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* ComicBookFantasyCasting: Leto Atreides, Liet Kynes, and Vladimir Harkonnen's portraits are based on their actors from the 2021 film. This is not the case for the other faction leaders[[note]]Esmar Tuek is in the original novel but is AdaptedOut in Villeneuve's films. Armanda Ecaz and Rhombur Vernius are nor in the movies neither in the original novel. The free patch adding House Corrino predates the second movie -- Shaddam Corrino IV's actual appearance onscreen -- by one year and a half, although Christopher Walken's casting in the role had already been announced.[[/note]], the councillors, or the hero units (for instance, Thufir Hawat is portrayed as a clean-shaved white man with long white hair instead of a black bald man with a neckbeard and short gray hair).

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* ComicBookFantasyCasting: Leto Atreides, Liet Kynes, and Vladimir Harkonnen's portraits are based on their actors from the 2021 film. This is not the case for the other faction leaders[[note]]Esmar Tuek is in the original novel but is AdaptedOut in Villeneuve's films. Armanda Ecaz and Rhombur Vernius are nor in the movies films neither in the original novel. The free patch adding House Corrino predates the second movie -- Shaddam (Shaddam Corrino IV's actual appearance onscreen -- onscreen) by almost one year and a half, although Christopher Walken's casting in the role had already been announced.half.[[/note]], the councillors, or the hero units (for instance, Thufir Hawat is portrayed as a clean-shaved white man with long white hair instead of a black bald man with a neckbeard beard and short gray hair).
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* ComicBookFantasyCasting: Leto Atreides, Liet Kynes, and Vladimir Harkonnen's portraits are based on their actors from the 2021 film. This is not the case for the other faction leaders[[note]]Esmar Tuek is in the original novel but is AdaptedOut in Villeneuve's films. Armanda Ecaz and Rhombur Vernius are nor in the movies neither in the original novel. The free patch adding House Corrino predates the second movie -- Shaddam Corrino IV's actual appearance onscreen -- by one year and a half, although Christopher Walken's casting in the role had already been announced.[[/note]], the councillors, or the hero units (for instance, Thufir Hawat is portrayed as a clean-shaved white man with long white hair instead of a black bald man with a neckbeard and short gray hair).

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* AdaptationalWimp: In the novel, Paul Atreides is skilled in various fields, including personal combat. In the game, he's not a hero unit but a mere advisor and his field of expertise is diplomacy.

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* AdaptationalWimp: AdaptationalWimp:
**
In the novel, Paul Atreides is skilled in various fields, including personal combat. In the game, he's not a hero unit but a mere advisor councillor and his field of expertise is diplomacy.diplomacy, though his martial prowess is mentioned in his flavour text.
** Similarly, the ''Spice Wars'' version of Feyd-Rautha Harkonnen isn't a hero unit but councillor whose abilities affect Landsraad's resolutions and grant buffs when villages are oppressed.

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* GenderFlip: The books' counterpart of House Ecaz's ruler Armanda Ecaz is a man named "Armand Ecaz".

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* GenderFlip: GenderFlip:
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The books' counterpart of House Ecaz's ruler Armanda Ecaz is a man named "Armand Ecaz".Ecaz".
** Liet Kynes is a woman in this version of the setting (like in the 2021 film).


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** Similarly, Rhombur Vernius died during the prequels' novels, a couple years before the events described in the original ''Dune''.
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* AdaptationalWimp: In the novel, Paul Atreides is skilled in various fields, including personal combat. In the game, he's not a hero unit but a mere advisor and his field of expertise is diplomacy.
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* GenderFlip: In the books, House Ecaz's ruler Armanda Ecaz is a man named "Armand Ecaz".

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* GenderFlip: In the books, The books' counterpart of House Ecaz's ruler Armanda Ecaz is a man named "Armand Ecaz".

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* AlternateContinuity: While it's much closer to the ''Dune'' franchise than the previous RTS games, ''Dune: Spice Wars'' setting still has notable deviations from the canon setting. In the novel, House Atreides are the new official ruler of Arrakis, House Harkonnen has left after losing that title, and the Atreides allied with the Fremen and Smugglers. In the game, the Harkonnens are still here, Houses Corrino, Ecaz and Vernius take a direct part in the war for Arrakis[[note]]House Harkonnen then House Atreides ruled Arrakis because House Corrino granted the planet to them, then House Harkonnen destroyed House Atreides with House Corrino's approval and support, and House Corrino's return on Arrakis at the end of the first novel is the direct result of chaos caused by the Fremen's guerilla. Houses Ecaz and Vernius were invented by Brian Herbert and Kevin Anderson for their ''Dune'' prequels, and thus obviously had no prominent involvement in the events, and while the Ixians are a faction in the original novels they are ruled by a confederacy of oligarchs that stay neutral to the great houses, rather than a noble house[[/note]], the goal is to compete for becoming Arrakis' ruler, and Atreides-Fremen-Smugglers are hostile to each other.[[note]] While the book does have battles taking place on Arrakis, the whole point is that, as the single most important planet in the universe because it is home to the single most important commodity in the universe, any ruler with a lick of sense will ''absolutely not'' permit it to become a battleground.[[/note]] The original book's plot about House Harkonnen wiping out House Atreides, then the surviving Atreides' heir joining the Fremen to get his revenge, hasn't been adaptated in the game (if playing as House Atreides, Leto remains the player's avatar for the whole game, and Paul is just an advisor[[note]]Paul wasn't even in the game until the 2024 free patch released along the ''House Vernius of Ix'' DLC[[/note]]).

