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''Firewatch'' is an indie adventure game. It was released in February 9, 2016.

Henry is a middle-aged man, happily married to his wife, Julia. Ever since he learned that she was suffering from early onset dementia, he has been struggling with his new life. One day, he finds an ad for [[TitleDrop firewatch]] in Shoshone National Forest. Once he starts working in the park, something dark starts happening.

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->'''Delilah:''' ''Henry, there's something I... something someone should've told you about this area.''\\
'''Henry:''' ''What is it?''\\
'''Delilah:''' ''It's'' [[DeadpanSnarker outside]]. ''The whole thing. And people come and go as they please. It's... it's madness!''

''Firewatch'' is an indie adventure game. game developed by Campo Santo and helmed by the former creative leads of ''[[VideoGame/TheWalkingDead The Walking Dead]]''. It was released in on February 9, 2016.

Henry is a middle-aged man, happily married to his wife, Julia. Ever since he learned that she was suffering from early onset dementia, he has been struggling with his new life. One day, he finds an ad for a [[TitleDrop firewatch]] position in Shoshone National Forest. Once he starts working in the park, something dark starts happening.
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* {{Anticlimax}}: Played deliberately. [[spoiler: The major drama the entire plot seems to be building up towards ultimately turns out to be nothing more than a Red Herring, seemingly making a point about how bored and lonely people turn mundane events into giant conspiracy theories. Henry never even confronts the actual culprit, who [[VillainExitsStageLeft exits stage left]] after leaving a tape recording giving a half-hearted apology to him. The final days also involve what has to be the most relaxed forest fire in video game history (although this is because the fire isn't close enough to be an immediate threat, and all the characters know that they'll be long gone by the time it arrives.)]]

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* {{Anticlimax}}: Played deliberately. [[spoiler: The major drama the entire plot seems to be building up towards ultimately turns out to be nothing more than a Red Herring, seemingly making a point about how bored and lonely people turn mundane events into giant conspiracy theories. Henry never even confronts the actual culprit, who [[VillainExitsStageLeft [[VillainExitStageLeft exits stage left]] after leaving a tape recording giving a half-hearted apology to him. The final days also involve what has to be the most relaxed forest fire in video game history (although this is because the fire isn't close enough to be an immediate threat, and all the characters know that they'll be long gone by the time it arrives.)]]
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* Anticlimax: Played deliberately. [[spoiler: The major drama the entire plot seems to be building up towards ultimately turns out to be nothing more than a Red Herring, seemingly making a point about how bored and lonely people turn mundane events into giant conspiracy theories. Henry never even confronts the actual culprit, who [[VillainExitsStageLeft exits stage left]] after leaving a tape recording giving a half-hearted apology to him. The final days also involve what has to be the most relaxed forest fire in video game history (although this is because the fire isn't close enough to be an immediate threat, and all the characters know that they'll be long gone by the time it arrives.)]]

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* Anticlimax: {{Anticlimax}}: Played deliberately. [[spoiler: The major drama the entire plot seems to be building up towards ultimately turns out to be nothing more than a Red Herring, seemingly making a point about how bored and lonely people turn mundane events into giant conspiracy theories. Henry never even confronts the actual culprit, who [[VillainExitsStageLeft exits stage left]] after leaving a tape recording giving a half-hearted apology to him. The final days also involve what has to be the most relaxed forest fire in video game history (although this is because the fire isn't close enough to be an immediate threat, and all the characters know that they'll be long gone by the time it arrives.)]]

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* TheAlcoholic: Henry tends to drink a bit. Delilah as well.

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* TheAlcoholic: Henry tends to drink a bit. Delilah as well. In fact, most of the rangers up in Shoshone drink quite a lot. It most likely has to do with being completely isolated in the middle of nowhere for an extremely long period of time.
* Anticlimax: Played deliberately. [[spoiler: The major drama the entire plot seems to be building up towards ultimately turns out to be nothing more than a Red Herring, seemingly making a point about how bored and lonely people turn mundane events into giant conspiracy theories. Henry never even confronts the actual culprit, who [[VillainExitsStageLeft exits stage left]] after leaving a tape recording giving a half-hearted apology to him. The final days also involve what has to be the most relaxed forest fire in video game history (although this is because the fire isn't close enough to be an immediate threat, and all the characters know that they'll be long gone by the time it arrives.)]]



* ChooseYourOwnAdventure: The game focuses a lot on choices you make. Think carefully about what you can say or do. It could alter the path you take.

