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* AntiWastageFeatures: The AnotherSideAnotherStory mode's HP restoration pickups won't be used up if you're at full health and touch them.
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Crosswicking

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* SplitMindSplitPowers: The unlockable AnotherSideAnotherStory mode has a ManySpiritsInsideOfOne protagonist, instead of just personalities, transforming between each spirit gives access to the powers of their original body, but can't use all of them at once, meaning that the ability to roll and fit into small gaps, for instance, is locked to one of the three forms, although all three bodies have movement abilities, but only rolling can fit into small gaps.

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* BloodKnight: Kana, another human the Heroine can meet and assist, loves her katana and can tell the Heroine a story of how she enjoyed torturing a goblin by cutting off its fingers before killing it. [[spoiler:Her bloodlust eventually transforms her into a demon.]]

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* BloodKnight: Kana, another human the Heroine can meet and assist, loves her katana and can tell the Heroine a story of how she enjoyed torturing a goblin by cutting off its fingers before killing it. [[spoiler:Her bloodlust eventually transforms her into a demon.]]demon]].
* BlushStickers: In the best endings, we see [[spoiler:the Heroine's original body]] has red circles on her cheeks.


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* NeuralImplanting: A divine force teaching a spell has a sparkly effect, and its speed implies that the information was magically planted into the recipient's brain.
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* SuddenlyFluentInGibberish: AnotherSideAnotherStory shows that somehow, Lusty can speak to the apparently silent Jun.
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* ShadowOfImpendingDoom: Sakura petals are relevant as a sign of where the boss drop will happen, in the fight with a sakura tree.
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* MagicWand: In the AnotherSideAnotherStory mode, Yuri's Wand reduces ray duration by 30%. What it actually means is that it takes 70% the amount of time it used to, to complete, a.k.a it has sped up, to be 142% the original speed.

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* AIBreaker: Sometimes, Rosie will just stand in place, until attacked, even when she's not tired out.

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* AIBreaker: Sometimes, Rosie bosses will just stand in place, place:
** Main mode, first phase Rosie,
until attacked, even when she's not tired out.out.
** AnotherSideAnotherStory mode, first phase Lami, for some reason.
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* SelfDeprecation: When the AnotherSideAnotherStory mode encounters a vending machine, why they still exist is questioned:
--> The creator must have been too lazy to design a merchant NPC.
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* HomingProjectile: Some magical attacks from both the Heroine and the enemies, mainly bosses, will home in on the enemy.
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* FieldOfBlades: After the Castle, the Heroine comes across a place with one of almost every weapon stuck in the ground.

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* ArbitraryWeaponRange: Magic Missile doesn't travel the whole screen.

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* ArbitraryWeaponRange: Magic Missile doesn't ArbitraryWeaponRange:
** Missiles, whether the magic or robotic kind, don't
travel the whole screen.room.



** Eating the Mysterious Meat gives a permanent +5 increase to maximum HitPoints:
---> Has a remarkably unpleasant appearance.

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** Eating the Max HP +5 foods:
*** The
Mysterious Meat gives a permanent +5 increase to maximum HitPoints:
--->
Meat:
---->
Has a remarkably unpleasant appearance.appearance.
*** Guardian's Sausage:
----> An appetizingly juicy sausage.

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* SpiderPeople: [[TabletopGame/DungeonsAndDragons Drider]]-like Spider girls are some of the tougher enemies one can encounter in the early parts of the game [[spoiler:and Heroine eventually fights one as a boss]].
* SupernormalBindings: The FinalBoss is [[spoiler:the Dark Lady]] with four shackles, which break away when defeated. [[spoiler:In the good ending, she reveals herself as the goddess Sadora serves, who Beatrice had imprisoned in the ruined castle to siphon power from.]]

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* SpiderPeople: [[TabletopGame/DungeonsAndDragons Drider]]-like Spider girls are some of the tougher enemies one can encounter in the early parts of the game [[spoiler:and Heroine eventually fights one Jun as a boss]].
* SupernormalBindings: The FinalBoss is [[spoiler:the Dark Lady]] with four shackles, which break away when defeated. [[spoiler:In the good ending, she reveals herself as the goddess Sadora serves, who Beatrice had imprisoned in the ruined castle to siphon power from.]]from]].