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* AlternateContinuity: While it's much closer to the ''Dune'' franchise than the previous RTS games, ''Dune: Spice Wars'' setting still has notable deviations from the canon setting. In the novel, House Atreides are the new official ruler of Arrakis, House Harkonnen has left after losing that title, and the Atreides allied with the Fremen and Smugglers. In the game, the Harkonnens are still here, Houses Corrino, Ecaz and Vernius take a direct part in the war for Arrakis[[note]]House Harkonnen then House Atreides ruled Arrakis because House Corrino granted the planet to them, then House Harkonnen destroyed House Atreides with House Corrino's approval and support, and House Corrino's return on Arrakis at the end of the first novel is the direct result of chaos caused by the Fremen's guerilla. Houses Ecaz and Vernius were invented by Brian Herbert and Kevin Anderson for their ''Dune'' prequels, and thus obviously had no prominent involvement in the events, and while the Ixians are a faction in the original novels they are ruled by a confederacy of oligarchs that stay neutral to the great houses, rather than a noble house[[/note]], the goal is to compete for becoming Arrakis' ruler, and Atreides-Fremen-Smugglers are hostile to each other.[[note]] While the book does have battles taking place on Arrakis, the whole point is that, as the single most important planet in the universe because it is home to the single most important commodity in the universe, any ruler with a lick of sense will ''absolutely not'' permit it to become a battleground.[[/note]] Likewise, House Atreides and House Ecaz were allies in the prequel novels, while they're hostile in the game. The original book's plot about House Harkonnen wiping out House Atreides, then the surviving Atreides' heir joining the Fremen to get his revenge, hasn't been adaptated in the game (if playing as House Atreides, Leto remains the player's avatar for the whole game, and Paul is just an advisor[[note]]Paul wasn't even in the game until the 2024 free patch released along the ''House Vernius of Ix'' DLC[[/note]]).


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* DeathByAdaptation: Completing a rival ruler's assassination mission can result in the death of Shaddam Corrino IV or Armanda Ecaz, two characters who canonically survived the events of the first book.


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* GenderFlip: In the books, House Ecaz's ruler Armanda Ecaz is a man named "Armand Ecaz".

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* AdaptationAmalgamation: While most of the game's content is based on the first ''Dune'' novel, it also borrows elements from other parts of the series. For instance, Wensicia Corrino and her tigers come from ''Children of Dune''. Also, House Ecaz and Vernius both originate from the Brian Herbert-Kevin Anderson's prequel series.



** Due to the AlternateContinuity not featuring the Harkonnen/Corrino plot to eradicate House Atreides, Leto, Duncan, Yue, Tuek, and Kynes' early canon death don't happen. Relatedly, Paul won't join the Fremen, which results in him not killing Jamis in duel, and Umman Kudu and Pieter de Vries are not killed by Leto's poison gas tooth.

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** Due to the AlternateContinuity not featuring the Harkonnen/Corrino plot to eradicate House Atreides, Leto, Duncan, Yue, Tuek, and Kynes' early canon death don't happen. Relatedly, Paul won't join the Fremen, which results in him not killing Jamis in duel, and the lack of Muad'Dib guerilla means Rabban won't die when the Fremen attack Arrakeen, Vladimir won't be killed by Alia (who isn't even in the game), and Paul won't kill Feyd in duel. Also, Umman Kudu and Pieter de Vries are not killed by Leto's poison gas tooth.[[note]]Faction leaders ''can'' be killed, but as part of the espionnage gameplay instead of mandatory story events. Due to the alternate continuity, as well as assassination missions being difficult to pull out, if it ever happens, Leto, Tuek, and Kynes' assassinations won't happen in the same context as the canon, and would likely be not happen early.[[/note]]
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* CorruptedCharacterCopy: A faction-wide example with House Vernius, which is a {{deconstruction}} of House Ordos from the [[VideoGame/DuneII Westwood]] [[VideoGame/EmperorBattleForDune games]]. The Ordos's use of technology deemed forbidden by most other Houses wasn't touched on beyond characterizing them as opportunists, while House Vernius is distrusted and persecuted against for using forbidden technology.

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* CorruptedCharacterCopy: A faction-wide example with House Vernius, which is a {{deconstruction}} of House Ordos from the [[VideoGame/DuneII Westwood]] [[VideoGame/EmperorBattleForDune games]]. The Ordos's use of technology deemed forbidden by most other Houses wasn't touched on beyond characterizing them as opportunists, while House Vernius is distrusted and persecuted against for using forbidden technology. On the flip side, an alternate read is that they're an ''inversion'', or rather that the Ordos were a corruped copy of the Ixians -- Ix develops tech deemed forbidden in part because they genuinely think technological progression is a good thing and not just because it's profitable, despite the hatred and distrust this leads them to face.

