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* {{EMP}}: Kuro has the ability to deploy an EMP generator. It instantly destroys turrets, drones, and barriers (provided the turrets and barriers don't have reinforced hitpoints from the user's cyberchips), and any enemies caught in the blast will take some damage, aren't able to use any of their own skills, and will be slowed to a crawl for a few seconds. It also instantly stops any skill syncs.


* {{EMP}}: Kuro has the ability to deploy an EMP generator. It instantly destroys turrets, drones, and barriers (provided the turrets and barriers don't have reinforced hitpoints from the user's cyberchips), and any enemies caught in the blast will take some damage, aren't able to use any of their own skills, and will be slowed to a crawl for a few seconds. It also instantly stops any skill syncs.


* {{Expy}}: Many aesthetics choices and game mechanics bear strong resemblance to ''[[{{VideoGame/GhostReconOnline}} Ghost Recon Phantoms]]''. [=SkillSync=] system works similarly to class support abilities in ''[=GRP=]''.[[labelnote:Explanation]]Where you can equip a class-specific item that passively gives buff to nearby teammates, such as a boost in armor or sharing sound detection.[[/labelnote]] The characters can be enhanced with a limited-duration chips much like ''Armor Inserts'' system, and so on. Whether this can be deemed outright clone, it's clear that the developer/publisher did market research beforehand.

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* {{Expy}}: Many aesthetics choices {{EMP}}: Kuro has the ability to deploy an EMP generator. It instantly destroys turrets, drones, and game mechanics bear strong resemblance to ''[[{{VideoGame/GhostReconOnline}} Ghost Recon Phantoms]]''. [=SkillSync=] system works similarly to class support abilities in ''[=GRP=]''.[[labelnote:Explanation]]Where you can equip a class-specific item that passively gives buff to nearby teammates, such as a boost in armor or sharing sound detection.[[/labelnote]] The characters can be enhanced with a limited-duration chips much like ''Armor Inserts'' system, barriers (provided the turrets and so on. Whether this can be deemed outright clone, it's clear that barriers don't have reinforced hitpoints from the developer/publisher did market research beforehand.user's cyberchips), and any enemies caught in the blast will take some damage, aren't able to use any of their own skills, and will be slowed to a crawl for a few seconds. It also instantly stops any skill syncs.





!! Tropes

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!! Tropes
!!The game has the following tropes:



* {{EMP}}: Kuro has the ability to deploy an EMP generator. It instantly destroys turrets, drones, and barriers (provided the turrets and barriers don't have reinforced hitpoints from the user's cyberchips), and any enemies caught in the blast will take some damage, aren't able to use any of their own skills, and will be slowed to a crawl for a few seconds. It also instantly stops any skill syncs.

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* {{EMP}}: Kuro has {{Expy}}: Many aesthetics choices and game mechanics bear strong resemblance to ''[[{{VideoGame/GhostReconOnline}} Ghost Recon Phantoms]]''. [=SkillSync=] system works similarly to class support abilities in ''[=GRP=]''.[[labelnote:Explanation]]Where you can equip a class-specific item that passively gives buff to nearby teammates, such as a boost in armor or sharing sound detection.[[/labelnote]] The characters can be enhanced with a limited-duration chips much like ''Armor Inserts'' system, and so on. Whether this can be deemed outright clone, it's clear that the ability to deploy an EMP generator. It instantly destroys turrets, drones, and barriers (provided the turrets and barriers don't have reinforced hitpoints from the user's cyberchips), and any enemies caught in the blast will take some damage, aren't able to use any of their own skills, and will be slowed to a crawl for a few seconds. It also instantly stops any skill syncs.developer/publisher did market research beforehand.

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* BadassAdorable: The Tachicoma returns in all its adorable squeaky glory as the allied Think Tank.
--> '''Tachicoma:''' "Online and ready for battle! Uhhh. What do I do?"

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* VFormationTeamShot: Your team is arranged in a V formation at the end of each match, with the highest scoring player front and center.


* {{Tsundere}}: Maven's radio commands reveal she is a Type 1 Tsun-Tsun, full stop.
-->'''"Sorry":''' What, you want me to say "Sorry"?\\
'''"Thanks":''' I didn't ''really'' need your help!\\
'''"Keep It Up":''' Stop feeling sorry for yourself!\\
'''"Keep It Up":''' I wasn't expecting much from you anyways.\\
'''"Good Job:''' Pretty good, I guess...


** Some of the clothes used by S9 are taken from various versions of Ghost in the Shell, such as Batou's brown jacket or Motoko's light brown JGSDF uniform.
** The classic Seburo weapons like the C-26A, C-30 and the SR are taken from the SAC series.


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* {{Tsundere}}: Maven's radio commands reveal she is a Type 1 Tsun-Tsun, full stop.
-->'''"Sorry":''' What, you want me to say "Sorry"?\\
'''"Thanks":''' I didn't ''really'' need your help!\\
'''"Keep It Up":''' Stop feeling sorry for yourself!\\
'''"Keep It Up":''' I wasn't expecting much from you anyways.\\
'''"Good Job:''' Pretty good, I guess...

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** Some of the clothes used by S9 are taken from various versions of Ghost in the Shell, such as Batou's brown jacket or Motoko's light brown JGSDF uniform.
** The classic Seburo weapons like the C-26A, C-30 and the SR are taken from the SAC series.


* {{Tsundere}}: Maven's radio commands reveal she is a Type 1 Tsun-Tsun, full stop.
-->'''"Sorry":''' What, you want me to say "Sorry"?\\
'''"Thanks":''' I didn't ''really'' need your help!\\
'''"Keep It Up":''' Stop feeling sorry for yourself!\\
'''"Keep It Up":''' I wasn't expecting much from you anyways.\\
'''"Good Job:''' Pretty good, I guess...


On August 21st, 2017, just over a month after the release of "2.0", the decision was made to sunset the game and stop all development on it. Creator/{{Kodansha}} Publishing no longer felt the game was turning a profit, and the game shut down on December 6th, 2017.

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On August 21st, 2017, just over a month after the release of "2.0", the decision was made to sunset the game and stop all development on it. Creator/{{Kodansha}} Kodansha Publishing in Japan no longer felt the game was turning a profit, and the game shut down on December 6th, 2017.

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On August 21st, 2017, just over a month after the release of "2.0", the decision was made to sunset the game and stop all development on it. Creator/{{Kodansha}} Publishing no longer felt the game was turning a profit, and the game shut down on December 6th, 2017.


* CanonForeigner: Maven was created in order to balance out the roster at 8 characters and to give a second female character to play besides Motoko. Kuro would later also be added.

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* CanonForeigner: Maven was created in order to balance out the roster at 8 characters and to give a second female character to play besides Motoko. Kuro Kuro, Sitara, and Reiko would later also be added.


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* KickingAssInAllHerFinery: When Motoko or Maven are wearing their "Full Dress" legendary skins, they take to the battlefiend in formal military outfits, showing a bit of skin in the process.


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* RedEyesTakeWarning: Post ''2.0'', Enemy players all have red helmets with noticeable glowing red eyes that make them stand out on the battlefield.


* SpiderTank: The Tachikomas and the enemy Think Tanks.



* SpiderTank: The Tachikomas and the enemy Think Tanks.


* BoomHeadshot: Getting one will net you a view of your character's cyborg head exploding.



* BoomHeadshot: Getting one will net you a view of your character's cyborg head exploding.

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