArtifact: [[spoilers: Jerdana's Orb is a necklace used to turn The Darkest Faerie into stone]]

to:

* VillainBeatingArtifact: [[spoilers: [[spoiler: Jerdana's Orb is a necklace used to turn The Darkest Faerie into stone]]stone.]]

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* AntagonistTitle: The game is called Neopets: The Darkest Faerie. Guess who the villain is....



* AttackOfTheMonsterAppendage:
** Inverted with the Juppie Monster, who is shown first and then sends out his Type 2 tentacles at you.
** Played straight with the sewer tentacles and swamp tentacles, it is never known what creature possesses them.



* BadassBeard: The Old Knight [[spoiler:who is King Altador]]
* BadassGrandpa: The Old Knight. He even knocks down Gnarfas with a single punch.



* BigEater: Sir Harlag. Tor is supposed to accompany him to save Cogham but Harlag insists he will go once he is finished eating. He doesn't.



* BlindedByTheLight: Using a charged light mote on enemies will blind them causing them to stumble around aimlessly.



* BlownAcrossTheRoom: [[spoiler: The Darkest Faerie will knock you back very far if you try to approach her when not stunned]]
* BooksThatBite: The biting spellbook enemy. There is a shooting variant as well.



* BossArenaIdiocy:
** When fighting the Juppie Monster, giant hard juppies fall from the ceiling and getting the Juppie Monster to head slam one of these will stun him.
** When fighting the Black Knight, he will often get his sword stuck in the chandelier when swinging it upwards.



* BrokenBridge: The bridge linking Brightvale to Meridell is broken and will only be fixed when Bogshot is completed.

to:

* BrokenBridge: The bridge linking Brightvale to Meridell Illusen's Glade is broken and will only be fixed when Bogshot is completed.until you are required to go there.



* ClockworksArea: The clock tower room where you have to ring the bell to distract [[spoiler: The Darkest Faerie]]



* DamselInDistress: Tor has to rescue Roberta from the Werelupes.
* DarkReprise: A more sinister sounding theme of the area will play when the area is corrupted by the dark clouds.



* DontGoInTheWoods: Tor is so terrified of Shadowglen Woods that he will refuse to enter it until his parents force him to go there to rescue his sister.



* EvilLaugh: The Darkest Faerie does this in the game intro.



* ImAHumanitarian: The Werelupe King makes no hesitation to want to eat Tor who is also a Lupe.



* LuckBasedMission: Any section that involves using a Turtum to jump to a higher platform. Turtums will move around randomly and often out of reach of the platform, and you can't manually push it either. You can, however, place a food item on the floor to tempt one to come to a desired spot.



* ManEatingPlant: The Plant Monster can straight up eat you and spit you out.



* MinusWorld: Falling into a particular lava pit in Ruined Caves will take you to a glitched area where most of the walls and floor is invisible. It is almost impossible to escape.



* MythologyGag: A gravestone in Werelupe Graveyard reads 'Neoschools' which refers to a cancelled feature from the actual Neopets website.



* OldBeggarTest: Tor helps Kell the Beggar at the beginning of the game [[spoiler: and it turns out he is Kelland, one of the heroes of Altador]]
* OminousFog: The Black Knight Keep is a very foggy and ominous area.



* OldBeggarTest: Tor helps Kell the Beggar at the beginning of the game [[spoiler: and it turns out he is Kelland, one of the heroes of Altador]]

to:

* OldBeggarTest: Tor helps Kell the Beggar at the beginning of the OurCentaursAreDifferent: All Ixis shown in this game [[spoiler: (except Sophie) are centaur-like. So they look like centaurs but with the upper half of an anthropomorphic goat deer hybrid.
* OurWerewolvesAreDifferent: The Werelupes are just like Lupes, but just feral
and it turns out he is Kelland, one of the heroes of Altador]] aggressive.



* PuzzlePan: In Crypt of the Fallen, pushing statues on top of the switches will cause the camera to pan on the door that opens, even when it is very far away.



* RedSkyTakeWarning: The corrupted areas of the game have a purple sky.



* SchmuckBait: The Werelupes knew Tor and Roberta would be searching for the amulet, so they set it as bait to capture Roberta.



* SkeletonsInTheCoatCloset: The bone necklace is used to unlock the entrance of Werelupe Graveyard.



* SolidClouds: The Darkest Faerie sets a solid cloud barrier surrounding Meridell.



* SpeedRun:
** A run without exploiting glitches was completed in 4:25 by AquaTiger
** A run exploiting glitches was completed in 1:22 by pok3monrocks
* SpidersAreScary: Farmer Addison is so terrified of Spyders that he sends Tor down to his root cellar to kill them. The quest ends when the giant Spyder lurking in the cellar is killed.



* ThatCloudLooksLike: The clouds in Bogshot swamp are said to say 'Oh how I love thee'
* TheBrute: Minion Brutes are hulking minions that will smash you with their giant fists.



* TimeLimitBoss: [[spoiler:The Darkest Faerie only gives you 3 minutes to defeat her.]]