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* TheBerserker: A trait of Harkonnen troopers which gives them increased attack power when their health starts dropping below 50%.
* BitchInSheepsClothing: House Ecaz is described as this in the game's lore snippets. On the surface, they are a peaceful house that is into patronage of the arts, resort-building and preserving local flora, fauna and culture in sanctuaries for tourism. They present themselves as noble in thought and deed, their warriors taking on the trappings of a KnightInShiningArmour. Underneath their refined surface however, they are every bit as vicious as the Harkonnens and Corrinos when defending their interests, and can play the assassination game almost as well as the Harkonnen and Smugglers can.

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* TheBerserker: A trait of The basic Harkonnen troopers which melee attacker is called the Berserker, and has a trait that gives them increased attack power when speed as their health starts dropping below 50%.
dropping. The Harkonnen Cerberi are described in-game as fanatics raised from birth to value the mission over their own lives, and also throw themselves into battle without restraint.
* BitchInSheepsClothing: House Ecaz is described as this in the game's lore snippets. On the surface, they are a peaceful house that is into patronage of the arts, resort-building and preserving local flora, fauna and culture in sanctuaries for tourism. They present themselves as noble in thought and deed, their warriors taking on the trappings of a KnightInShiningArmour. Underneath their refined surface however, they are every bit as vicious as the Harkonnens Harkonnen and Corrinos Corrino when defending their interests, and can play the assassination game almost as well as the Harkonnen and Smugglers can.



* CulturedWarrior: Ecaz's theme. Combat units are named after heroic story archetypes, voice lines lean into this archetype heavily.

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* CulturedWarrior: Ecaz's theme. Combat units are named after heroic story archetypes, and their units' voice lines lean into this archetype heavily.



* GreatWhiteHunter: House Ecaz musketeers are drafted from gamekeepers in Ecazi nature reserves. They carry large-calibre rifles intended to kill unruly wildlife, and in one of their voice lines express a desire to have a worm-hunting safari.



* HerdHittingAttack: Explosive attacks (which come from most missiles and grenades) hit all units in a radius, allowing a single attack to damage multiple units. The Fremen Feydakin unit also deals damage to all units within melee range, meaning one or two of them can destroy an entire army if they're not focused down immediately.



* KnightInShiningArmour: The Ecazi knight, their EliteMook. They work best when partnered up with the Ecazi squire, and their armoury upgrades are wows of fealty they can take to boost their abilities.
* LuckilyMyShieldWillProtectMe: Atreides Wardens wear large, old-fashioned shields into battle. They are slightly less effective offensively than the Atreides Trooper, but are much harder to kill and can shield nearby friendly units with the right upgrades.



* OneHitKill: The Assassin unit will insta-kill any non-HeroUnit it attacks, and then immediately disband. Being attacked by a SandWorm is also instantly lethal.



* StormingTheCastle: Defeating a faction by military force requires you to blow up their headquarters through direct assault, a process that can take minutes and usually requires you to clean up most of their territory beforehand as well.

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* StormingTheCastle: StormingTheCastle:
**
Defeating a faction by military force requires you to blow up their headquarters through direct assault, a process that can take minutes and usually requires you a combination of good military units and the right operations to debuff the headquarters. You will also likely need to clean up most of their the enemy faction's territory beforehand as well.well.
** Eliminating a faction from Conquest Mode similarly requires you to storm their home province and destroy their planetary headquarters.



* TruerToTheText: The previous ''Dune'' RTS games (''[[VideoGame/DuneII Dune II]]''/''[[VideoGameRemake Dune 2000]]'' and the ''VideoGame/EmperorBattleForDune'' sequel) were mostly a very loose adaptation of the ''Dune'' franchise set in an AlternateContinuity, every named character (the Emperor, faction rulers, mentats...) is either original or an expy of an actual ''Dune'' character, and their plot was about a large scale war between three major players (two canon factions and a CanonForeigner[[note]]House Ordos shares its name with a minor house mentioned in a third party source (which canonicity has later been revoked), but that's literally the only thing its has in common with its namesake[[/note]]). ''Dune: Spice Wars'' is much truer to the novels: the additional playable factions beside Atreides (who now bear their canon color[[note]]While green is a color associated with the house, in-universe, they are most commonly referred to as the ''red'' hawks, and their house emblem is a red hawk on a green-black shield. [[/note]]) and Harkonnens are canon (and there are no House Ordos), characters from the novels can be interacted with, and the gameplay is much truer to the setting (small skirmishes, sabotage, espionnage, political intrigues, and water management).

