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'''''Happy Wars''''' is a free-to-play[[labelnote:*]](if you have Xbox LIVE Gold membership)[[/labelnote]] online multi-player game by Toylogic and published by Microsoft Game Studios for {{Xbox 360}}.

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'''''Happy Wars''''' is a free-to-play[[labelnote:*]](if you have Xbox LIVE Gold membership)[[/labelnote]] online multi-player game by Toylogic and published by Microsoft Game Studios for {{Xbox 360}}.
360}} and {{Steam}}, and soon to be released on {{Xbox One}}.
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* PowerEqualsRarity: Premium, Super Premium, and Evolved items. Most other items in the game fail to measure up to either of these three item rarities, even after they've been powered up to level 15.

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* PowerEqualsRarity: Premium, Super Premium, and Evolved items. Most other items in the game fail to measure up to either of these three item rarities, even after they've been powered up to level 15.
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* PowerEqualsRarity: Premium and Super Premium items. Most other items in the game fail to measure up to either of these two item rarities, even after they've been powered up to level 15.

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* PowerEqualsRarity: Premium and Premium, Super Premium Premium, and Evolved items. Most other items in the game fail to measure up to either of these two three item rarities, even after they've been powered up to level 15.
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** There is also a Castle Defense Special Challenge that happens every once in a while. May 2014 was one of those times.
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* {{Shoryuken}}: The Warrior's Charged Attack

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* {{Shoryuken}}: The Warrior's Charged AttackAttack when at Level 5.
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* GuestFighter: The Blue Knight and Barbarian from ''VideoGame/CastleCrashers'', and Steve? and the Creeper from ''VideoGame/Minecraft''.

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* GuestFighter: The Blue Knight and Barbarian from ''VideoGame/CastleCrashers'', and Steve? and the Creeper from ''VideoGame/Minecraft''.''VideoGame/{{Minecraft}}''.

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The core gameplay pits two teams of [[SuperDeformed comically-sized]] combatants [[TheSiege to fight their way to the opposing force's castle]] to destory the Big Tower inside [[HoldTheLine while protecting their own]]. Along the way, they must construct towers (which acts as respawn points for the team that captures it) throughout the map to respawn outside the castle area. There are also turrets and other weapons weapons laying around the environment such as bombs or collasping bridges to hold off the enemy. There are two ways to win a match (or round) of each game: either destory the opposing team's Big Tower by breaching their castle, or have the most captured towers before time runs out.

Each player starts the match at level one, and by achieving objectives, such as building towers or slaying enemies, they can level-up. Increasing in level unlocks new skills for the characters, including powerful Team Skills which require teammates to join in. After a match, players are rewarded with experience points to raise their ranks as well as Star Coins to obtain items with in-game currency to upgrade and customize their combatants. Players can purchase high-grade items through the item shop or Happy Cards (basically booster packs of equipment) with Happy Tickets, [[MicroTransactions but they're going cost what you got in your wallet]]. The game's combatants consist of three character classes with future updates to add sub-classes to the primary three. They are as follows:

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The core gameplay pits two teams of [[SuperDeformed comically-sized]] combatants [[TheSiege to fight their way to the opposing force's castle]] to destory destroy the Big Tower inside [[HoldTheLine while protecting their own]]. Along the way, they must construct towers (which acts as respawn points for the team that captures it) throughout the map to respawn outside the castle area. There are also turrets and other weapons weapons laying around the environment such as bombs or collasping collapsing bridges to hold off the enemy. There are two ways to win a match (or round) of each game: either destory destroy the opposing team's Big Tower by breaching their castle, or have the most captured towers before time runs out.

