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Cleaning up a bit


Melolune is an indie RPG game developed by Laura Shigihara, who's known for composing the music for PlantsVsZombies. The game has not been released yet, though a playable beta is out, which is free to download [[http://leebleforest.wordpress.com/demo/ here]].

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Melolune ''Melolune'' is an indie RPG game developed by Laura Shigihara, who's known for composing the music for PlantsVsZombies. ''PlantsVsZombies.'' The game has not been released yet, though a playable beta is out, which is free to download [[http://leebleforest.wordpress.com/demo/ here]].



!! Tropes:

to:

!! Tropes:
!!This game provides examples of:



* AnimateInanimateObject: Wooden Sign... multiple instances of them.

to:

* AnimateInanimateObject: AnimateInanimateObject:
**
Wooden Sign... multiple instances of them.



* BerserkButton: A [[SociopathicSoldier sociopathic Ciro soldier]] successfully triggers this on Achaius.
** "''How about this. After we poison them, I'll let you bury their dead bodies.''", uttered the Soldier, referring to the entire population of Leeble Village... no surprise he got a kick on the ass.

to:

* BerserkButton: A [[SociopathicSoldier sociopathic Ciro soldier]] successfully triggers this on Achaius.
**
Achaius. "''How about this. After we poison them, I'll let you bury their dead bodies.''", uttered the Soldier, referring to the entire population of Leeble Village... no surprise he got a kick on the ass.



* FanWork: Fan work for Melolune is pretty much encouraged and appreciated. Sometimes the creator announces contests to motivate fans to create fan work. [[http://www.youtube.com/watch?v=qZomYI84w-Y Here]] is an example.
** If Laura really loves your fan work, it might [[AscendedFanon end up]] on her websites, in her forum avatars/signatures, or even in the game, as honor.

to:

* FanWork: Fan work for Melolune is pretty much encouraged and appreciated. Sometimes the creator announces contests to motivate fans to create fan work. [[http://www.youtube.com/watch?v=qZomYI84w-Y Here]] is an example.
**
example. If Laura really loves your fan work, it might [[AscendedFanon end up]] on her websites, in her forum avatars/signatures, or even in the game, as honor.



** Averted for the least of the demo.
*** Though it's pretty likely that [[{{Fanon}} it'll have key role later]], in the finished game. It would [[BackgroundMagicField just make a lot of sense]].



* SequenceBreaking: Due to the game's beta state, many possibilities haven't been tested and fixed yet, so you can easily provoke some odd phenomenons.

to:

* SequenceBreaking: Due to the game's beta state, many possibilities haven't been tested and fixed yet, so you can easily provoke some odd phenomenons.phenomenons:



* SociopathicSoldier: The Ciro soldiers who camped next to Leeble Village.

to:

* SociopathicSoldier: SociopathicSoldier:
**
The Ciro soldiers who camped next to Leeble Village.



** Achaius and Dominic are not really liked by Ciro soldiers.

to:

** Achaius and Dominic are not really liked by Ciro soldiers.soldiers.

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Moving to YMMV and WMG


* SugarWiki/AwesomeMusic



* {{Fanon}}: Since the game is not released yet, fans may only have slight theories about what will happen in the game after the point where the demo ended. Since some information has been hinted by WordOfGod, fans can't resist to use them to set up some theories. Common speculations:
** Likely that Achaius will meet Caleigh.
** Likely that they'll both deal with Melolunes...
** And what about "''big sister''"?
** What is ''The Blue Star''?
** Who is ''Liele''? Since [[http://laurashigihara.bandcamp.com/track/traces-vocal she has such a heart-breaking theme]] after all.



* TearJerker: Melolune has several approaches to emotionally affect the player.
Is there an issue? Send a MessageReason:
Fixes.


* {{Mooks}}: Ciro soldiers. They are nameless and are free to be slaughtered without any moral consideration. No one will ever shed a single teardrop for them, or [[Fanon think of their orphaned kids they left behind]].

to:

* {{Mooks}}: Ciro soldiers. They are nameless and are free to be slaughtered without any moral consideration. No one will ever shed a single teardrop for them, or [[Fanon [[{{Fanon}} think of their orphaned kids they left behind]].



