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** And now there's an UpdatedRerelease to the UpdatedRerelease, [=Re;Birth1 Plus=], for the [=PS4=], which adds in new features and characters.
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* ChuckCunninghamSyndrome: [[Creator/GustCorporation Gust]], [[Creator/NipponIchi NISA]], 5pb. and RED are nowhere to be seen.

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* ChuckCunninghamSyndrome: [[Creator/GustCorporation Gust]], [[Creator/NipponIchi NISA]], 5pb. and RED are nowhere to be seen. The latter two do return for [=Re;Birth1 Plus=] though.

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''Hyperdimension Neptunia [=Re;Birth1=]'' (''Chō Ji Jigen Game Neptune [=Re;Birth1=]'') is the enhanced remake of ''VideoGame/HyperdimensionNeptunia'' for the UsefulNotes/PlayStationVita and PC, developed by Felistella. In addition to completely reworked visuals, improved framerate performance, new music and voice acting, various gameplay aspects and plot details have been modified. A new feature dubbed the "remake system" unlocks special game modifications such as new dungeons and in-battle perks. Some characters from the original game were [[PutOnABus removed, such as Gust, Nisa, 5pb and Red]], whilst new characters were added, including the CPU candidates and Plutia and Peashy from ''VideoGame/HyperdimensionNeptuniaVictory'', in addition to Histoire, are playable as DLC characters.

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''Hyperdimension Neptunia [=Re;Birth1=]'' (''Chō Ji Jigen Game Neptune [=Re;Birth1=]'') is the enhanced remake of ''VideoGame/HyperdimensionNeptunia'' for the UsefulNotes/PlayStationVita and PC, developed by Felistella. In addition to completely reworked visuals, improved framerate performance, new music and voice acting, various gameplay aspects and plot details have been modified. A new feature dubbed the "remake system" unlocks special game modifications such as new dungeons and in-battle perks. Some characters from the original game were [[PutOnABus removed, such as Gust, Nisa, 5pb and Red]], Red]][[note]]Although the latter two do return in [=Re;Birth1=] Plus.[[/note]], whilst new characters were added, including the CPU candidates and Plutia and Peashy from ''VideoGame/HyperdimensionNeptuniaVictory'', in addition to Histoire, are playable as DLC characters.


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An UpdatedRerelease, ''Hyperdimension Neptunia [=Re;Birth1=] Plus'', has since been released for the UsefulNotes/PlayStation4.
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* FridgeLogic: Used InUniverse with some of the weapon FlavorText. For example, this description for Compa's weapon, Test Potion X.
--> A medicine still in testing. So how did Compa get so much of it for her giant syringe?
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* LegendaryWeapon: The weapons of the "Quartet" heroes who defeated the ancient corrupted goddess: Planeptune's Trinity Blade, Lastation's Dual Revolver, Leanbox's Wisdom Bow, and Lowee's Trust Spear. Of course, the passage of centuries and events [[ExcaliburInTheRust sure did a number on them]]. They quickly get repaired though... [[HilarityEnsues somewhat.]] [[spoiler:The Trinity Blade got reforged into the Holy Fang Blade, the [[RevolversAreJustBetter Dual Revolvers]] blown up by the Fake Black Heart got reforged by [[HeelFaceTurn Singe]] into the Hero's Sword, the Wisdom Bow got moldy so Ran-Ran recrafted it into the Hero's Spear, and the Trust Spear got reforged by a [[SuperMario moustached plumber]] into the Hero's Hammer.]]

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* LegendaryWeapon: The weapons of the "Quartet" heroes who defeated the ancient corrupted goddess: Planeptune's Trinity Blade, Lastation's Dual Revolver, Leanbox's Wisdom Bow, and Lowee's Trust Spear. Of course, the passage of centuries and events [[ExcaliburInTheRust sure did a number on them]]. They quickly get repaired though... [[HilarityEnsues somewhat.]] [[spoiler:The Trinity Blade got reforged into the Holy Fang Blade, the [[RevolversAreJustBetter Dual Revolvers]] blown up by the Fake Black Heart got reforged by [[HeelFaceTurn Singe]] into the Hero's Sword, the Wisdom Bow got moldy so Ran-Ran recrafted it into the Hero's Spear, and the Trust Spear got reforged by a [[SuperMario [[Franchise/SuperMarioBros moustached plumber]] into the Hero's Hammer.]]
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* ArtisticLicenseBiology: Mushroom enemies are classified as plants even though they're actually a fungus, a completely separate living organism from plants.

