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Did I seriously use the term \"Racquetball\" for no reason?
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* PlotLock: Parts of your map (which should, by all rights, be a full map of the region) are obtained as the plot progresses (mostly through beating bosses). The second part of the map is obtained when [[spoiler: the first boss unwittingly loses a round of Grenade Racquetball while pinned under his wrecked car]].
to:
* PlotLock: Parts of your map (which should, by all rights, be a full map of the region) are obtained as the plot progresses (mostly through beating bosses). The second part of the map is obtained when [[spoiler: the first boss unwittingly loses a round of Grenade Racquetball Tennis while pinned under his wrecked car]].
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* Sidequest: Fetch-and-Deliver quests, Shoot-These-Cars-For-Me quests, and Here's-Something-For-Your-Trouble (one-of-a-kind-weapon retrieval) quests.
to:
* Sidequest: [[Sidequest]]: Fetch-and-Deliver quests, Shoot-These-Cars-For-Me quests, and Here's-Something-For-Your-Trouble (one-of-a-kind-weapon retrieval) quests.
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* AWinnerIsYou: The ending.
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* BackstabBackfire: [[spoiler: The last boss. [[IncendiaryExponent What a way to go.]]]]
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* Overworld Not To Scale
to:
* Overworld Not To ScaleOverworldNotToScale
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* PlotLock: Parts of your map (which should, by all rights, be a full map of the region) are obtained as the plot progresses (mostly through beating bosses). The second part of the map is obtained when [[spoiler: the first boss unwittingly loses a round of Grenade Racquetball while pinned under his wrecked car]]. WhatAnIdiot!
to:
* PlotLock: Parts of your map (which should, by all rights, be a full map of the region) are obtained as the plot progresses (mostly through beating bosses). The second part of the map is obtained when [[spoiler: the first boss unwittingly loses a round of Grenade Racquetball while pinned under his wrecked car]]. WhatAnIdiot!
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* TooDumbToLive: [[spoiler: The first boss, La Toro.]]
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* OutsideTheBoxTactic: The [[spoiler: R/C Car Bombs ]] can be used to great effect for such tactics, though having the [[spoiler:
[=JATO=] Rockets ]] is practically required to beat the last boss.
[=JATO=] Rockets ]] is practically required to beat the last boss.
to:
* OutsideTheBoxTactic: The [[spoiler: R/C Car Bombs ]] can be used to great effect for such tactics, though having the [[spoiler:
[=JATO=] Rockets ]][[spoiler: [=JATO Rockets=]]] is practically required to beat the last boss.
[=JATO=] Rockets ]]
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* CrowningMusicOfAwesome
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* OutsideTheBoxTactic: The [[spoiler: R/C Car Bombs ]] can be used to great effect for such tactics, though having the [[spoiler: [=JATO=] Rockets ]] is practically required to beat the last boss.
* PlotLock: Parts of your map (which should, by all rights, be a full map of the region) are obtained as the plot progresses (mostly through beating bosses). The first part of the map is obtained when [[spoiler: the first boss unwittingly loses a round of Grenade Racquetball while pinned under his wrecked car]]. WhatAnIdiot!
* PlotLock: Parts of your map (which should, by all rights, be a full map of the region) are obtained as the plot progresses (mostly through beating bosses). The first part of the map is obtained when [[spoiler: the first boss unwittingly loses a round of Grenade Racquetball while pinned under his wrecked car]]. WhatAnIdiot!
to:
* OutsideTheBoxTactic: The [[spoiler: R/C Car Bombs ]] can be used to great effect for such tactics, though having the [[spoiler: [[spoiler:
[=JATO=] Rockets ]] is practically required to beat the last boss.
* Overworld Not To Scale
* PlotLock: Parts of your map (which should, by all rights, be a full map of the region) are obtained as the plot progresses (mostly through beating bosses). Thefirst second part of the map is obtained when [[spoiler: the first boss unwittingly loses a round of Grenade Racquetball while pinned under his wrecked car]]. WhatAnIdiot!
[=JATO=] Rockets ]] is practically required to beat the last boss.
