Follow TV Tropes

Following

History VideoGame / KirbyFightersDeluxe

Go To

OR

Is there an issue? Send a MessageReason:
Image quality upgrade


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/switch_kirbyfighters2_hero.jpg]]

to:

[[quoteright:350:https://static.[[caption-width-right:350:[[labelnote:''Kirby Fighters 2'']]https://static.tvtropes.org/pmwiki/pub/images/switch_kirbyfighters2_hero.jpg]]
org/pmwiki/pub/images/kirby_fighters_2.png[[/labelnote]]]]



!''Kirby Fighters Deluxe'' and ''Fighters 2'' provide examples of:

to:

!''Kirby !!''Kirby Fighters Deluxe'' and ''Fighters 2'' provide examples of:
Is there an issue? Send a MessageReason:
None


* BigBad: King Dedede is this in ''Deluxe,'' as per usual with the spin-offs.

to:

* BigBad: King Dedede is this the primary antagonist in ''Deluxe,'' as per usual with the spin-offs.
Is there an issue? Send a MessageReason:
Minor fix.


* Revenge: Again, the whole motivation behind Kracko's fight with Kirby in ''Deluxe'' is to finally get vengeance for the defeats he endured for 22 years.

to:

* Revenge: {{Revenge}}: Again, the whole motivation behind Kracko's fight with Kirby in ''Deluxe'' is to finally get vengeance for the defeats he endured for 22 years.
Is there an issue? Send a MessageReason:
None


** Kirby can't fly indefinitely to prevent stalling. While this makes sense against other Kirbys, this can cause a jarring problem in the single-player campaigns, which has bosses whose attacks one would normally fly over until they're done. In this case, a player may attempt to fly over an attack only to notice that Kirby's running out of flight stamina, and then drop into the same attack they were trying to avoid.
** Invincibility frames after getting hit are practically non-existent. Makes sense against other Kirbys...not so much against bosses. In ''Kirby Fighters Deluxe'', a brief second of invincibility is given after getting hit by a boss' attack, however in ''Kirby Fighters 2'', that is not the case.

to:

** Kirby and his buddies can't fly indefinitely to prevent stalling. While this makes sense against other Kirbys, players both human and CPU-controlled, this can cause a jarring problem in the single-player campaigns, which has have bosses whose attacks one would normally fly over until they're done. In this case, a player may attempt to fly over an attack only to notice that Kirby's their character is running out of flight stamina, and then drop into the same attack they were trying to avoid.
** Invincibility frames after getting hit are practically non-existent. Makes sense against other Kirbys...not so much against bosses. In ''Kirby Fighters Deluxe'', a brief second second-and-a-half of invincibility is given after getting hit by a boss' attack, however in ''Kirby Fighters 2'', that is not the case.



* DemotedToExtra: Shadow Kirby, the original FinalBoss of the single-player mode in the original sub-game, is reduced to a cosmetic option in ''Deluxe''. This is reversed in ''Fighters 2'', where Shadow Kirby is a major boss in Story Mode and is your final challenge in Single-Handed Mode. Kracko underwent a reversal of this: he appeared as a major boss in ''Deluxe,'' but is ultimately reduced to a stage hazard just like the original sub-game in ''Fighters 2.''

to:

* DemotedToExtra: Shadow Kirby, the original FinalBoss of the single-player mode in the original sub-game, is reduced to a cosmetic option in ''Deluxe''. This is reversed in ''Fighters 2'', where Shadow Kirby is a major boss in Story Mode and is your final challenge in Single-Handed Mode. Kracko also underwent a reversal of this: reversal: he appeared as a major boss in ''Deluxe,'' but is ultimately reduced to a stage hazard just like the original sub-game in ''Fighters 2.''



* GlassCannon: The Mini [=DDDs=] in ''Kirby Fighters Deluxe'' on Very Hard. They die in one hit, but making contact with a single one deals 1/10th of your health in damage. Considering that there's also a ZergRush of them and no healing items, room for error in fighting them is rather small.
* InterfaceScrew: Both Kracko and Dedede can throw keychains from ''Triple Deluxe'' onto the screen to block your view.

to:

* GlassCannon: The Mini [=DDDs=] in ''Kirby Fighters Deluxe'' on Very Hard. They die in one hit, or two hits, but making contact with a single one deals 1/10th of your health in damage. Considering that there's also a ZergRush of them and no healing items, room for error in fighting them is rather small.
* InterfaceScrew: Both Kracko and Dedede can throw keychains from ''Triple Deluxe'' onto the screen to block your view. In Dedede's Very Hard battle, the keychains that appear are ones that do not appear in ''Triple Deluxe''.