* MusicalGameplay: The very beginning of the game, when you need to put Melolunes on pedestals. When you place a Melolune on a pedestal, a music sample starts to play. When you remove it, the sample stops being played.

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* MusicalGameplay: The very beginning of the game, when you need to put Melolunes on pedestals. When you place a Melolune on a pedestal, a music sample starts to play. When you remove it, the sample stops being played. This also happens in a cave.



*** Though it's pretty likely that [[Fanon it'll have key role later], in the finished game. It would [[BackgroundMagicField just make a lot of sense]].

to:

*** Though it's pretty likely that [[Fanon [[{{Fanon}} it'll have key role later], later]], in the finished game. It would [[BackgroundMagicField just make a lot of sense]].
Is there an issue? Send a MessageReason:
Fixes.


* {{Flashback}}: Happens a lot in the game.

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* {{Flashback}}: Happens a lot of times in the game.



* HeroicBSOD: Achaius, Dominic, and Aero are pretty much freaked out after [[spoiler: a Ciro soldier attacked Mani]].

to:

* HeroicBSOD: Achaius, Dominic, and Aero are pretty much freaked out after [[spoiler: a Ciro soldier attacked attacks Mani]].



* ItGotWorse: Though some Leebles express their worries about the increasing number of Ciro soldiers camping near the village, it's not really a problem as long as the soldiers are neutral. But it turned out [[spoiler: they intend to destroy Leeble Village]].

to:

* ItGotWorse: Though some Leebles express their worries about the increasing number of Ciro soldiers camping near the village, it's not really a problem as long as the soldiers are neutral. But it turned turns out [[spoiler: they intend to destroy Leeble Village]].



* KickTheDog: Near the beginning of the game, a Ciro soldier [[spoiler: attacks a Leeble]]. Besides that it demonstrates the cruelty of Ciro soldiers, it starts up the story.

to:

* KickTheDog: Near the beginning of the game, a A Ciro soldier [[spoiler: attacks a Leeble]]. Besides that it demonstrates the cruelty of Ciro soldiers, it starts up the story.



* {{Mooks}}: Ciro soldiers. They are nameless and are free to be slaughtered without any moral consideration. No one will ever shed a single teardrop for them, or think of their orphaned kids at home.

to:

* {{Mooks}}: Ciro soldiers. They are nameless and are free to be slaughtered without any moral consideration. No one will ever shed a single teardrop for them, or [[Fanon think of their orphaned kids at home.they left behind]].



** No matter how long journey have you already made, you can easily go back to Leeble Village anytime... where the Leebles are still saying goodbyes and wishes you the bests on your journey...

to:

** No matter how long journey have you already made, you can easily go back to Leeble Village anytime... where the Leebles are still saying goodbyes and wishes act like you the bests on your journey...have never left...

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Removed \"Mook Debut Cutscene\", because it doesn\'t apply. Added 2 other tropes.


* BerserkButton: A [[SociopathicSoldier sociopathic Ciro soldier]] successfully triggers this on Achaius.
** "''How about this. After we poison them, I'll let you bury their dead bodies.''", uttered the Soldier, referring to the entire population of Leeble Village... no surprise he got a kick on the ass.



* MookDebutCutscene: Ciro soldiers are only seen in cutscenes for quite a while, the player only encounter them afterwards.


Added DiffLines:

* NoNameGiven: "''Big sister.''" Despite the creator was caring a lot to name the vast majority of the characters (even minor ones), this pretty girl is still left without a name.
** Can you imagine that Achaius' family really didn't name her? Probably she does have a name, it's just not revealed.

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* {{Flashback}}: Happens a lot in the game.



* IAmNotWeasel: Aero is often mistaken for a cat. Usually it's PlayedForLaughs.



** There is an inn, where a woman suggests you to go out and [[EverythingTalks talk to a wooden sign]] ([[AnimateInanimateObject which again, works!]]) and sleep there. After you did so, just go back to the inn, and the woman will continue to suggest you the same, despite it's already morning.

to:

** There is an inn, where a woman suggests you to go out and [[EverythingTalks [[AnimateInanimateObject talk to a wooden sign]] ([[AnimateInanimateObject ([[EverythingTalks which again, works!]]) and sleep there. After you did so, just go back to the inn, and the woman will continue to suggest you the same, despite it's already morning.



