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* CharacterPortrait: Certain NPCs use them in cutscenes since they don't have 3D models like the playable Souls. Souls may also have this when they're out of focus or have their faces obscured. The Savior's portrait, on the other hand, is only available in the profile image section, although he does have a full 3D model as shown in an in-game cutscene from Chapter 2.

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* CharacterPortrait: Certain NPCs [=NPCs=] use them in cutscenes since they don't have 3D [=3D=] models like the playable Souls. Souls may also have this when they're out of focus or have their faces obscured. The Savior's portrait, on the other hand, is only available in the profile image section, although he does have a full 3D [=3D=] model as shown in an in-game cutscene from Chapter 2.

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* CataclysmBackstory: [[WorldWarWhatever World War III]], also known as the Soul's War. At some point in the distant past, humanity was at war with each other due to rapidly developing wartime technology following the discovery of many artifacts' Eversouls and the subsequent creation of the Souls from them. This would come to a head when they accidentally summoned Apollyon, a powerful Soul that cannot be subjugated, as it went about causing mass destruction to Earth. By the year 2389, humanity was forced to flee to the stars, leaving the earth destroyed but recoverable. Humanity would later go extinct in space while the Souls and many species that were left behind bounced back and prospered...
* CharacterPortrait: Certain NPCs use them in cutscenes since they don't have 3D models like the playable Souls. Souls may also have this when they're out of focus or have their faces obscured. The Savior's portrait, on the other hand, is only available in the profile image section, although he does have a full 3D model as shown in an in-game cutscene from Chapter 2.
* ChestMonster: You can't encounter them in dungeons, but they can be encountered in the [[{{Roguelike}} Dimension Labyrinth]]. ActuallyFourMooks is in effect, showing wholly different enemies once fought, and defeating it will provide that Labyrinth Coins and a [=2hr=] Gold quick loot item.



* DieChairDie: There are breakable objects in dungeons that you can attack, though they only give out a pathetic amount of needed resources. You can also attack objects in the Town's Commercial District and destroy them, but they respawn once you exit the mode and re-enter, and they don't give resources.



* WorldWarWhatever: World War III, otherwise known as the "Souls' War", that came forth as a result of humanity misusing their newfound powers and their discovery of the Souls, turning them into weapons of war as they see fit, until they brought forth an uncontrollable Soul that almost obliterated humanity, forcing them to flee to the stars around the late 24th century.

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* %%* WorldWarWhatever: World War III, otherwise known as the "Souls' War", that came forth as a result of humanity misusing their newfound powers and their discovery of the Souls, turning them into weapons of war as they see fit, until they brought forth an uncontrollable Soul that almost obliterated humanity, forcing them to flee to the stars around the late 24th century.
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* ActionGirlfriend: For Souls that have explicitly romantic Love Stories, they can end up qualifying as this once players reach their True Endings. Notable cases include [[SingleWomanSeeksGoodMan Jade]] and [[RescueRomance Talia]].
* ActuallyFourMooks: Encountering an enemy in dungeons will always put you in a battle with five enemies, which may sometimes include enemy Souls.


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* AllSwordsAreTheSame: Averted in actual battles as Souls have their own weapons and fighting styles with the appropriate appearances and animations, but it's played straight in Town and dungeon explorations. Melee Souls will always use the same sword swinging animation and Ranged/Magic Souls will always use the same "ranged" casting animation when breaking stuff. The Savior's attack animation is basically the same as melee Souls, with the only difference being that his sword swings have red smear frames than the normal blue frames.
* AlternativeCalendar: Averted somehow. Even when humanity is wiped off the earth, their calendar system is still used by Souls to this day, even human holidays.


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* ApocalypseHow: The apocalypse that wiped humanity can be considered Class 3a. It was their folly that summoned an uncontrollable Soul capable of mass destruction during a devastating world war ruled by magic and supernatural powers, but humanity is seemingly the only species that went extinct as a result. Souls have the excuse of being immortal and unkillable beings, but how some animals and plants survived the cataclysmic war is never touched upon.
* ArchaeologicalArmsRace: The discovery of the Souls led many nations to seek out as many Artifacts as they can to create Souls from them. Said Souls would later be subjugated and utilized in wartime against their will.
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* DatingSim: One of the game's big selling points. As the Savior, you are tasked with bonding with the Souls you meet over the course of your journey, raising their RelationshipValues and reading through their bond stories called Love Stories. Once a Soul reaches their maximum bond level, you are then tasked with ''maintaining'' said value as much as possible, with said Soul/s giving you randomized gifts every 100 points once you reach a threshold of 2000-3000 points.

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* DatingSim: One of the game's big selling points. As the Savior, you are tasked with bonding with the Souls you meet over the course of your journey, raising their RelationshipValues [[RelationshipValues Bond Points]] and reading through their bond personal stories called Love Stories. Once a Soul reaches their maximum bond level, Upon reaching Bond Lvl. 9, you are then tasked with ''maintaining'' raising said value as much as possible, points, now called Affection Points, up to 3000 points, with said Soul/s giving you randomized gifts every 100 points once you reach a threshold of 2000-3000 points.points and having faster work and rest times in Town. Initially, there was a degradation system in place where Bond 9 Souls would start to lose 100 points per day, giving you the task of maintaining their Affection Points as much as you can. Following negative feedback towards this system[[labelnote:*]]It was seen as way too punishing and a waste of time due to the relatively inconsequential benefits a "Cherished" Soul provides[[/labelnote]], the devs first reduced the decrease to 50 points a day on the March 2, 2023 update, before subsequently getting rid of the system altogether on the March 16, 2023 update.

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* MultipleEndings: Each (Epic-rarity) Soul has a bond story that will lead up to one of three distinct endings depending on the player's choices: the True, Normal, and Bad Ending. Each ending has a unique CG associated with them, with True Endings notably having the track [[https://www.youtube.com/watch?v=UiokVz80Wsw "TRUE END"]] playing in the background and [[AndYourRewardIsClothes giving players a unique costume for that specific Soul]]. Once the player finishes said ending, they are then allowed to "reset" the story to try to go for the other endings to get extra summoning tickets and bonus [=CGs=].

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* MultipleEndings: Each (Epic-rarity) Soul has a bond story that will lead up to one of three distinct endings depending on the player's choices: the True, Normal, and Bad Ending. Each ending has a unique CG associated with them, with True Endings notably having the track [[https://www.youtube.com/watch?v=UiokVz80Wsw "TRUE END"]] playing in by the background end of the particular ending and [[AndYourRewardIsClothes giving players a unique costume for that specific Soul]]. Once the player finishes said any ending, they are then allowed to "reset" the story to try to go for the other endings to get extra summoning tickets and bonus [=CGs=].



* VideoGameCrueltyPotential: When roaming in the Town, you can interact with Souls by hitting them with your cane for no reason or run past those working part-time, making them drop whatever they were carrying and force them to pick them back up. Seriously, the only reason you'd do that is because you wanted to see what happens.

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* VideoGameCrueltyPotential: VideoGameCrueltyPotential:
**
When roaming in the Town, you can interact with Souls by hitting them with your cane for no reason or run past those working part-time, making which makes them drop whatever they were carrying and force them to pick them back up. flinch for a bit before continuing on. Seriously, the only reason you'd do that is because you wanted to see what happens.happens.
** After clearing a Soul's Love Story, their bond meter changes so that the meter will have a max cap of 3000 points and a decay of 100 points per day, putting you in a sort of balancing game to keep that meter up. You can also just outright ignore them and move on to other Souls, but they will start to have negative dialogue while visiting your Town when their bond points reach numbers lower than 500, like them citing a feeling of neglect or a wanting to meet with you in some way.

