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Removed trope slashing


* KilledOffForReal[=/=]PermanentlyMissableContent: Notably '''averted''' in this game compared to its predecessors – this game does not have a permanent damage/repair mechanic and Buddhas cannot be killed, even if their HP is brought down to zero, and they will be instantly healed to full after each sortie.

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* KilledOffForReal[=/=]PermanentlyMissableContent: KilledOffForReal: Notably '''averted''' in this game compared to its predecessors – this game does not have a permanent damage/repair mechanic and Buddhas cannot be killed, even if their HP is brought down to zero, and they will be instantly healed to full after each sortie.
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* ArtificialStupidity: Auto-playing battles in this game is ''extremely'' inefficient – there are two AI modes, the first completely ignores spells and will just have the Buddhas spam basic attacks, which can cause players to fail the objective of passing the map for the first time without exceeding a certain number of turns, and the second completely expends any and all spells as soon as they're available without saving them for strategic use, and neither of them allow enemy prioritizing which can be useful for taking out those with lower HP or those with their own spells first.

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* ArtificialStupidity: Auto-playing battles in this game is ''extremely'' inefficient – there are two AI modes, the first completely ignores spells and will just have the Buddhas spam basic attacks, which can cause players to fail the objective of passing the map for the first time without exceeding a certain number of turns, turns (spell-casting does not count as a move), and the second completely expends any and all spells as soon as they're available without saving them for strategic use, and neither of them allow enemy prioritizing which can be useful for taking out those with lower HP or those with their own spells first.
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* FriendshipSong: The opening theme ''Sora Uta''.
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* SpiritualSuccessor: This game is often compared to ''VideoGame/ToukenRanbu'', but it is actually the spiritual successor to ''VideoGame/BungoToAlchemist'', as it shares more similarities to the latter than the former.
** The playable characters are not personifications; they are already humanoid figures.

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* SpiritualSuccessor: This game is often compared to ''VideoGame/ToukenRanbu'', but it is actually the spiritual successor to ''VideoGame/BungoToAlchemist'', as it shares more similarities to the latter than the former.
former. Seriously, this game has so many things in common with ''[=BunAl=]'' listing them all may need a subpage.
** The playable characters are not personifications; they are already humanoid sentient figures.
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* HotterAndSexier: Noticeably more fanservicey than predecessor games with frequent use of revealing clothing designs and flat-out WalkingShirtlessScene of well-built men.
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* TamerAndChaster: While ''-UTENA-'' has a token pervert in [[CovertPervert Nanda]], the first game was more blatant in suggestive, {{fanservice}}y and outright sexual depictions, with a ''kleśa'' that caused uncontrollable lust in the ''very first chapter'' and one of Yakushi's cards' depicting his receiving ''bondage'', among other things.
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This is not a trope. I can't see an appropriate trope from the index, so feel free to add back once one is found.


* SubmissiveBadass: All Buddhas are under the command of the ''dōmori'', but they are deities with divine powers and the capability to salvage mankind. This is not to mention Buddhas who ''serve other Buddhas'' as well.
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* OlympusMons: Pretty much the entire point.
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The modern world as we know it seems normal and filled with people going about their lives, but deep in the dark recesses of the Sixth Heaven, the evil demon lord [[BigBad Māra]] gathers an army of materialized destructive emotions (''bonnō'' 煩悩, "kleśas") to wreck havoc on mankind and drag them down into endless torment as part of his revenge plot after his defeat against Shaka Nyorai/Shakyamuni. With humanity on the brink of disaster unseen to the mortal eye, it is up to Buddhas to work their divine power in battle to stop them and save mankind… with ''you'' as their commander. Oh wait, [[VideoGame/KantaiCollection doesn't this]] [[VideoGame/ToukenRanbu sound]] [[VideoGame/BungoToAlchemist way too familiar]]…

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The modern world as we know it seems normal and filled with people going about their lives, but deep in the dark recesses of the Sixth Heaven, the evil demon lord [[BigBad Māra]] gathers an army of materialized destructive emotions (''bonnō'' 煩悩, "kleśas") to wreck havoc on mankind and drag them down into endless torment as part of his revenge plot after his defeat against Shaka Nyorai/Shakyamuni. With humanity on the brink of disaster unseen to the mortal eye, it is up to Buddhas to work their divine power in battle to stop them and save mankind… with ''you'' as their commander. Oh wait, [[VideoGame/KantaiCollection doesn't this]] where have]] [[VideoGame/ToukenRanbu sound]] we heard]] [[VideoGame/BungoToAlchemist way too familiar]]…
this before]]…



The game has received an anime adaptation produced by DMM pictures and aired on April 2019, making it part of the Spring2019Anime season. The ''-UTENA-'' game itself became defunct on August 31, 2020.