* Overworld Not To Scale
* PlotLock: Parts of your map (which should, by all rights, be a full map of the region) are obtained as the plot progresses (mostly through beating bosses). The
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* GunsAkimbo: See FiringOneHanded.
to:
* GunsAkimbo: See FiringOneHanded.
** Additionally, you can carry two weapons, but you can only fire one at a time (which one you fire is dependent on whether you're aiming to the left or to the right of your car; aim to the left, and you fire your left weapon. Aim to the right, and you fire your right weapon).
** Additionally, you can carry two weapons, but you can only fire one at a time (which one you fire is dependent on whether you're aiming to the left or to the right of your car; aim to the left, and you fire your left weapon. Aim to the right, and you fire your right weapon).
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* OutsideTheBoxTactic: The [[spoiler: the R/C Car Bombs ]] can be used to great effect for such tactics, though having the [[spoiler: [=JATO=] Rockets ]] is practically required to beat the last boss.
to:
* OutsideTheBoxTactic: The [[spoiler: the R/C Car Bombs ]] can be used to great effect for such tactics, though having the [[spoiler: [=JATO=] Rockets ]] is practically required to beat the last boss.
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* OutsideTheBoxTactic: The [[spoiler: R/C Car Bombs]] can be used to great effect for such tactics, though having the [[spoiler:
[=JATO=] Rockets ]] is practically required to beat the last boss.
[=JATO=] Rockets ]] is practically required to beat the last boss.
to:
* OutsideTheBoxTactic: The [[spoiler: the R/C Car Bombs]] Bombs ]] can be used to great effect for such tactics, though having the [[spoiler:
[[spoiler: [=JATO=] Rockets ]] is practically required to beat the last boss.
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* Cutscene: All cutscenes are in the form of comics that are slid across the screen, lit/darkened, and otherwise manipulated without involving any traditional animation.
to:
* Cutscene: {{Cutscene}}: All cutscenes are in the form of comics that are slid across the screen, lit/darkened, and otherwise manipulated without involving any traditional animation.animation. Apparently .lua scripting is used to achieve this effect.
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* FiringOneHanded: [[WildMassGuessing How else can you aim and fire a gun from your window?]]
to:
* FiringOneHanded: [[WildMassGuessing How else can you aim and fire a gun from your window?]]window while driving?]]
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** Also, any weapons you had before getting [[Spoiler: the R/C Car Bombs and JATO Rockets]], respectively. On top of that, those two unique weapons themselves cannot be re-obtained if you replace them.
to:
** Also, any weapons you had before getting [[Spoiler: [[spoiler: the R/C Car Bombs and JATO Rockets]], respectively. On top of that, those two unique weapons themselves cannot be re-obtained if you replace them.
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*** If you open your save (usually in C:\Program Files\Mexican Motor Mafia Freeware\GAME_MMM_ENGLISH\saves), the third line of your save file (begins with !CarInfo) has three numbers. The first determines which vehicle you drive, and the other two determine which weapons you use. Setting the second number to "10", for example, puts a Machine Gun in your left hand.
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* AWinnerIsYou: The ending, [[CaptainObvious obviously]].
to:
* AWinnerIsYou: The ending, [[CaptainObvious obviously]].ending.
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rescue Santos' kids (see GoneForever).
to:
rescue Santos' kids (see GoneForever).LostForever).
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A top-down, 2-D CarCombat game by Science of Tomorrow, released in 2005, about [[PlayerCharacter one man]] and his quest for vengeance.
to:
A top-down, 2-D CarCombat VehicularCombat game by Science of Tomorrow, released in 2005, about [[PlayerCharacter one man]] and his quest for vengeance.
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[=JATO=] Rockets]] is practically required to beat the last boss.
to:
[=JATO=] Rockets]] Rockets ]] is practically required to beat the last boss.
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** Also, any weapons you had before getting [[Spoiler: the R/C Car Bombs and JATO Rockets]], respectively. On top of that, those two unique weapons themselves cannot be re-obtained if you replace them.
** ...Though anyone with a little determination and a little know-how can modify their saved games (.fsv format) with any decent text editor. In fact, most of the lines in a saved game are plain English followed by numbers denoting type or amount.
** ...Though anyone with a little determination and a little know-how can modify their saved games (.fsv format) with any decent text editor. In fact, most of the lines in a saved game are plain English followed by numbers denoting type or amount.