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* AbsurdlyHighLevelCap: A Soul's level caps out at Level 240, provided they are in Origin tier. Once you have at least one Soul at Origin tier though, this 240 is immediately turned into 245, and each subsequent Origin ascension gives five more levels to reach. To put into perspective, if one managed to get the initial roster of 30 Souls to Origin tier within the release month, they would immediately have access to '''Level 390''', a level cap that [=F2P=] players could only DREAM of having instantaneous access to. Of course, with this trope in place, any level up beyond Level 200 will require absurd amounts of Mana Crystals '''per level'''. Ready those zodiac buffs, stock up on Town buildings with Mana Crystal buffs, have your guild start investing in Mana Crystal guild buffs, and prepare to have the patience of a god because Mana Crystals will be your future main bottleneck upon having five Origin Souls, and these don't come too plentiful from the idle rewards without any buffs whatsoever.



* AndYourRewardIsClothes: Clearing some Souls' Love Stories with a True End will give the player access to costumes that a specific Soul had worn over the course of said bond story. The developers have also stated that costumes will not be available for purchase and are instead obtained through the aforementioned method or special events, as a way to give players an incentive to try and pursue their favored girls.

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* AndYourRewardIsClothes: Clearing some Souls' Love Stories with a True End will give the player access to costumes that a specific Soul had worn over the course of said bond story. The developers have also stated that costumes will not be available for direct purchase and are instead obtained through the aforementioned method or special events, as a way to give players an incentive to try and pursue their favored girls.



** A Soul's Love Story can be reset at anytime by paying 100 Everstones. This allows players to rethink their choices made throughout said story while keeping their bond level progress with said Soul intact.
** As with any idle gacha game, there is a Soul Link feature that allows players to raise five Souls' levels and give some underleveled Souls access to these levels as long as they're placed within a Soul Link slot. Initially having a 24-hour cooldown time when a Soul is removed, as-is the standard for idle gachas, a later update would reduce said time to 4 hours, letting players change Souls in and out of sync more frequently in case the going gets that tough.

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** A Soul's Love Story can be reset at anytime by paying 100 Everstones. This allows players to rethink their choices made throughout said story while keeping their bond level progress with said Soul intact.
intact, allowing them to see each ending with at least 200 Everstones.
** Players can reset a Soul's level by paying 50 Everstones. This allows them to obtain all the materials used for that Soul's level ups and give it to another Soul who players might benefit more from, like a Soul with a higher rarity than the previous one.
** As with any idle gacha game, there is a Soul Link feature that allows players to raise five Souls' levels and give some underleveled Souls access to these levels as long as they're placed within a Soul Link slot. Initially having a 24-hour cooldown time when a Soul is removed, as-is the standard for idle gachas, a later update would reduce said time to 4 hours, letting players change Souls in and out of sync more frequently in case the going gets that tough.tough or players want to try different Soul synergies quickly.



* AnyoneCanDie: Something that the story can utilize due to the Souls' inherent [[ResurrectiveImmortality "immortality"]], as first showcased by [[spoiler:Linzy, who was expected to be a regular in the main story, getting "killed" by the end of Chapter 3]].

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* AnyoneCanDie: Something that the story can utilize due to the Souls' inherent [[ResurrectiveImmortality "immortality"]], as first showcased by [[spoiler:Linzy, who was expected to be a regular in the main story, getting "killed" by the end of Chapter 3]].3. [[DeathIsCheap She gets better by the end of the next chapter]], but said "death" becomes a sort of warning to the Savior: if he makes more wrong choices going forward, the Souls that are fighting for him will end up paying for it with their lives]].
* ArtificialStupidity:
** Auto mode will always activate Active Skills once they become available. This can sometimes end up negatively affecting the overall battle, as sometimes these skill may end up being used in situations that would render it either unnecessary or wasteful.
** With a bit of GuideDangIt, some players may think that Auto Ultimate's skill priority setting makes it so that Ultimate Skills are used in a specific order set by them, when this setting actually sets the highest-priority Soul that would "always" activate their Ult once the gauge is full, and would only follow the setting if said Soul/s is/are unavailable (stunned, charmed, etc.) or incapacitated. The same problems with Auto mode also plague this mode, either wasting or unnecessarily using Ultimates at certain times.
* BadLuckMitigationMechanic: For the gacha system:
** The Normal banner, where all Souls (including pick-ups) have a chance of being summoned, there is a pity system of 30 pulls set so that once this threshold is reached without obtaining a single Epic unit, the summon will guarantee at least one.
** Pick-ups don't have the above mechanic, but instead have a mileage system where you obtain specific materials every 40 pulls, up to 200. The featured Soul's shards can be obtained within 80 pulls should bad luck set in.
** Artifact summons feature a "wishlist" mechanic, which gives any three Artifacts you set higher chances of having its shards pulled from the gacha, allowing players to easily pursue any Artifact that they would benefits more when obtained/ascended.



* CastHerd: Souls are mainly divided into six main races: the [[AmbiguouslyHuman Humanlikes]], the [[LittleBitBeastly Beasts]], the [[OurFairiesAreDifferent Fairies]], the [[TheUndead Undead]], the [[GuardianAngel Angels]], and the [[OurDemonsAreDifferent Demons]].
* CrapsaccharineWorld: By the time you're taken to the future, Eden is already on the cusp of a war against a deluge of monsters assaulting the various regions of the continent. Even so, everyone can somehow still find the time to relax, mingle, and even go on dates with the Savior like a usual everyday routine.

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* CastHerd: Souls are mainly divided into six main races: the [[AmbiguouslyHuman Humanlikes]], the [[LittleBitBeastly Beasts]], the [[OurFairiesAreDifferent Fairies]], the [[TheUndead Undead]], the [[GuardianAngel Angels]], and the [[OurDemonsAreDifferent Demons]].
Demons]]. They are also divided into their respective affiliations, like the Soul Alliance or Jade's Merchants' Guild.
* ComMons: The four Common and eight Rare Souls. The former are practically just "release" fodder to obtain currency for buying random Soul shards, while the latter are only used as "ascension" fodder, being expendable units that help raise Epic Souls' tiers. Despite this, some of the Rare Souls like Rita (a knight of Solrey) and Rose (TheHeart of Linzy and Chloe's childhood friend trio) relatively have an influence in the main story, and any small details regarding the Common Souls are given through praying in the Town's goddess statue on the commercial district.
* CoolAirship: Two notable examples are: Mephistopheles' Ark "Metatron", which was once a CoolStarship before becoming an airship used by the Savior and his party, and Soonie's Turtle Ship, which got [[HistoricalHeroUpgrade an upgrade]] from the traditional real-life depictions of it being a strong but relatively ancient CoolBoat to a gigantic airship that could rival [[Franchise/MarvelUniverse Marvel's]] Helicarrier.
* CrapsaccharineWorld: By the time you're taken to the future, Eden is already on the cusp of a near-losing war against a deluge of monsters assaulting the various regions of the Arcadian continent. Even so, everyone can somehow still find the time to relax, mingle, and even go on dates with the Savior like a usual everyday routine.
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[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/eversoul_mockup.png]]

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''Eversoul'' is a role-playing [[IdleGame idle]] [[GachaGames gacha]] game developed by Nine Ark[[labelnote:*]]Stylized as ''NINEARK''[[/labelnote]] and published by Kakao Games (''VideoGame/GuardianTales'', ''VideoGame/WorldFlipper''). Initially announced in August 2020 as "Soul Artifact", it received the name change in 2021, was quietly delayed from its planned 2022 launch, and was released on January 5, 2023 globally except China and Japan.