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The game has received an anime adaptation produced by DMM pictures and aired on April 2019, making it part of the Spring2019Anime season.season – compare ''Anime/ToukenRanbuHanamaru''. The ''-UTENA-'' game itself became defunct on August 31, 2020.
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* IAmNotWeasel: The zookeeper Tadokoro in the anime is annoyed when the birds he works with are called ducks. They're ''geese''.
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** The anime includes things like an anti-{{glamour}} used to mask Buddhas' divine aura to the human eye and the need to create a barrier dimension of sorts before ''kleśas'' purification can take place. None of this is present in the game.

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** The anime includes things like an anti-{{glamour}} used to mask Buddhas' divine aura to the human eye and the need to create a barrier dimension of sorts before ''kleśas'' ''kleśa'' purification can take place. None of this is present in the game.
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* AlternateUniverse: While the liberties taken in the anime in adapting its source material aren't enough to qualify as InNameOnly, the anime can be considered this to the game based on these fundamental changes:
** [[AdaptedOut There is no dōmori]].
** The anime includes things like an anti-{{glamour}} used to mask Buddhas' divine aura to the human eye and the need to create a barrier dimension of sorts before ''kleśas'' purification can take place. None of this is present in the game.
** While off-duty, all Buddhas wear color-coded uniform jerseys. In the game, each Buddha has their unique casual (internal affairs) outfit.

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[[AC:Tropes listed here are about the ''-UTENA-'' game by default, and tropes related to the 2016 game should be noted as such. Page under construction.]]

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[[AC:Tropes listed here are about the ''-UTENA-'' game by default, and tropes related to the 2016 game should be noted as such. Page under construction.]]


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* BlandNameProduct: All over the place on street signs in the anime when the Buddhas visit the city. ''[[https://en.wikipedia.org/wiki/Daiso Diaso]]'', ''[[https://en.wikipedia.org/wiki/NTT_Docomo jocomo]]'' and ''[[https://en.wikipedia.org/wiki/SoftBank_Group Hard Bank]]'', really?
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* BizarreTasteInFood: The tathāgatas according to the anime, and this makes Shaka a LethalChef.
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* BackForTheFinale: The final summoning event running for the last month before ''-UTENA-'''s closure features ''every'' single Buddha and spell released up to that point.
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* OrphanedSeries: The Buddha introduction series on [=YouTube=], despite promising an episode on Hōshō Nyorai in its latest episode uploaded in Sep 2018, has never been updated since.

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* OrphanedSeries: The Buddha introduction series on [=YouTube=], despite promising an episode on Hōshō Nyorai in its latest episode uploaded in Sep 2018, has never been updated since. It's possible that it will ''never'' be updated, as the game's become defunct.
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The game has received an anime adaptation produced by DMM pictures and aired on April 2019, making it part of the Spring2019Anime season. ''-UTENA-'' has become defunct on August 31.

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The game has received an anime adaptation produced by DMM pictures and aired on April 2019, making it part of the Spring2019Anime season. The ''-UTENA-'' has become game itself became defunct on August 31.
31, 2020.
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''Namu Amida Butsu! -UTENA-'' is the 2019 reboot by DMM Games of a little-known defunct 2016 online game entitled ''Namu Amida Butsu!'' developed by Visualworks, in which the player assumes the role of the ''[[NonEntityGeneral dōmori]]'' (堂守, roughly "guardian") of fictitious Bonnō Temple (梵納寺) who summons, trains and sends [[CastFullOfPrettyBoys good-looking]] Buddhas into battle against ''kleśas'' and unlocks stories as the game progresses. Not related to ''Anime/RevolutionaryGirlUtena''.

