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** Much like VideoGame/MegaManBattleNetwork3, you can take on Time Trials after beating the game's {{Superboss}}. Much like that game, you have to fight the second tier version of each boss with only the Extra Folders you've accumulated.

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** Much like VideoGame/MegaManBattleNetwork3, VideoGame/MegaManBattleNetwork3WhiteAndBlue, you can take on Time Trials after beating the game's {{Superboss}}. Much like that game, you have to fight the second tier version of each boss with only the Extra Folders you've accumulated.
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''Mega Man Star Force DX'', as its title implies, is an enhanced GameMod which fixes up issues in ''VideoGame/MegaManStarForce'', adds in new quality of life features, restores cut content, and adds new post-game content. It has [[https://forums.therockmanexezone.com/mega-man-star-force-dx-t16546.html its own thread]] at the Rockman EXE Zone Forum.

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''Mega Man Star Force DX'', as its title implies, is an enhanced GameMod which fixes up issues in ''VideoGame/MegaManStarForce'', ''VideoGame/MegaManStarForcePegasusLeoAndDragon'', adds in new quality of life features, restores cut content, and adds new post-game content. It has [[https://forums.therockmanexezone.com/mega-man-star-force-dx-t16546.html its own thread]] at the Rockman EXE Zone Forum.
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* HarderThanHard: Legend Mode is a new difficulty mode added to the game which is completely optional. If enabled, the following applies: Enemies have 1.5x HP (except [[DemonicSpiders Grabity family viruses]]), become faster and more aggressive. Mega Man takes 2x damage and can now be Counter Hit by enemies in single player in addition to taking 2x damage from super-effective attacks. Your own super-effective attacks will deal 1.5x damage against enemies, instead of 2x damage. Bosses now have partial immunity to same status effect chaining. If you try to paralyze a boss which is already paralyzed, the paralysis timer won't restart. To keep a boss immobilized, you'll have to mix up your status effects instead. Cipher Mail cannot be used until after the credits and lastly you will not get HP recovery rewards from battles when you're at low HP.

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* HarderThanHard: Legend Mode is a new difficulty mode added to the game which is completely optional. If enabled, the following applies: Enemies have 1.5x HP (except [[DemonicSpiders Grabity family viruses]]), become faster faster, and more aggressive. Mega Man takes 2x damage and can now be Counter Hit by enemies in single player in addition to taking 2x damage from super-effective attacks. Your own super-effective attacks will deal 1.5x damage against enemies, instead of 2x damage. Bosses now have partial immunity to same status effect chaining. If you try to paralyze a boss which is already paralyzed, the paralysis timer won't restart. To keep a boss immobilized, you'll have to mix up your status effects instead. Cipher Mail cannot be used until after the credits credits, and lastly lastly, you will not get HP recovery rewards from battles when you're at low HP.
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* HarderThanHard: Legend Mode is a new difficulty mode added to the game which is completely optional. If enabled, the following applies: Enemies have 1.5x HP (except [[DemonicSpiders Grabity family viruses]]), become faster and more aggressive. Mega Man takes 2x damage and can now be Counter Hit by enemies in single player in addition to take=ing 2x damage from super-effective attacks. Your own super-effective attacks will deal 1.5x damage against enemies, instead of 2x damage. Bosses now have partial immunity to same status effect chaining. If you try to paralyze a boss which is already paralyzed, the paralysis timer won't restart. To keep a boss immobilized, you'll have to mix up your status effects instead. Cipher Mail cannot be used until after the credits and lastly you will not get HP recovery rewards from battles when you're at low HP.

to:

