Is there an issue? Send a MessageReason:
Corrected mistake regarding item nodes
Changed line(s) 10 (click to see context) from:
** Compared to other Niantic games, the importance of interacting with landmarks is much lower. Landmarks take the form of Large Gathering Spots, which will spit out a large quantity of materials at once, but they do not drop unique items and any materials can also be obtained by Gathering Spots found randomly in the overworld.
to:
** Compared to other Niantic games, the importance of interacting with landmarks is much lower. Landmarks take the form of Large Gathering Spots, which will spit out a large quantity of materials at once, but they do not drop each kind drops only one unique items item and any the other materials can also be obtained by Gathering Spots found randomly in the overworld.
Is there an issue? Send a MessageReason:
None
* BossOnlyLevel: Chapter 13 consists entirely of a single Urgent Quest to fight a Rathalos. This essentially makes up for the fact that Chapter 12 does not end on an Urgent Quest, unlike the previous chapters.
Changed line(s) 15 (click to see context) from:
* CoOpMultiplayer: Much like normal ''Monster Hunter'' titles, you can team up with up to 3 other players to fight Large Monsters. If encountering a Monster in the overworld, you can fight it with nearby players, but if you are fighting remotely using a Paintball you can create a QR code to allow other players to join your room remotely.
to:
* CoOpMultiplayer: Much like normal ''Monster Hunter'' titles, you can team up with up to 3 other players to fight Large Monsters. If encountering a Monster in the overworld, you can fight it with nearby players, but if you are fighting remotely using a Paintball you can create a QR code to allow other nearby players to join your room remotely.hunt.
* ExcusePlot: Something about magic portals happens and your Palico loses his luggage along the way. It's largely inconsequential; the main attraction is the monsters.
* ExcusePlot: Something about magic portals happens and your Palico loses his luggage along the way. It's largely inconsequential; the main attraction is the monsters.
Changed line(s) 17 (click to see context) from:
* LimitBreak: Once your weapon reaches Grade 3, you will unlock a Special Skill for that weapon. Attacking fills up the Special Skill gauge, and when it is full, you can press it to activate a powerful Special Skill. In addition to dealing a ton of damage, you are completely invulnerable during a Special Skill, letting you wail uninterrupted.
to:
* LimitBreak: Once your weapon reaches Grade 3, 2, you will unlock a Special Skill for that weapon. Attacking fills up the Special Skill gauge, and when it is full, you can press it to activate a powerful Special Skill. In addition to dealing a ton of damage, you are completely invulnerable during a Special Skill, letting you wail uninterrupted.
Added DiffLines:
* PragmaticAdaptation: Due to the game's extremely simplified single-touch format, a vast majority of the mechanics from the core games have been axed. This includes stuff like Sharpness, capturing, most usable items, most weapon moves beyond the standard, etc.
Is there an issue? Send a MessageReason:
None
Changed line(s) 18 (click to see context) from:
* NewGamePlus: Once you beat the Main Quest story up to Chapter 13, you will repeat the story starting from Chapter 1. However, the monster difficulty continues scaling upwards beyond this point, making the second loop far more difficult than the first.
to:
* NewGamePlus: Once you beat the Main Quest story up to Chapter 13, you will repeat the story starting from Chapter 1. However, the monster difficulty continues scaling upwards from 5* beyond this point, making the second loop far more difficult than the first.first, and the requirements to complete Main Quests are bumped up to make them take longer to finish.
Is there an issue? Send a MessageReason:
None
Changed line(s) 18 (click to see context) from:
* NewGamePlus: Once you beat the Main Quest story up to Chapter 13, you will repeat the Main Story starting from Chapter 1. However, the monster difficulty continues scaling upwards beyond this point, making the second loop far more difficult than the first.
to:
* NewGamePlus: Once you beat the Main Quest story up to Chapter 13, you will repeat the Main Story story starting from Chapter 1. However, the monster difficulty continues scaling upwards beyond this point, making the second loop far more difficult than the first.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* NewGamePlus: Once you beat the Main Quest story up to Chapter 13, you will repeat the Main Story starting from Chapter 1. However, the monster difficulty continues scaling upwards beyond this point, making the second loop far more difficult than the first.
Is there an issue? Send a MessageReason:
None
Changed line(s) 17 (click to see context) from:
* LimitBreak: Once your weapon reaches Grade 3, you will unlock a Special Skill for that weapon. Attacking fills up the Special Skill gauge, and when it is full, you can press it to activate a powerful Special Skill. In addition to dealing a ton of damage, you are completely invulnerable during a Special Skill, letting you wail uninterrupted.
to:
* LimitBreak: Once your weapon reaches Grade 3, you will unlock a Special Skill for that weapon. Attacking fills up the Special Skill gauge, and when it is full, you can press it to activate a powerful Special Skill. In addition to dealing a ton of damage, you are completely invulnerable during a Special Skill, letting you wail uninterrupted.uninterrupted.