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* VagueHitPoints: Precise hit point values of enemies and destructible objects can only be figured by guessing and checking.
* VagueStatValues: Attack speeds have numerical values, but that's only for increase and decreases. Guessing and checking by comparing weapons ''may'' reveal what values and what tiers Slow, Slower, Normal, Fast, Faster, Fastest fall.
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* {{Doppelganger}}: One of the {{Apocalyptic Log}}s is an account of a girl who's been encountering enemies that have been mimicking her specifically, and the boss of the area you find them in is one of these beings while the original's corpse is nearby. [[spoiler:In the AnotherSideAnotherStory mode, the "Jun" part of the trio is also a Doppelgänger native to the ruined castle, which is why Kana and Yuri's souls are still trapped instead of returning to their original bodies.]]

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* {{Doppelganger}}: One of the {{Apocalyptic Log}}s Jun's first ApocalypticLog is an account of a girl who's been encountering enemies that have been mimicking her specifically, and the boss of the area you find them in is one of these beings while the original's corpse is nearby. [[spoiler:In the AnotherSideAnotherStory mode, the "Jun" part of the trio is also a Doppelgänger native to the ruined castle, which is why Kana and Yuri's souls are still trapped instead of returning to their original bodies.]]
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* DoubleEdgedBuff: Hitting an enemy with the Cursed Scythe gives the Heroine a status that increases her damage given by 60% and attack speed by 1, but also increases the damage taken by 40%, and it stacks up to 4 times, along with all the buff stacks being removed if she misses with the scythe. But, taking off the scythe preserves the buff stacks.

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* DoubleEdgedBuff: Hitting an enemy with the Cursed Scythe gives the Heroine a status that increases her damage with said Scythe given by 60% and attack speed by 1, but also increases the damage taken by 40%, and it stacks up to 4 times, along with all the buff stacks being removed if she misses with the scythe. But, taking off the scythe preserves the buff stacks.stacks, not that it has use with other weapons.
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** Shock Wave can knock arrows out of the air.

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** Shock Wave and the Throwing Ham can knock arrows out of the air.

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* DiscountCard: The Hair Band reduces prices by 20%:
--> A charming accessory.



* HeartContainer: Mysterious Meat gives a permanent +5 increase to maximum HitPoints:
--> Has a remarkably unpleasant appearance.

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* HeartContainer: HeartContainer:
** Eating the
Mysterious Meat gives a permanent +5 increase to maximum HitPoints:
--> ---> Has a remarkably unpleasant appearance.appearance.
** The Striped Bra is very defensive, increasing the Heroine's HitPoints to 150% of their initial value:
---> A robust and defensive brassiere.

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* ChildrenInTow: The Spider moms give birth to [[MiniMook Spiderlings]].
* ClippedWingAngel: The Yuki-Onna boss starts as a huge giantess BackgroundBoss whose breath attack covers much of the screen; her second form is even harder, a giant (though smaller) floating lady who flies around summoning and attacking with giant ice crystals. If you beat ''that'', she proceeds to a third form... consisting of three tiny child-sized Yuki-Onna who throw slow, easy-to-dodge snowballs that do only a single point of damage if they hit.

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* ChildrenInTow: The Spider moms give birth to [[MiniMook Spiderlings]].
* ClippedWingAngel: The Yuki-Onna YukiOnna boss starts as differently from other bosses, being a huge giantess BackgroundBoss ''first'', whose breath attack covers much of the screen; screen, leaving two static platforms as safe zones; her second form is even harder, a giant (though smaller) floating lady who flies around summoning and attacking with giant ice crystals. If you beat ''that'', she proceeds to a third form... consisting of three tiny child-sized Yuki-Onna who throw slow, easy-to-dodge snowballs that do only a single point of damage if they hit.