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* CoolCar: There are muscle cars, sports cars, a DeLorean, and an extremely sporty version of the El Camino. Take your pick.
to:
* CoolCar: There are muscle cars, sports cars, a DeLorean, [=DeLorean=], and an extremely sporty version of the El Camino. Take your pick.
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* Sidequest: Fetch-and-Deliver quests, Shoot-These-Cars-For-Me quests, and Here's-Something-For-Your-Trouble (one-of-a-kind-weapon retrieval) quests.
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* GoneForever: Any car you drive to the Warehouse (to rescue Santos' kids). That instance of that car will be replaced by the unique, almost all-powerful [[CoolCar Mare Cruiser]].
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* LostForever: Any car you drive to the Warehouse (to rescue Santos' kids). That instance of that car will be replaced by the unique, almost all-powerful [[CoolCar Mare Cruiser]].
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The game begins in 1983, when [[BigBad Jebediah Priest]] escapes from prison with the help of his gang, the Red Texas Four, to exact revenge on Santos, a lawman, and the brother of the PlayerCharacter. Santos is executed in full view of his family, [[WouldHurtAChild his children are kidnapped]], and his CoolCar is stolen as the Four flee into Mexico. [[PlayerCharacter You]], a man with a yellow Beetle, a sawn-off shotgun, and a strong desire for vengeance, head into Mexico to kill the Four, rescue your brother's kids, and get his car back.
to:
The game begins in 1983, when [[BigBad Jebediah Priest]] escapes from prison with the help of his gang, the Red Texas Four, to exact revenge on Santos, a lawman, and the brother of the PlayerCharacter. [[PlotTriggeringDeath Santos is executed in full view of his family, family]], [[WouldHurtAChild his children are kidnapped]], and his CoolCar is stolen as the Four flee into Mexico. [[PlayerCharacter You]], a man with a yellow Beetle, a sawn-off shotgun, and a strong desire for vengeance, head into Mexico to kill the Four, rescue your brother's kids, and get his car back.
* FiringOneHanded: [[WildMassGuessing How else can you aim and fire a gun from your window?]]
* GunsAkimbo: See FiringOneHanded.
* OmnicidalNeutral: The PlayerCharacter, though his intentions aside from revenge are never stated. Can be closer to traditional Good or Evil based on player actions.
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* SidetrackBonus: Sidequesting is usually the only way to get money. Just don't buy any exceptionally rare cars before going to rescue Santos' kids (see GoneForever).
to:
* SidetrackBonus: Sidequesting is usually the only way to get money. Just don't buy any exceptionally rare cars before going to to
rescue Santos' kids (seeGoneForever).GoneForever).
* StuffBlowingUp: So many different flavors of explosive death in this game...[[HoistByHisOwnPetard Including your own]], if you're not careful.
rescue Santos' kids (see
* StuffBlowingUp: So many different flavors of explosive death in this game...[[HoistByHisOwnPetard Including your own]], if you're not careful.
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* AWinnerIsYou: The ending, [[CaptainObvious obviously]].
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* Cutscene: All cutscenes are in the form of comics that are slid across the screen, lit/darkened, and otherwise manipulated without involving any traditional animation.
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The game begins in 1983, when [[BigBad Jebediah Priest]] escapes from prison with the help of his gang, the Red Texas Four, to exact revenge on Santos, a lawman, and the brother of the PlayerCharacter. Santos is executed in full view of his family, [[WouldHurtAChild his children are kidnapped]], and his CoolCar is stolen as the Four flee into Mexico. [[PlayerCharacter You]], a man with a yellow Beetle, a sawn-off shotgun, and a strong desire for vengeance, head into Mexico to
to:
The game begins in 1983, when [[BigBad Jebediah Priest]] escapes from prison with the help of his gang, the Red Texas Four, to exact revenge on Santos, a lawman, and the brother of the PlayerCharacter. Santos is executed in full view of his family, [[WouldHurtAChild his children are kidnapped]], and his CoolCar is stolen as the Four flee into Mexico. [[PlayerCharacter You]], a man with a yellow Beetle, a sawn-off shotgun, and a strong desire for vengeance, head into Mexico to
to kill the Four, rescue your brother's kids, and get his car back.