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* ArtisticLicenseBiology: Mushroom enemies are classified as plants even though they're actually a fungus, fungi, a completely separate living organism from plants. Though this is probably justified and perhaps deliberate because ''Neptunia'' is based on video games, so it is likely basing the enemies off of a common mistake that most developers fall victim to when comparing fungi to plants.
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* MerchandiseDriven: PlayedForLaughs when the party is accosted by a Momus cultist, who tries to get them to join the faith by hawking Momus paraphernalia, which takes the form of your average anime merch like soundtracks, art books, trading cards and even body pillows.
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Zero Context Example of a renamed trope.


%%* TheDevTeamThinksOfEverything:
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** Lampshaded during the "Avenir" Expo.

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** Lampshaded during the "Avenir" Expo.Expo after the first battle. It's played completely straight with the next one immediately after though.
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** Lampshaded during the "Avenir" Expo.
-->'''Neptune:''' ...Uh, we won?\\
'''Compa:''' That was easy.\\
'''Neptune:''' I thought this was going to be a forced loss. I wonder if the battle was bugged?
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* ArtisticLicenseBiology: Mushroom enemies are classified as plants even though they're actually a fungus, a completely separate living organism from plants.

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* DiscOneNuke: There is a free DownloadableContent pack that is a collaboration/promotion for ''VideoGame/FairyFencerF''. What the DLC entails is a replica of Eryn's Fury and Fang's Fairize form as a processor (both for Neptune) with the former being an InfinityMinusOneSword, as well as a battle with some bears, which are pretty tough for those below level 80... Unless you have the [[DishingOutDirt Terra or Stone]] processors, which will NoSell [[ShockAndAwe Lightning]] attacks when fully equipped, which is the bears' only attacks. Even better? After beating them the first time you get to challenge them in the Coliseum, setting up a PeninsulaOfPowerLeveling that will allow you to reach the inital Level cap (and quite always thought the level cap increases). For the VITA version, this is averted for most cases as it was released long after the game itself. The Steam version? It's there along with the rest of the DLC on release date.

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* DiscOneNuke: There is a free DownloadableContent pack that is a collaboration/promotion for ''VideoGame/FairyFencerF''. What the DLC entails is a replica of Eryn's Fury and Fang's Fairize form as a processor (both for Neptune) with the former being an InfinityMinusOneSword, as well as a battle with some bears, which are pretty tough for those below level 80... Unless you have the [[DishingOutDirt Terra or Stone]] processors, which will NoSell [[ShockAndAwe Lightning]] attacks when fully equipped, which is the bears' only attacks. Even better? After beating them the first time you get to challenge them in the Coliseum, setting up a PeninsulaOfPowerLeveling that will allow you to reach the inital initial Level cap (and quite always thought the level cap increases). For the VITA version, this is averted for most cases as it was released long after the game itself. The Steam version? It's there along with the rest of the DLC on release date.date.
* DummiedOut: Peashy had lines brought over from Victory and several unique lines pre-recorded for her even though she is a DLC character.
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* NewGamePlus: You keep the levels, items, completed plans, etc. Since you only earn around 3,328MB for plans per playthrough, you'd need a couple of playthroughs to get everything, especially the [[spoiler:CPU Candidates: Nepgear, Uni, Ram, and Rom; each[[note]]you get the both of the twins at the cost of one[[/note]] of them require a huge amount of MB, it's impossible to get all CPU Candidates during your first playthrough.]]

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* NewGamePlus: You keep the levels, items, completed plans, etc. Since you only earn around 3,328MB for plans per playthrough, you'd need a couple of playthroughs to get everything, especially the [[spoiler:CPU Candidates: Nepgear, Uni, Ram, and Rom; each[[note]]you get the both of the twins at the cost of one[[/note]] of them require a huge amount of MB, it's nearly impossible to get all CPU Candidates during your first playthrough.playthrough unless you know what you're doing, and if you do try that, then you will have only little amount of memory to play with other stuff.]]
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''Hyperdimension Neptunia [=Re;Birth1=]'' (''Chō Ji Jigen Game Neptune [=Re;Birth1=]'') is the enhanced remake of ''VideoGame/HyperdimensionNeptunia'' for the Main/PlayStationVita and PC, developed by Felistella. In addition to completely reworked visuals, improved framerate performance, new music and voice acting, various gameplay aspects and plot details have been modified. A new feature dubbed the "remake system" unlocks special game modifications such as new dungeons and in-battle perks. Some characters from the original game were [[PutOnABus removed, such as Gust, Nisa, 5pb and Red]], whilst new characters were added, including the CPU candidates and Plutia and Peashy from ''VideoGame/HyperdimensionNeptuniaVictory'', in addition to Histoire, are playable as DLC characters.