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''Eversoul'' is a role-playing [[IdleGame idle]] [[GachaGames gacha]] game developed by Nine Ark[[labelnote:*]]Stylized as ''NINEARK''[[/labelnote]] and published by Kakao Games (''VideoGame/GuardianTales'', ''VideoGame/WorldFlipper''). Initially announced in August 2020 as "Soul Artifact", it received the name change in 2021, was quietly delayed from its planned 2022 launch, and was finally released on January 5, 2023 globally except Mainland China and Japan.
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* VideoGameCaringPotential:
** Your Souls in Town will often have missing item requests. Taking the effort to find and return them gets you gratitude and a keyword you can use for later Outings with them.
** You can head to other players' Towns and clear out whatever problem they have, netting both you and them 10 Friendship Points.
* VideoGameCrueltyPotential: When roaming in the Town, you can interact with Souls by hitting them with your cane for no reason or run past those working part-time, making them drop whatever they were carrying and force them to pick them back up. Seriously, the only reason you'd do that is because you wanted to see what happens.

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* BiblicalMotifs: From your PlayerCharacter essentially acting as a MessianicArchetype to the people of Eden, to humanity having to flee the Earth in space-faring [[TheArk arks]] following [[TheEndOfTheWorldAsWeKnowIt a cataclysm]] stemming from humanity's hubris, to Mephi's ark being [[{{Metatron}} named after one of God's right-hand angels]], to her referencing [[SignsOfTheEndTimes the fifth of seven trumpets]] from the Book of Revelation when referring to the End of Eden...



* DatingSim: One of the game's big selling points. As the Savior, you are tasked with bonding with the Souls you meet over the course of your journey, raising their RelationshipValues and reading through their bond stories called Love Stories. Once a Soul reaches their maximum bond level, you are then tasked with ''maintaining'' said value as much as possible.

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* DatingSim: One of the game's big selling points. As the Savior, you are tasked with bonding with the Souls you meet over the course of your journey, raising their RelationshipValues and reading through their bond stories called Love Stories. Once a Soul reaches their maximum bond level, you are then tasked with ''maintaining'' said value as much as possible.possible, with said Soul/s giving you randomized gifts every 100 points once you reach a threshold of 2000-3000 points.
* EarlyBirdCameo: Any future Soul to be released can show up in select sections of the game, like Peer Reviews and other existing Souls' Love Stories. Some of them also show up in some loading screen art in a [[SuperDeformed chibi]] art style.
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* WorldWarWhatever: World War III, otherwise known as the "Souls' War", that came forth as a result of humanity misusing their newfound powers and their discovery of the Souls, turning them into weapons of war as they see fit, until they brought forth an uncontrollable Soul that almost obliterated humanity, forcing them to flee to the stars around the late 24th century.

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* WorldWarWhatever: World War III, otherwise known as the "Souls' War", that came forth as a result of humanity misusing their newfound powers and their discovery of the Souls, turning them into weapons of war as they see fit, until they brought forth an uncontrollable Soul that almost obliterated humanity, forcing them to flee to the stars around the late 24th century.century.
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** Unlike its other idle game contemporaries, its [[{{Roguelike}} Labyrinth mode]] allows you to run the clock against enemies that prove to be difficult but not impossible to defeat without worry of the game just killing your units for running out of time. This makes heal-centric teams/treasure runs a solid tactic to utilize within said mode.

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* HumanitysWake: The Souls assert that humanity had perished entirely centuries before the events of the game, and they left behind a ton of things in their attempt to evacuate Earth, like ancient ruins.

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* HumanitysWake: The Souls assert that humanity had perished entirely centuries before the events of the game, and they left behind a ton of things in their attempt to evacuate Earth, like ancient ruins.ruins that can still be found around Eden.
* HumansAreTheRealMonsters: Let this message from the Forbidden Ruins tell you just how the humans saw the Souls at the time of their dominance:
-->'''The Message of the [[spoiler:Homo Dominas]]''': ''"Give up. Your resistance is futile. Souls will only be enslaved in the face of overwhelming power."''



* MultipleEndings: Each (Epic-rarity) Soul has a bond story that will lead up to one of three distinct endings depending on the player's choices: the True, Neutral, and Bad Ending. Each ending has a unique cutscene associated with them, with True Endings notably having the track [[https://www.youtube.com/watch?v=UiokVz80Wsw "TRUE END"]] playing in the background and [[AndYourRewardIsClothes giving players a unique costume for that specific Soul]]. Once the player finishes said ending, they are then allowed to "reset" the story to try to go for the other endings.

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* MultipleEndings: Each (Epic-rarity) Soul has a bond story that will lead up to one of three distinct endings depending on the player's choices: the True, Neutral, Normal, and Bad Ending. Each ending has a unique cutscene CG associated with them, with True Endings notably having the track [[https://www.youtube.com/watch?v=UiokVz80Wsw "TRUE END"]] playing in the background and [[AndYourRewardIsClothes giving players a unique costume for that specific Soul]]. Once the player finishes said ending, they are then allowed to "reset" the story to try to go for the other endings.endings to get extra summoning tickets and bonus [=CGs=].



* TheProphecy: When the world of Souls is endangered by a formidable force, a Savior will come to lead the Souls to salvation. [[spoiler:[[ProphecyTwist At least that's what they all thought it meant,]] as Dr. Faust hints to the Savior during Chapter 3 that him being called to Eden is so that Yuria loses her power in the first place, confusing the young man for a good duration of the dungeon run.]]

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* TheProphecy: When A legend passed down in the world kingdom of Souls Solrey goes as follows: ''"In the time of doom, the only hope is endangered by a formidable force, a the Savior will come to lead from the Souls past. But in order to salvation. summon the Savior, [[EquivalentExchange you must pay the cost]]: the power of two great Souls."'' [[spoiler:[[ProphecyTwist At least that's what they all thought it meant,]] as Dr. Faust hints to the Savior during Chapter 3 that him being called to Eden is so that Yuria loses her power in the first place, confusing the young man for a good duration of the dungeon run.]]



** Friend expeditions, giving both you and your helper/helped 10 friend points for clearing monsters in each other's Town,

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** Friend Town expeditions, giving both you and your helper/helped 10 friend points for clearing monsters in each other's Town,Town, with a maximum of 3 expeditions done/received per day,


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* WishingWell: In the Town, there are two "wishing wells" that you can drop a gold coin into once a day: a fountain that gives daily fortunes, and a prayer statue that gives daily tidbits regarding the Souls' day-to-day lives.

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* AllMythsAreTrue: The Souls all originate from powerful artifacts. These can be mythological (Greek, Roman, Chinese, etc.), literary (Arthurian, fairy tales, etc.), or straight-up modern (RPG-7) in nature.



* EvolutionaryLevels: There are three basic rarities in Eversoul: Common, which cannot be evolved past said rarity, Rare, which can be evolved to Legendary+, and Epic, which can be evolved to Origin+5. Both Rare and Epic units will need dupes of both themselves and fodder to reach their max rarities.

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* EvolutionaryLevels: There are three basic rarities in Eversoul: ''Eversoul'': Common, which cannot be evolved past said rarity, Rare, which can be evolved to Legendary+, and Epic, which can be evolved to Origin+5. Both Rare and Epic units will need dupes of both themselves and fodder to reach their max rarities.



* IdleGame: You can only get so far in the beginning with whatever you've been given, especially if you're not BribingYourWayToVictory. Once stuck, you primarily rely on idle gains gathered by your party, leveled up by reaching certain stages within the Battlefront.

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* HumanitysWake: The Souls assert that humanity had perished entirely centuries before the events of the game, and they left behind a ton of things in their attempt to evacuate Earth, like ancient ruins.
* IdleGame: You can only get so far in the beginning with whatever you've been given, especially if you're not BribingYourWayToVictory.BribingYourWayToVictory from the get-go. Once stuck, you primarily rely on idle gains gathered by your party, leveled up by reaching certain stages within the Battlefront.
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** As with any idle gacha game, there is a Soul Link feature that allows players to raise five Souls' levels and give some underleveled Souls access to these levels as long as they're placed within a Soul Link slot.
** You can borrow a friend's Soul at any time with the Hire Soul feature, accessed through the Friends screen, up to 5 Souls at a time. Initially having a 24-hour reset time, a later update would reduce said time to 4 hours, letting players borrow Souls more frequently in case the going gets that tough.

