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* ToServeMan: The main course in the dining room - a woman's cut-off head which is still alive and some veggies.

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* ToServeMan: The main course in the dining room - a woman's cut-off head which is still alive [[AndADietCoke and some veggies.veggies]].
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A series of point and click/role playing computer games based loosely around the Cassandra Peterson character Creator/{{Elvira|MistressOfTheDark}}. In 1990, [=HorrorSoft=] Games released the first installment, ''Elvira: Mistress of the Dark''. The game was surprisingly well received by critics and adventure/horror fans, and in 1991 the follow-up, ''Elvira II: The Jaws of Cerberus'' was released to even better reviews than the original.

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A series of point and click/role playing computer games based loosely around the Cassandra Peterson character Creator/{{Elvira|MistressOfTheDark}}. In 1990, [=HorrorSoft=] Games released the first installment, ''Elvira: Mistress of the Dark''. The game was surprisingly well received by critics and adventure/horror fans, and in 1991 the follow-up, ''Elvira II: The Jaws of Cerberus'' was released to even better reviews than the original. \n Both games are now available on Website/GOGDotCom.
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[[caption-width-right:300:CAUTION: Contains blood-curdling graphics]]
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* ProlongedVideoGameSequel: The game boasts about having five times as many locations as the original, at a whopping '''4000'''. Though a huge chunk of that is used for an insect cave and a dungeon.

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* ProlongedVideoGameSequel: The game boasts about having five times as many locations as the original, at a whopping '''4000'''.'''4,000'''. Though a huge chunk of that is used for an insect cave and a dungeon.

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* AbsoluteCleavage: No points for guessing who that trope applies to.

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* AbsoluteCleavage: No points for guessing who that trope applies to.


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* NavelDeepNeckline: Elvira sports the deep plunging neckline she's famous for.
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Yep, DOS cover is copyrighted 1991.
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From what I can tell it was first released in 1991.


A series of point and click/role playing computer games based loosely around the Cassandra Peterson character Creator/{{Elvira|MistressOfTheDark}}. In 1990, [=HorrorSoft=] Games released the first installment, ''Elvira: Mistress of the Dark''. The game was surprisingly well received by critics and adventure/horror fans, and in 1992 the follow-up, ''Elvira II: The Jaws of Cerberus'' was released to even better reviews than the original.

to:

A series of point and click/role playing computer games based loosely around the Cassandra Peterson character Creator/{{Elvira|MistressOfTheDark}}. In 1990, [=HorrorSoft=] Games released the first installment, ''Elvira: Mistress of the Dark''. The game was surprisingly well received by critics and adventure/horror fans, and in 1992 1991 the follow-up, ''Elvira II: The Jaws of Cerberus'' was released to even better reviews than the original.

Added: 320

Changed: 1200

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A series of point and click/role playing computer games based loosely around the Cassandra Peterson character Creator/{{Elvira|MistressOfTheDark}}. In 1990, [=HorrorSoft=] Games released the first installment, ''Elvira: Mistress of the Dark''. The game was surprisingly well received by critics and adventure/horror fans, and in 1992 the follow-up, ''Elvira II: The Jaws of Cerberus'' was released to even better reviews than the original. In addition to being surprisingly good, the games were also known for being [[TrialAndErrorGameplay ridiculously]] [[NintendoHard challenging]] and ridiculously frightening, while maintaining a dark, tongue-in-cheek sense of humor. Not surprisingly, the majority of laughs came from Elvira's [[DeadpanSnarker comments]].

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A series of point and click/role playing computer games based loosely around the Cassandra Peterson character Creator/{{Elvira|MistressOfTheDark}}. In 1990, [=HorrorSoft=] Games released the first installment, ''Elvira: Mistress of the Dark''. The game was surprisingly well received by critics and adventure/horror fans, and in 1992 the follow-up, ''Elvira II: The Jaws of Cerberus'' was released to even better reviews than the original.

In addition to being surprisingly good, the games were also known for being [[TrialAndErrorGameplay ridiculously]] [[NintendoHard challenging]] and ridiculously frightening, while maintaining a dark, tongue-in-cheek sense of humor. Not surprisingly, the majority of laughs came from Elvira's [[DeadpanSnarker comments]].
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* ProlongedVideoGameSequel: The game boasts about having five times as many locations as the original, at a whopping 4000. Though a huge chunk of that is used for an insect cave and a dungeon.

