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* ColdIron: Fey races like the Dryad and Satyr get a 25% penalty to iron mining thanks to iron being toxic to them.
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* EarlyGameHell: Your first run will always be longer and much more tedious than subsequent runs, as you will not have any production-boosting Plasmids, nor will you be able to unlock Theocracy and its associated upgrades to boost the effects of said plasmids as well as other resource gains.

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* EarlyGameHell: Your first run will always be longer and much more tedious than subsequent runs, as you will not have any production-boosting Plasmids, nor will you be able to unlock Theocracy Theology and its associated upgrades to boost the effects of said plasmids as well as other resource gains.
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* EarlyGameHell: Your first run will always be longer and much more tedious than subsequent runs, as you will not have any production-boosting Plasmids, nor will you be able to unlock Theocracy and its associated upgrades to boost the effects of said plasmids.

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* EarlyGameHell: Your first run will always be longer and much more tedious than subsequent runs, as you will not have any production-boosting Plasmids, nor will you be able to unlock Theocracy and its associated upgrades to boost the effects of said plasmids.plasmids as well as other resource gains.
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* CrackDefeat: Even if your army has a massive advantage over the enemy forces in an operation, the advantage and chance of victory is never 100%. As such, there's still the small but possible chance that your far stronger army can get defeated.
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* HumansAreAverage: Actually averted. Humans have their own positive and negative traits just like the other races.

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* HumansAreAverage: Actually averted. Humans have their own positive and negative traits just like the other races. If anything, they're one of the worse races to start out as because their advantages only come into play during the Globalized stage (faster gene sequencing, smaller ARPA costs) while their disadvantages appear far earlier (increased crafting cost and soldier training time).
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* ViolenceIsTheOnlyOption: Combat is by far one of the best ways to obtain resources especially on your first run, as obtaining resources without combat is usually excruciatingly slow.

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* ViolenceIsTheOnlyOption: Combat is by far one of the best ways to obtain resources especially on your first run, as obtaining resources without combat is usually excruciatingly slow. This is pretty much encouraged with some races, especially the Balorgs who not only get a bonus from Warmonger, have a much higher combat rating, capture slaves from combat and cannot trade at all.
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** The second stage onward of the game is heavily based on ''Kittens Game'' as well, with the need to balance food that is affected by weather conditions in order to prevent your citizens from dying. It even has a similar morale, assignment, and research mechanic. Later on, space travel is unlocked just like in ''Kittens Game''.

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** * SpiritualSuccessor: To ''VideoGame/KittensGame''. The second stage onward of the game is heavily based on ''Kittens Game'' as well, shares several elements with Kittens Game especially once the player evolves their race, with a need to balance food that is affected by weather conditions in order and workers to prevent your citizens from dying. It even has There's also a a similar morale, housing, assignment, and research mechanic. Later on, space travel is unlocked just like in ''Kittens Game''.
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* GrayRainOfDepression: Several races get a weather penalty to morale whenever it's raining.
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* EarlyGameHell: Your first run will always be longer and much more tedious than subsequent runs, as you will not have any production-boosting Plasmids, nor will you be able to unlock Theocracy and its associated upgrades to boost the effects of said plasmids.
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* NewGamePlus: Several prestige systems are present in the game, starting from Mutually Assured Destruction, then Bioseeding a planet, then overloading a Black Hole to reset the universe, and finally AscendToAHigherPlaneOfExistence.
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* JokeCharacter: The Valdi race. They're even considered "a genetic disaster" and have a multitude of negative traits that severely impact gameplay.

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* JokeCharacter: The Valdi race.race, which you get in the "All Negatives" challenge. They're even considered "a genetic disaster" and have a multitude of negative traits that severely impact gameplay.

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Removed: 262

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* HumansAreAverage: Actually averted. Humans have their own positive and negative traits just like the other races.



* MushroomMan: The Shroomi race is a species of sentient mushrooms that prefer dark places. They compost instead of grow agriculture, cannot reproduce when it's raining, and get a morale penalty when it's sunny but a bonus when it's cloudy. As a result of their toxic nature and toxic resistance, they gain a production bonus in factories.
* NecessaryWeasel: Obviously, the black hole reset ''should'' just be a straight-up apocalypse by effectively wiping the universe into a clean slate; however, there wouldn't be a potential prestige mechanic in it if you weren't able to continue in spite of that.



* NecessaryWeasel: Obviously, the black hole reset ''should'' just be a straight-up apocalypse by effectively wiping the universe into a clean slate; however, there wouldn't be a potential prestige mechanic in it if you weren't able to continue in spite of that.
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* VillainWorld: A black hole reset allows you to create different kinds of universes, one of which is evil. In this case every world is inhabited by evil warmongers who use demon mechanics except hell worlds, which are now Eden worlds inhabited by angelic beings.

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* VillainWorld: A black hole reset allows you to create different kinds of universes, one of which is evil. In this case every world is inhabited by evil warmongers who use demon mechanics except hell worlds, which are now Eden worlds inhabited by angelic beings.beings.
* ViolenceIsTheOnlyOption: Combat is by far one of the best ways to obtain resources especially on your first run, as obtaining resources without combat is usually excruciatingly slow.
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** The entire second stage of the game is heavily based on ''Kittens Game'' as well, with the need to balance food that is affected by weather conditions in order to prevent your citizens from dying. It even has a similar morale, assignment, and research mechanic.

