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* ApocalypseHow: The Pelican pilot is shell-shocked by events occurring between ''5'' and ''Infinite'', presumably from Cortana and her Guardians. He indicates that ''nowhere'' is safe.
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* SavedForTheSequel: The idea of exploring a Halo ring that has been damaged and fallen into disrepair is a concept taken from pre-release versions of ''Combat Evolved''.
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* RevisitingTheRoots: As part of the objective of being a "spiritual reboot", the game aims to be about the discovery and exploration of a mysterious new world, just like the original ''Combat Evolved'' was.
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* SequelGap: Not extreme, but previous main line Halo games consistently came out three years apart. After Halo 5's release (and subsequent mixed reception), there was a distinct lack of information on when this game would come out. It took three years for a teaser, and nearly another year for a more official first trailer announcing Holiday 2020, making it five years.
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* SequelGap: Not extreme, but previous main line Halo games consistently came out three years apart. After Halo 5's release (and subsequent mixed reception), there was a distinct lack of information on when this game would come out. It took three years for a teaser, and nearly another year for a more official first trailer announcing Holiday 2020, making it five years.

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[[https://www.youtube.com/watch?v=MBb88gLmJZY The first trailer]] [[note]]Following a sneak peek that was more of a tech demo[[/note]].



* ArtEvolution: According to WordOfGod, art director Nicolas Bouvier will be "drawing significant inspiration from the most iconic and historic parts of the Halo franchise." As such, the E3 trailer showed a more Bungie-style Mjolnir armor on Master Chief. [[invoked]] [[note]]Specifically, the armor resembles his Mark IV suit from [[Anime/HaloLegends The Package]] and [[Film/Halo4ForwardUntoDawn Forward Unto Dawn]]. [[/note]]

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* ArtEvolution: According to WordOfGod, art director Nicolas Bouvier will be "drawing significant inspiration from the most iconic and historic parts of the Halo franchise." As such, the E3 trailer showed a more Bungie-style Mjolnir armor on Master Chief. [[invoked]] Chief wears takes a few detailing cues from redesign in the previous two games, but the overall look is almost directly from the Bungie-era. [[note]]Specifically, the armor resembles his Mark IV suit from [[Anime/HaloLegends The Package]] and [[Film/Halo4ForwardUntoDawn Forward Unto Dawn]]. [[/note]]
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** The second trailer included two of them: first when the survivor on the ship wipes the glass clean to reveal that the object the ship detected is Master Chief floating in space, and then when Chief looks out the front window to see the ship drifting near a Halo ring...with a gigantic chunk blown out of it.
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* SoftReboot: The game has been described as a "spiritual reboot" of the franchise by the developers.
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* ArtEvolution: According to WordOfGod, art director Nicolas Bouvier will be "drawing significant inspiration from the most iconic and historic parts of the Halo franchise." As such, the E3 trailer showed a more Bungie-style SPARTAN II armor on Master Chief. [[invoked]]

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* ArtEvolution: According to WordOfGod, art director Nicolas Bouvier will be "drawing significant inspiration from the most iconic and historic parts of the Halo franchise." As such, the E3 trailer showed a more Bungie-style SPARTAN II Mjolnir armor on Master Chief. [[invoked]][[invoked]] [[note]]Specifically, the armor resembles his Mark IV suit from [[Anime/HaloLegends The Package]] and [[Film/Halo4ForwardUntoDawn Forward Unto Dawn]]. [[/note]]
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The game has no release date. According to 343 Industries studio head Chris Lee, "We still have a long way to go until we ship the game." It will also be a Windows 10 release, allowing players to experience the full saga alongside ''The Master Chief Collection''[[note]]which will be a chronologically episodic launch, starting with ''VideoGame/HaloReach''[[/note]].

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The game has no ''Halo Infinite'' will release date. According to 343 Industries studio head Chris Lee, "We still have in Holiday 2020, as a long way to go until we ship launch title for the game." It will also be a Windows 10 release, allowing players to experience upcoming Project Scarlett, the full saga alongside ''The Master Chief Collection''[[note]]which will be a chronologically episodic launch, starting with ''VideoGame/HaloReach''[[/note]].codename for Microsoft's ninth-gen gaming console.
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* {{Prehistoria}}: Downplayed. The Halo ring the game takes place on has the prehistoric ''Megacerops'' among the animals on its surface, but there are still plenty of both modern and alien animals as well.
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The game has no release date. According to 343 Industries studio head Chris Lee, "We still have a long way to go until we ship the game." It will also be a Windows 10 release, allowing players to experience the full saga (barring ''VideoGame/Halo5Guardians'') alongside the Master Chief Collection + ''VideoGame/HaloReach'' as announced in March of 2019.