* RegeneratingHealth: Your Health recharges when outside of combat, at a rate of 100 HP per hour. You need at least 33% HP to challenge a Large Monster.
* RegeneratingHealth: Your Health recharges when outside of combat, at a rate of 100 HP per hour. You need at least 33% HP to challenge a Large Monster.
Is there an issue? Send a MessageReason:
None
Changed line(s) 13 (click to see context) from:
* {BFS}}: The Great Sword and Long Sword weapon classes, as per series standard.
to:
* {BFS}}: {{BFS}}: The Great Sword and Long Sword weapon classes, as per series standard.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,5 (click to see context) from:
Monster Hunter Now is an AugmentedReality mobile game created by Niantic Labs and Creator/{{Capcom}} for iOS and Android, released in 2023.
! Tropes in Monster Hunter Now:
Main/{{BFS}}: There are greatswords, that [[SticksToTheBack stick to the back.]]
! Tropes in Monster Hunter Now:
Main/{{BFS}}: There are greatswords, that [[SticksToTheBack stick to the back.]]
to:
You take up the role of a normal human, who finds themselves caught in
! Tropes
----
!This game contains examples of:
* AntiFrustrationFeatures:
** Similar to how the Pokémon GO Plus works for ''Pokémon GO'', the game will automatically "play itself" to an extent even when it is inactive by letting your Palico automatically tag large monsters with Palico Paintballs and collect items from Gathering Spots. There is a limit to these actions, as your Palico can only tag up to thrice per day (refreshed daily) and any items your Palico collects will go to the Palico Bag, which has a maximum capacity and must be manually emptied out every so often.
** The Paintball mechanic lets you tag large monsters that you find and intend to fight but are unable to do so at the current moment. Large monsters that you Paintball will be registered to a docket with a rather generous expiration time limit, letting you handle them whenever you have free time later.
** Compared to other Niantic games, the importance of interacting with landmarks is much lower. Landmarks take the form of Large Gathering Spots, which will spit out a large quantity of materials at once, but they do not drop unique items and any materials can also be obtained by Gathering Spots found randomly in the overworld.
** Unlike other Niantic games, upgrading your inventory space costs real money, but in exchange the default inventory cap is much higher, to the point where upgrading it is largely superfluous.
** You are given 5 First-Aid Meds for free every day, ensuring that you have some sort of supply going into fights even if you do not have the Gems to spend on Potions. However, there is a hard cap of 10 First-Aid Meds you can hold at once, encouraging you to play the game and use them frequently.
* {BFS}}: The Great Sword and Long Sword weapon classes, as per series standard.
* ChargedAttack: Any weapon with a charge move, such as the Great Sword and Hammer, can be charged up by pressing on your screen.
* CoOpMultiplayer: Much like normal ''Monster Hunter'' titles, you can team up with up to 3 other players to fight Large Monsters. If encountering a Monster
Main/{{BFS}}: There
* ItemCrafting: The main mechanic of the game, just like standard ''Monster Hunter'' games. Materials you collect from slaying monsters and interacting with Gathering Points are used to craft and upgrade gear. Better gear lets you hunt stronger monsters, which gives you better materials, rinse and repeat.
* LimitBreak: Once your weapon reaches Grade 3, you will unlock a Special Skill for that
Is there an issue? Send a MessageReason:
None
Changed line(s) 1 (click to see context) from:
Monster Hunter Now is an AugmentedReality mobile game created by Niantic Labs and Creator/{{Capcom}} for iOS and Android, released in 2023.
to:
Monster Hunter Now is an AugmentedReality mobile game created by Niantic Labs and Creator/{{Capcom}} for iOS and Android, released in 2023.2023.
! Tropes in Monster Hunter Now:
Main/{{BFS}}: There are greatswords, that [[SticksToTheBack stick to the back.]]
! Tropes in Monster Hunter Now:
Main/{{BFS}}: There are greatswords, that [[SticksToTheBack stick to the back.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 1 (click to see context) from:
Monster Hunter Now is an AugmentedReality mobile game created by Niantic Labs and Creator/{{Capcom}}.
to:
Monster Hunter Now is an AugmentedReality mobile game created by Niantic Labs and Creator/{{Capcom}}.Creator/{{Capcom}} for iOS and Android, released in 2023.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
Monster Hunter Now is an AugmentedReality mobile game created by Niantic Labs and Creator/{{Capcom}}.