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* ChooseYourOwnAdventure: The game focuses a lot on choices you make. Think carefully about what you can say or do. It could alter the path you take. [[spoiler: While your choices don't really alter the progression of the game' main plot, it does somewhat affect minor elements (such as whether or not you end up with a pet for your tower) and how Delilah treats you.]]
* CowboyCop: For the senior ranger in the area, Delilah plays pretty loose with the park service's rules and regulations. Whenever people cross her and Henry, she's the first to suggest getting even in ways that could be considered petty and definitely aren't strictly legal.



* FollowTheLeader: The game is pretty open with having been heavily influenced by ''VideoGame/GoneHome'' with regards to the gameplay and even certain basic structures of the plot and how it progresses. The game even includes a few Shout Outs to ''Gone Home'', including a book that was an item in ''Gone Home'' also being an item in ''Firewatch''.



* MinimalistCast: Henry doesn't interact with many people during the course of the game, which makes sense as he's in the middle of nowhere. The few people he does interact with are either just a voice on the radio (Delilah), or obscure figures off in the distance (the two teens, and... other visitors). [[spoiler: In fact, in the entire game you only come face-to-face up close with one other human being, and that person had absolutely no role in the plot whatsoever (it's the rescue personnel who helps you get into the evac chopper at the end).]]



* TheVillainKnowsWhereYouLive: Whoever you piss off, whoever you encounter, they all know you live at the Two Forks watch tower.

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* TheVillainKnowsWhereYouLive: Whoever you piss off, whoever you encounter, they all know you live at the Two Forks watch tower.tower.
* XMeetsY: At its core, ''Firewatch'' is essentially the exploratory experience of ''VideoGame/GoneHome'' combined with the dialogue[=/=]consequences system of Telltale Games (the core dev team are former Telltale Games employees).
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Henry is a middle-aged man, happily married to his wife, Julia. Ever since he learned that she was suffering from onset dementia, he has been struggling with his new life. One day, he finds an ad for [[TitleDrop firewatch]] in Shoshone National Forest. Once he starts working in the park, something dark starts happening.

to:

Henry is a middle-aged man, happily married to his wife, Julia. Ever since he learned that she was suffering from early onset dementia, he has been struggling with his new life. One day, he finds an ad for [[TitleDrop firewatch]] in Shoshone National Forest. Once he starts working in the park, something dark starts happening.
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** Henry's nickname for Julia is "Jules".

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** Henry's nickname for Julia is "Jules"."Jules" and "D" for Delilah.

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* AffectionateNickname: For some reason, Delilah calls Henry "Hank". She claims that she chose it because it rhymes with "thanks".

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* AffectionateNickname: AffectionateNickname:
**
For some reason, Delilah calls Henry "Hank". She claims that she chose it because it rhymes with "thanks".



* ParanoiaFuel: Without meeting another person face to face, and having lots of alone time to think over the meaning of what people say, you quickly learn to distrust everyone and everything.
** [[spoiler:This is probably what Ned was trying to do with the Wapiti site. There were observation reports, which went in great detail about their characters and their personal lives. For a while, he did succeed in scaring them.]]



* TeensAreMonsters: The teenagers that Henry encounters on his first day are more than disrespectful. They insult him when he asks them very nicely to not fire anymore fireworks and they cut the phone line on the second day.
** [[spoiler: Or do they?]]
* UncannyValley: Forest Byrnes, a park ranger mascot, is unnaturally creepy. Henry says that he was always creeped out by him as a kid.

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* TeensAreMonsters: The teenagers that Henry encounters on his first day are more than disrespectful. They insult him when he asks them very nicely to not fire anymore fireworks and they cut the phone line on the second day.
** [[spoiler: Or do they?]]
day. [[spoiler:Although that last part was probably Ned, they still turned out to have taken a tractor for a joyride.]]
* UncannyValley: Forest Byrnes, a park ranger mascot, is considered unnaturally creepy.creepy in-universe. Henry says that he was always creeped out by him as a kid.
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* TheVillainKnowsWhereYouLive: Whoever you piss off, whoever you encounter, they all know you live at the Two Forks watch tower.
* UncannyValley: Forest Byrnes, a park ranger mascot, is unnaturally creepy. Henry says that he was always creeped out by him as a kid.

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* TheVillainKnowsWhereYouLive: Whoever you piss off, whoever you encounter, they all know you live at the Two Forks watch tower.
* UncannyValley: Forest Byrnes, a park ranger mascot, is unnaturally creepy. Henry says that he was always creeped out by him as a kid.kid.
* TheVillainKnowsWhereYouLive: Whoever you piss off, whoever you encounter, they all know you live at the Two Forks watch tower.
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** Henry's nickname for Julia is "Jules".