* YouMeddlingKids: Achaius and Dominic. Not all Ciro soldiers like them.

to:

* YouMeddlingKids: YouGottaHaveBlueHair: "Big sister" and Andy.
* YouMeddlingKids:
** The Leeble named Flint doesn't like human kids.
**
Achaius and Dominic. Not all Dominic are not really liked by Ciro soldiers like them.soldiers.

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Added some tropes.


* Mooks: Ciro soldiers. They are nameless and are free to be slaughtered without any moral consideration. No one will ever shed a single teardrop for them, or think of their orphaned kids at home.
* MusicalGameplay: The very beginning of the game, when you need to put lights on pedestals. When you place a light on a pedestal, a music sample starts to play. When you remove the light, it stops.

to:

* Mooks: {{Mooks}}: Ciro soldiers. They are nameless and are free to be slaughtered without any moral consideration. No one will ever shed a single teardrop for them, or think of their orphaned kids at home.
* MultiPlatform: Averted completely. Would you like to enjoy Melolune on any non-Windows systems? You can't! And no, it won't work with [[http://www.winehq.org/ Wine]]!
** This is a feature of [[GameMaker RPG Maker]].
* MusicalGameplay: The very beginning of the game, when you need to put lights Melolunes on pedestals. When you place a light Melolune on a pedestal, a music sample starts to play. When you remove it, the light, it stops.sample stops being played.



*** Though it's pretty likely that [[Fanon it'll have key role later, in the finished game]]. It would [[BackgroundMagicField just make a lot of sense]].

to:

*** Though it's pretty likely that [[Fanon it'll have key role later, later], in the finished game]].game. It would [[BackgroundMagicField just make a lot of sense]].


Added DiffLines:

* StartToSave: There is a short playable intro tutorial which shows some scenes from the childhoods of Achaius and Caleigh, which is followed by the opening credits. You have to get past them to be able to save the game, for you can't save during the intro.

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* BackgroundMagicField: "''In my world, there are silent melodies all around us... If you listen carefully, you can catch them, and turn them into a song. Some of us can turn them into more than that. We call these fragments Melolune.''"
* BattleThemeMusic: "''Sweet Unlucky''" is the most memorable one, and don't forget about "''Ultimate Battle''"[[http://laurashigihara.bandcamp.com/track/ultimate-battle]] which is also played in PlantsVsZombies.

to:

* BackgroundMagicField: "''In my world, there are silent melodies all around us... If you listen carefully, you can catch them, and turn them into a song. song... Some of us can turn them into more than that. that... We call these fragments fragments: Melolune.''"
* BattleThemeMusic: "''Sweet Unlucky''" is the most memorable one, and don't forget about "''Ultimate Battle''"[[http://laurashigihara.bandcamp.com/track/ultimate-battle]] which is also played re-used in PlantsVsZombies.


Added DiffLines:

* CoolShades: Hawk.


Added DiffLines:

** If Laura really loves your fan work, it might [[AscendedFanon end up]] on her websites, in her forum avatars/signatures, or even in the game, as honor.


Added DiffLines:

* ForcedLevelGrinding: Did you accidentally walk to a screen that turns to be a dead-end? Or are you just coming back from somewhere? You go back and you [[RespawningEnemies are attacked by the enemies you defeated before]]! Most typical occurrences from the demo:
** The Ciro soldier camp next to Leeble Village.
** Dolby's cave: you can't move a pixel without being attacked, and so you must sweep all the paths over and over again as you come back and forth.


Added DiffLines:

* GameMaker: The game is being developed with RPG Maker.


Added DiffLines:

* HappilyAdopted: Achaius and Dominic don't mind living in the Leeble Village amongst very caring Leebles.


Added DiffLines:

* IndieGame
* InvisibleToNormals: Melolunes.
* ItGotWorse: Though some Leebles express their worries about the increasing number of Ciro soldiers camping near the village, it's not really a problem as long as the soldiers are neutral. But it turned out [[spoiler: they intend to destroy Leeble Village]].


Added DiffLines:

* MookDebutCutscene: Ciro soldiers are only seen in cutscenes for quite a while, the player only encounter them afterwards.
* Mooks: Ciro soldiers. They are nameless and are free to be slaughtered without any moral consideration. No one will ever shed a single teardrop for them, or think of their orphaned kids at home.