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** As with any idle gacha game, there is a Soul Link feature that allows players to raise five Souls' levels and give some underleveled Souls access to these levels as long as they're placed within a Soul Link slot.
slot. Initially having a 24-hour cooldown time when a Soul is removed, as-is the standard for idle gachas, a later update would reduce said time to 4 hours, letting players change Souls in and out of sync more frequently in case the going gets that tough.
** You can borrow a friend's Soul at any time with the Hire Soul feature, accessed through the Friends screen, for up to 5 Souls at a time. Initially having a 24-hour reset time, a later update would reduce said time to 4 hours, letting players borrow Souls more frequently in case the going gets that tough.per day.

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* AntiFrustrationFeatures:
** Souls in pick-up banners that you haven't obtained will always be available in the Town for the duration of their banner schedules, giving players the chance to get to know them through daily conversations, gifts, outings, and accessing their Love Stories.
** A Soul's Love Story can be reset at anytime by paying 100 Everstones. This allows players to rethink their choices made throughout said story while keeping their bond level progress with said Soul intact.
** As with any idle gacha game, there is a Soul Link feature that allows players to raise five Souls' levels and give some underleveled Souls access to these levels as long as they're placed within a Soul Link slot.
** You can borrow a friend's Soul at any time with the Hire Soul feature, accessed through the Friends screen, up to 5 Souls at a time. Initially having a 24-hour reset time, a later update would reduce said time to 4 hours, letting players borrow Souls more frequently in case the going gets that tough.
* AnyoneCanDie: Something that the story can utilize due to the Souls' inherent [[ResurrectiveImmortality "immortality"]], as first showcased by [[spoiler:Linzy, who was expected to be a regular in the main story, getting "killed" by the end of Chapter 3]].



* PlayerHeadquarters: Story progress will give the player access to Arkenine, a region that they are tasked to rule over. This acts as the typical "dorm" feature found in modern gachas, giving you AnInteriorDesignerIsYou privileges, but on a notably bigger scale.

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* PlayerHeadquarters: Story progress will give the player access to Arkenine, a region the temporary capital city of Solrey that they are tasked to rule over. This acts as the typical "dorm" feature found in modern gachas, giving you AnInteriorDesignerIsYou privileges, but on a notably bigger scale.


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* SocializationBonus: There are quite a few benefits in keeping some friends and entering a guild, such as:
** Friend point exchange, which can be used for Friendship Summons,
** Friend expeditions, giving both you and your helper/helped 10 friend points for clearing monsters in each other's Town,
** The earlier-mentioned Hire Soul feature, allowing friends to borrow each other's units to account for temporary strategies, and
** Guild raids, an upcoming content that will reward guild members depending on collective performance against a guild boss.

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* EvolutionaryLevels: There are three basic rarities in Eversoul: Common, which cannot be evolved past said rarity, Rare, which can be evolved to Legendary+, and Epic, which can be evolved to Origin+5. Both Rare and Epic units will need dupes of both themselves and fodder to reach their max rarities.
* {{Foreshadowing}}: Some are set up during the first four chapters of the main story, like [[spoiler:Yuria's "real self" and the true fate of humanity]] but one of the more obvious ones can be seen in one of the loading screens, specifically the one associated with "Soul Master": there are two depicted people with such powers: the blue-themed Savior, and a red-themed mysterious girl's silhouette.



* MeaningfulName: The title "Eversoul" refers to the origin point of "ANIMA", formless spirits residing within artifacts and objects of significant importance, which in itself is the origin point of the Souls.

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* MeaningfulName: The title "Eversoul" refers to the origin point source of "ANIMA", the Souls' ResurrectiveImmortality, bundled within ANIMA — formless spirits residing within artifacts and objects of significant importance, which in itself is Artifacts that the origin point of the Souls.Souls originate from.

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[[AfterTheEnd In a distant future]] [[HomeworldEvacuation where humanity fled the Earth]] [[GreatOffscreenWar following a cataclysmic world war]], there live magical beings called Souls who are born from the many artifacts humanity had left behind. They have been rebuilding the destroyed Earth, living in relatively long-standing peace and harmony, until a mysterious gate opened in the sky that brought forth countless monsters from an unknown place. With their world of Eden in danger, [[RoyalsWhoActuallyDoSomething Queen Yuria]] of the Kingdom of Solrey and {{Mephistopheles}}, an artificial Soul created by humanity who's bound to her artifact TheArk "{{Metatron}}", begin performing a ritual to [[TrappedInAnotherWorld summon someone from the distant past]], one that can help the Souls discover the artifacts they all came from, recall their locked-away memories, and access greater power to combat the looming threat. This hero of theirs — [[TheChosenOne the Savior]] — [[PlayerCharacter is you]], [[OrdinaryHighSchoolStudent a young man hailing from modern Earth]].

to:

[[AfterTheEnd In a the distant future]] [[HomeworldEvacuation [[HumanitysWake where humanity fled was wiped off the face of the Earth]] [[GreatOffscreenWar following a cataclysmic world war]], war]] and a failed HomeworldEvacuation, there live magical beings called Souls who are born from the many artifacts humanity had left behind. They have been rebuilding the destroyed Earth, living in relatively long-standing peace and harmony, until a mysterious gate opened in the sky that brought forth countless monsters from an unknown place. With their world of Eden in danger, [[RoyalsWhoActuallyDoSomething Queen Yuria]] of the Kingdom of Solrey and {{Mephistopheles}}, an artificial Soul created by humanity who's bound to her artifact TheArk "{{Metatron}}", begin performing a ritual to [[TrappedInAnotherWorld summon someone from the distant past]], one that can help the Souls discover the artifacts they all came from, recall their locked-away memories, and access greater power to combat the looming threat. This hero of theirs — [[TheChosenOne the Savior]] — [[PlayerCharacter is you]], [[OrdinaryHighSchoolStudent a young man hailing from modern modern-day Earth]].



* AdvancedAncientHumans: Before their apparent downfall, humanity had achieved a scientific breakthrough that allowed man to access latent superpowers within themselves, as well as obtain the ability to see the previously-invisible Souls that have been with humanity for so long. Now [[spoiler:calling themselves [[OurHumansAreDifferent "Homo Dominas"]]]], they sparked a series of events that would lead to the destruction of Earth and the fall of human civilization on the planet, sending them to the stars.
* AfterTheEnd: The main story is set centuries after humanity abandoned the Earth, letting the Souls rebuild society in the world they now call "Eden".

to:

* AdvancedAncientHumans: Before their apparent downfall, humanity had achieved a scientific breakthrough that allowed man to access latent superpowers within themselves, as well as obtain the ability to see the previously-invisible Souls that have been with humanity for so long. Now [[spoiler:calling themselves [[OurHumansAreDifferent "Homo Dominas"]]]], they sparked a series of events that would lead to the destruction of Earth and the fall of human civilization on the planet, sending them to the stars.
planet.
* AfterTheEnd: The main story is set centuries after humanity abandoned the Earth, extinction of humanity, letting the Souls rebuild society in the world they now call "Eden".