* HarderThanHard: Legend Mode is a new difficulty mode added to the game which is completely optional. If enabled, the following applies: Enemies have 1.5x HP (except [[DemonicSpiders Grabity family viruses]]), become faster and more aggressive. Mega Man takes 2x damage and can now be Counter Hit by enemies in single player in addition to take=ing taking 2x damage from super-effective attacks. Your own super-effective attacks will deal 1.5x damage against enemies, instead of 2x damage. Bosses now have partial immunity to same status effect chaining. If you try to paralyze a boss which is already paralyzed, the paralysis timer won't restart. To keep a boss immobilized, you'll have to mix up your status effects instead. Cipher Mail cannot be used until after the credits and lastly you will not get HP recovery rewards from battles when you're at low HP.
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* HarderThanHard: Legend Mode is a new difficulty mode added to the game which is completely optional. If enabled, the following applies: Enemies have 1.5x HP (except [[DemonicSpiders Grabity family viruses]], become faster and more aggressive. Mega Man takes 2x damage and can now be Counter Hit by enemies in single player in addition to take=ing 2x damage from super-effective attacks. Your own super-effective attacks will deal 1.5x damage against enemies, instead of 2x damage. Bosses now have partial immunity to same status effect chaining. If you try to paralyze a boss which is already paralyzed, the paralysis timer won't restart. To keep a boss immobilized, you'll have to mix up your status effects instead. Cipher Mail cannot be used until after the credits and lastly you will not get HP recovery rewards from battles when you're at low HP.

to:

* HarderThanHard: Legend Mode is a new difficulty mode added to the game which is completely optional. If enabled, the following applies: Enemies have 1.5x HP (except [[DemonicSpiders Grabity family viruses]], viruses]]), become faster and more aggressive. Mega Man takes 2x damage and can now be Counter Hit by enemies in single player in addition to take=ing 2x damage from super-effective attacks. Your own super-effective attacks will deal 1.5x damage against enemies, instead of 2x damage. Bosses now have partial immunity to same status effect chaining. If you try to paralyze a boss which is already paralyzed, the paralysis timer won't restart. To keep a boss immobilized, you'll have to mix up your status effects instead. Cipher Mail cannot be used until after the credits and lastly you will not get HP recovery rewards from battles when you're at low HP.
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''Mega Man Star Force DX'', as its title implies, is an enhanced ROMHack which fixes up issues in ''VideoGame/MegaManStarForce'', adds in new quality of life features, restores cut content, and adds new post-game content. It has [[https://forums.therockmanexezone.com/mega-man-star-force-dx-t16546.html its own thread]] at the Rockman EXE Zone Forum.

to:

''Mega Man Star Force DX'', as its title implies, is an enhanced ROMHack GameMod which fixes up issues in ''VideoGame/MegaManStarForce'', adds in new quality of life features, restores cut content, and adds new post-game content. It has [[https://forums.therockmanexezone.com/mega-man-star-force-dx-t16546.html its own thread]] at the Rockman EXE Zone Forum.
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* ContractualBossImmunity: The Green Dragon form inverts this by making the player immune to status effects, making it a more defensive form. Andromeda in all it's forms plays this straight and can only be stunned by countering them.

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* ContractualBossImmunity: The Green Dragon form inverts this by making the player immune to status effects, making it a more defensive form. Andromeda in all it's its forms plays this straight and can only be stunned by countering them.
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* HumongousMecha: Andromeda and it's Infinity form can transform into one once you get them down to half HP. [[spoiler:Andromeda DX ''starts'' the fight in it's mecha form and stays that way for the entire fight.]]

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* HumongousMecha: Andromeda and it's its Infinity form can transform into one once you get them down to half HP. [[spoiler:Andromeda DX ''starts'' the fight in it's mecha form and stays that way for the entire fight.]]
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* DiscOneNuke: Much like the original game, the BN Blaster can obtained from a sidequest after beating Taurus Fire's scenario and is very useful for whittling down enemy HP despite it's low power and high charge time.

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* DiscOneNuke: Much like the original game, the BN Blaster can obtained from a sidequest after beating Taurus Fire's scenario and is very useful for whittling down enemy HP despite it's its low power and high charge time.
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** Leo Form focuses on raw firepower. It's abilities double the player's attack, allows you to break through objects and shields, its buster charges quickly ''and'' deals even more damage if you're willing to sacrifice battle cards.

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** Leo Form focuses on raw firepower. It's Its abilities double the player's attack, allows you to break through objects and shields, its buster charges quickly ''and'' deals even more damage if you're willing to sacrifice battle cards.
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** Pegasus Form focuses on speed. It allows you move around much faster and automatically locks onto nearby targets, with its charged shots being able to freeze enemies despite it's high charge time.

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** Pegasus Form focuses on speed. It allows you move around much faster and automatically locks onto nearby targets, with its charged shots being able to freeze enemies despite it's its high charge time.

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