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''Hyperdimension Neptunia [=Re;Birth1=]'' (''Chō Ji Jigen Game Neptune [=Re;Birth1=]'') is the enhanced remake of ''VideoGame/HyperdimensionNeptunia'' for the Main/PlayStationVita UsefulNotes/PlayStationVita and PC, developed by Felistella. In addition to completely reworked visuals, improved framerate performance, new music and voice acting, various gameplay aspects and plot details have been modified. A new feature dubbed the "remake system" unlocks special game modifications such as new dungeons and in-battle perks. Some characters from the original game were [[PutOnABus removed, such as Gust, Nisa, 5pb and Red]], whilst new characters were added, including the CPU candidates and Plutia and Peashy from ''VideoGame/HyperdimensionNeptuniaVictory'', in addition to Histoire, are playable as DLC characters.



'''[[spoiler:Uni]]:''' "[[spoiler:I mean, you are holding...uh...[[PlaystationVita me, you know...]] Auu! Why'd I say that...? I-It's all your fault! Hmph!]]"

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'''[[spoiler:Uni]]:''' "[[spoiler:I mean, you are holding...uh...[[PlaystationVita [[UsefulNotes/PlaystationVita me, you know...]] Auu! Why'd I say that...? I-It's all your fault! Hmph!]]"
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The original continent travel system involving dungeons has been scrapped in favour of a world map system akin to that of ''VideoGame/HyperdimensionNeptuniaMk2'', and the dungeon and battle systems also based on a style reminiscent to that of ''Victory''. During the development phase, the enhanced Vita version was intended to fill in what were identified as flaws and shortcomings of the original game. Developers aimed to address the concerns of fans, and features of the earlier PS3 version that were often subject to criticism, such as the music and game performance, were given improvements in the new version. The game's theme song is Miracle Portable Mission by Nao and the ending song is Mirai Button by Afilia Saga East.

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The original continent travel system involving dungeons has been scrapped in favour of a world map system akin to that of ''VideoGame/HyperdimensionNeptuniaMk2'', and the dungeon and battle systems also based on a style reminiscent to that of ''Victory''. During the development phase, the enhanced Vita version was intended to fill in what were identified as flaws and shortcomings of the original game. Developers aimed to address the concerns of fans, and features of the earlier PS3 [=PS3=] version that were often subject to criticism, such as the music and game performance, were given improvements in the new version. The game's theme song is Miracle Portable Mission by Nao and the ending song is Mirai Button by Afilia Saga East.
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!!Tropes that apply to Hyperdimension Neptunia Re;Birth1

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!!Tropes that apply to Hyperdimension Neptunia Re;Birth1[=Re;Birth1=]
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* ThemeMusicPowerup: Using an [=EXE=] Drive will play Nepgear's theme from ''Victory''.
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* BlankWhiteEyes: Show up frequently in cutscenes.
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''Hyperdimension Neptunia Re;Birth1'' (''Chō Ji Jigen Game Neptune Re;Birth1'') is the enhanced remake of ''VideoGame/HyperdimensionNeptunia'' for the Main/PlayStationVita and PC, developed by Felistella. In addition to completely reworked visuals, improved framerate performance, new music and voice acting, various gameplay aspects and plot details have been modified. A new feature dubbed the "remake system" unlocks special game modifications such as new dungeons and in-battle perks. Some characters from the original game were [[PutOnABus removed, such as Gust, Nisa, 5pb and Red]], whilst new characters were added, including the CPU candidates and Plutia and Peashy from ''VideoGame/HyperdimensionNeptuniaVictory'', in addition to Histoire, are playable as DLC characters.