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* CriticalExistenceFailure
to:
* CriticalExistenceFailureCriticalExistenceFailure: After taking a certain amount of damage, any car in the game can and will explode. Besides smoking at about 40% health, nothing else happens to a damaged car.
* CrowningMusicOfAwesome
* CrowningMusicOfAwesome
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* EveryCarIsAPinto: No actual Pintos, but every car explodes after taking too much damage.
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* GoneForever: Any car you drive to the Warehouse (to rescue Santos' kids). That instance of that car will be replaced by the unique, almost all-powerful [[CoolCar Mare Cruiser]].
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* [[InfallibleBabble Nobody Lies]]: Which is weird, since you normally deal with legally and morally questionable characters.
* ItsUpToYou: Your personal revenge isn't something most people fight for.
* ItsUpToYou: Your personal revenge isn't something most people fight for.
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* SidetrackBonus: Sidequesting is usually the only way to get money. Just don't buy any exceptionally rare cars before going to rescue Santos' kids (see GoneForever).
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[[caption-width-right:120:"This is you; you smoke and wear shirts with cobras on them. You are bad ass." \\-Official game website]]
A top-down, 2-D CarCombat game by Science of Tomorrow, released in 2005, about one man and his quest for vengeance against a ruthless gang of outlaws, the Red Texas Four.
A top-down, 2-D CarCombat game by Science of Tomorrow, released in 2005, about one man and his quest for vengeance against a ruthless gang of outlaws, the Red Texas Four.
to:
[[caption-width-right:120:"This is you; you smoke and wear shirts with cobras on them. You are bad ass." \\-Official game website]]
"]]
A top-down, 2-D CarCombat game by Science of Tomorrow, released in 2005, about [[PlayerCharacter oneman man]] and his quest for vengeance against a ruthless gang vengeance.
The game begins in 1983, when [[BigBad Jebediah Priest]] escapes from prison with the help ofoutlaws, his gang, the Red Texas Four.
Four, to exact revenge on Santos, a lawman, and the brother of the PlayerCharacter. Santos is executed in full view of his family, [[WouldHurtAChild his children are kidnapped]], and his CoolCar is stolen as the Four flee into Mexico. [[PlayerCharacter You]], a man with a yellow Beetle, a sawn-off shotgun, and a strong desire for vengeance, head into Mexico to
A top-down, 2-D CarCombat game by Science of Tomorrow, released in 2005, about [[PlayerCharacter one
The game begins in 1983, when [[BigBad Jebediah Priest]] escapes from prison with the help of
* TheAllegedCar: The Beetle and the Tooper.
* BossBattle: There are a total of four, but the first three involve loads of Mooks.
* BoringButPractical: As far as weapons go, the bullet-based weapons tend to be this.
* CollisionDamage: Oddly averted; no car can take damage from collisions.
* CoolCar: There are muscle cars, sports cars, a DeLorean, and an extremely sporty version of the El Camino. Take your pick.
* CoupDeGraceCutscene: For all but one boss. [[spoiler: The third boss is spared.]]
* BoringButPractical: As far as weapons go, the bullet-based weapons tend to be this.
* CollisionDamage: Oddly averted; no car can take damage from collisions.
* CoolCar: There are muscle cars, sports cars, a DeLorean, and an extremely sporty version of the El Camino. Take your pick.
* CoupDeGraceCutscene: For all but one boss. [[spoiler: The third boss is spared.]]
* MoreDakka: In multiple flavors, no less, each more expensive and more damaging than the last.
* NewOldWest: Strong hints of this, but not technically a "Western", as it takes place in Mexico.
* NewOldWest: Strong hints of this, but not technically a "Western", as it takes place in Mexico.
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* OutsideTheBoxTactic: The [[spoiler: R/C Car Bombs]] can be used to great effect for such tactics, though having the [[spoiler: [=JATO=] Rockets]] is practically required to beat the last boss.
to:
* OutsideTheBoxTactic: The [[spoiler: R/C Car Bombs]] can be used to great effect for such tactics, though having the [[spoiler: [[spoiler:
[=JATO=] Rockets]] is practically required to beat the lastboss.boss.