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* CrosswordPuzzle: What Delilah does in her spare time. Henry will even find crossword puzzle books in her tower.



* CrosswordPuzzle: What Delilah does in her spare time. Henry will even find crossword puzzle books in her tower.

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* BearsAreBadNews: A "Problem Bear" is alluded to on several occasions, Henry thinks its proably more than a problem.

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* BearsAreBadNews: A "Problem Bear" is alluded to on several occasions, Henry thinks its proably it's probably more than a problem.


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* GovernmentConspiracy: Henry finds a rather creepy government research camp seemingly dedicated to collecting invasive data about him and Delilah. [[spoiler:And subverted-it turns out to be a research camp, which was infiltrated by Ned and planted with false evidence of a conspiracy purely to freak out Henry enough that he'd stay in his fire tower and not look for Ned.]]
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* StraightManAndWiseGuy: Henry and Delilah can have this type of relationship while still trading barbs with each other.
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* ItsAllMyFault: [[spoiler:Delilah feels this way upon the discovery of Brian's body. Because she allowed Ned to keep Brian with him on the site, she feels like she's responsible for his death. The news of his death leads to her having a HeroicBSOD for the remainder of the game.]]
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* SerialKiller: [[spoiler:Subverted. Turns out Ned didn't kill the girls, they just got lost; the only person he ''may'' have killed was Ben, and Henry believes him when he states it was an accident.]]
* ShownTheirWork: Delilah mentions a budget increase the Forest Service got the previous year after a fire was allowed ot burn raged out of control. This actually happened, exactly when she said it did (1988).

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* SerialKiller: [[spoiler:Subverted. Turns out Ned didn't kill the girls, they just got lost; the only person he ''may'' have killed was Ben, Brian, and Henry believes him when he states it was an accident.]]
* ShownTheirWork: Delilah mentions a budget increase the Forest Service got the previous year after a fire was allowed ot to burn raged out of control. This actually happened, exactly when she said it did (1988).
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* ShownTheirWork: Delilah mentions a budget increase the Forest Service got the previous year after a fire was allowed ot burn raged out of control. This actually happened, exactly when she said it did (1988).

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That's the exact opposite of a subversion.


* BrainBleach: Henry grows ''very'' uncomfortable when he realizes the girls skinny dipping in the woods are teenagers.



* SerialKiller: [[spoiler:Subverted. Turns out Ned didn't kill the girls, they just got lost; the only person he ''may'' have killed was Ben, and Henry believes him when he states it was an accident.]]



* TeensAreMonsters: Subverted. The teenagers that Henry encounters on his first day are more than disrespectful. They insult him when he asks them very nicely to not fire anymore fireworks and they cut the phone line on the second day.

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* TeensAreMonsters: Subverted. The teenagers that Henry encounters on his first day are more than disrespectful. They insult him when he asks them very nicely to not fire anymore fireworks and they cut the phone line on the second day.
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* AffectionateNickname: For some reason, Delilah calls Henry "Hank". She claims that she chose it because it rhymes with "thanks".


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** [[spoiler:This is probably what Ned was trying to do with the Wapiti site. There were observation reports, which went in great detail about their characters and their personal lives. For a while, he did succeed in scaring them.]]

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* PlatonicLifePartners: Henry and Delilah seem to have this type of relationship. Delilah reveals that she never talks to the other rangers like the way she talks to Henry. It's also implied that she might have developed feelings for him, despite his marital status.



* StalkerWithoutACrush: [[spoiler:Ned Goodwin. Ever since he saw Henry on the first day, he had been keep an uncomfortably close eye on him and Delilah, listening in on their conversations and recording them, tracking Henry's movement through the forest and following him wherever he goes. It turns out that he was worried about being discovered, even though Henry and Delilah forgot about him after the first day.]]



* UncannyValley: Forest Byrnes, a park ranger mascot, is unnaturally creepy.

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* UncannyValley: Forest Byrnes, a park ranger mascot, is unnaturally creepy. Henry says that he was always creeped out by him as a kid.
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* Area51: Alluded to with Wipati.

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* TheAlcoholic: Henry tends to drink a bit.

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* Area51: Alluded to with Wipati.
* TheAlcoholic: Henry tends to drink a bit. Delilah as well.


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* BearsAreBadNews: A "Problem Bear" is alluded to on several occasions, Henry thinks its proably more than a problem.