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** Beware of fighting melons!



* BetaTest: The demo also serves as an open beta. If you find glitches, you are [[http://www.supershigi.com/forums/index.php?board=3.0 welcome to report them]] to Laura.



* ChildrenForcedToKill: And how! Our heroes literally slaughter an entire Ciro soldier camp next to Leeble Village! (Though they [[RespawningEnemies always respawn]].)

to:

* ChildrenForcedToKill: And how! Our heroes literally slaughter an entire Ciro soldier camp next to Leeble Village! (Though they [[RespawningEnemies always all respawn]].)



* {{Cliffhanger}}: The end of the demo - the story [[LeftHanging remains unresolved]] until the full game gets released.

to:

* {{Cliffhanger}}: The end of the demo - the story [[LeftHanging remains unresolved]] until the full finished game gets released.



** Subverted with ''Leebles'': they are not cats, though sometimes they also [[RuleOfCute have the same function]].

to:

** Subverted with ''Leebles'': they are not cats, though sometimes they also [[RuleOfCute have the same function]].play that role]].


Added DiffLines:

** And what about "''big sister''"?


Added DiffLines:

* FanWork: Fan work for Melolune is pretty much encouraged and appreciated. Sometimes the creator announces contests to motivate fans to create fan work. [[http://www.youtube.com/watch?v=qZomYI84w-Y Here]] is an example.
Is there an issue? Send a MessageReason:
Added some tropes.

Added DiffLines:

* SugarWiki/AwesomeMusic
* BackgroundMagicField: "''In my world, there are silent melodies all around us... If you listen carefully, you can catch them, and turn them into a song. Some of us can turn them into more than that. We call these fragments Melolune.''"
* BattleThemeMusic: "''Sweet Unlucky''" is the most memorable one, and don't forget about "''Ultimate Battle''"[[http://laurashigihara.bandcamp.com/track/ultimate-battle]] which is also played in PlantsVsZombies.


Added DiffLines:

* {{Fanon}}: Since the game is not released yet, fans may only have slight theories about what will happen in the game after the point where the demo ended. Since some information has been hinted by WordOfGod, fans can't resist to use them to set up some theories. Common speculations:
** Likely that Achaius will meet Caleigh.
** Likely that they'll both deal with Melolunes...
** What is ''The Blue Star''?
** Who is ''Liele''? Since [[http://laurashigihara.bandcamp.com/track/traces-vocal she has such a heart-breaking theme]] after all.


Added DiffLines:

* {{Leitmotif}}: And how! [[BackgroundMagicField The core theme of the game is music]].


Added DiffLines:

* MusicalGameplay: The very beginning of the game, when you need to put lights on pedestals. When you place a light on a pedestal, a music sample starts to play. When you remove the light, it stops.
** Averted for the least of the demo.
*** Though it's pretty likely that [[Fanon it'll have key role later, in the finished game]]. It would [[BackgroundMagicField just make a lot of sense]].
Is there an issue? Send a MessageReason:

Added DiffLines:

* NonHumanSidekick: Aero.

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Fixed some stuff and added tropes.


* CatFolk: Leebles: cat-like, small, cute, sentient, talking creatures.

to:

* CatFolk: Leebles: cat-like, small, cute, sentient, talking creatures.creatures - with wings!



* ChildrenForcedToKill: And how! Our heroes literally slaughter an entire Ciro soldier camp next to Leeble Village! (Though they [[RespawningEnemies always respawn]].)



* ItsAllMyFault: Dominic believes he's responsible [[spoiler: for Mani [[KickTheDog got injured]] by a Ciro soldier]].

to:

* ItsAllMyFault: Dominic believes he's responsible [[spoiler: for Mani [[KickTheDog got injured]] by a Ciro soldier]].soldier, because he taught Mani to trust humans]].


Added DiffLines:

* RespawningEnemies: Want to fight your enemies again to [[GameBreaker gain more XP]]? Resurrect them! How? Just go off-screen and then immediately go back. They'll be waiting for you again.


Added DiffLines:

** And the ones who [[spoiler: poisoned Achaius]] also weren't so nice.
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Fixed \"Cliffhanger\" reference.