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* TruerToTheText: The previous ''Dune'' RTS games (''[[VideoGame/DuneII Dune II]]''/''[[VideoGameRemake Dune 2000]]'' and the ''VideoGame/EmperorBattleForDune'' sequel) were mostly a very loose adaptation of the ''Dune'' franchise set in an AlternateContinuity, every named character (the Emperor, faction rulers, mentats...) is either original or an expy of an actual ''Dune'' character, and their plot was about a large scale war between three major players (two canon factions and a CanonForeigner[[note]]House Ordos shares its name with a minor house mentioned in a third party source (which canonicity has later been revoked), but that's literally the only thing its has in common with its namesake[[/note]]). ''Dune: Spice Wars'' is much truer to the novels: the additional playable factions beside Atreides (who now bear their canon color[[note]]While green is a color associated with the house, in-universe, they are most commonly referred to as the ''red'' hawks, and their house emblem is a red hawk on a green-black shield. [[/note]]) shield[[/note]]) and Harkonnens are canon (and there are no House Ordos), characters from the novels can be interacted with, and the gameplay is much truer to the setting (small skirmishes, sabotage, espionnage, espionage, political intrigues, and water management).

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* AnimalMotifs: Atreides have a hawk motif while Corrino have a lion motif, both motifs that have stuck with the houses across continuities (including the Westwood games).

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* AnimalMotifs: Atreides have a hawk motif while Corrino have a lion motif, both motifs that have stuck with the houses across continuities (including the Westwood games). The Harkonnen griffin (from the book)/ram (from the Westwood games) is missing from the game however.
* AntiAir: Most units that can attack aircraft have an armoury upgrade designed to specifically counter aircraft. In addition, the Fremen replacement for the AttackDrone is a mobile anti air turret and the Smuggler and Fremen aircraft are designed to attack other aircraft.



** The Atreides, Harkonnen, and Ecaz field fighter-bombers that can be used to attack ground units from the air (the Corrino 'Hammer' can only attack ground units, while the Fremen and Smuggler air units can only attack other air units). Finally, the frigate, the 'ultimate unit' for each faction (which costs 100 guild favour or spare parts) is always airborne and usually capable of attacking both air and ground units with missiles or drones. Building one of the latter nets you the Achievement "[[TheresNoKillLikeOverkill Bringing A Spaceship To A Knife Fight]]."

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** The Atreides, Harkonnen, Corrino and Ecaz field fighter-bombers that can be used to attack ground units from the air (the Corrino 'Hammer' latter two can only attack ground units, while the Fremen and Smuggler air units can only attack other air units). Finally, the frigate, the 'ultimate unit' for each faction (which costs 100 guild favour or spare parts) is always airborne and usually capable of attacking both air and ground units with missiles or drones. Building one of the latter nets you the Achievement "[[TheresNoKillLikeOverkill Bringing A Spaceship To A Knife Fight]]."



** Due to the AlternateContinuity not featuring the Harkonnen's plot to eradicate House Atreides, Leto, Duncan, Yue, Tuek, and Kynes' early canon death don't happen. Relatedly, Paul won't join the Fremen, which results in him not killing Jamis in duel.

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** Due to the AlternateContinuity not featuring the Harkonnen's Harkonnen/Corrino plot to eradicate House Atreides, Leto, Duncan, Yue, Tuek, and Kynes' early canon death don't happen. Relatedly, Paul won't join the Fremen, which results in him not killing Jamis in duel.duel, and Umman Kudu and Pieter de Vries are not killed by Leto's poison gas tooth.


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* StormingTheCastle: Defeating a faction by military force requires you to blow up their headquarters through direct assault, a process that can take minutes and usually requires you to clean up most of their territory beforehand as well.
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* SwordAndGun: Once you have built a barracks it is possible to equip some of your melee units with handguns in addition to swords.

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The unit upgrades got changed in a spring 2024 patch, removing a bunch of tropes in the process.


* AlternateContinuity: While it's much closer to the ''Dune'' franchise than the previous RTS games, ''Dune: Spice Wars'' setting still has notable deviations from the canon setting. In the novel, House Atreides are the new official ruler of Arrakis, House Harkonnen has left after losing that title, and the Atreides allied with the Fremen and Smugglers. In the game, the Harkonnens are still here, Houses Corrino, Ecaz and Vernius take a direct part in the war for Arrakis[[note]]House Harkonnen then House Atreides ruled Arrakis because House Corrino granted the planet to them, then House Harkonnen destroyed House Atreides with House Corrino's approval and support, and House Corrino's return on Arrakis at the end of the first novel is the direct result of chaos caused by the Fremen's guerilla. House Ecaz was invented by Brian Herbert and Kevin Anderson for their ''Dune'' prequels, and thus obviously had no prominent involvement in the events, and the Ixians were a side faction who sold technologies to all sides without getting directly involved either[[/note]], the goal is to compete for becoming Arrakis' ruler, and Atreides-Fremen-Smugglers are hostile to each other.[[note]] While the book does have battles taking place on Arrakis, the whole point is that, as the single most important planet in the universe because it is home to the single most important commodity in the universe, any ruler with a lick of sense will ''absolutely not'' permit it to become a battleground.[[/note]] The original book's plot about House Harkonnen wiping out House Atreides, then the surviving Atreides' heir joining the Fremen to get his revenge, hasn't been adaptated in the game (if playing as House Atreides, Leto remains the player's avatar for the whole game, and Paul is just an advisor[[note]]Paul wasn't even in the game until the 2024 free patch released along the ''House Vernius of Ix'' DLC[[/note]]).
* AnimalMotifs: Atriedes have a hawk motif while Corrino have a lion motif.