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* ProlongedVideoGameSequel: The game boasts about having five times as many locations as the original, at a whopping 4000.'''4000'''. Though a huge chunk of that is used for an insect cave and a dungeon.
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* EvenBadMenLoveTheirMamas: Hinted at. One of the items you find in the captain of the guard's office is a letter from his mother enquiring if he enjoyed the apple pie she sent him.
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* PiranhaProblem: You can try taking the key from the aquarium in the office, but if you do, the piranhas inside will bite your hand off.

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* PiranhaProblem: You can try taking the key from the aquarium in the office, but if you do, the piranhas inside will bite your hand off. And yes, it will stay bitten off. [[TooDumbToLive If you try it twice]], you'll end up handless and unable to use any objects, making the game unwinnable.

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* PotionBrewingMechanic: You can create magical potions by combining various ingredients you found. For example, consuming Herbal Honey gives you knowledge of the true names of all plants and eating Alphabet Soup gave you knowledge of Runes.



* NonCombatEXP: You're granted experience for going into unexplored map squares and casting spells. Technically, you could get unlimited experience by preparing and casting a lot of fthree spells (but you'd have to wait for your Power Points to regenerate, so it would take a ''long'' time.)

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* TheManyDeathsOfYou: Every single way to die comes with a different "game over" picture, depicting your frozen/cut-off/mangled/burned face.
* NonCombatEXP: You're granted experience for going into unexplored map squares and casting spells. Technically, you could get unlimited experience by repeatedly preparing and casting a lot of fthree the few free spells (but you'd have to wait for your Power Points to regenerate, so it would take a ''long'' time.))
* OurBansheesAreLouder: Two banshees, depicted as withered ugly women, are chained to the walls at the entrance to the dungeon level. Their wails damage you, so you need to kill them both quickly.



* PiranhaProblem: You can try taking things from an aquarium, but if you do, piranhas will bite your hand off.
* PotionBrewingMechanic: You can create magical potions by combining various ingredients you found. For example, consuming Herbal Honey gives you knowledge of the true names of all plants and eating Alphabet Soup gave you knowledge of Runes.

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* PiranhaProblem: You can try taking things the key from an aquarium, the aquarium in the office, but if you do, the piranhas inside will bite your hand off.
* PotionBrewingMechanic: You can create magical potions by combining various ingredients you found. For example, consuming Herbal Honey gives you knowledge of the true names of all plants and eating Alphabet Soup gave you knowledge of Runes.
off.



* SpellBook: You have a book that lists spells, P.P. cost, ingredients required, and effects.

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* SpellBook: You have a book that Elvira hands you her spellbook at the beginning of the game. It lists spells, spells along with their P.P. cost, ingredients required, and effects.
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* SpikesOfDoom: One of the traps leads down a pit of spikes, resulting in death by impalement.

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* SpikesOfDoom: One of the traps leads down to a pit of spikes, resulting in death by impalement.
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* ToServeMan: The main course in the dining room - a woman's cut-off head which is still alive and some veggies

to:

* ToServeMan: The main course in the dining room - a woman's cut-off head which is still alive and some veggiesveggies.
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* GeniusSerum: There's an intelligence enhancement spell the player could cast on themselves. The in game effect was that any spells the player mixed while under the Brain Boost's influence were themselves rendered more potent or generated more charges to use. Brain Boost itself could only get the latter, preventing it from being enhanced.

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* GeniusSerum: There's an intelligence enhancement spell the player could can cast on themselves. The in game effect was is that any spells the player mixed while under the Brain Boost's influence were are themselves rendered more potent or generated more charges to use. Brain Boost itself could can only get the latter, preventing it from being enhanced.



* PerversePuppet: If one of the books you find in the library of the Haunted House is by any indication, all the monsters you fight through the game are animatronic puppets created by the studio´s crew that have become sentinent and turned evil, including Cerberus.

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* PerversePuppet: If one of the books you find in the library of the Haunted House is by any indication, all the monsters you fight through the game are animatronic puppets created by the studio´s crew that have become sentinent and turned evil, including Cerberus.

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