* {{Cliffhanger}}: The end of the demo - the story [[LeftHanging remains unresolved]] until the full game doesn't get released.

to:

* {{Cliffhanger}}: The end of the demo - the story [[LeftHanging remains unresolved]] until the full game doesn't get gets released.
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Fixed some stuff and added tropes.

Added DiffLines:

* DressCodedForYourConvenience: Ciro soldiers... as you might have guessed...
* DressingAsTheEnemy: Achaius, Aero, Dominic and Andy [[spoiler: disguise as Ciro soldiers in Dabonet]].
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Fixed \"Cliffhanger\" reference.


* Cliffhanger: The end of the demo - the story [[LeftHanging remains unresolved]] until the full game doesn't get released.

to:

* Cliffhanger: {{Cliffhanger}}: The end of the demo - the story [[LeftHanging remains unresolved]] until the full game doesn't get released.

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Fixed some stuff and added tropes.


* Cliffhanger: The end of the demo - the story [[LeftHanging remains unresolved]] until the full game doesn't get released.



* LongLostRelative: Achaius and Caleigh. Although they haven't find each other yet in the demo, supposedly they will in the full version of the game.



* LongLostRelatives: Achaius and Caleigh. Although they haven't find each other yet in the demo, supposedly they will in the full version of the game.

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Fixed some stuff and added tropes.


** No matter how long journey have you already make, you can easily go back to Leeble Village anytime... where the Leebles are still saying goodbyes and wishes you the bests on your journey...
** There is an inn, where a woman suggests you to go out and [[EverythingTalks talk to a wooden sign]] ([[AnimateInanimateObject which again, works!]]). After you did so, just go back to the inn, and the woman will continue to suggest you the same, despite it's already morning.

to:

** No matter how long journey have you already make, made, you can easily go back to Leeble Village anytime... where the Leebles are still saying goodbyes and wishes you the bests on your journey...
** There is an inn, where a woman suggests you to go out and [[EverythingTalks talk to a wooden sign]] ([[AnimateInanimateObject which again, works!]]). works!]]) and sleep there. After you did so, just go back to the inn, and the woman will continue to suggest you the same, despite it's already morning.morning.
* LongLostRelatives: Achaius and Caleigh. Although they haven't find each other yet in the demo, supposedly they will in the full version of the game.
* {{Pirates}}: Hawk and [[spoiler: Andy]].
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Added some tropes.

Added DiffLines:

* CharacterDepth: The core characters tend to have this trope.
* CharacterDevelopment

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Fixed mistakes.


* ChangingClothesIsAFreeAction: You are free to change your clothes, though you won't see any change on the characters, for they don't have various sprites for various clothes. Still you can see what do your characters wearing in the menus.

to:

* ChangingClothesIsAFreeAction: You are free to change your clothes, though you won't see any change on the your characters, for they don't have various sprites for various clothes. Still you can see what do are your characters wearing in the menus."''Equip''" menu.



* CuteKitten: Yes, played straight with ''real'' kittens!
** Subverted with ''Leebles'': they are not cats, but sometimes they also [[RuleOfCute have the same function]].

to:

* CuteKitten: Yes, played CuteKitten:
** Played
straight with ''real'' kittens!
kittens.
** Subverted with ''Leebles'': they are not cats, but though sometimes they also [[RuleOfCute have the same function]].



* HyperspaceArsenal: The player also carries various weapons and armory in their Hammerspace.

to:

* HyperspaceArsenal: The player also carries various weapons and armory in their Hammerspace.{{Hammerspace}}.



** There is an inn, where a woman suggests you to go out and [[EverythingTalks talk to a wooden sign]]. After you did so, just go back to the inn, and the woman will continue to suggest you the same, despite it's already morning.

to:

** There is an inn, where a woman suggests you to go out and [[EverythingTalks talk to a wooden sign]].sign]] ([[AnimateInanimateObject which again, works!]]). After you did so, just go back to the inn, and the woman will continue to suggest you the same, despite it's already morning.


Added DiffLines:

* SugarBowl: Leeble Village.

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Added some tropes.


* CatFolk: Leebles.

to:

* CatFolk: Leebles.Leebles: cat-like, small, cute, sentient, talking creatures.



** Subverted with ''Leebles'' (cat-like, small, cute, sentient, talking creatures): they are not cats, but sometimes they also [[RuleOfCute have the same function]].

to:

** Subverted with ''Leebles'' (cat-like, small, cute, sentient, talking creatures): ''Leebles'': they are not cats, but sometimes they also [[RuleOfCute have the same function]].