Each player starts the match at level one, and by achieving objectives, such as building towers or slaying enemies, they can level-up. Increasing in level unlocks new skills for the characters, including powerful Team Skills which require teammates to join in. After a match, players are rewarded with experience points to raise their ranks as well as Star Coins Happy Stars to obtain items with in-game currency to upgrade and customize their combatants. Players can purchase high-grade items through the item shop or Happy Cards (basically booster packs of equipment) with Happy Tickets, [[MicroTransactions but they're going cost what you got in your wallet]]. The game's combatants consist of three character classes with future updates to add sub-classes to the primary three. They are as follows:



* WeaponOfXSlaying: The Warrior/Cleric/Mage Slayer buffs

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* WeaponOfXSlaying: The Warrior/Cleric/Mage Slayer buffsbuffs.
* WhiteMage: The Clerics.
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* GuestFighter: The Blue Knight and Barbarian from ''VideoGame/CastleCrashers''

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* GuestFighter: The Blue Knight and Barbarian from ''VideoGame/CastleCrashers''''VideoGame/CastleCrashers'', and Steve? and the Creeper from ''VideoGame/Minecraft''.
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* OneHitKill: Tornado, which is one of the Mage's Team Skills.

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Removed: 474

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** The Berserker update [[BrokenBase broke the entire game's playerbase, literally.]] The update was initially launched without any fanfare to the surprise of new players and a handful of veterans. However, the update did not launch with an auto-update mechanism so the only way to get the update was to delete the game, clear the Xbox 360 cache, and redownload. As a result, those with the update are unable to play the game with the part of the playerbase that didn't. There are also reports of Berserker-updated players having their items and happy tickets reset upon receiving the update.

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** The Berserker update [[BrokenBase broke the entire game's playerbase, literally.]] literally. The update was initially launched without any fanfare to the surprise of new players and a handful of veterans. However, the update did not launch with an auto-update mechanism so the only way to get the update was to delete the game, clear the Xbox 360 cache, and redownload. As a result, those with the update are unable to play the game with the part of the playerbase that didn't. There are also reports of Berserker-updated players having their items and happy tickets reset upon receiving the update.



* GuestFighter: The Blue Knight and Barbarian from ''[[VideoGame/CastleCrashers Castle Crashers]]''

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* GuestFighter: The Blue Knight and Barbarian from ''[[VideoGame/CastleCrashers Castle Crashers]]''''VideoGame/CastleCrashers''



* OldSaveBonus: Unlocking achievements in other Xbox games would earn players a free premium item during a couple events, notably the ''CastleCrashers'' and ''{{ilomilo}}'' promotions.

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* OldSaveBonus: Unlocking achievements in other Xbox games would earn players a free premium item during a couple events, notably the ''CastleCrashers'' ''VideoGame/CastleCrashers'' and ''{{ilomilo}}'' promotions.



* StopHelpingMe: The multiplayer bots' idea of helping with cannons and ballistae involves ignoring anything else going on to help build(like other players attacking you), attacking any walls you put up to keep OTHER bots/players away, getting in the last tap to steal the NonCombatExperience from building the thing and then taking a seat on it and either doing nothing or not shooting where you intended... and there's no way to force a friendly bot off a tactical weapon.
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**To top it off you can actually EARN happy tickets instead of just buying them once you reach league play. You get 5 tickets every 50000 points you earn. Some people don't buy happy tickets just because it's much more satisfying to simply earn them and then kick the crap out of the people who buy them anyways.
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** The Engineer: A sub sect of the cleric class focusing more on tactical weaponry and a new team skill allowing the engineer to mount an offensive assault mech.

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** The Engineer: TheEngineer: A sub sect of the cleric class focusing more on tactical weaponry and a new team skill allowing the engineer to mount an offensive assault mech.
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New Class added.