* PlotLock: Parts of your map (which should, by all rights, be a full map of the region) are obtained as the plot progresses (mostly through beating bosses). The first part of the map is obtained when [[spoiler: the first boss unwittingly loses a round of Grenade Racquetball while pinned under his wrecked car]]. WhatAnIdiot!
[=JATO=] Rockets]] is practically required to beat the last
* PlotLock: Parts of your map (which should, by all rights, be a full map of the region) are obtained as the plot progresses (mostly through beating bosses). The first part of the map is obtained when [[spoiler: the first boss unwittingly loses a round of Grenade Racquetball while pinned under his wrecked car]]. WhatAnIdiot!
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* RevolversAreJustBetter: Subverted, as the only revolver is a .38 with a serious lack of power.
* ShortRangeShotgun: Somewhat averted.
* ShotgunsAreJustBetter: At short-to-medium range, a shotgun can work wonders. Outside of that range, not so much.
* ShortRangeShotgun: Somewhat averted.
* ShotgunsAreJustBetter: At short-to-medium range, a shotgun can work wonders. Outside of that range, not so much.
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[[caption-width-right:120:"This is you; you smoke and wear shirts with cobras on them. You are bad ass." -Official game website]]
to:
[[caption-width-right:120:"This is you; you smoke and wear shirts with cobras on them. You are bad ass." -Official \\-Official game website]]
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[[quoteright:310:http://static.tvtropes.org/pmwiki/pub/images/port_snake.jpg]]]]
[[caption-width-right:310:"This is you; you smoke and wear shirts with cobras on them. You are bad ass." -Official game website]]
[[caption-width-right:310:"This is you; you smoke and wear shirts with cobras on them. You are bad ass." -Official game website]]
to:
[[caption-width-right:310:"This
[[caption-width-right:120:"This is you; you smoke and wear shirts with cobras on them. You are bad ass." -Official game website]]
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* VideoGameGeography: All ingame areas, including the overall map, are limited to rectangles.
to:
* VideoGameGeography: All ingame areas, including the overall map, are limited to rectangles.
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[[quoteright:310: http://static.tvtropes.org/pmwiki/pub/images/port_snake.jpg]]]]
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[[quoteright:310:[[VideoGame/DonkeyKongCountryReturns http://static.tvtropes.org/pmwiki/pub/images/port_snake.jpg]]]]
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[[quoteright:310:[[VideoGame/DonkeyKongCountryReturns http://static.tvtropes.org/pmwiki/pub/images/port_snake.jpg]]]]
[[caption-width-right:310:"This is you; you smoke and wear shirts with cobras on them. You are bad ass." -Official game website]]
[[caption-width-right:310:"This is you; you smoke and wear shirts with cobras on them. You are bad ass." -Official game website]]
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* BattleIntro: Before each boss fight, a drawing of PlayerCharacter is shown directly across from a drawing of the boss in question, all of which is superimposed on the background for any fullscreen menu or message.
* CriticalExistenceFailure
* [[DeathIsASlapOnTheWrist Death Makes You Loose Your Cargo And 25% Of Your Money]]
* ElaborateEqualsEffective: Nicer-looking cars and weapons are generally more effective.
* EndlessGame: Nothing really happens after defeating the last boss.
* FreewareGames
* GeoEffects: Driving off-road slows you down.
* HitPoints: See CriticalExistenceFailure.
* LevelEditor
* NoNameGiven: The PlayerCharacter, though in his BattleIntro his nickname changes with each boss. For the first boss, it's Unknown. The other three names are Snake, Cobra, and [[TitleDrop Mexican Motor Mafia]].
* OutsideTheBoxTactic: The [[spoiler: R/C Car Bombs]] can be used to great effect for such tactics, though having the [[spoiler: [=JATO=] Rockets]] is practically required to beat the last boss.
* RepeatableQuest: Only some side missions.
* SuspendSave: Whenever exiting the game by the normal method, your status is saved.
* TopDown
* VideoGameGeography: All ingame areas, including the overall map, are limited to rectangles.
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Blargh, my earlier page wasn\'t saved.
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A top-down, 2-D CarCombat game by Science of Tomorrow, released in 2005, about one man and his quest for vengeance against a ruthless gang of outlaws, the Red Texas Four.
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