* FindTheCure: [[spoiler: Achaius gets infected in Dabonet]] and can only be cured by Dolby's melons.



* HeroicBSOD: Achaius, Dominic, and Aero are pretty much freaked out after [[spoiler: a Ciro soldier attacked Mani]].



* ItsAllMyFault: Dominic believes that he's responsible [[spoiler: for Mani [[KickTheDog got injured]] by a Ciro soldier]].

to:

* ItsAllMyFault: Dominic believes that he's responsible [[spoiler: for Mani [[KickTheDog got injured]] by a Ciro soldier]].
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Added some tropes.

Added DiffLines:

* [[ChildSoldiers Child Soldier]]: [[spoiler: Dominic once was a Ciro soldier.]]


Added DiffLines:

* ItsAllMyFault: Dominic believes that he's responsible [[spoiler: for Mani [[KickTheDog got injured]] by a Ciro soldier]].


Added DiffLines:

* SociopathicSoldier: The Ciro soldiers who camped next to Leeble Village.

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* CatFolk: Leebles.



* [[FantasticSapientSpeciesTropes Fantastic Sapient Species]]: Leebles.



* TearJerker: Melolune has several approaches to emotionally affect the player.

to:

* ShoutOut: Likely that the plant-loving zombie is inspired by PlantsVsZombies. Easily possible, considering the relationship of their creators...
* TearJerker: Melolune has several approaches to emotionally affect the player.player.
* YouMeddlingKids: Achaius and Dominic. Not all Ciro soldiers like them.

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Fixed mistakes, added some tropes.


* EverythingTalks: Besides animals, wooden signs also talk sometimes... and who know what other stuff?

to:

* EverythingsDeaderWithZombies: The zombies in this game are rather funny than frightening.
* EverythingTalks: Besides animals, wooden signs also talk sometimes... and who know knows what other stuff?



* {{Hammerspace}}: The player is able to carry an infinite number of items of various sizes. Suby's enormeous slider, for example, just fits in Achaius' pocket.

to:

* {{Hammerspace}}: The player is able to carry an infinite number of items of various sizes. For example, Suby's enormeous slider, for example, just glider perfectly fits in Achaius' pocket.pocket along with clothes, items, and the [[HyperspaceArsenal arsenal]].


Added DiffLines:

* LoadsAndLoadsOfCharacters: Most characters have names, and many of them are recurring characters, so the trope is earned.
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Fixed \"Fictionary\".


* {{Fictionarynn: The Ciroan language. WordOfGod says there are syllabic similarities to both Latin and Japanese. Moreover, the Ciroan songs on the [[http://laurashigihara.bandcamp.com/album/melolune-original-soundtrack-part-1 Melolune OST]] ("''Melolune''" and "''Carya de Mio''") do have meanings. But this is all we know: actual meanings of specific words, phrases, lyrics are not revealed.

to:

* {{Fictionarynn: {{Fictionary}}: The Ciroan language. WordOfGod says there are syllabic similarities to both Latin and Japanese. Moreover, the Ciroan songs on the [[http://laurashigihara.bandcamp.com/album/melolune-original-soundtrack-part-1 Melolune OST]] ("''Melolune''" and "''Carya de Mio''") do have meanings. But this is all we know: actual meanings of specific words, phrases, lyrics are not revealed.
Is there an issue? Send a MessageReason:
Added some tropes.


* {{Fictionarynn: The Ciroan language. WordOfGod says there are syllabic similarities to both Latin and Japanese. Moreover, the Ciroan songs on the [[http://laurashigihara.bandcamp.com/album/melolune-original-soundtrack-part-1 Melolune OST]] ("''Melolune''" and "''Carya de Mio''") do have meanings. But this is all we know: actual meanings of specific words, phrases, lyrics are not revealed.



** There is an inn, where a woman suggests you to go out and [[EverythingTalks talk to a wooden sign]]. After you did so, just go back to the inn, and the woman will continue to suggest you the same, despite it's already morning.

to:

** There is an inn, where a woman suggests you to go out and [[EverythingTalks talk to a wooden sign]]. After you did so, just go back to the inn, and the woman will continue to suggest you the same, despite it's already morning.morning.
* TearJerker: Melolune has several approaches to emotionally affect the player.