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* AlternateContinuity: While it's much closer to the ''Dune'' franchise than the previous RTS games, ''Dune: Spice Wars'' setting still has notable deviations from the canon setting. In the novel, House Atreides are the new official ruler of Arrakis, House Harkonnen has left after losing that title, and the Atreides allied with the Fremen and Smugglers. In the game, the Harkonnens are still here, Houses Corrino, Ecaz and Vernius take a direct part in the war for Arrakis[[note]]House Harkonnen then House Atreides ruled Arrakis because House Corrino granted the planet to them, then House Harkonnen destroyed House Atreides with House Corrino's approval and support, and House Corrino's return on Arrakis at the end of the first novel is the direct result of chaos caused by the Fremen's guerilla. House Houses Ecaz was and Vernius were invented by Brian Herbert and Kevin Anderson for their ''Dune'' prequels, and thus obviously had no prominent involvement in the events, and while the Ixians were are a side faction who sold technologies in the original novels they are ruled by a confederacy of oligarchs that stay neutral to all sides without getting directly involved either[[/note]], the great houses, rather than a noble house[[/note]], the goal is to compete for becoming Arrakis' ruler, and Atreides-Fremen-Smugglers are hostile to each other.[[note]] While the book does have battles taking place on Arrakis, the whole point is that, as the single most important planet in the universe because it is home to the single most important commodity in the universe, any ruler with a lick of sense will ''absolutely not'' permit it to become a battleground.[[/note]] The original book's plot about House Harkonnen wiping out House Atreides, then the surviving Atreides' heir joining the Fremen to get his revenge, hasn't been adaptated in the game (if playing as House Atreides, Leto remains the player's avatar for the whole game, and Paul is just an advisor[[note]]Paul wasn't even in the game until the 2024 free patch released along the ''House Vernius of Ix'' DLC[[/note]]).
* AnimalMotifs: Atriedes Atreides have a hawk motif while Corrino have a lion motif.motif, both motifs that have stuck with the houses across continuities (including the Westwood games).



* ArmorPiercingAttack: Demolition Teams can strip armor off of enemy units and buildings.

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* ArmorPiercingAttack: Demolition Teams can strip armor off Certain attacks ignore half or all of enemy armour, or partially reduce them. Explosives tend to lessen armour, while sniper units and buildings.ignore.



* BackAlleyDoctor: One of the Smugglers' Underworld upgrades that allows their forces to regenerate health in enemy territory.



* {{Cyborg}}: House Vernius of Ix's ruler Earl Rhombur Vernius was turned into a cyborg after surviving an assassination attempt.

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* {{Cyborg}}: House Vernius of Ix's ruler Earl Rhombur Vernius was turned into a cyborg after surviving an assassination attempt. Ilesa Ecaz is a downplayed example, having a cybernetic arm and eye due to an assassination attempt.



* DualWielding: The Harkonnen Cerberus can be outfitted in the barracks with dual swords for increased damage.



* GatlingGood: Gunners can be outfitted with Gatling guns in the barracks.



* InvisibilityCloak: Fremen and the Smugglers are fond of stealth units, having unit upgrades, operations and developments that cloak their units under specific conditions. The Harkonnen mechanised unit is also stealthed by default.

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* InvisibilityCloak: Fremen and the Smugglers are fond of stealth units, having unit upgrades, operations and developments that cloak their units under specific conditions. The Harkonnen mechanised unit is AttackDrone can also be stealthed by default.with an armoury upgrade.
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** Due to the AlternateContinuity not featuring the Harkonnen's plot to eradicate House Atreides, Leto, Duncan, and Kynes' early canon death don't happen. Relatedly, Paul won't join the Fremen, which results in him not killing Jamis in duel.

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** Due to the AlternateContinuity not featuring the Harkonnen's plot to eradicate House Atreides, Leto, Duncan, Yue, Tuek, and Kynes' early canon death don't happen. Relatedly, Paul won't join the Fremen, which results in him not killing Jamis in duel.
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* CorruptedCharacterCopy: A faction-wide example with House Vernius, which is a {{deconstruction}} of House Ordos from the [[VideoGame/DuneII Westwood]] [[VideoGame/EmperorBattleForDune games]]. The Ordos's use of technology deemed forbidden by most other Houses wasn't touched on beyond characterizing them as opportunists, while House Vernius is distrusted and persecuted against for using forbidden technology.