* HumansAreTheRealMonsters: [[spoiler:Although they now go by another name altogether, the main antagonists of the story are the "humans" that somehow found their way back to Earth, now seeking to retake the planet while subjugating the Souls that were once their tools of war, showing that they never learned from the ApocalypseHow caused by their folly.]]

to:

* HumansAreTheRealMonsters: [[spoiler:Although they now go by another name altogether, IdleGame: You can only get so far in the main antagonists of beginning with whatever you've been given, especially if you're not BribingYourWayToVictory. Once stuck, you primarily rely on idle gains gathered by your party, leveled up by reaching certain stages within the story are the "humans" that somehow found their way back to Earth, now seeking to retake the planet while subjugating the Souls that were once their tools of war, showing that they never learned from the ApocalypseHow caused by their folly.]]Battlefront.



* {{Leitmotif}}: Outside of [[ImageSong image songs]], the game employs this during Love Stories, giving each Soul that has an accessible bond story 1-2 instrumental character themes that play during specific episodes.



* MoeAnthropomorphism: Of mythological, historical, and even literary artifacts, with a tinge of HistoricalDomainSuperperson if said artifact had a notable person/character associated with it. According to WordOfGod, this approach was taken so that they can create distinct characters that don't rely too much on basing characteristics from integral figures.

to:

* MoeAnthropomorphism: Of mythological, historical, and even literary fictional artifacts, with a tinge of HistoricalDomainSuperperson if said artifact had a notable person/character associated with it. According to WordOfGod, this approach was taken so that they can create distinct characters that don't rely too much on basing characteristics from integral figures.



* WorldWarWhatever: World War III, otherwise known as the "Souls' War", that came forth as a result of humanity misusing their newfound powers and their discovery of the Souls, turning them into weapons of war as they see fit, until they brought forth an uncontrollable Soul that almost obliterated humanity, forcing them to flee to the stars around late 24th century.

to:

* WorldWarWhatever: World War III, otherwise known as the "Souls' War", that came forth as a result of humanity misusing their newfound powers and their discovery of the Souls, turning them into weapons of war as they see fit, until they brought forth an uncontrollable Soul that almost obliterated humanity, forcing them to flee to the stars around the late 24th century.

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* AdvancedAncientHumans: Before their apparent downfall, humanity had achieved a scientific breakthrough that allowed man to access latent superpowers within themselves, as well as obtain the ability to see the previously-invisible Souls that have been with humanity for so long. Now calling themselves [[OurHumansAreDifferent "Homo Domina"]], they sparked a series of events that would lead to the destruction of Earth and the fall of human civilization on the planet, sending them to the stars.

to:

* AdvancedAncientHumans: Before their apparent downfall, humanity had achieved a scientific breakthrough that allowed man to access latent superpowers within themselves, as well as obtain the ability to see the previously-invisible Souls that have been with humanity for so long. Now calling [[spoiler:calling themselves [[OurHumansAreDifferent "Homo Domina"]], Dominas"]]]], they sparked a series of events that would lead to the destruction of Earth and the fall of human civilization on the planet, sending them to the stars.



* AmazonBrigade: One guy, multiple girls, in a war against superpowered humans.

to:

* AmazonBrigade: One guy, multiple girls, in a war against superpowered humans.an unknown enemy.


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* TheProphecy: When the world of Souls is endangered by a formidable force, a Savior will come to lead the Souls to salvation. [[spoiler:[[ProphecyTwist At least that's what they all thought it meant,]] as Dr. Faust hints to the Savior during Chapter 3 that him being called to Eden is so that Yuria loses her power in the first place, confusing the young man for a good duration of the dungeon run.]]


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* WhamShot: Chapter 3 ends in a rather shocking note: [[spoiler:as a berserk Jacqueline is about to destroy the Forgotten Ruins in an attempt to keep the secrets of the Homo Dominas hidden, in a drastic decision following Chloe and Rose exhausting their mana reserves, Linzy does a HeroicSacrifice to incapacitate Jacqueline before it happens, taking only her out of commission. [[ResurrectiveImmortality As she's a Soul]], her physical form dissipates and turns back to a crystal as she's sent to a deep sleep for an unknown period of time. [[TimeDissonance As far as the Savior is concerned]], she's practically dead.]]
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* AdvancedAncientHumans: Before their apparent downfall, humanity had achieved a scientific breakthrough that allowed man to access latent superpowers within themselves, as well as obtain the ability to see the previously-invisible Souls that have been with humanity for so long. Now calling themselves [[OurHumansAreDifferent "Domina"]], they sparked a series of events that would lead to the destruction of Earth and the fall of human civilization on the planet, sending them to the stars.

to:

* AdvancedAncientHumans: Before their apparent downfall, humanity had achieved a scientific breakthrough that allowed man to access latent superpowers within themselves, as well as obtain the ability to see the previously-invisible Souls that have been with humanity for so long. Now calling themselves [[OurHumansAreDifferent "Domina"]], "Homo Domina"]], they sparked a series of events that would lead to the destruction of Earth and the fall of human civilization on the planet, sending them to the stars.



* AndYourRewardIsClothes: Clearing some Souls' Love Stories with a True End will give the player access to costumes that a specific Soul had worn over the course of said bond story. The developers have also stated that costumes will not be available for purchase and are instead obtained through the aforementioned method or special events, as a way to incentivize players to try and pursue their favored girls.

to:

* AndYourRewardIsClothes: Clearing some Souls' Love Stories with a True End will give the player access to costumes that a specific Soul had worn over the course of said bond story. The developers have also stated that costumes will not be available for purchase and are instead obtained through the aforementioned method or special events, as a way to incentivize give players an incentive to try and pursue their favored girls.



* HumansAreTheRealMonsters: Although they now go by another name altogether, the main antagonists of the story are the humans that somehow found their way back to Earth, now seeking to retake the planet while subjugating the Souls that were once their tools of war, showing that they never learned from the ApocalypseHow caused by their folly.

to:

* HumansAreTheRealMonsters: Although [[spoiler:Although they now go by another name altogether, the main antagonists of the story are the humans "humans" that somehow found their way back to Earth, now seeking to retake the planet while subjugating the Souls that were once their tools of war, showing that they never learned from the ApocalypseHow caused by their folly.]]



* WhatIf: The Love Stories are set up as "what-if" stories separate from the main one that comes about when you decide to pursue a specific Soul.

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* WhatIf: The Love Stories are set up as "what-if" stories separate from the main one that comes about when you decide to pursue a specific Soul.Soul, set a while after the Savior has acclimated to life in Eden.

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* MeaningfulName: The title "Eversoul" refers to the origin point of "ANIMA", formless spirits residing within artifacts and objects of significant importance, which in itself is the origin point of the Souls. The developers' company name "NINEARK" is also referenced in the story as mankind left the Earth on ''nine arks'' following the aftermath of the Souls' War.

to:

* InJoke: The developers' company name "Nine Ark" is referenced in the story as mankind left the Earth on ''nine arks'' following the aftermath of the Souls' War.
* MeaningfulName: The title "Eversoul" refers to the origin point of "ANIMA", formless spirits residing within artifacts and objects of significant importance, which in itself is the origin point of the Souls. The developers' company name "NINEARK" is also referenced in the story as mankind left the Earth on ''nine arks'' following the aftermath of the Souls' War.
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* MultipleEndings: Each Soul has a bond story that will lead up to one of three distinct endings depending on the player's choices: the True, Neutral, and Bad Ending. Each ending has a unique cutscene associated with them, with True Endings notably having the track [[https://www.youtube.com/watch?v=UiokVz80Wsw "TRUE END"]] playing in the background and [[AndYourRewardIsClothes giving players a unique costume for that specific Soul]]. Once the player finishes said ending, they are then allowed to "reset" the story to try to go for the other endings.

to:

* MultipleEndings: Each (Epic-rarity) Soul has a bond story that will lead up to one of three distinct endings depending on the player's choices: the True, Neutral, and Bad Ending. Each ending has a unique cutscene associated with them, with True Endings notably having the track [[https://www.youtube.com/watch?v=UiokVz80Wsw "TRUE END"]] playing in the background and [[AndYourRewardIsClothes giving players a unique costume for that specific Soul]]. Once the player finishes said ending, they are then allowed to "reset" the story to try to go for the other endings.
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* AmazonBrigade: One guy, multiple girls, in a war against supoerpowered humans.

to:

* AmazonBrigade: One guy, multiple girls, in a war against supoerpowered superpowered humans.