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** The Engineer: A sub sect of the cleric class focusing more on tactical weaponry and a new team skill allowing the engineer to mount an offensive assault mech.
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* StopHelpingMe: The multiplayer bots' idea of helping with cannons and ballistae involves ignoring anything else going on to help build(like other players attacking you), attacking any walls you put up to keep OTHER bots/players away, getting in the last tap to steal the NonCombatExperience from building the thing and then taking a seat on it and either doing nothing or not shooting where you intended... and there's no way to force a friendly bot off a tactical weapon.
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* BlowYouAway: The Zephyr.
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** The Zephyr: An advanced version of the Mage that trades out some of the direct-damage capacity for battlefield control in the form of wind attacks that can shove opponents around, draw them to a specific spot and other things.
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** The Berserker update [[BrokenBase broke the entire game's playerbase, literally.]] The update was initially launched without any fanfare to the surprise of new players and a handful of veterans. However, the update did not launch with an auto-update mechanism so the only way to get the update was to delete the game, clear the Xbox 360 cache, and redownload. As a result, those with the update are unable to play the game with the part of the playerbase that didn't. There are also reports of Berserker-updated players having their items and happy tickets reset upon receiving the update.
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** The Berserker: An advanced version of the Warrior which trades out the shield for the ability to [[DualWielding dual wield]].

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** The Berserker: TheBerserker: An advanced version of the Warrior which trades out the shield for the ability to [[DualWielding dual wield]].
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* CompensatingForSomething: One of the post-match responses the losing side can have towards players using end of game taunts as of the Berserker update.
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* ShoutOut: The Berserker update changed around most of the player speech bubbles. More than a handful have been changed to reflect on [[MemeticMutation current internet memes]]. Expect to see players running around saying "U mad, bro" or "Do you even lift?".
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Each player starts the match at level one, and by achieving objectives, such as building towers or slaying enemies, they can level-up. Increasing in level unlocks new skills for the characters, including powerful Team Skills which require teammates to join in. After a match, players are rewarded with experience points to raise their ranks as well as Star Coins to obtain items with in-game currency to upgrade and customize their combatants. Players can purchase high-grade items through the item shop or Happy Cards (basically booster packs of equipment) with Happy Tickets, [[MicroTransactions but they're going cost what you got in your wallet]]. The game's combatants consist of three character classes:

to:

Each player starts the match at level one, and by achieving objectives, such as building towers or slaying enemies, they can level-up. Increasing in level unlocks new skills for the characters, including powerful Team Skills which require teammates to join in. After a match, players are rewarded with experience points to raise their ranks as well as Star Coins to obtain items with in-game currency to upgrade and customize their combatants. Players can purchase high-grade items through the item shop or Happy Cards (basically booster packs of equipment) with Happy Tickets, [[MicroTransactions but they're going cost what you got in your wallet]]. The game's combatants consist of three character classes:
classes with future updates to add sub-classes to the primary three. They are as follows:
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* The Warrior: The melee-centric class. Warriors tend to have stronger physical weapons and armor.

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* The Warrior: The melee-centric class. Warriors tend to have stronger physical weapons and armor.
** The Berserker: An advanced version of the Warrior which trades out the shield for the ability to [[DualWielding dual wield]].
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* PlayEveryDay: The treasure map feature. Logging in once a day earns a player with money. On the 7th and 14th day, the player is given a premium item and the 21st a super premium.
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* OldSaveBonus: Unlocking achievements in other Xbox games would earn players a free premium item during a couple events, notably the ''CastleCrashers'' and ''{{ilomilo}}'' promotions.
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* AntiPoopSocking: Though it hardly deters players from extended gaming binges, league players can earn a log-on bonus of one extra league point for each hour they're not connected to the Happy Wars server (up to a cap of 10 league points).
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* [[spoiler:HarmlessLadyDisguise]]: The final mission in the campaign tasks you with [[spoiler:chasing down the Dark King and the Marshall to rescue the princess. There are {{mooks}} scattered around the level dressed as the princess to throw you off your search.]]
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* ProtectionMission: A campaign mission has you protecting townsfolk from alien invaders. [[spoiler:Rather than fail you for not protecting the townsfolk, they're instead added to the last group of enemies you fight in the mission if they are killed and not revived.]]
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* ZergRush: For a game based on raiding castles, a stand-out example is in one mission in the single player Campaign where you and your small team has to defend your castle from rather large waves of zombies.

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