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* SuspiciouslySimilarSubstitute: The DLC faction House Vernius to [[VideoGame/DuneII House]] [[VideoGame/EmperorBattleForDune Ordos]], being a faction with higher Ixian tech than anyone else (though the Ordos got it through trading with the Ixians while House Vernius is ''from'' Ix).
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* {{Cyberpunk}}: House Vernius's theme. Their leader is a cyborg, most of their units are robotic drones and it really shows up in their base design.
* {{Cyborg}}: House Vernius of Ix's ruler Earl Rhombur Vernius was turned into a cyborg after surviving an assassination attempt.


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* DroneDeployer: While most factions have attack drones of various capabilities, House Vernius specializes in the use of drones.


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* PurpleIsPowerful: Color scheme of House Vernius. Considering they are one of the more powerful Houses out there, the most technologically advanced House and the one most opposed to the current government and culture of the Empire it fits them quite well.
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* BitchInSheepsClothing: House Ecaz is described as this in the game's lore snippets. On the surface, they are a peaceful house that is into patronage of the arts, resort-building and preserving local flora, fauna and culture in sanctuaries for tourism. They present themselves as noble in thought and deed, their warriors taking on the trappings of a KnightInShiningArmour. Underneath their refined surface however, they are every bit as vicious as the Harkonnens and Corrinos when defending their interests, and can play the assassination game almost as well as the Harkonnen and Smugglers can.


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** House Vernius of Ix have explicitly joined the battle for Arrakis due to this: Their use of machines already put them on thin ice as regards to the human-wide BanOnAI, and obtaining the monopoly on spice production would fix that because no-one would dare challenge them.
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* AlternateContinuity: While it's much closer to the ''Dune'' franchise than the previous RTS games, ''Dune: Spice Wars'' setting still has notable deviations from the canon setting. In the novel, House Atreides are the new official ruler of Arrakis, House Harkonnen has left after losing that title, and the Atreides allied with the Fremen and Smugglers. In the game, the Harkonnens are still here, Houses Corrino, Ecaz and Vernius take a direct part in the war for Arrakis[[note]]House Harkonnen then House Atreides ruled Arrakis because House Corrino granted the planet to them, then House Harkonnen destroyed House Atreides with House Corrino's approval and support, and House Corrino's return on Arrakis at the end of the first novel is the direct result of chaos caused by the Fremen's guerilla. House Ecaz was invented by Brian Herbert and Kevin Anderson for their ''Dune'' prequels, and thus obviously had no prominent involvement in the events, and the Ixians were a side faction who sold technologies to all sides without getting directly involved either[[/note]], the goal is to compete for becoming Arrakis' ruler, and Atreides-Fremen-Smugglers are hostile to each other.[[note]] While the book does have battles taking place on Arrakis, the whole point is that, as the single most important planet in the universe because it is home to the single most important commodity in the universe, any ruler with a lick of sense will ''absolutely not'' permit it to become a battleground.[[/note]] The original book's plot about House Harkonnen wiping out House Atreides, then the surviving Atreides' heir joining the Fremen to get his revenge, hasn't been adaptated in the game (if playing as House Atreides, Leto remains the player's avatar for the whole game, and Paul is just an advisor[[note]]Paul wasn't even in the game until the 2024 free patch released along the ''House Vernius of Ix'' DLC)[[/note]]).

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* AlternateContinuity: While it's much closer to the ''Dune'' franchise than the previous RTS games, ''Dune: Spice Wars'' setting still has notable deviations from the canon setting. In the novel, House Atreides are the new official ruler of Arrakis, House Harkonnen has left after losing that title, and the Atreides allied with the Fremen and Smugglers. In the game, the Harkonnens are still here, Houses Corrino, Ecaz and Vernius take a direct part in the war for Arrakis[[note]]House Harkonnen then House Atreides ruled Arrakis because House Corrino granted the planet to them, then House Harkonnen destroyed House Atreides with House Corrino's approval and support, and House Corrino's return on Arrakis at the end of the first novel is the direct result of chaos caused by the Fremen's guerilla. House Ecaz was invented by Brian Herbert and Kevin Anderson for their ''Dune'' prequels, and thus obviously had no prominent involvement in the events, and the Ixians were a side faction who sold technologies to all sides without getting directly involved either[[/note]], the goal is to compete for becoming Arrakis' ruler, and Atreides-Fremen-Smugglers are hostile to each other.[[note]] While the book does have battles taking place on Arrakis, the whole point is that, as the single most important planet in the universe because it is home to the single most important commodity in the universe, any ruler with a lick of sense will ''absolutely not'' permit it to become a battleground.[[/note]] The original book's plot about House Harkonnen wiping out House Atreides, then the surviving Atreides' heir joining the Fremen to get his revenge, hasn't been adaptated in the game (if playing as House Atreides, Leto remains the player's avatar for the whole game, and Paul is just an advisor[[note]]Paul wasn't even in the game until the 2024 free patch released along the ''House Vernius of Ix'' DLC)[[/note]]).DLC[[/note]]).
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Drisq is now a hero unit, no longer the faction's leader


* AscendedExtra: Lots of them, as most of the councillors and Hero Units represent actual named characters from the ''Dune'' franchise. Drisq, the leader of the Smugglers, is a very minor character from the novel.