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* NotInMyContract: Henry claims this a few times when asked to do dangerous or potentially illegal things by Delilah. You can even name a dangerous ridge after the trope.


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* ParanoiaFuel: Without meeting another person face to face, and having lots of alone time to think over the meaning of what people say, you quickly learn to distrust everyone and everything.


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* StringTheory: Later into Henry's stay, he starts putting one of these together, but never gets around to finishing it.


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** [[spoiler: Or do they?]]
* TheVillainKnowsWhereYouLive: Whoever you piss off, whoever you encounter, they all know you live at the Two Forks watch tower.
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* OhCrap: Delilah says something similar to this when she and Henry hear someone cough on their line.


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* SpySpeak: Once Henry and Delilah have confirmation that someone is listening in on their conversations, Delilah is more careful about what she says to Henry on the radio.
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* CrosswordPuzzles: What Delilah does in her spare time. Henry will even find crossword puzzle books in her tower.

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* CrosswordPuzzles: CrosswordPuzzle: What Delilah does in her spare time. Henry will even find crossword puzzle books in her tower.
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* CrosswordPuzzles: What Delilah does in her spare time. Henry will even find crossword puzzle books in her tower.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TeensAreMonsters: Subverted. The teenagers that Henry encounters on his first day are more than disrespectful. They insult him when he asks them very nicely to not fire anymore fireworks and they cut the phone line on the second day.
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* ForestFire: Henry's main job is to prevent this from happening. [[spoiler:This inevitably happens and Henry and Delilah are forced to evacuate.]]
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* ForestFire: Henry's main job is to prevent this from happening. [[spoiler:This inevitably happens and Henry and Delilah are forced to evacuate.]]
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* HugeGuyTinyGirl: Henry with Julia.

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* HugeGuyTinyGirl: Henry with Julia.Julia.
* OutOfContextEavesdropping: During the second day, Henry unintentionally overhears Delilah talking to someone on the radio. Henry can choose to confront her about it or just ignore it for the time being.
* SkinnyDipping: Henry's first activity as a firewatcher is to confront two drunk teens who are setting off fireworks and skinny dipping.
* UncannyValley: Forest Byrnes, a park ranger mascot, is unnaturally creepy.
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Henry is a middle-aged man, happily married to his wife, Julia. Ever since he learned that she was suffering from onset dementia, he has been struggling with his new life. One day, he finds an ad for [[TitlteDrop firewatch]] in Shoshone National Forest. He quickly discovers that something is amiss in the mountains and

to:

Henry is a middle-aged man, happily married to his wife, Julia. Ever since he learned that she was suffering from onset dementia, he has been struggling with his new life. One day, he finds an ad for [[TitlteDrop [[TitleDrop firewatch]] in Shoshone National Forest. He quickly discovers that Once he starts working in the park, something is amiss in the mountains and
dark starts happening.

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''Firewatch'' is an indie adventure game. It was released in February 2016.

Henry is. One day, he finds an ad for [[TitleDrop firewatch]] and he decides to take it up. However, things don't go as well as he hopes as dark and sinister things start happening to him.

to:

''Firewatch'' is an indie adventure game. It was released in February 9, 2016.

Henry is. is a middle-aged man, happily married to his wife, Julia. Ever since he learned that she was suffering from onset dementia, he has been struggling with his new life. One day, he finds an ad for [[TitleDrop [[TitlteDrop firewatch]] and he decides to take it up. However, things don't go as well as he hopes as dark and sinister things start happening to him.
in Shoshone National Forest. He quickly discovers that something is amiss in the mountains and



* BadassBeard: Henry has one. Since the game is show through his eyes, his beard is only shown during pictures.

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* TheAlcoholic: Henry tends to drink a bit.
* BadassBeard: Henry has one. Since the game is show through his eyes, his beard is only shown during in pictures.
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Added DiffLines:

''Firewatch'' is an indie adventure game. It was released in February 2016.

Henry is. One day, he finds an ad for [[TitleDrop firewatch]] and he decides to take it up. However, things don't go as well as he hopes as dark and sinister things start happening to him.

!!Firewatch contains examples of:
* BadassBeard: Henry has one. Since the game is show through his eyes, his beard is only shown during pictures.
* ChooseYourOwnAdventure: The game focuses a lot on choices you make. Think carefully about what you can say or do. It could alter the path you take.
* DeadpanSnarker: Henry and Delilah, sometimes towards each other.
* HappilyMarried: Henry and Julia.
* HugeGuyTinyGirl: Henry with Julia.

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