** [[https://www.youtube.com/watch?v=SPSQV7kT4PU History of Dedede]] from ''Kirby Fighters Deluxe'' pays tribute to the King, mixing his themes from ''VideoGame/KirbysDreamLand'', ''VideoGame/KirbysAdventure'', ''Kirby's Dream Course'', and a remix of "The Masked King" from ''[[VideoGame/KirbySuperStar Kirby Super Star Ultra]]'' into one track. An [[{{Retraux}} 8-bit]] version of "The Masked King"'s opening is even thrown in at the start.

to:

** [[https://www.youtube.com/watch?v=SPSQV7kT4PU History of Dedede]] from ''Kirby Fighters Deluxe'' pays tribute to the King, mixing his themes from ''VideoGame/KirbysDreamLand'', ''VideoGame/KirbysAdventure'', ''Kirby's Dream Course'', and a remix of "The Masked King" from ''[[VideoGame/KirbySuperStar Kirby Super Star Ultra]]'' into one track. An [[{{Retraux}} 8-bit]] version of "The Masked King"'s the opening from "Masked Dedede's Theme" is even thrown in at the start.



* MultiMookMelee: The final battle of ''Kirby Fighters Deluxe'' pits you against [[spoiler:a whole mob of tiny Dededes.]].
* NintendoHard: [[HarderThanHard Very Hard]] in ''Deluxe'', although to what extent can vary by the ability chosen. While the opponents' stats don't change, the AI becomes ''incredibly'' unforgiving, especially when it comes to [[ImprobableAimingSkills aiming at you]] with projectile attacks, like Bomb and Archer. Also, the two bosses, Kracko and Team DDD, deal far more damage than before, and in Team DDD's case, the first phase comes stocked with even ''more'' Mini Dededes, and with no healing items between waves, to boot. [[spoiler:The Easter Eggs are well worth the effort.]]

to:

* MultiMookMelee: The final battle of ''Kirby Fighters Deluxe'' pits you against [[spoiler:a whole mob of tiny Dededes.]].
Dededes]].
* NintendoHard: [[HarderThanHard Very Hard]] in ''Deluxe'', ''Deluxe'''s Single Player mode, although to what extent can vary by the ability chosen. While the opponents' stats don't change, the AI becomes ''incredibly'' unforgiving, especially when it comes to [[ImprobableAimingSkills aiming at you]] with projectile attacks, like Bomb and Archer. Also, the two bosses, Kracko and Team DDD, deal far more damage than before, and in Team DDD's case, the first phase comes stocked with even ''more'' Mini Dededes, and with no healing items between waves, to boot. [[spoiler:The Easter Eggs are well worth the effort.]]



* RPGElements: In the second game's Story mode, after you win a fight, you get to pick one of three items. Items may increase your max health, attack, and other stats which last until you reach the summit.
* StylisticCallback: The rotating segment of [[VideoGame/KirbysAdventure Butter Building]] is featured as a stage, complete with 8-bit enemies as stage hazards and U.F.O. Kirby dropping food for players to collect.
* SuddenlySpeaking:

to:

* RPGElements: In the second game's Story mode, Mode, after you win a fight, you get to pick one of three items. Items may increase your max health, attack, and other stats which last until you reach the summit.
* StylisticCallback: The rotating segment of [[VideoGame/KirbysAdventure Butter Building]] is featured as a stage, complete with 8-bit enemies as stage hazards and U.F.O. UFO Kirby dropping food for players to collect.
* SuddenlySpeaking: SuddenlySpeaking:



** King Dedede has a moment of this as part of his Very Hard mode flavor text, when introducing his new and improved '''Team D.D.D. 64''' as part of the final battle --

to:

** King Dedede has a moment of this as part of his Very Hard mode flavor text, when introducing his new and improved '''Team D.D.D. DDD 64''' as part of the final battle --



** Also in ''Deluxe'', in Team Battles an item resembling a miniature [[VideoGame/KirbySuperStar Combo Cannon]] can spawn in. While one player can grab it and fire at opponents, if two teammates grab it, they can charge it up and [[WaveMotionGun fire a massive beam in front of them]] while the "Bring on the Super Ability" music from ''Return to Dream Land'' plays.
* TookALevelInBadass: King Dedede take another level in badass in ''Deluxe''. Dedede wields a new, gold hammer souped up on Star Rod energy, and in Very Hard mode, in addition to gaining even ''more'' attacks ([[spoiler:in Dedede's case, he actually regains the abilities he had when he was using a battle axe while being boosted by Taranza from ''Triple Deluxe'']]), his pause screen blurb actually has him [[BadassBoast taunt Kirby]] by essentially telling him to "bring it on".
* TrainingStage: There's a training mode in ''Fighters 2'' where you can beat up two immobile opponents in a stage which has walls with a blue and white square pattern, a reference to ''Kirby 64''.

to:

** Also in ''Deluxe'', in Team Battles an item resembling a miniature [[VideoGame/KirbySuperStar Combo Cannon]] Cannon]], named the "Team Cannon," can spawn in. While one player can grab it and fire at opponents, if at least two teammates grab it, they can charge it up and [[WaveMotionGun fire a massive beam in front of them]] while the "Bring on On the Super Ability" music from ''Return to Dream Land'' plays.
* TookALevelInBadass: King Dedede take another level in badass in ''Deluxe''. Dedede wields a new, gold hammer souped up on the Star Rod energy, Hammer Dedede Custom, and in Very Hard mode, in addition to gaining even ''more'' attacks ([[spoiler:in Dedede's case, he actually regains the abilities he had when he was using a battle axe while being boosted by Taranza from ''Triple Deluxe'']]), his pause screen blurb actually has him [[BadassBoast taunt Kirby]] by essentially telling him to "bring it on".
* TrainingStage: There's a training mode in ''Fighters 2'' where you can beat up two immobile opponents in a stage which has walls with a blue and white square pattern, a reference to ''Kirby 64''. This stage can even be selected for regular battles in Battle Mode.



* WakeUpCallBoss: The bosses in ''Fighters 2'' have slow and somewhat telegraphed attacks, and usually fight in synchrony. [[LoneWolfBoss Shadow Kirby]] on the other hand is not like them; he uses the same ability as Kirby (or something very similar to the ability of his Buddy), fights aggressively, and all of his attacks are unpredictable. You're clearly in for a rude awakening when you fight him, '''''especially''''' in Single Player mode's [[NintendoHard Very Hard]] difficulty.

to:

* WakeUpCallBoss: The bosses in ''Fighters 2'' have slow and somewhat telegraphed attacks, and usually fight in synchrony. [[LoneWolfBoss Shadow Kirby]] Kirby]], on the other hand hand, is not like them; [[MirrorBoss he uses the same ability as Kirby Kirby]] (or something very similar to the ability of his Buddy), fights aggressively, and all of his attacks are unpredictable. You're clearly in for a rude awakening when you fight him, '''''especially''''' in Single Player mode's Single-Handed Mode's [[NintendoHard Very Hard]] difficulty.
Is there an issue? Send a MessageReason:
Overly Long Title has been disambiguated


* OverlyLongTitle: The [[VideoGame/KirbysAdventure Fountain of Dreams-powered]] Hammer the King wields as the FinalBoss of ''Deluxe'', whose [[AllThereInTheManual official title]] is the ''Star Rod Hammer Dedede Custom''. The title happens to be a reference to the ''[[VideoGame/KirbyAirRide "Wheelie Bike Dedede Custom"]]''.
** In ''Fighters 2'', there's [[spoiler:the final forms of your rivals, "Waning Crescent Masked Dedede & Waxing Crescent Masked Meta Knight". It's so long that the name under their health bar cuts the 'Crescent' from both.]]

Added: 778

Changed: 650

Is there an issue? Send a MessageReason:
None


* ArtEvolution: In ''Fighters 2,'' Shadow Kirby's body goes from bright purple to grey, most likely to be more faithful to his original ''Amazing Mirror'' design.