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* AscendedExtra: Lots of them, as most of the councillors and Hero Units represent actual named characters from the ''Dune'' franchise. Drisq, the leader of the Smugglers, is a very minor character from the novel.
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* AdaptationalHeroism: Owing to the AlternateContinuity of the game Doctor Yueh is a loyal Atreides retainer in the game, not a, reluctant, AntiVillain.

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* AdaptationalHeroism: Owing to the AlternateContinuity of the game Doctor Yueh is a loyal Atreides retainer in the game, not a, reluctant, AntiVillain.a [[AntiVillain reluctant]] traitor.
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** Due to the AlternateContinuity not featuring the Harkonnen's plot to eradicate House Atreides, Leto and Kynes' early canon death don't happen. Relatedly, Paul won't join the Fremen, which results in him not killing Jamis in duel.

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** Due to the AlternateContinuity not featuring the Harkonnen's plot to eradicate House Atreides, Leto Leto, Duncan, and Kynes' early canon death don't happen. Relatedly, Paul won't join the Fremen, which results in him not killing Jamis in duel.
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** Due to the AlternateContinuity, Leto and Kynes' early canon death don't happen.

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** Due to the AlternateContinuity, AlternateContinuity not featuring the Harkonnen's plot to eradicate House Atreides, Leto and Kynes' early canon death don't happen.happen. Relatedly, Paul won't join the Fremen, which results in him not killing Jamis in duel.

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* SparedByAdaptation: Ilesa Ecaz died in the prequels before the events of the first novel. Here she is still alive, albeit having lost an [[AnArmAndALeg arm]] and an [[EyeScream eye]] to the assassination attempt that killed her in the original timeline.

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* SparedByAdaptation: SparedByAdaptation:
**
Ilesa Ecaz died in the prequels before the events of the first novel. Here she is still alive, albeit having lost an [[AnArmAndALeg arm]] and an [[EyeScream eye]] to the assassination attempt that killed her in the original timeline. timeline.
** Due to the AlternateContinuity, Leto and Kynes' early canon death don't happen.
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* AlternateContinuity: While it's much closer to the ''Dune'' franchise than the previous RTS games, ''Dune: Spice Wars'' setting still has notable deviations from the canon setting. In the novel, House Atreides are the new official ruler of Arrakis, House Harkonnen has left after losing that title, and the Atreides allied with the Fremen and Smugglers. In the game, the Harkonnens are still here, Houses Corrino, Ecaz and Vernius take a direct part in the war for Arrakis[[note]]House Harkonnen then House Atreides ruled Arrakis because House Corrino granted the planet to them, then House Harkonnen destroyed House Atreides with House Corrino's approval and support, and House Corrino's return on Arrakis at the end of the first novel is the direct result of chaos caused by the Fremen's guerilla. House Ecaz was invented by Brian Herbert and Kevin Anderson for their ''Dune'' prequels, and thus obviously had no prominent involvement in the events, and the Ixians were a side faction who sold technologies to all sides without getting directly involved either[[/note]], the goal is to compete for becoming Arrakis' ruler, and Atreides-Fremen-Smugglers are hostile to each other.[[note]] While the book does have battles taking place on Arrakis, the whole point is that, as the single most important planet in the universe because it is home to the single most important commodity in the universe, any ruler with a lick of sense will ''absolutely not'' permit it to become a battleground.[[/note]] The original book's plot about House Harkonnen wiping out House Atreides, then the surviving Atreides' heir joining the Fremen to get his revenge has been adaptated in the game (if playing as House Atreides, Leto remains the player's avatar for the whole game, and Paul is just an advisor[[note]]Paul wasn't even in the game until the 2024 free patch released along the ''House Vernius of Ix'' DLC)[[/note]]).

to:

* AlternateContinuity: While it's much closer to the ''Dune'' franchise than the previous RTS games, ''Dune: Spice Wars'' setting still has notable deviations from the canon setting. In the novel, House Atreides are the new official ruler of Arrakis, House Harkonnen has left after losing that title, and the Atreides allied with the Fremen and Smugglers. In the game, the Harkonnens are still here, Houses Corrino, Ecaz and Vernius take a direct part in the war for Arrakis[[note]]House Harkonnen then House Atreides ruled Arrakis because House Corrino granted the planet to them, then House Harkonnen destroyed House Atreides with House Corrino's approval and support, and House Corrino's return on Arrakis at the end of the first novel is the direct result of chaos caused by the Fremen's guerilla. House Ecaz was invented by Brian Herbert and Kevin Anderson for their ''Dune'' prequels, and thus obviously had no prominent involvement in the events, and the Ixians were a side faction who sold technologies to all sides without getting directly involved either[[/note]], the goal is to compete for becoming Arrakis' ruler, and Atreides-Fremen-Smugglers are hostile to each other.[[note]] While the book does have battles taking place on Arrakis, the whole point is that, as the single most important planet in the universe because it is home to the single most important commodity in the universe, any ruler with a lick of sense will ''absolutely not'' permit it to become a battleground.[[/note]] The original book's plot about House Harkonnen wiping out House Atreides, then the surviving Atreides' heir joining the Fremen to get his revenge has revenge, hasn't been adaptated in the game (if playing as House Atreides, Leto remains the player's avatar for the whole game, and Paul is just an advisor[[note]]Paul wasn't even in the game until the 2024 free patch released along the ''House Vernius of Ix'' DLC)[[/note]]).
Is there an issue? Send a MessageReason:
None