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The game has no release date. According to 343 Industries studio head Chris Lee, "We still have a long way to go until we ship the game." It will also be a Windows 10 release, allowing players to experience the full saga (barring ''VideoGame/Halo5Guardians'') alongside the ''The Master Chief Collection + ''VideoGame/HaloReach'' as announced in March of 2019.Collection''[[note]]which will be a chronologically episodic launch, starting with ''VideoGame/HaloReach''[[/note]].
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Updating news.


The game has no release date. According to 343 Industries studio head Chris Lee, "We still have a long way to go until we ship the game." It will also be a Windows 10 release, marking only the fifth title to be available on PC (the others being ''VideoGame/HaloCombatEvolved'', ''VideoGame/Halo2'' and both ''VideoGame/HaloWars'' titles.)

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The game has no release date. According to 343 Industries studio head Chris Lee, "We still have a long way to go until we ship the game." It will also be a Windows 10 release, marking only allowing players to experience the fifth title to be available on PC (the others being ''VideoGame/HaloCombatEvolved'', ''VideoGame/Halo2'' and both ''VideoGame/HaloWars'' titles.)full saga (barring ''VideoGame/Halo5Guardians'') alongside the Master Chief Collection + ''VideoGame/HaloReach'' as announced in March of 2019.
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* StoppedNumberingSequels: Similar to ''VideoGame/HaloReach'', which was previously the only game in the main series to not feature a number. Though it's played straight this time around, since ''Infinite'' is a direct continuation from ''Halo 5's'' story (i.e. it technically is ''Halo 6'') whereas Reach was a spinoff title and a prequel to ''[[VideoGame/HaloCombatEvolved CE]]''.

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* StoppedNumberingSequels: Similar to ''VideoGame/HaloReach'', which was previously the only game in the main series to not feature a number. Though it's played straight this time around, since ''Infinite'' is a direct continuation from ''Halo 5's'' story (i.e. (the developer explicitly [[https://www.forbes.com/sites/insertcoin/2018/08/16/microsoft-confirms-that-yes-halo-infinite-is-actually-just-halo-6/#2df647646288 stated]] it technically is was ''Halo 6'') whereas Reach was a spinoff title and a prequel to ''[[VideoGame/HaloCombatEvolved CE]]''.
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* SeldomSeenSpecies: The E3 2018 teaser featured a species of the genus ''[[UsefulNotes/PrehistoricLifeMammals Megacerops]]'', resembling ''Brontotherium''. Considering the world is a Halo ring, it's unknown if it's a parallel alien species or a population transplanted from (or in the past ''to'') ancient Earth.

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* SeldomSeenSpecies: The E3 2018 teaser featured a species of the genus ''[[UsefulNotes/PrehistoricLifeMammals Megacerops]]'', resembling ''Brontotherium''. Considering the world is a Halo ring, it's unknown if it's a parallel alien species or a population transplanted from (or in the past ''to'') ancient Earth. A species of Irish elk seemed to have been depicted as well.
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* ArtEvolution: According to WordOfGod, art director Nicolas Bouvier will be "drawing significant inspiration from the most iconic and historic parts of the Halo franchise." As such, the E3 trailer showed a more Bungie-style SPARTAN II armor on Master Chief.

to:

* ArtEvolution: According to WordOfGod, art director Nicolas Bouvier will be "drawing significant inspiration from the most iconic and historic parts of the Halo franchise." As such, the E3 trailer showed a more Bungie-style SPARTAN II armor on Master Chief. [[invoked]]
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* SeldomSeenSpecies: The E3 2018 teaser featured a species of the genus ''[[UsefulNotes/PrehistoricLifeMammals Megacerops]]'', resembling ''Brontotherium''. Considering the world is a Halo world, it's unknown if it's a parallel alien species or a population transplanted from (or in the past ''to'') ancient Earth.

to:

* SeldomSeenSpecies: The E3 2018 teaser featured a species of the genus ''[[UsefulNotes/PrehistoricLifeMammals Megacerops]]'', resembling ''Brontotherium''. Considering the world is a Halo world, ring, it's unknown if it's a parallel alien species or a population transplanted from (or in the past ''to'') ancient Earth.
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'''''Halo Infinite''''' is a direct sequel in the ''Franchise/{{Halo}}'' series to ''VideoGame/Halo5Guardians'', first announced at E3 2018 at Microsoft's press briefing. Little is known about the game, especially since it [[StoppedNumberingSequels does not feature a number]]. The only thing known about the game is that it's the first to feature a new Creator/ThreeFourThreeIndustries proprietary engine dubbed "Slipspace".