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* TheWallsHaveEyes: In Crypt of the Exiled, there are eyes on the walls that act like switches, they have to be shot to close the eye and unlock the barrier.
* ThievingMagpie: Crokabeks can steal your items if they hit you.
* ThunderboltIron: There is a quest involving finding a chunk of Kreludite (a meteorite material) and sending it back to a blacksmith so he can make you a new sword.
* TimeLimitBoss: [[spoiler:The Darkest Faerie only gives you 3 minutes to defeat her.]]


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* UnwinnableByDesign:
** The Dark Juppie Monster can only be hurt by Roberta. Having her die during the fight will render the fight unbeatable.
** Same applies with the Black Knight where one of his weakness spots can't be hit by Tor.


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* WitchClassic: Sophie the Swamp Witch. She's not evil at all and even helps you out.

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* {{Backtracking}}: Happens ''a lot'' in the game. Even more if you want to do all the sidequests. A mandatory one is returning back to Illusen's Glade, Shadowglen and Cogham in act 3.

to:

* {{Backtracking}}: Happens ''a lot'' A LOT in the game. Even more if you want to do all the sidequests. A mandatory one is returning back to Illusen's Glade, Shadowglen and Cogham in act 3.



* BanditMook: Thieves, Bandits, Rogues and Thugs have a chance of stealing your money when they hit you. Even more so with Thugs, who can pick you up and ''always'' cause money to pour out from the player character.
* BeefGate: The entrance to Market Town is guarded by 3 Dark Knights who must be defeated before you can enter. Dark Knights at that point are almost impossible to defeat because they can take a ton of damage. It is intended that Tor should enter Market Town after obtaining the Kreludite sword, which can be obtained after completing Bogshot.

to:

* BanditMook: Thieves, Bandits, Rogues and Thugs have a chance of stealing your money when they hit you. Even more so with Thugs, who can pick you up and ''always'' cause ALWAYS causes money to pour out from the player character.
* BeefGate: Beef Gate: The entrance to Market Town is guarded by 3 Dark Knights who must be defeated before you can enter. Dark Knights at that point are almost impossible to defeat because they can take a ton of damage. It is intended that Tor should enter Market Town after obtaining the Kreludite sword, which can be obtained after completing Bogshot.



* BrokeEpisode: The citizens of Market Town are bankrupt due to extremely heavy taxes imposed by the Black Knight, and to fix this you must kill him.



* EvilTowerOfOminousness:
** The Black Keep Tower



* HeavilyArmoredMook: The Dark Knights have ''a lot'' of defense, and the first time encountering one will have them tank up to nearly a hundred hits before being defeated.

to:

* HeavilyArmoredMook: The Dark Knights have ''a lot'' A LOT of defense, and the first time encountering one will have them tank up to nearly a hundred hits before being defeated.



** The intended way to defeat a minion that uses long range attacks without using Roberta is to deflect the elemental attacks with your shield.

to:

** The intended inteded way to defeat a minion that uses long range attacks without using Roberta is to deflect the elemental attacks with your shield.



* KarmicTransformation: It has been said that Illusen once turned the Werelupe King into a Doglefox for a month for threatening her.
* KillerRabbit: The evil Harris enemies.



* LightIsNotGood: The light-aligned Minion enemies.



* LuckilyMyShieldWillProtectMe: Tor uses a shield, and it can be used to block attacks and deflect projectiles.



* Mentor:
** Old Knight and Master Torak is this to Tor
** Seradar is this to Roberta



* MobileMaze:
** A section in the Money District involves a maze that has its walls rotate when certain levers are pulled.
** The cut Ancient Castle Spires features a more complicated 3D maze where the walls will shift up and down when pressing certain switches.



* {{Panacea}}: The Unguent of Curing can cure any status ailment.

to:

* {{Panacea}}: The Unguent of Curing can cure any status ailment.ailment


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* ProfessionalKiller: The Gelert Assassin is hired as this.
* PurposelyOverpowered: Fyora's Rod. But you do end up losing it so don't get too comfortable with it.


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* ReforgedBlade: A quest in this game involves gathering the pieces of Master Torak's broken sword and having a blacksmith fix it together again.


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* SticksToTheBack: Tor's shield and sword are stored this way, so is Roberta's wand.


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* TheMaze:
**The Oubliette is built like this.
**So is a section in the Money District
**And also a section in the cut Ancient Castle Spires


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* VideoGameCaringPotential: You can feed certain Petpets and they will follow you around, often with bonuses such as increased defense, attack, regenerating health or magic.
* VillainBeatingArtifact: [[spoilers: Jerdana's Orb is a necklace used to turn The Darkest Faerie into stone]]

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* {{Backtracking}}: Happens A LOT in the game. Even more if you want to do all the sidequests. A mandatory one is returning back to Illusen's Glade, Shadowglen and Cogham in act 3.

to:

* {{Backtracking}}: Happens A LOT ''a lot'' in the game. Even more if you want to do all the sidequests. A mandatory one is returning back to Illusen's Glade, Shadowglen and Cogham in act 3.



* HeavilyArmoredMook: The Dark Knights have A LOT of defense, and the first time encountering one will have them tank up to nearly a hundred hits before being defeated.

to:

* HeavilyArmoredMook: The Dark Knights have A LOT ''a lot'' of defense, and the first time encountering one will have them tank up to nearly a hundred hits before being defeated.

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