* AndYourRewardIsClothes: Clearing some Souls' Love Stories, especially when True End is reached, will give the player access to costumes that a specific Soul had worn over the course of said bond story.

to:

* AndYourRewardIsClothes: Clearing some Souls' Love Stories, especially when Stories with a True End is reached, will give the player access to costumes that a specific Soul had worn over the course of said bond story.story. The developers have also stated that costumes will not be available for purchase and are instead obtained through the aforementioned method or special events, as a way to incentivize players to try and pursue their favored girls.



* CrapsaccharineWorld: By the time you're taken to the future, Eden is already on the cusps of a war against a deluge of monsters assaulting the various regions of the continent. Even so, everyone can somehow still find the time to relax, mingle, and even go on dates with the Savior like a usual everyday routine.

to:

* CrapsaccharineWorld: By the time you're taken to the future, Eden is already on the cusps cusp of a war against a deluge of monsters assaulting the various regions of the continent. Even so, everyone can somehow still find the time to relax, mingle, and even go on dates with the Savior like a usual everyday routine.



* GraphicsInducedSuperDeformed: You and your party are rendered as SuperDeformed when exploring dungeons and the Town, as full 3D models when in combat and in typical cutscene dialogue, and CGs during key moments in the main and bond stories.

to:

* GraphicsInducedSuperDeformed: You and your party are rendered as SuperDeformed when exploring dungeons and the Town, as full 3D models when in combat and in typical cutscene dialogue, and CGs video [=CGs=] during key moments in the main and bond stories.



* MeaningfulName: The title "Eversoul" is another name for the Souls themselves. It defines these entities as a distinct supernatural race that live forever due to their origins as spirits within key items and artifacts.
* MoeAnthropomorphism: Of mythological, historical, and even literary artifacts, with a tinge of HistoricalDomainSuperperson if said artifact had a notable person/character associated with it. According to WordOfGod, this approach was taken so that they can create a set of characters that act close to the historical figures connected to their artifacts while having their own defined personalities and motivations, ensuring the historical person's character isn't modified too much.
* MultipleEndings: Each Soul has a bond story that will lead up to one of three distinct endings depending on the player's choices: the True, Neutral, and Bad Ending. Each ending has a unique cutscene associated with them, with True Endings notably having the track [[https://www.youtube.com/watch?v=UiokVz80Wsw "TRUE END"]] playing in the background. Once the player finishes said ending, they are then allowed to "reset" the story to try to go for the other endings.

to:

* MeaningfulName: The title "Eversoul" is another name for refers to the Souls themselves. It defines these entities as a distinct supernatural race that live forever due to their origins as origin point of "ANIMA", formless spirits residing within key items artifacts and artifacts.
objects of significant importance, which in itself is the origin point of the Souls. The developers' company name "NINEARK" is also referenced in the story as mankind left the Earth on ''nine arks'' following the aftermath of the Souls' War.
* MoeAnthropomorphism: Of mythological, historical, and even literary artifacts, with a tinge of HistoricalDomainSuperperson if said artifact had a notable person/character associated with it. According to WordOfGod, this approach was taken so that they can create a set of distinct characters that act close to the historical figures connected to their artifacts while having their own defined personalities and motivations, ensuring the historical person's character isn't modified don't rely too much.
much on basing characteristics from integral figures.
* MultipleEndings: Each Soul has a bond story that will lead up to one of three distinct endings depending on the player's choices: the True, Neutral, and Bad Ending. Each ending has a unique cutscene associated with them, with True Endings notably having the track [[https://www.youtube.com/watch?v=UiokVz80Wsw "TRUE END"]] playing in the background.background and [[AndYourRewardIsClothes giving players a unique costume for that specific Soul]]. Once the player finishes said ending, they are then allowed to "reset" the story to try to go for the other endings.
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''Eversoul'' is a role-playing [[IdleGame idle]] [[GachaGames gacha]] game developed by Nine Ark[[labelnote:*]]Stylized as ''NINEARK''[[/labelnote]] and published by Kakao Games (''VideoGame/GuardianTales'', ''VideoGame/WorldFlipper''). Initially announced in August 2020 as "Soul Artifact", it received the name change in 2021, was quietly delayed from its planned 2022 launch, and is set to be released on January 5, 2023 for all countries except China and Japan.

to:

''Eversoul'' is a role-playing [[IdleGame idle]] [[GachaGames gacha]] game developed by Nine Ark[[labelnote:*]]Stylized as ''NINEARK''[[/labelnote]] and published by Kakao Games (''VideoGame/GuardianTales'', ''VideoGame/WorldFlipper''). Initially announced in August 2020 as "Soul Artifact", it received the name change in 2021, was quietly delayed from its planned 2022 launch, and is set to be was released on January 5, 2023 for all countries globally except China and Japan.
Is there an issue? Send a MessageReason:
None


It has also spawned a pre-release prequel Main/{{Webcomic}} subtitled [[https://page.kakao.com/content/60739282 "The Beginning of the Soul"]], focusing on a select few Souls and their backstories from before they ever met the Savior, namely: Mephistopheles, Ayame, Adrianne, Linzy, Talia, and Jacqueline. Do note that it's only available in Korean. There is also an [[https://youtube.com/playlist?list=PLnZxhJakt2JMnm0RWueHBnVv3-XP0wl7s OST playlist]] on YouTube containing [[ImageSong image songs]] of the mentioned characters relating to the events shown in the webcomic, alongside other OSTs uploaded by the official Eversoul KR account. Do note the songs are also only in Korean.

to:

It has also spawned a pre-release prequel Main/{{Webcomic}} subtitled [[https://page.kakao.com/content/60739282 "The Beginning of the Soul"]], focusing on a select few Souls and their backstories from before they ever met the Savior, namely: Mephistopheles, Ayame, Adrianne, Linzy, Talia, and Jacqueline. Do note that it's only available in Korean. There is also an [[https://youtube.com/playlist?list=PLnZxhJakt2JMnm0RWueHBnVv3-XP0wl7s OST playlist]] on YouTube [=YouTube=] containing [[ImageSong image songs]] of the mentioned characters relating to the events shown in the webcomic, alongside other OSTs [=OSTs=] uploaded by the official Eversoul KR account. Do note the songs are also only in Korean.
Is there an issue? Send a MessageReason:
None


It has also spawned a pre-release prequel Main/{{Webcomic}} subtitled [[https://page.kakao.com/content/60739282 "The Beginning of the Soul"]], focusing on a select few Souls and their backstories from before they ever met the Savior, namely: Mephistopheles, Ayame, Adrianne, Linzy, Talia, and Jacqueline. Do note that it's only available in Korean. There is also an [[https://m2.melon.com/album/music.htm?albumId=11130094 OST playlist]] containing [[ImageSong image songs]] of the mentioned characters relating to the events shown in the webcomic. Do note it is also only in Korean and available only on Kakao's own music service (except for the first three which can be freely accessed [[https://youtube.com/playlist?list=PLnZxhJakt2JMnm0RWueHBnVv3-XP0wl7s here]]).

to:

It has also spawned a pre-release prequel Main/{{Webcomic}} subtitled [[https://page.kakao.com/content/60739282 "The Beginning of the Soul"]], focusing on a select few Souls and their backstories from before they ever met the Savior, namely: Mephistopheles, Ayame, Adrianne, Linzy, Talia, and Jacqueline. Do note that it's only available in Korean. There is also an [[https://m2.melon.com/album/music.htm?albumId=11130094 [[https://youtube.com/playlist?list=PLnZxhJakt2JMnm0RWueHBnVv3-XP0wl7s OST playlist]] on YouTube containing [[ImageSong image songs]] of the mentioned characters relating to the events shown in the webcomic. webcomic, alongside other OSTs uploaded by the official Eversoul KR account. Do note it is the songs are also only in Korean and available only on Kakao's own music service (except for the first three which can be freely accessed [[https://youtube.com/playlist?list=PLnZxhJakt2JMnm0RWueHBnVv3-XP0wl7s here]]).
Korean.