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** The entire second stage onward of the game is heavily based on ''Kittens Game'' as well, with the need to balance food that is affected by weather conditions in order to prevent your citizens from dying. It even has a similar morale, assignment, and research mechanic. Later on, space travel is unlocked just like in ''Kittens Game''.
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* JokeCharacter: The Valdi race. They're even considered "a genetic disaster" and have a multitude of negative traits that severely impact gameplay.
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* LuckBasedMission: Whether or not your army wins or loses in combat, the amount of troops injured/killed, and the amount and type of resources gained randomized. The first two can be tweaked in your favour with stronger forces and better armor upgrades respectively.

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* LuckBasedMission: Whether or not your army wins or loses in combat, the amount of troops injured/killed, and the amount and type of resources gained randomized. The first two can be tweaked in your favour with stronger forces and better armor upgrades respectively.respectively, but you can never have a 100% advantage and there is still a small chance to lose even with stronger advantage.
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* EnemyMine: It's highly inadvised to have two foreign powers with less than 20% relations with you, as they will team up to attack you with far stronger forces.


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* LuckBasedMission: Whether or not your army wins or loses in combat, the amount of troops injured/killed, and the amount and type of resources gained randomized. The first two can be tweaked in your favour with stronger forces and better armor upgrades respectively.
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** The entire second stage of the game is heavily based on ''Kittens Game'' as well, with the need to balance food that is affected by weather conditions in order to prevent your citizens from dying. It even has a similar morale, assignment, and research mechanic.
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* EvilCounterpartRace: Black hole resetting into an Evil Universe grants you mostly the same races as a normal universe, but everyone is evil. Gathering wood is replaced with [[HumanResources Slaughter the weak for their bones]]. Interestingly, hell worlds are now Eden Worlds and the races that evolve on them are [[OurAngelsAreDifferent Angelic genus]] races like Seraph and Unicorns.
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** A CRISPR upgrade allows you to remove racial traits, allowing you to shed your racial nerf mid to late game, if you so choose. Another one allows you to gain traits from other animals in the same genus, allowing for example a human race to spend some plasmids for Elven studiousness and Orc toughness.
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* FierySalamander: One of the races you can evolve into on a hot planet.



** The Cath species is an obvious reference to fellow Idle game ''VideoGame/KittensGame''.

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** The Cath species is an obvious reference to fellow Idle game ''VideoGame/KittensGame''.''VideoGame/KittensGame''.
* VillainWorld: A black hole reset allows you to create different kinds of universes, one of which is evil. In this case every world is inhabited by evil warmongers who use demon mechanics except hell worlds, which are now Eden worlds inhabited by angelic beings.
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* PlayingWithFire: The Salamander race can breathe fire. Beneficial because it allows them to operate smelters with a constant bonus and no fuel.
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* AscendToAHigherPlaneOfExistence: The fourth and final main prestige mechanic is ascension, and it involves, well, [[ExactlyWhatItSaysOnTheTin ascending beyond your physical bodies]] and becoming beings of pure energy.
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* NecessaryWeasel: Obviously, the black hole reset ''should'' just be a straight-up apocalypse by effectively wiping the universe into a clean slate; however, there wouldn't be a potential prestige mechanic in it if you weren't able to continue in spite of that.


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* RetGone: The conclusion to the black hole reset, by proxy of you effectively resetting the entire universe. Your next species will [[FridgeLogic (somehow)]] remember what you were, though!
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derp


* The Cath species is an obvious reference to fellow Idle game ''VideoGame/KittensGame''.

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* ** The Cath species is an obvious reference to fellow Idle game ''VideoGame/KittensGame''.
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** The Elves homeworld is [[Literature/LordOfTheRings Valinor]], while the Ent homeworld is [[Literature/LordOfTheRings Fangorn]]. Ogres call their world [[TabletopGame/WarhammerFantasy Mourn]], Mantis hail from [[VideoGame/XCOMEnemyUnknown Chryssalid]], Balorgs and Imps are from [[TabletopGame/DungeonsAndDragons Abyss and Baator]] respectively, and [[Franchise/StarWars Tuskins]] live on [[Franchise/{{Dune}} Rakis]].

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** The Elves homeworld is [[Literature/LordOfTheRings Valinor]], while the Ent homeworld is [[Literature/LordOfTheRings Fangorn]]. Ogres call their world [[TabletopGame/WarhammerFantasy Mourn]], Mantis hail from [[VideoGame/XCOMEnemyUnknown Chryssalid]], Balorgs and Imps are from [[TabletopGame/DungeonsAndDragons Abyss and Baator]] respectively, and [[Franchise/StarWars Tuskins]] live on [[Franchise/{{Dune}} Rakis]].Rakis]].
* The Cath species is an obvious reference to fellow Idle game ''VideoGame/KittensGame''.
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[[https://pmotschmann.github.io/Evolve/ ''Evolve'']] is a browser based IdleGame created by Demagorddon. Begin as primordial ooze and evolve into a sapient species, advancing in technology, spreading across your planet, the stars, and eventually the universe itself.