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''Hyperdimension Neptunia Re;Birth1'' [=Re;Birth1=]'' (''Chō Ji Jigen Game Neptune Re;Birth1'') [=Re;Birth1=]'') is the enhanced remake of ''VideoGame/HyperdimensionNeptunia'' for the Main/PlayStationVita and PC, developed by Felistella. In addition to completely reworked visuals, improved framerate performance, new music and voice acting, various gameplay aspects and plot details have been modified. A new feature dubbed the "remake system" unlocks special game modifications such as new dungeons and in-battle perks. Some characters from the original game were [[PutOnABus removed, such as Gust, Nisa, 5pb and Red]], whilst new characters were added, including the CPU candidates and Plutia and Peashy from ''VideoGame/HyperdimensionNeptuniaVictory'', in addition to Histoire, are playable as DLC characters.
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''Hyperdimension Neptunia Re;Birth1'' is the enhanced remake of ''VideoGame/HyperdimensionNeptunia'' for the Main/PlayStationVita and PC, developed by Felistella. In addition to completely reworked visuals, improved framerate performance, new music and voice acting, various gameplay aspects and plot details have been modified. A new feature dubbed the "remake system" unlocks special game modifications such as new dungeons and in-battle perks. Some characters from the original game were [[PutOnABus removed, such as Gust, Nisa, 5pb and Red]], whilst new characters were added, including the CPU candidates and Plutia and Peashy from ''VideoGame/HyperdimensionNeptuniaVictory'', in addition to Histoire, are playable as DLC characters.

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''Hyperdimension Neptunia Re;Birth1'' (''Chō Ji Jigen Game Neptune Re;Birth1'') is the enhanced remake of ''VideoGame/HyperdimensionNeptunia'' for the Main/PlayStationVita and PC, developed by Felistella. In addition to completely reworked visuals, improved framerate performance, new music and voice acting, various gameplay aspects and plot details have been modified. A new feature dubbed the "remake system" unlocks special game modifications such as new dungeons and in-battle perks. Some characters from the original game were [[PutOnABus removed, such as Gust, Nisa, 5pb and Red]], whilst new characters were added, including the CPU candidates and Plutia and Peashy from ''VideoGame/HyperdimensionNeptuniaVictory'', in addition to Histoire, are playable as DLC characters.
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* OurGodsAreDifferent: The CPU's. Named "Megami" in the japanese version (which literally means "Goddess".)They do not age. (as long as they have their powers.) They however act and talk like their apparent ages, have bodily needs and metabolic functions like regular humans and [[spoiler: can be killed (as shown in [[MoodWhiplash mk2 Conquest ending]].)]]

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* OurGodsAreDifferent: The CPU's. Named "Megami" in the japanese version (which literally means "Goddess".)They [=CPUs=]/Goddesses. They do not age. (as long as they have their powers.) They however act and talk like their apparent ages, have bodily needs and metabolic functions like regular humans and [[spoiler: can be killed (as shown in [[MoodWhiplash mk2 Conquest ending]].)]]
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** Upon opening the Road to Celestia and a shooting star crafts bridges of list, Iffy then states " 'sincerely' like a Shooting Star Bifröst." "Shooting Star Bifröst" (Ryuusei no Bifröst) is the [[HyperdimensionNeptunia original game's]] main theme, and "[[VisualNovel/MemoriesOff sincerely]]" is the B-side on said main theme's single.

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** Upon opening the Road to Celestia and a shooting star crafts bridges of list, Iffy then states " 'sincerely' like a Shooting Star Bifröst." "Shooting Star Bifröst" (Ryuusei no Bifröst) is the [[HyperdimensionNeptunia [[VideoGame/HyperdimensionNeptunia original game's]] main theme, and "[[VisualNovel/MemoriesOff sincerely]]" is the B-side on said main theme's single.
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* OurGodsAreDifferent: The CPU's. Named "Megami" in the japanese version (which literally means "Goddess".)They do not age and are immortal (as long as they have their powers.) They however act and talk like their apparent ages, have bodily needs and metabolic functions like regular humans and [[spoiler: can be killed (as shown in [[MoodWhiplash mk2 Conquest ending]].)]]

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* OurGodsAreDifferent: The CPU's. Named "Megami" in the japanese version (which literally means "Goddess".)They do not age and are immortal age. (as long as they have their powers.) They however act and talk like their apparent ages, have bodily needs and metabolic functions like regular humans and [[spoiler: can be killed (as shown in [[MoodWhiplash mk2 Conquest ending]].)]]
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* WakeUpCallBoss: Though optional, Dangerous Shampuru also qualifies. Made worse by the facts that a) players can enter this dungeon before seeing the tutorial on dangerous enemies and b) on the field it doesn't look any different from all the normal enemies in the area, and without seeing the tutorial they have no idea what the Orange dot on the minimap means. Many new players tried to fight it with no idea that they were walking into a boss fight.