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'''''Halo Infinite''''' ''Halo Infinite'' is a direct sequel in the ''Franchise/{{Halo}}'' series to ''VideoGame/Halo5Guardians'', first announced at E3 2018 at Microsoft's press briefing. Little is known about the game, especially since it [[StoppedNumberingSequels does not feature a number]]. The only thing known about the game is that it's the first to feature a new Creator/ThreeFourThreeIndustries proprietary engine dubbed "Slipspace".
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* ArtEvolution: According to WordOfGod, art director Nicolas Bouvier will be "drawing significant inspiration from the most iconic and historic parts of the Halo franchise." As such, the E3 trailer showed a more Bungie-style SPARTAN II armor on Master Chief.
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'''''Halo Infinite''''' is a direct sequel to ''VideoGame/Halo5Guardians'', first announced at E3 2018 at Microsoft's press briefing. Little is known about the game, especially since it [[StoppedNumberingSequels does not feature a number]]. The only thing known about the game is that it's the first to feature a new Creator/ThreeFourThreeIndustries proprietary engine dubbed "Slipspace".

to:

'''''Halo Infinite''''' is a direct sequel in the ''Franchise/{{Halo}}'' series to ''VideoGame/Halo5Guardians'', first announced at E3 2018 at Microsoft's press briefing. Little is known about the game, especially since it [[StoppedNumberingSequels does not feature a number]]. The only thing known about the game is that it's the first to feature a new Creator/ThreeFourThreeIndustries proprietary engine dubbed "Slipspace".
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None


* StoppedNumberingSequels: Similar to ''VideoGame/HaloReach'', which was previously the only game in the main series to not feature a number. Though it's played straight this time around, since ''Infinite'' is a direct continuation from Halo 5's story (i.e. it technically ''is'' Halo 6) whereas Reach was a spinoff title and a prequel to ''[[VideoGame/HaloCombatEvolved CE]]''

to:

* StoppedNumberingSequels: Similar to ''VideoGame/HaloReach'', which was previously the only game in the main series to not feature a number. Though it's played straight this time around, since ''Infinite'' is a direct continuation from Halo 5's ''Halo 5's'' story (i.e. it technically ''is'' Halo 6) is ''Halo 6'') whereas Reach was a spinoff title and a prequel to ''[[VideoGame/HaloCombatEvolved CE]]''CE]]''.
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* SceneryPorn: The E3 2018 teaser was completely done in the Slipspace engine, and the scenery of what is implied to be Installation 0[[ArcNumber 7]]looks gorgeous.

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* SceneryPorn: The E3 2018 teaser was completely done in the Slipspace engine, and the scenery of what is implied to be Installation 0[[ArcNumber 7]]looks 7]] looks gorgeous.
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'''''Halo Infinite''''' is a videogame in the ''Franchise/{{Halo}}'' franchise, first announced at E3 2018 at Microsoft's press briefing. Little is known about the game, especially since it [[StoppedNumberingSequels does not feature a number]]. The only thing known about the game is that it's the first to feature a new Creator/ThreeFourThreeIndustries proprietary engine dubbed "Slipspace".

to:

'''''Halo Infinite''''' is a videogame in the ''Franchise/{{Halo}}'' franchise, direct sequel to ''VideoGame/Halo5Guardians'', first announced at E3 2018 at Microsoft's press briefing. Little is known about the game, especially since it [[StoppedNumberingSequels does not feature a number]]. The only thing known about the game is that it's the first to feature a new Creator/ThreeFourThreeIndustries proprietary engine dubbed "Slipspace".



* SceneryPorn: The E3 2018 teaser was completely done in the Slipspace engine, and the scenery looks gorgeous.

to:

* SceneryPorn: The E3 2018 teaser was completely done in the Slipspace engine, and the scenery looks of what is implied to be Installation 0[[ArcNumber 7]]looks gorgeous.
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Halo infinite is essentially Halo 6, as confirmed by 343 on Waypoint and many youtube vids


* StoppedNumberingSequels: The only previous game in the main series to not feature a number was ''VideoGame/HaloReach'', so it's very possible the game does not follow ''VideoGame/Halo5Guardians'' as a ''Halo 6'' would.
* WhamShot: The shot of a SPARTAN II, probably Master Chief, inserting an AI into his helmet at the end, which has massive implications InUniverse.