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* WeaponizedOffspring: The Spider moms give birth to [[MiniMook Spiderlings]] to attack the Heroine.
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* RandomDrop: Enemies and furnishings may drop items such as food, or dynamite, respectively.
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YMMV


* NintendoHard: The game is pretty unforgiving, with hard-hitting monsters, pretty limited healing, and the Heroine's capability to fight the enemies is frankly... pathetic. It doesn't help that is a rare {{Metroidvania}} where save points do ''not'' restore health and mana.
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''Lost Ruins'' is a {{Metroidvania}} Action Survival game developed by Altari Games, an indie development team based in South Korea. Following [[https://www.kickstarter.com/projects/altarigames/lost-ruins a successful campaign]] on Website/{{Kickstarter}}, the publishing rights went to Creator/DangenEntertainment, and the game was released in May 2021 for PC through UsefulNotes/{{Steam}} and [[Website/GOGDotCom GOG]], with UsefulNotes/PlayStation4, UsefulNotes/NintendoSwitch, and UsefulNotes/XboxOne versions announced for later in the year.

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''Lost Ruins'' is a {{Metroidvania}} Action Survival game developed by Altari Games, an indie development team based in South Korea. Following [[https://www.kickstarter.com/projects/altarigames/lost-ruins a successful campaign]] on Website/{{Kickstarter}}, the publishing rights went to Creator/DangenEntertainment, and the game was released in May 2021 for PC through UsefulNotes/{{Steam}} Platform/{{Steam}} and [[Website/GOGDotCom GOG]], Platform/{{GOG|DotCom}}, with UsefulNotes/PlayStation4, UsefulNotes/NintendoSwitch, Platform/PlayStation4, Platform/NintendoSwitch, and UsefulNotes/XboxOne Platform/XboxOne versions announced for later in the year.

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* LethalJokeItem: The Throwing Ham. It's one of the few ranged weapons you can get with (effectively) unlimited ammunition and no real costs or restrictions beyond the need to retrieve it after throwing it. Getting it immediately trivializes most normal enemies, since they tend to be balanced around the danger of approaching them.

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* LethalJokeItem: The Throwing Ham. It's one of the few ranged weapons you can get with (effectively) unlimited ammunition and no real costs or restrictions beyond the need to retrieve it after throwing it. it, which is partially negated if you wait long enough. Getting it immediately trivializes most normal enemies, since they tend to be balanced around the danger of approaching them.them.
* LifeDrain: The HP Absorption Orb:
--> Summons an orb which absorbs an enemy's vitality and transfers it to the summoner.
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* ArbitraryWeaponRange: Magic Missile doesn't travel the whole screen.
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** Shock Wave can knock arrows out of the air.
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* DestructibleProjectiles:
** The Katana can destroy projectiles, as implied by its FlavorText:
---> Its blade can even cleave flying arrows.
** Yuri's skulls can only be destroyed by the Heroine if she uses magic.

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* BackgroundBoss: There are a few very large bosses that are fought this way, such as Lami's giant SlimeGirl form, YukiOnna, Mimic, and [[spoiler:the "Dark Lady" Beatrice summons]].

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* AstralProjection: In their first meeting, Yuri tells the Heroine that her frosted glass appearance is due to astral projecting:
--> Foolish fledgling! My evanescent appearance is merely a consequence of astral projection from another realm.
* BackgroundBoss: There are a few very large bosses that are fought this way, such as as:
**
Lami's giant SlimeGirl form, YukiOnna, Mimic, and form
** YukiOnna
** Mimic
** Near-final boss:
[[spoiler:the "Dark Lady" Beatrice summons]].
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* HiddenMechanic: Before the battle, if you freeing a goblin hanging in Rosie's room then leave and return the room, the freed goblin is removed from the room, and therefore Rosie can't use them.

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* HiddenMechanic: Before the battle, if you freeing a goblin hanging in Rosie's room then leave and return the room, the freed goblin is removed from the room, and therefore Rosie can't use them.them, at least until the room resets.
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* HiddenMechanic: Before the battle, if you freeing a goblin hanging in Rosie's room then leave and return the room, the freed goblin is removed from the room, and therefore Rosie can't use them.
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* AIBreaker: Sometimes, Rosie will just stand in place, until attacked, even when she's not tired out.

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