Follow TV Tropes

Following

History VideoGame / Galatea

Go To


Added DiffLines:

* SexyBacklessOutfit: Galatea's dress exposes her back. This can contribute to tension between her and the player character, who can reach out to examine her body, such as running a finger along her spine.

Added DiffLines:

* ShoutOut: The [[https://en.wikipedia.org/wiki/ELIZA "Eliza"]] ending, where you use her as a psychotherapist.
-->(Someone should write a psychologist program for animates. It would make millions.)


* SchrodingersGun: The "Avatar" ending reveals that [[spoiler:Galatea is controlled by a woman behind the curtain]]. This is not necessarily the case outside of this ending -- tearing down the curtain will reveal an empty space.

to:

* SchrodingersGun: The "Avatar" ending reveals that [[spoiler:Galatea is controlled by a woman behind the curtain]]. This is not necessarily the case outside of this ending -- tearing down the curtain will reveal an [[spoiler:an empty space.space, and get you kicked out by security]].

Added DiffLines:

* TheManBehindTheCurtain: One ending [[spoiler:reveals Galatea to be controlled by a woman behind the curtain.]]


Added DiffLines:

* SchrodingersGun: The "Avatar" ending reveals that [[spoiler:Galatea is controlled by a woman behind the curtain]]. This is not necessarily the case outside of this ending -- tearing down the curtain will reveal an empty space.

Added DiffLines:

* HumanityEnsues: One ending has [[spoiler:Galatea become human after praying to Zeus.]]


* [[spoiler:DrivenToSuicide]]: [[spoiler:The artist, potentially]].

to:

* [[spoiler:DrivenToSuicide]]: DrivenToSuicide: [[spoiler:The artist, potentially]].artist]], potentially.


* TwentyMinutesIntoTheFuture: The main character is an art critic specializing in animates, humanoid pieces with artificial intelligence. At the beginning of the game, he believes Galatea is one.



* TwentyMinutesIntoTheFuture: The main character is an art critic specializing in animates, humanoid pieces with artificial intelligence. At the beginning of the game, he believes Galatea is one.


* FromBeyondTheFourthWall: The special verb [[spoiler:EUDOXIA]] is only revealed in one of the Brute Force ending, where it is too late to be of use. The player must UNDO or RESTART to use it in another path.

to:

* FromBeyondTheFourthWall: The special verb [[spoiler:EUDOXIA]] is only revealed in one of the Brute Force "Brute Force" ending, where it is too late to be of use. The player must UNDO or RESTART to use it in another path.


* FromBeyondTheFourthWall: The special verb [[spoiler:EUDOXIA]] is only revealed in one of the worse endings, where it is too late to be of use. The player must UNDO or RESTART to use it in another path.

to:

* FromBeyondTheFourthWall: The special verb [[spoiler:EUDOXIA]] is only revealed in one of the worse endings, Brute Force ending, where it is too late to be of use. The player must UNDO or RESTART to use it in another path.


* FromBeyondTheFourthWall: Unlocking the special verb [[spoiler:EUDOXIA]] requires the player to reach one of the worse endings in the game to know of its existence.

to:

* FromBeyondTheFourthWall: Unlocking the The special verb [[spoiler:EUDOXIA]] requires the player to reach is only revealed in one of the worse endings endings, where it is too late to be of use. The player must UNDO or RESTART to use it in the game to know of its existence.another path.

Added DiffLines:

* FromBeyondTheFourthWall: Unlocking the special verb [[spoiler:EUDOXIA]] requires the player to reach one of the worse endings in the game to know of its existence.

Added DiffLines:

* DebugRoom: Emily Short provides two debug commands for players curious about how the game works "behind the scenes" on her [[https://web.archive.org/web/20180929015031/http://emshort.home.mindspring.com/cheats.htm Cheats and Walkthroughs]] page.

Added DiffLines:

* RelationshipValues: Galatea has hidden relationship values with the player character. What value they are at upon reaching an ending determines which variant of the ending is shown.


* GuideDangIt: There are 70 unique endings (although many are variations on specific endings). The nuances of each ending are dependent on hidden stats related to what the player character and Galatea have discussed about. Targeting specific endings requires the player to bring up specific topics before taking a specific action, lest that action fail to get the specific expected result.

to:

* GuideDangIt: There are 70 unique endings (although many are variations on specific endings). The nuances of each ending are dependent on hidden stats related to what the player character and Galatea have discussed about. Targeting specific endings requires the player to bring up specific ask about certain topics before taking a specific action, lest that action fail to get the specific expected result.an action.

Added DiffLines:

* GuideDangIt: There are 70 unique endings (although many are variations on specific endings). The nuances of each ending are dependent on hidden stats related to what the player character and Galatea have discussed about. Targeting specific endings requires the player to bring up specific topics before taking a specific action, lest that action fail to get the specific expected result.

Showing 15 edit(s) of 24

Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report