to:

* StoppedNumberingSequels: The only previous game in the main series Similar to not feature a number was ''VideoGame/HaloReach'', so which was previously the only game in the main series to not feature a number. Though it's very possible the game does not follow ''VideoGame/Halo5Guardians'' as played straight this time around, since ''Infinite'' is a ''Halo 6'' would.
direct continuation from Halo 5's story (i.e. it technically ''is'' Halo 6) whereas Reach was a spinoff title and a prequel to ''[[VideoGame/HaloCombatEvolved CE]]''
* WhamShot: The shot of a SPARTAN II, probably Master Chief, Chief inserting an AI into his helmet at the end, end of the trailer, which has massive implications InUniverse.
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None


* SeldomSeenSpecies: The E3 2018 teaser featured a species of the genus ''Megacerops'', resembling ''Brontotherium''. Considering the world is a Halo world, it's unknown if it's a parallel alien species or a population transplanted from (or in the past ''to'') ancient Earth.

to:

* SeldomSeenSpecies: The E3 2018 teaser featured a species of the genus ''Megacerops'', ''[[UsefulNotes/PrehistoricLifeMammals Megacerops]]'', resembling ''Brontotherium''. Considering the world is a Halo world, it's unknown if it's a parallel alien species or a population transplanted from (or in the past ''to'') ancient Earth.
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None


* WhamShot: The shot of a SPARTAN II, probably Master Chief, inserting an AI in his helmet at the end, which has massive implications InUniverse.

to:

* WhamShot: The shot of a SPARTAN II, probably Master Chief, inserting an AI in into his helmet at the end, which has massive implications InUniverse.

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'''''Halo Infinite''''' is a videoame in the ''Franchise/{{Halo}}'' franchise, first announced at E3 2018 at Microsoft's press briefing. Little is known about the game, especially since it [[StoppedNumberingSequels does not feature a number]]. The only thing known about the game is that it's the first to feature a new Creator/ThreeFourThreeIndustries proprietary engine dubbed "Slipspace".

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/haloinfinite.jpg]]

'''''Halo Infinite''''' is a videoame videogame in the ''Franchise/{{Halo}}'' franchise, first announced at E3 2018 at Microsoft's press briefing. Little is known about the game, especially since it [[StoppedNumberingSequels does not feature a number]]. The only thing known about the game is that it's the first to feature a new Creator/ThreeFourThreeIndustries proprietary engine dubbed "Slipspace".
Is there an issue? Send a MessageReason:
None


* StoppedNumberingSequels: The only game in the main series to not feature a number was ''VideoGame/HaloReach'', so it's very possible the game does not follow ''VideoGame/Halo5Guardians'' as a ''Halo 6'' would.

to:

* StoppedNumberingSequels: The only previous game in the main series to not feature a number was ''VideoGame/HaloReach'', so it's very possible the game does not follow ''VideoGame/Halo5Guardians'' as a ''Halo 6'' would.
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None

Added DiffLines:

'''''Halo Infinite''''' is a videoame in the ''Franchise/{{Halo}}'' franchise, first announced at E3 2018 at Microsoft's press briefing. Little is known about the game, especially since it [[StoppedNumberingSequels does not feature a number]]. The only thing known about the game is that it's the first to feature a new Creator/ThreeFourThreeIndustries proprietary engine dubbed "Slipspace".

The game has no release date. According to 343 Industries studio head Chris Lee, "We still have a long way to go until we ship the game." It will also be a Windows 10 release, marking only the fifth title to be available on PC (the others being ''VideoGame/HaloCombatEvolved'', ''VideoGame/Halo2'' and both ''VideoGame/HaloWars'' titles.)

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!!Halo Infinite provides examples of:

* SceneryPorn: The E3 2018 teaser was completely done in the Slipspace engine, and the scenery looks gorgeous.
* SeldomSeenSpecies: The E3 2018 teaser featured a species of the genus ''Megacerops'', resembling ''Brontotherium''. Considering the world is a Halo world, it's unknown if it's a parallel alien species or a population transplanted from (or in the past ''to'') ancient Earth.
* StoppedNumberingSequels: The only game in the main series to not feature a number was ''VideoGame/HaloReach'', so it's very possible the game does not follow ''VideoGame/Halo5Guardians'' as a ''Halo 6'' would.
* WhamShot: The shot of a SPARTAN II, probably Master Chief, inserting an AI in his helmet at the end, which has massive implications InUniverse.

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