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[[https://pmotschmann.''[[https://pmotschmann.github.io/Evolve/ ''Evolve'']] Evolve]]'' is a browser based IdleGame created by Demagorddon. Begin as primordial ooze and evolve into a sapient species, advancing in technology, spreading across your planet, the stars, and eventually the universe itself.
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Might help to link to it...


''Evolve'' is a browser based IdleGame created by Demagorddon. Begin as primordial ooze and evolve into a sapient species, advancing in technology, spreading across your planet, the stars, and eventually the universe itself.

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''Evolve'' [[https://pmotschmann.github.io/Evolve/ ''Evolve'']] is a browser based IdleGame created by Demagorddon. Begin as primordial ooze and evolve into a sapient species, advancing in technology, spreading across your planet, the stars, and eventually the universe itself.
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* Cap: Can be increased with warehouses or special buildings like fuel depots, crates, containers, and plasmids/phage from previous runs.

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* Cap: {{Cap}}: Can be increased with warehouses or special buildings like fuel depots, crates, containers, and plasmids/phage from previous runs.
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''Evolve'' is a browser based IdleGame created by Demagorddon. Begin as primordial ooze and evolve into a sapient species, advancing in technology, spreading across your planet, the stars, and eventually the universe itself.

Not to be confused with ''{{VideoGame/Evolve}}'', the hero shooter.


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!! This game provides examples of:

* AllThereInTheManual: The dev has created spreadsheets that explain various mechanics in detail.
* ApocalypseHow: MAD is a Class 6, Black Hole Resets are a class X-4.
* ArtisticLicenseBiology: Plasmids and phage provide a collection bonus to resources just being there and can be used to purchase permanent upgrades that carry over across races via [=CRISPR=] upgrades to all subsequent races, even if [[ApocalypseHow the universe itself is blown up]].
* AsteroidMiners: A natural part of progression involves sending mining ships to the asteroid belt to mine iron, iridium, and [[VideoGame/XCOMEnemyUnknown Elerium]].
* BigfootSasquatchAndYeti: Yeti are an option on tundra planets. Amusingly, one of their positive traits is blurry, which provides a bonus to spy operations because it's harder to capture one on any sort of film.
* BlessedWithSuck: [[OurDemonsAreDifferent Balorgs]] are covered in hellfire, making them terrifying opponents in battle. Unfortunately nobody will trade with them as a result of this.
* Cap: Can be increased with warehouses or special buildings like fuel depots, crates, containers, and plasmids/phage from previous runs.
* ColonizedSolarSystem: The various planets can (and indeed must eventually be) colonized and mined for rare resources.
* CreatingLife: The purpose of the game. Numerous races and biomes are available.
* EndOfTheWorldAsWeKnowIt: The first reset option is Mutually Assured Destruction, which wipes the planet clear of life, allowing you to evolve into another species. The Black Hole Reset option involves dumping exotic matter into a black hole to destabilize it, [[ApocalypseHow blowing up the universe]].
* FromNobodyToNightmare: Begin as primordial ooze, evolve into basic cavemen, and before long you may end up conquering entire galaxies.
* GodwinsLaw: Invoked by name via an achievement made by unlocking the internet with toxic trolls.
* HardModePerks: Challenge genes allow the player to play races that have nerfs like not being able to smelt steel or are joyless (resulting in a heavy penalty to production) but completing a run with one will give you a bonus on subsequent playthroughs, such as increased steel production
* LEGOGenetics: Progressing far enough lets you add or subtract traits from your race with plasmids. Eventually you can even create your own custom race.
* OurElvesAreBetter: A playable race that has an bonus to knowledge production, but gets less effective trade deals due to their haughty attitude.
* OurDemonsAreDifferent: Imps and Balorgs are options on hellscape worlds.
* OurOrcsAreDifferent: Orcs are available from the start of the game.
* {{Precursors}}: After the first reset point you can build temples devoted to the race that came before you, choosing to study them or revere them as gods and attempt to mimic them. On third run onwards you can find evidence of a race that predates them on the moon [[FridgeLogic even if you never made it into space as that species]].
* ResetButtonEnding: There are a few different versions of these. You're going to be having a lot of these, as it's the only way to get meaningful amounts of plasmids and phage.
* ShoutOut: Some playable races include [[Literature/LordOfTheRings Balorgs, Ents]], and [[Literature/HarryPotter Slitheryns]].
** The Elves homeworld is [[Literature/LordOfTheRings Valinor]], while the Ent homeworld is [[Literature/LordOfTheRings Fangorn]]. Ogres call their world [[TabletopGame/WarhammerFantasy Mourn]], Mantis hail from [[VideoGame/XCOMEnemyUnknown Chryssalid]], Balorgs and Imps are from [[TabletopGame/DungeonsAndDragons Abyss and Baator]] respectively, and [[Franchise/StarWars Tuskins]] live on [[Franchise/{{Dune}} Rakis]].

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