* BigBad: King Dedede is this in ''Deluxe,'' as per usual with the spin-offs.
* BigBadDuumvirate: King Dedede and Meta Knight serve as the main villains of ''Fighter 2's'' Story Mode; seeking to finally defeat Kirby, they send him a challenge to fight them at the Buddy Fighters Tower.



* WalkingSpoiler: Nothing foreshadows the fact that Dedede and Meta Knight secretly had [[spoiler:a pair of powerful masks that slowly corrupts them and increases their strength]] as a PlanB for the Final Chapter of ''Fighters 2.''

to:

* WakeUpCallBoss: The bosses in ''Fighters 2'' have slow and somewhat telegraphed attacks, and usually fight in synchrony. [[LoneWolfBoss Shadow Kirby]] on the other hand is not like them; he uses the same ability as Kirby (or something very similar to the ability of his Buddy), fights aggressively, and all of his attacks are unpredictable. You're clearly in for a rude awakening when you fight him, '''''especially''''' in Single Player mode's [[NintendoHard Very Hard]] difficulty.
* WalkingSpoiler: Nothing foreshadows the fact that Dedede and Meta Knight secretly had [[spoiler:a pair of powerful masks that slowly corrupts them and increases their strength]] as a PlanB plan B for the Final Chapter of ''Fighters 2.''''
* WarmUpBoss: Twin Woods become this in ''Fighters 2'', taking the place of the absent Whispy Woods.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WalkingSpoiler: Nothing foreshadows the fact that Dedede and Meta Knight secretly had [[spoiler:a pair of powerful masks that slowly corrupts them and increases their strength]] as a PlanB for the Final Chapter of ''Fighters 2.''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheBusCameBack:
** Dyna Blade from ''VideoGame/KirbySuperStar'' returns as a stage hazard on the Dyna Blade's Nest stage.
** Twin Woods from the same game also returns in ''Fighters 2'' as the first boss of Story Mode.

Added: 735

Changed: 199

Is there an issue? Send a MessageReason:
None


* DemotedToExtra: Shadow Kirby, the original FinalBoss of the single-player mode in the original sub-game, is reduced to a cosmetic option in ''Deluxe''. This is reversed in ''Fighters 2'', where Shadow Kirby is a major boss in Story Mode and is your final challenge in Single-Handed Mode.

to:

* DemotedToExtra: Shadow Kirby, the original FinalBoss of the single-player mode in the original sub-game, is reduced to a cosmetic option in ''Deluxe''. This is reversed in ''Fighters 2'', where Shadow Kirby is a major boss in Story Mode and is your final challenge in Single-Handed Mode. Kracko underwent a reversal of this: he appeared as a major boss in ''Deluxe,'' but is ultimately reduced to a stage hazard just like the original sub-game in ''Fighters 2.''



* DualBoss: ''Kirby Fighters 2'' has these in its Story Mode: Twin Woods, Duo Edge, and the team of Dedede and Meta Knight. The latter even specializes in {{combination attack}}s. If anything, Shadow Kirby stands out for being the only solo boss.

to:

* DualBoss: ''Kirby Fighters 2'' has these in its Story Mode: Twin Woods, Duo Edge, and the team of Dedede and Meta Knight. The latter even specializes in {{combination attack}}s. If anything, Shadow Kirby stands out for being the only solo boss.LoneWolfBoss of the game.


Added DiffLines:

* MakeMyMonsterGrow: In ''Deluxe,'' King Dedede uses the Fountain of Dream's power to make himself larger after he TurnsRed when his Combo Dededes are defeated.


Added DiffLines:

* OtherMeAnnoysMe: Apparently, Kracko at least knows about Mecha Kracko from ''Squeak Squad.'' And from what we see from his Very Hard pause description, he's not very happy about being replaced.


Added DiffLines:

* TheResenter: The Very Hard difficulty in ''Deluxe'' reveals that Kracko ''really'' hates Kirby for the many times he's defeated him in the past, and as such, treats his fight here as finally getting his long-awaited revenge.
* Revenge: Again, the whole motivation behind Kracko's fight with Kirby in ''Deluxe'' is to finally get vengeance for the defeats he endured for 22 years.
Is there an issue? Send a MessageReason:
Re-instating as a different trope.