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* WakeUpCallBoss: Though [[spoiler: Black Heart. Facing her below level 20 will require some strategy.]]Also, though optional, Dangerous Shampuru also qualifies. Made worse by the facts that a) players can enter this dungeon before seeing the tutorial on dangerous enemies and b) on the field it doesn't look any different from all the normal enemies in the area, and without seeing the tutorial they have no idea what the Orange dot on the minimap means. Many new players tried to fight it with no idea that they were walking into a boss fight.
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* OurGodsAreDifferent: The CPU's. Named "Megami" in the japanese version (which literally means "Goddess".)They do not age and are immortal (as long as they have their powers.) They however act and talk like their apparent ages, have bodily needs and metabolic functions like regular humans and [[spoiler: can be killed (as shown in [[MoodWhiplash mk2 Conquest ending]].)]]
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* PantyFighter: Most of the cast has no issue going into battle with [[DangerouslyShortSkirt short skirts]], playign this trope completely straight.

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* PantyFighter: Most of the cast has no issue going into battle with [[DangerouslyShortSkirt short skirts]], playign playing this trope completely straight.

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* {{Fanservice}}: As is tradition for Neptunia games.



* HaveYouSeenMyGod: The Planeptune Basilicom are understandably worried when Purple Heart doesn't descend from Celestia with the rest of the Goddesses.

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* HaveYouSeenMyGod: The Planeptune Basilicom citizens are understandably worried when Purple Heart doesn't descend from Celestia with the rest of the Goddesses.


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* JigglePhysics: Vert and Compa, mainly.


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* PantyFighter: Most of the cast has no issue going into battle with [[DangerouslyShortSkirt short skirts]], playign this trope completely straight.

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Moved to character page.


* {{Flanderization}}:
** Inverted for the characters themselves. Pretty much all the returning cast has had their personalities dialed back a few notches, making them far more likable while keeping their iconic quirks.
** Played straight InUniverse to hilarious effect with [[spoiler:Arfoire's fake [=CPUs=]. Fake Purple Heart is such a ditz it searches in the wrong spot, fake Green Heart is so obsessed with video games it's completely harmless, and fake White Heart is so introverted it outs itself when it can't match the original's [[SirSwearsALot potty mouth]]. Only the fake Black Heart actually focuses on its objective, exaggerating the original's brutal efficiency.]]

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* {{Flanderization}}:
**
{{Flanderization}}: Inverted for the characters themselves. Pretty much all the returning cast has had their personalities dialed back a few notches, making them far more likable while keeping their iconic quirks.
** Played straight InUniverse to hilarious effect with [[spoiler:Arfoire's fake [=CPUs=]. Fake Purple Heart is such a ditz it searches in the wrong spot, fake Green Heart is so obsessed with video games it's completely harmless, and fake White Heart is so introverted it outs itself when it can't match the original's [[SirSwearsALot potty mouth]]. Only the fake Black Heart actually focuses on its objective, exaggerating the original's brutal efficiency.]]
quirks.
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* WeNeedADistraction: After Neptune and company are defeated by Arfoire, [[spoiler:and has her goddess power stolen from the latter]], the goddesses are almost completely helpless. However, Compa sneaks towards Arfoire, and IF attempts to [[DidYouJustFlipOffCthulhu distract Arfoire]] by insulting her. [[spoiler:Compa manages to steal the tome that Histoire was locked away in, and they manage to escape thanks to MarvelousAQL using a smoke screen.]]

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* WeNeedADistraction: After Neptune and company are defeated by Arfoire, [[spoiler:and has her goddess power stolen from the latter]], the goddesses are almost completely helpless. However, Compa sneaks towards Arfoire, and IF attempts to [[DidYouJustFlipOffCthulhu distract Arfoire]] by insulting her. [[spoiler:Compa manages to steal the tome that Histoire was locked away in, and they manage to escape thanks to MarvelousAQL [=MarvelousAQL=] using a smoke screen.]]
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** Upon opening the Road to Celestia and a shooting star crafts bridges of list, Iffy then states " 'sincerely' like a Shooting Star Bifrost." "Shooting Star Bifrost" (Ryuusei no Bifrost) is the [[HyperdimensionNeptunia original game's]] main theme, and "[[VisualNovel/MemoriesOff sincerely]]" is the B-side on said main theme's single.

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** Upon opening the Road to Celestia and a shooting star crafts bridges of list, Iffy then states " 'sincerely' like a Shooting Star Bifrost.Bifröst." "Shooting Star Bifrost" Bifröst" (Ryuusei no Bifrost) Bifröst) is the [[HyperdimensionNeptunia original game's]] main theme, and "[[VisualNovel/MemoriesOff sincerely]]" is the B-side on said main theme's single.

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