Added: 652

Changed: 23

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Added some tropes.


* CivilizedAnimal: Leebles, for those who consider them animals... But we don't.



** Subverted with ''Leebles'' (cat-like, small, cute, sentient, talking creatures), but sometimes they also [[RuleOfCute have the same function]].

to:

** Subverted with ''Leebles'' (cat-like, small, cute, sentient, talking creatures), creatures): they are not cats, but sometimes they also [[RuleOfCute have the same function]].



* Premiseville: The Leeble Village.

to:

* Premiseville: {{Premiseville}}: The Leeble Village.Village.
* SequenceBreaking: Due to the game's beta state, many possibilities haven't been tested and fixed yet, so you can easily provoke some odd phenomenons.
** No matter how long journey have you already make, you can easily go back to Leeble Village anytime... where the Leebles are still saying goodbyes and wishes you the bests on your journey...
** There is an inn, where a woman suggests you to go out and [[EverythingTalks talk to a wooden sign]]. After you did so, just go back to the inn, and the woman will continue to suggest you the same, despite it's already morning.

Added: 391

Changed: 267

Is there an issue? Send a MessageReason:
Added some tropes.


* CuteKitten: Yes, played straight with ''real'' kittens!
** Subverted with ''Leebles'' (cat-like, small, cute, sentient, talking creatures), but sometimes they also [[RuleOfCute have the same function]].



* OurZombiesAreDifferent: Flesh-eating zombies in the swamp... and high-class zombies. Ahh, and there is one who really [[PlantsVsZombies loves plants]].

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* KickTheDog: Near the beginning of the game, a Ciro soldier [[spoiler: attacks a Leeble]]. Besides that it demonstrates the cruelty of Ciro soldiers, it starts up the story.
* OurZombiesAreDifferent: Flesh-eating zombies in the swamp... and high-class zombies. Ahh, and there is one who really [[PlantsVsZombies loves plants]].plants]].
* Premiseville: The Leeble Village.

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* AmbigouslyGay: There is a guy in Dabonet who is really impressed by Achaius' blue eyes.

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* AmbigouslyGay: AmbiguouslyGay: There is a guy in Dabonet who is really impressed by Achaius' blue eyes.



* ChangingClothesIsAFreeAction: You are free to change your clothes, though you won't see any change on the characters, for they don't have various sprites for various clothes. Still you can see what do your characters wearing in the menus.



* OurZombiesAreDifferent: Flesh-eating zombies in the swamp... and high-class zombies.

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* OurZombiesAreDifferent: Flesh-eating zombies in the swamp... and high-class zombies. Ahh, and there is one who really [[PlantsVsZombies loves plants]].
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* AndYourRewardIsClothes: This game loves this trope! As you progress, your {{Hammerspace}} slowly but surely becomes a wardrobe. Though at least, clothes also provide some protection in battles.
* AmbigouslyGay: There is a guy in Dabonet who is really impressed by Achaius' blue eyes.
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Created page, added some tropes.

Added DiffLines:

Melolune is an indie RPG game developed by Laura Shigihara, who's known for composing the music for PlantsVsZombies. The game has not been released yet, though a playable beta is out, which is free to download [[http://leebleforest.wordpress.com/demo/ here]].

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!! Tropes:

* AnimalTalk: You thought you can't start conversations with animals... wrong! Some of them will be happy to talk to you!
* AnimateInanimateObject: Wooden Sign... multiple instances of them.
* EverythingTalks: Besides animals, wooden signs also talk sometimes... and who know what other stuff?
* GameBreakingBug: Would you like to switch from windowed mode to full-screen or vica-versa? Press F12! Great, it works! And now you're back in the main menu... without a "resume" option... and you realize that you've just lost all the progress you've made since the last save. The only option is to reload your latest saved game, then.
* {{Hammerspace}}: The player is able to carry an infinite number of items of various sizes. Suby's enormeous slider, for example, just fits in Achaius' pocket.
* HyperspaceArsenal: The player also carries various weapons and armory in their Hammerspace.
* IdleAnimation: Most characters have some idle animation.
* OurZombiesAreDifferent: Flesh-eating zombies in the swamp... and high-class zombies.

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