Is there an issue? Send a MessageReason:
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It has also spawned a pre-release prequel Main/{{Webcomic}} subtitled [[https://page.kakao.com/content/60739282 "The Beginning of the Soul"]], focusing on a select few Souls and their backstories from before they ever met the Savior, namely: Mephistopheles, Ayame, Adrianne, Linzy, Talia, and Jacqueline. Do note that it's only available in Korean. There is also an [[https://youtube.com/playlist?list=PLXmr7SvW7bBkcQ0tx0TkExlTXNRjXmIxX OST playlist]] containing [[ImageSong image songs]] of said characters relating to the events shown in the webcomic. Do note it is also only in Korean.

to:

It has also spawned a pre-release prequel Main/{{Webcomic}} subtitled [[https://page.kakao.com/content/60739282 "The Beginning of the Soul"]], focusing on a select few Souls and their backstories from before they ever met the Savior, namely: Mephistopheles, Ayame, Adrianne, Linzy, Talia, and Jacqueline. Do note that it's only available in Korean. There is also an [[https://youtube.com/playlist?list=PLXmr7SvW7bBkcQ0tx0TkExlTXNRjXmIxX [[https://m2.melon.com/album/music.htm?albumId=11130094 OST playlist]] containing [[ImageSong image songs]] of said the mentioned characters relating to the events shown in the webcomic. Do note it is also only in Korean.
Korean and available only on Kakao's own music service (except for the first three which can be freely accessed [[https://youtube.com/playlist?list=PLnZxhJakt2JMnm0RWueHBnVv3-XP0wl7s here]]).

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Is there an issue? Send a MessageReason:
None


''Eversoul'' is a role-playing [[IdleGame idle]] [[GachaGames gacha]] game developed by Korean developer Nine Ark[[labelnote:*]]Stylized as ''NINEARK''[[/labelnote]] and published by Kakao Games (''VideoGame/GuardianTales'', ''VideoGame/WorldFlipper''). Initially announced in August 2020 as "Soul Artifact", it received the name change in 2021, was quietly delayed from its planned 2022 launch, and is set to be released on January 5, 2023 for all countries except China and Japan.

to:

''Eversoul'' is a role-playing [[IdleGame idle]] [[GachaGames gacha]] game developed by Korean developer Nine Ark[[labelnote:*]]Stylized as ''NINEARK''[[/labelnote]] and published by Kakao Games (''VideoGame/GuardianTales'', ''VideoGame/WorldFlipper''). Initially announced in August 2020 as "Soul Artifact", it received the name change in 2021, was quietly delayed from its planned 2022 launch, and is set to be released on January 5, 2023 for all countries except China and Japan.


Added DiffLines:

* CrapsaccharineWorld: By the time you're taken to the future, Eden is already on the cusps of a war against a deluge of monsters assaulting the various regions of the continent. Even so, everyone can somehow still find the time to relax, mingle, and even go on dates with the Savior like a usual everyday routine.


Added DiffLines:

* WhatIf: The Love Stories are set up as "what-if" stories separate from the main one that comes about when you decide to pursue a specific Soul.
Is there an issue? Send a MessageReason:
None


* AmazonBrigade: One guy, multiple girls, in a war against invading humans.

to:

* AmazonBrigade: One guy, multiple girls, in a war against invading supoerpowered humans.



* AndYourRewardIsClothes: Clearing a Soul's bond story, especially when True End is reached, will give the player access to costumes that the Soul had worn over the course of said bond story.

to:

* AndYourRewardIsClothes: Clearing a Soul's bond story, some Souls' Love Stories, especially when True End is reached, will give the player access to costumes that the a specific Soul had worn over the course of said bond story.



* DatingSim: One of the game's big selling points. As the Savior, you are tasked with bonding with the Souls you meet over the course of your journey, raising their RelationshipValues and reading through their bond stories. Once a Soul reaches their maximum bond level, you are then tasked with ''maintaining'' said value as much as possible.

to:

* DatingSim: One of the game's big selling points. As the Savior, you are tasked with bonding with the Souls you meet over the course of your journey, raising their RelationshipValues and reading through their bond stories.stories called Love Stories. Once a Soul reaches their maximum bond level, you are then tasked with ''maintaining'' said value as much as possible.



* MeaningfulName: The title "Eversoul" is another name for the Souls themselves, as it defines these girls that live forever due to their origins as spirits within key items and artifacts.
* MoeAnthropomorphism: Of mythological and historical artifacts, with a tinge of HistoricalDomainSuperperson if said artifact had a historical/mythological figure associated with it. According to WordOfGod, this approach was taken so that they can create characters that act close to the historical figures connected to their artifacts but have their own personality, ensuring the historical person's character isn't modified too much.
* MultipleEndings: Each Soul has a bond story that will lead up to one of three distinct endings depending on the player's choices: the True, Neutral, and Bad Ending. Each ending has a unique cutscene connected to them, with the True Ending notably having the track [[https://www.youtube.com/watch?v=UiokVz80Wsw "TRUE END"]] playing in the background. Once the player finishes said ending, they are then allowed to "reset" the story to try to go for the other endings.

to:

* MeaningfulName: The title "Eversoul" is another name for the Souls themselves, as it themselves. It defines these girls entities as a distinct supernatural race that live forever due to their origins as spirits within key items and artifacts.
* MoeAnthropomorphism: Of mythological mythological, historical, and historical even literary artifacts, with a tinge of HistoricalDomainSuperperson if said artifact had a historical/mythological figure notable person/character associated with it. According to WordOfGod, this approach was taken so that they can create a set of characters that act close to the historical figures connected to their artifacts but have while having their own personality, defined personalities and motivations, ensuring the historical person's character isn't modified too much.
* MultipleEndings: Each Soul has a bond story that will lead up to one of three distinct endings depending on the player's choices: the True, Neutral, and Bad Ending. Each ending has a unique cutscene connected to associated with them, with the True Ending Endings notably having the track [[https://www.youtube.com/watch?v=UiokVz80Wsw "TRUE END"]] playing in the background. Once the player finishes said ending, they are then allowed to "reset" the story to try to go for the other endings.



* WorldWarWhatever: World War III, otherwise known as the "Souls' War", that came forth as a result of humanity misusing their newfound powers and their discovery of the Souls, turning them into weapons of war as they see fit, until they brought forth an uncontrollable Soul that almost obliterated humanity, forcing them to flee to the stars.

to:

* WorldWarWhatever: World War III, otherwise known as the "Souls' War", that came forth as a result of humanity misusing their newfound powers and their discovery of the Souls, turning them into weapons of war as they see fit, until they brought forth an uncontrollable Soul that almost obliterated humanity, forcing them to flee to the stars.stars around late 24th century.
Is there an issue? Send a MessageReason:
None


* AmazonBrigade

to:

* AmazonBrigadeAmazonBrigade: One guy, multiple girls, in a war against invading humans.