Added DiffLines:

* AndYourRewardIsClothes: In addition to the usual Copy Ability hats that Kirby typically wears, Kirby can earn Rare Hats by clearing Single Player with an ability in the former game or by increasing his Fighters Rank in the latter game. While some are nice reskins, others are the hats of some enemies (Blade Knight's and Sir Kibble's helmets for Sword and Cutter respectively), and some are taken from other games (for example, [[VideoGame/KirbySuperStar Marx's jester hat]] for Beam and the [[VideoGame/KirbyAirRide Hydra]] for Beetle).

Removed: 473

Is there an issue? Send a MessageReason:
None


* NiceHat: In addition to the usual Copy Ability hats that Kirby typically wears, Kirby can earn nicer hats by clearing Single Player with an ability. While some are nice reskins, others are the hats of some enemies (Blade Knight's and Sir Kibble's helmets, and Moundo EX's headband for Sword, Cutter, and Hammer respectively), and two are taken from other games ([[VideoGame/KirbySuperStar Marx's jester hat]] for Beam and the [[VideoGame/KirbyAirRide Hydra]] for Beetle).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DeathAsGameMechanic: Dying causes Kirby to become Ghost Kirby, who can fly around the stage freely and can attack with a short-ranged punch. Punching a living Kirby deals damage and brings you back to life to fight again. The more times you die, the longer you stay down before turning into Ghost Kirby and the less health you resurrect with later.
Is there an issue? Send a MessageReason:
None


** Twin Woods, Giant Tree Twins

to:

** Twin Woods, Giant Tree TwinsTwins, Twin Woods



** In ''Deluxe'', within the pause screen blurb of one of Kracko's boss fights, there are references to Kracko's appearances (and non-appearance) in ''VideoGame/KirbysAdventure'', ''[[VideoGame/KirbySuperStar Kirby Super Star]]'', and ''VideoGame/KirbySqueakSquad''.

to:

** In ''Deluxe'', within the pause screen blurb of one of Kracko's boss fights, there are references to Kracko's appearances (and non-appearance) in ''VideoGame/KirbysAdventure'', ''[[VideoGame/KirbySuperStar Kirby Super Star]]'', ''VideoGame/KirbySuperStar'', and ''VideoGame/KirbySqueakSquad''.
Is there an issue? Send a MessageReason:
King Dedede & Meta Knight are not brothers. they're just friends.


* BashBrothers: King Dedede and Meta Knight become these in ''Kirby Fighters 2''.

Added: 227

Changed: 12

Is there an issue? Send a MessageReason:
Adding trope that's relevant for Kirby Fighters 2.


* BossSubtitles:
** Twin Woods, Giant Tree Twins
** Old Rivals, King Dedede & Meta Knight
** Sworn Partners, King Dedede & Meta Knight
** [[spoiler:Moon Warriors, Waning Crescent Masked Dedede & Waxing Crescent Masked Meta Knight]]



** Abilities were also tweaked, such as Sword, Hammer and (in Deluxe) Beetle's dash attack having startup lag and Ninja's kunai throwing speed reduced. Many attacks also lost their invincibility frames, although they are kept for boss fights.

to:

** Abilities were also tweaked, such as Sword, Hammer and (in Deluxe) Beetle's dash attack having startup lag and Ninja's kunai throwing speed reduced. Many attacks also lost their invincibility frames, although they are kept for boss fights.
Is there an issue? Send a MessageReason:
It's actually not based off Smash Bros.; the developers' idea for the Team DDD fight is based off of how the Star Rod was split into seven pieces in Kirby's Adventure.


* MultiMookMelee: The final battle of ''Kirby Fighters Deluxe'' takes a page from ''VideoGame/SuperSmashBros'''s book, pitting you against [[spoiler:a whole mob of tiny Dededes.]].

to:

* MultiMookMelee: The final battle of ''Kirby Fighters Deluxe'' takes a page from ''VideoGame/SuperSmashBros'''s book, pitting pits you against [[spoiler:a whole mob of tiny Dededes.]].

Top