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* ButtonMashing: Almost entirely subverted. Except in a couple situations, all button inputs are based on timing. However, it's completely played straight in Human's arcade game (and UsefulNotes/SegaSaturn port) ''Blazing Tornado'', as well as the Xbox 360 title.
* CanonImmigrant: ''Blazing Tornado'' was initially a standalone wrestling arcade game from Human, though the move animations were the same as the ''Fire Pro'' games. When it was ported to the UsefulNotes/SegaSaturn, however, it was retitled ''Fire Pro Gaiden: Blazing Tornado'', officially adding the game to the series. The ''Blazing Tornado'' characters also found their way into ''Super Fire Pro Wrestling X Premium''.

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* ButtonMashing: Almost entirely subverted. Except in a couple situations, all button inputs are based on timing. However, it's completely played straight in Human's arcade game (and UsefulNotes/SegaSaturn Platform/SegaSaturn port) ''Blazing Tornado'', as well as the Xbox 360 title.
* CanonImmigrant: ''Blazing Tornado'' was initially a standalone wrestling arcade game from Human, though the move animations were the same as the ''Fire Pro'' games. When it was ported to the UsefulNotes/SegaSaturn, Platform/SegaSaturn, however, it was retitled ''Fire Pro Gaiden: Blazing Tornado'', officially adding the game to the series. The ''Blazing Tornado'' characters also found their way into ''Super Fire Pro Wrestling X Premium''.



* InNameOnly: That game on UsefulNotes/XboxLiveArcade may have the Fire Pro name, but no one considers it part of the series.

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* InNameOnly: That game on UsefulNotes/XboxLiveArcade Platform/XboxLiveArcade may have the Fire Pro name, but no one considers it part of the series.



** For some reason, the only game in the series on the [[UsefulNotes/SegaGenesis Mega Drive]] is titled ''Thunder Pro Wrestling Retsuden''.

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** For some reason, the only game in the series on the [[UsefulNotes/SegaGenesis [[Platform/SegaGenesis Mega Drive]] is titled ''Thunder Pro Wrestling Retsuden''.



* UpdatedRerelease: Arguably every game is basically an expansion of the previous release. ''Super Fire Pro Wrestling 3: Easy Type'', however, is a straight case, being just an easier edition of ''Final Bout'' with Edit feature removed. ''Super Fire Pro Wrestling X Premium'' is another, being basically the same game as ''Super Fire Pro Wrestling X'' but adding more storage for edits (the original game allowed 20 edit characters, the updated one had 80) and support for the Turbo File Twin accessory. ''G'' might also count as one of ''6MEN Scramble'', although ''G'' was more of an adaptation for the less powerful console (which is, in this case UsefulNotes/SegaSaturn to UsefulNotes/PlayStation).

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* UpdatedRerelease: Arguably every game is basically an expansion of the previous release. ''Super Fire Pro Wrestling 3: Easy Type'', however, is a straight case, being just an easier edition of ''Final Bout'' with Edit feature removed. ''Super Fire Pro Wrestling X Premium'' is another, being basically the same game as ''Super Fire Pro Wrestling X'' but adding more storage for edits (the original game allowed 20 edit characters, the updated one had 80) and support for the Turbo File Twin accessory. ''G'' might also count as one of ''6MEN Scramble'', although ''G'' was more of an adaptation for the less powerful console (which is, in this case UsefulNotes/SegaSaturn Platform/SegaSaturn to UsefulNotes/PlayStation).Platform/PlayStation).
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Per wick cleanup.


%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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** The paid edition of this trope came into play with the [[Wrestling/NewJapanProWrestling Yoshihiro Takayama]] DLC which added said wrestler to the game along with his Spirit Punch Rush move. All revenue from this DLC was donated to the Takayamania Charity Foundation, which was formed to support Takayama and his family after he was injured in an in-ring accident on May 4th 2017. Later, Wrestling/NewJapanProWrestling and Wrestling/WorldWonderRingStardom DLC was made available, officially adding the likes of Wrestling/KennyOmega, Wrestling/JushinThunderLiger, and Mayu Iwatani to the game, while Parts Craft and Entrance Craft DLCs were made available, as well as the free Move Craft DLC.

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** The paid edition of this trope came into play with the [[Wrestling/NewJapanProWrestling Yoshihiro Takayama]] DLC which added said wrestler to the game along with his Spirit Punch Rush move. All revenue from this DLC was donated to the Takayamania Charity Foundation, which was formed to support Takayama and his family after he was injured in an in-ring accident on May 4th 2017. Later, Wrestling/NewJapanProWrestling and Wrestling/WorldWonderRingStardom DLC was made available, officially adding the likes of Wrestling/KennyOmega, Wrestling/JushinThunderLiger, and Mayu Iwatani to the game, while Parts Craft and Entrance Craft DLCs Craft's DLC were made available, as well as the free Move Craft DLC.
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''Fire Pro Wrestling'' is a series of [[ProfessionalWrestling pro wrestling]] [[WrestlingGame games]] developed by Creator/HumanEntertainment from 1989-2000, and then by Spike from then on after Human's bankruptcy. The series is very well-known for having rather large rosters of characters [[CaptainErsatz based on]] real-life superstars as well as having the most customizable AI for created wrestlers than any other game.

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''Fire Pro Wrestling'' is a series of [[ProfessionalWrestling pro wrestling]] [[WrestlingGame games]] developed by Creator/HumanEntertainment from 1989-2000, and then by Spike {{Creator/Spike|Chunsoft}} from then on after Human's bankruptcy. The series is very well-known for having rather large rosters of characters [[CaptainErsatz based on]] real-life superstars as well as having the most customizable AI for created wrestlers than any other game.
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** The paid edition of this trope came into play with the [[Wrestling/NewJapanProWrestling Yoshihiro Takayama]] DLC which added said wrestler to the game along with his Spirit Punch Rush move. All revenue from this DLC was donated to the Takayamania Charity Foundation, which was formed to support Takayama and his family after he was injured in an in-ring accident on May 4th 2017.

to:

** The paid edition of this trope came into play with the [[Wrestling/NewJapanProWrestling Yoshihiro Takayama]] DLC which added said wrestler to the game along with his Spirit Punch Rush move. All revenue from this DLC was donated to the Takayamania Charity Foundation, which was formed to support Takayama and his family after he was injured in an in-ring accident on May 4th 2017. Later, Wrestling/NewJapanProWrestling and Wrestling/WorldWonderRingStardom DLC was made available, officially adding the likes of Wrestling/KennyOmega, Wrestling/JushinThunderLiger, and Mayu Iwatani to the game, while Parts Craft and Entrance Craft DLCs were made available, as well as the free Move Craft DLC.
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** Then there's [[Wrestling/NewJapanProWrestling View Japan Pro Wrestling]] and [[Wrestling/AllJapanProWrestling Olive Japan Pro Wrestling]].
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* LighterAndSofter: ''Fire Pro Wrestling World's'' Champion Road Beyond DLC. Not only there is NoAntagonist, but the conflict between Sumio, his heritage, and his tag-team partner are ended amicably in the end as the tag-team splitting conflict is revealed to be a mere {{Kayfabe}}. It might reflect on how professional wrestling itself became lighter and softer in the current era.
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no longer a trope


* ArtShift: ''Iron Slam '96'' attempted to use 3D polygons instead of 2D sprites. [[PolygonCeiling It didn't work out too well]].

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* ArtShift: ''Iron Slam '96'' attempted to use 3D polygons instead of 2D sprites. [[PolygonCeiling It didn't work out too well]].

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