* MoeAnthropomorphism: With a tinge of HistoricalDomainSuperperson. According to WordOfGod, this approach was taken so that they can create characters that act close to the historical figures connected to their artifacts but have their own personality, ensuring the historical person's character isn't modified too much.

to:

* MoeAnthropomorphism: With Of mythological and historical artifacts, with a tinge of HistoricalDomainSuperperson.HistoricalDomainSuperperson if said artifact had a historical/mythological figure associated with it. According to WordOfGod, this approach was taken so that they can create characters that act close to the historical figures connected to their artifacts but have their own personality, ensuring the historical person's character isn't modified too much.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/eversoul_mockup.png]]
[[caption-width-right:300:''The story of you and the girls who live forever.'']]
->'''AWAKE YOUR SOUL.'''
--> — ''{{Tagline}}''.
''Eversoul'' is a role-playing [[IdleGame idle]] [[GachaGames gacha]] game developed by Korean developer Nine Ark[[labelnote:*]]Stylized as ''NINEARK''[[/labelnote]] and published by Kakao Games (''VideoGame/GuardianTales'', ''VideoGame/WorldFlipper''). Initially announced in August 2020 as "Soul Artifact", it received the name change in 2021, was quietly delayed from its planned 2022 launch, and is set to be released on January 5, 2023 for all countries except China and Japan.

[[AfterTheEnd In a distant future]] [[HomeworldEvacuation where humanity fled the Earth]] [[GreatOffscreenWar following a cataclysmic world war]], there live magical beings called Souls who are born from the many artifacts humanity had left behind. They have been rebuilding the destroyed Earth, living in relatively long-standing peace and harmony, until a mysterious gate opened in the sky that brought forth countless monsters from an unknown place. With their world of Eden in danger, [[RoyalsWhoActuallyDoSomething Queen Yuria]] of the Kingdom of Solrey and {{Mephistopheles}}, an artificial Soul created by humanity who's bound to her artifact TheArk "{{Metatron}}", begin performing a ritual to [[TrappedInAnotherWorld summon someone from the distant past]], one that can help the Souls discover the artifacts they all came from, recall their locked-away memories, and access greater power to combat the looming threat. This hero of theirs — [[TheChosenOne the Savior]] — [[PlayerCharacter is you]], [[OrdinaryHighSchoolStudent a young man hailing from modern Earth]].

As the Savior, you are given the task of leading and nurturing the Souls so that they can fight back against the unknown threat. In battle, you take five Souls to the battlefield as they fight automatically on your behalf, with your manual input restricted to unleashing their Active skills, which are charged as a Soul accumulates dealt and received damage, and activating their Ultimate skills, which are attacks that can turn the tide but can only be used once a universal charge bar is filled to 100%. Out of battle, you have the responsibility of leveling them up, upgrading their stats, and forming solid bonds with them through the [[RelationshipValues Bond System]]. You are also made in charge of your own town that you can customize and protect from monsters at your behest.

The game's trailers are available in English [[https://www.youtube.com/watch?v=QmsfjEB3g1Y&t=1s here]], [[https://www.youtube.com/watch?v=kpUsnKEPf9w here]], and [[https://youtu.be/IM4c-wLb3YQ here]]. Check their official websites [[https://eversoul.kakaogames.com here]] (KR/Asia) and [[https://eversoul.playkakaogames.com here]] (NA/EU).

It has also spawned a pre-release prequel Main/{{Webcomic}} subtitled [[https://page.kakao.com/content/60739282 "The Beginning of the Soul"]], focusing on a select few Souls and their backstories from before they ever met the Savior, namely: Mephistopheles, Ayame, Adrianne, Linzy, Talia, and Jacqueline. Do note that it's only available in Korean. There is also an [[https://youtube.com/playlist?list=PLXmr7SvW7bBkcQ0tx0TkExlTXNRjXmIxX OST playlist]] containing [[ImageSong image songs]] of said characters relating to the events shown in the webcomic. Do note it is also only in Korean.

!''Eversoul'' provides examples of the following:

* ActionGirl: The playable Souls are all female and can all take to battle due to their supernatural nature.
* AdvancedAncientHumans: Before their apparent downfall, humanity had achieved a scientific breakthrough that allowed man to access latent superpowers within themselves, as well as obtain the ability to see the previously-invisible Souls that have been with humanity for so long. Now calling themselves [[OurHumansAreDifferent "Domina"]], they sparked a series of events that would lead to the destruction of Earth and the fall of human civilization on the planet, sending them to the stars.
* AfterTheEnd: The main story is set centuries after humanity abandoned the Earth, letting the Souls rebuild society in the world they now call "Eden".
* AllInARow: While exploring, your party will follow you around at almost the same pace, while maintaining formation as much as possible.
* AmazonBrigade
* AnInteriorDesignerIsYou: Once your PlayerHeadquarters is unlocked, you are given a patch of land in which you can erect buildings and decorations in however fashion you like. Certain buildings also provide passive buffs to characters assigned to them, like houses.
* AndYourRewardIsClothes: Clearing a Soul's bond story, especially when True End is reached, will give the player access to costumes that the Soul had worn over the course of said bond story.
* CastHerd: Souls are mainly divided into six main races: the [[AmbiguouslyHuman Humanlikes]], the [[LittleBitBeastly Beasts]], the [[OurFairiesAreDifferent Fairies]], the [[TheUndead Undead]], the [[GuardianAngel Angels]], and the [[OurDemonsAreDifferent Demons]].
* DatingSim: One of the game's big selling points. As the Savior, you are tasked with bonding with the Souls you meet over the course of your journey, raising their RelationshipValues and reading through their bond stories. Once a Soul reaches their maximum bond level, you are then tasked with ''maintaining'' said value as much as possible.
* GraphicsInducedSuperDeformed: You and your party are rendered as SuperDeformed when exploring dungeons and the Town, as full 3D models when in combat and in typical cutscene dialogue, and CGs during key moments in the main and bond stories.
* HumansAreTheRealMonsters: Although they now go by another name altogether, the main antagonists of the story are the humans that somehow found their way back to Earth, now seeking to retake the planet while subjugating the Souls that were once their tools of war, showing that they never learned from the ApocalypseHow caused by their folly.
* MeaningfulName: The title "Eversoul" is another name for the Souls themselves, as it defines these girls that live forever due to their origins as spirits within key items and artifacts.
* MoeAnthropomorphism: With a tinge of HistoricalDomainSuperperson. According to WordOfGod, this approach was taken so that they can create characters that act close to the historical figures connected to their artifacts but have their own personality, ensuring the historical person's character isn't modified too much.
* MultipleEndings: Each Soul has a bond story that will lead up to one of three distinct endings depending on the player's choices: the True, Neutral, and Bad Ending. Each ending has a unique cutscene connected to them, with the True Ending notably having the track [[https://www.youtube.com/watch?v=UiokVz80Wsw "TRUE END"]] playing in the background. Once the player finishes said ending, they are then allowed to "reset" the story to try to go for the other endings.
* PlayerHeadquarters: Story progress will give the player access to Arkenine, a region that they are tasked to rule over. This acts as the typical "dorm" feature found in modern gachas, giving you AnInteriorDesignerIsYou privileges, but on a notably bigger scale.
* ReallySevenHundredYearsOld: A significant portion of the Souls have been "alive" for so long, some of them even living as far back as the Middle Ages. Mephistopheles, in particular, has been around for at least 700 years now due to her initial duty as the Metatron's operator during humanity's HomeworldEvacuation back in A.D. 2389.
* TrappedInAnotherWorld: The main premise. You are taken from your familiar contemporary time period to become a hero for a civilization of the very far future.
* WorldWarWhatever: World War III, otherwise known as the "Souls' War", that came forth as a result of humanity misusing their newfound powers and their discovery of the Souls, turning them into weapons of war as they see fit, until they brought forth an uncontrollable Soul that almost obliterated humanity, forcing them to flee to the stars.

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