The game has received an anime adaptation produced by DMM pictures and aired on April 2019, making it part of the Spring2019Anime season.

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''Namu Amida Butsu! -UTENA-'' is was the 2019 reboot by DMM Games of a little-known defunct 2016 online game entitled ''Namu Amida Butsu!'' developed by Visualworks, in which the player assumes the role of the ''[[NonEntityGeneral dōmori]]'' (堂守, roughly "guardian") of fictitious Bonnō Temple (梵納寺) who summons, trains and sends [[CastFullOfPrettyBoys good-looking]] Buddhas into battle against ''kleśas'' and unlocks stories as the game progresses. Not related to ''Anime/RevolutionaryGirlUtena''.

The game has received an anime adaptation produced by DMM pictures and aired on April 2019, making it part of the Spring2019Anime season.
season. ''-UTENA-'' has become defunct on August 31.
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* DeathIsASlapOnTheWrist: Considering this game lacks the permanent damage/character loss mechanic of its predecessors, all you get for letting a Buddha's HP reach zero is their being unable to perform for the rest of the sortie, after which they get their full HP back. The only true penalty for this comes by letting the ''entire party'' die in battle, which will fail the sortie.

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* DeathIsASlapOnTheWrist: Considering this game lacks the permanent damage/character loss mechanic of its predecessors, all you get for letting a Buddha's HP reach zero is their being unable to perform for the rest of the sortie, after which they get their full HP back. Hell, this game plays this trope so hard the party can still proceed even if the ''captain'' is knocked out, and said greyed-out captain can still play resource node/boss node voice clips even when they can't perform. The only true penalty for this comes by letting the ''entire party'' die in battle, which will fail the sortie.
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* ExcitedTitle: The title of the game ends with a glottal stop (small ''tsu'') and an exclamation mark.

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* ExcitedTitle: ExcitedShowTitle: The title of the game ends with a glottal stop (small ''tsu'') and an exclamation mark.
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* ExcitedTitle: The title of the game ends with a glottal stop (small ''tsu'') and an exclamation mark.
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* ContinuityReboot: Knowledge of the 2016 game is not needed to enjoy ''-UTENA-''; the latter takes the bare-bones premise of ''kleśas'' purification and builds a completely different plot featuring characters not existing in the previous game.

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* ContinuityReboot: Knowledge of the 2016 game is not needed to enjoy ''-UTENA-''; the latter takes the bare-bones premise of ''kleśas'' purification and builds a completely totally different plot from the ground up, featuring characters not existing in the previous game.
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* ContinuityReboot: Knowledge of the 2016 game is not needed to enjoy ''-UTENA-''; the latter takes the bare-bones premise of ''kleśas'' purification and builds a completely different plot featuring characters not existing in the previous game.
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* AdaptedOut: Due to LoadsAndLoadsOfCharacters, only the Thirteen Buddhas and Karuraten are adapted in the anime. In addition, unlike anime of predecessor games where the existence of the NonEntityGeneral is confirmed despite their not actually appearing, the ''dōmori'' is excluded from adaptation period; you can almost tell if someone's an anime-only fan by whether they know who the ''dōmori'' is.

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* AdaptedOut: Due to LoadsAndLoadsOfCharacters, only the Thirteen Buddhas and Karuraten are adapted in the anime. In addition, unlike anime of predecessor games where the existence of the NonEntityGeneral is confirmed despite their not actually appearing, the ''dōmori'' is excluded from adaptation period; you can almost tell if someone's someone introduced into the fandom in the ''-UTENA-'' era is an anime-only fan by whether they know who the ''dōmori'' is.
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* AdaptedOut: Due to LoadsAndLoadsOfCharacters, only the Thirteen Buddhas and Karuraten are adapted in the anime. In addition, unlike anime of predecessor games where the existence of the NonEntityGeneral is confirmed despite not actually appearing, the ''dōmori'' is excluded from adaptation period; you can almost tell if someone's an anime-only fan by whether they know who the ''dōmori'' is.

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* AdaptedOut: Due to LoadsAndLoadsOfCharacters, only the Thirteen Buddhas and Karuraten are adapted in the anime. In addition, unlike anime of predecessor games where the existence of the NonEntityGeneral is confirmed despite their not actually appearing, the ''dōmori'' is excluded from adaptation period; you can almost tell if someone's an anime-only fan by whether they know who the ''dōmori'' is.
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* AdaptedOut: Due to LoadsAndLoadsOfCharacters, only the Thirteen Buddhas and Karuraten are adapted in the anime. In addition, unlike anime of predecessor games where the existence of the NonEntityGeneral is confirmed despite not actually appearing, the ''dōmori'' is excluded from adaptation period.

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* AdaptedOut: Due to LoadsAndLoadsOfCharacters, only the Thirteen Buddhas and Karuraten are adapted in the anime. In addition, unlike anime of predecessor games where the existence of the NonEntityGeneral is confirmed despite not actually appearing, the ''dōmori'' is excluded from adaptation period.period; you can almost tell if someone's an anime-only fan by whether they know who the ''dōmori'' is.
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* AdaptedOut: In addition to excluding a lot of Buddhas appearing in the game due to LoadsAndLoadsOfCharacters, the ''dōmori'' also doesn't appear in the anime despite their importance in game canon.

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* AdaptedOut: In addition to excluding a lot of Buddhas appearing in the game due Due to LoadsAndLoadsOfCharacters, only the Thirteen Buddhas and Karuraten are adapted in the anime. In addition, unlike anime of predecessor games where the existence of the NonEntityGeneral is confirmed despite not actually appearing, the ''dōmori'' also doesn't appear in the anime despite their importance in game canon.is excluded from adaptation period.

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Removed: 168

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* EarlyInstallmentCharacterDesignDifference: In addition to having a noticeably different art style in the 2016 game, characters who were in that game had some wildly different designs from their ''-UTENA-'' counterparts: for one, Dainichi dressed [[AdaptationalModesty more revealingly]], Kannon and Seishi dressed ''[[AdaptationalSkimpiness less]]'' revealingly, Yakushi's outfit had a hood, Ashuku wore a short skirt with a longer sheer garment underneath rather than one tapered frilled skirt, plus she wore high-heels instead of ''geta'', Miroku wore a mere buttoned shirt instead of a ''tángzhuāng'', Karura didn't have a human form, and no one had internal affairs clothing because internal affairs wasn't a thing back then.

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* EarlyInstallmentCharacterDesignDifference: In addition to having a noticeably different art style (and possibly illustrators) in the 2016 game, characters who were in that game had some wildly different designs from their ''-UTENA-'' counterparts: for one, Dainichi dressed [[AdaptationalModesty more revealingly]], Kannon and Seishi dressed ''[[AdaptationalSkimpiness less]]'' revealingly, Yakushi's outfit had a hood, Ashuku wore a short skirt with a longer sheer garment underneath rather than one tapered frilled skirt, plus she wore high-heels instead of ''geta'', Miroku wore a mere buttoned shirt instead of a ''tángzhuāng'', Karura didn't have a human form, and no one had internal affairs clothing because internal affairs wasn't a thing back then.



* LiteralSplitPersonality: The cast not infrequently contains these, as different names for a single mythological figure in real life get made into separate characters.
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* ArtisticLicenseReligion: For starters, actual Buddhist deities aren't depicted as dashingly good-looking men with over-the-top personalities who engage in SliceOfLife hijinks.

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* ArtisticLicenseReligion: For starters, actual Buddhist deities aren't depicted in real life as dashingly good-looking men with over-the-top personalities who engage in SliceOfLife hijinks.
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* BokeAndTsukkomiRoutine: This game allows an attendant and an ''assistant'' attendant to be appointed, and clicking on either can lead to an answer from the other which usually makes the exchange this.

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* BokeAndTsukkomiRoutine: This game allows an attendant and an ''assistant'' attendant to be appointed, and clicking on either can lead to an answer from the other which usually makes the exchange this.ArtisticLicenseReligion: For starters, actual Buddhist deities aren't depicted as dashingly good-looking men with over-the-top personalities who engage in SliceOfLife hijinks.

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