* AlternateContinuity: While it's much closer to the ''Dune'' franchise than the previous RTS games, ''Dune: Spice Wars'' setting still has notable deviations from the canon setting. In the novel, House Atreides are the new official ruler of Arrakis, House Harkonnen has left after losing that title, and the Atreides allied with the Fremen and Smugglers. In the game, the Harkonnens are still here, Houses Corrino, Ecaz and Vernius take a direct part in the war for Arrakis[[note]]House Harkonnen then House Atreides ruled Arrakis because House Corrino granted the planet to them, then House Harkonnen destroyed House Atreides with House Corrino's approval and support, and House Corrino's return on Arrakis at the end of the first novel is the direct result of chaos caused by the Fremen's guerilla. House Ecaz was invented by Brian Herbert and Kevin Anderson for their ''Dune'' prequels, and thus obviously had no prominent involvement in the events, and the Ixians were a side faction who sold technologies to all sides without getting directly involved either[[/note]], the goal is to compete for becoming Arrakis' ruler, and Atreides-Fremen-Smugglers are hostile to each other.[[note]] While the book does have battles taking place on Arrakis, the whole point is that, as the single most important planet in the universe because it is home to the single most important commodity in the universe, any ruler with a lick of sense will ''absolutely not'' permit it to become a battleground.[[/note]]

to:

* AlternateContinuity: While it's much closer to the ''Dune'' franchise than the previous RTS games, ''Dune: Spice Wars'' setting still has notable deviations from the canon setting. In the novel, House Atreides are the new official ruler of Arrakis, House Harkonnen has left after losing that title, and the Atreides allied with the Fremen and Smugglers. In the game, the Harkonnens are still here, Houses Corrino, Ecaz and Vernius take a direct part in the war for Arrakis[[note]]House Harkonnen then House Atreides ruled Arrakis because House Corrino granted the planet to them, then House Harkonnen destroyed House Atreides with House Corrino's approval and support, and House Corrino's return on Arrakis at the end of the first novel is the direct result of chaos caused by the Fremen's guerilla. House Ecaz was invented by Brian Herbert and Kevin Anderson for their ''Dune'' prequels, and thus obviously had no prominent involvement in the events, and the Ixians were a side faction who sold technologies to all sides without getting directly involved either[[/note]], the goal is to compete for becoming Arrakis' ruler, and Atreides-Fremen-Smugglers are hostile to each other.[[note]] While the book does have battles taking place on Arrakis, the whole point is that, as the single most important planet in the universe because it is home to the single most important commodity in the universe, any ruler with a lick of sense will ''absolutely not'' permit it to become a battleground.[[/note]][[/note]] The original book's plot about House Harkonnen wiping out House Atreides, then the surviving Atreides' heir joining the Fremen to get his revenge has been adaptated in the game (if playing as House Atreides, Leto remains the player's avatar for the whole game, and Paul is just an advisor[[note]]Paul wasn't even in the game until the 2024 free patch released along the ''House Vernius of Ix'' DLC)[[/note]]).

Added: 298

Changed: 3

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** ** The Atreides, Harkonnen, and Ecaz field fighter-bombers that can be used to attack ground units from the air (the Corrino 'Hammer' can only attack ground units, while the Fremen and Smuggler air units can only attack other air units). Finally, the frigate, the 'ultimate unit' for each faction (which costs 100 guild favour or spare parts) is always airborne and usually capable of attacking both air and ground units with missiles or drones. Building one of the latter nets you the Achievement "[[TheresNoKillLikeOverkill Bringing A Spaceship To A Knife Fight]]."

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** ** The Atreides, Harkonnen, and Ecaz field fighter-bombers that can be used to attack ground units from the air (the Corrino 'Hammer' can only attack ground units, while the Fremen and Smuggler air units can only attack other air units). Finally, the frigate, the 'ultimate unit' for each faction (which costs 100 guild favour or spare parts) is always airborne and usually capable of attacking both air and ground units with missiles or drones. Building one of the latter nets you the Achievement "[[TheresNoKillLikeOverkill Bringing A Spaceship To A Knife Fight]].""
* DemotedToExtra: Due to the AlternateContinuity, if playing as House Atreides the main character is Duke Leto and Paul Atreides, the main character of the original book, is just an Atreides advisor. Due to how advisors work (choosing two out of four at game's start), he may even no appear at all.
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* KineticWeaponsAreJustBetter: In addition to melee, each faction has accessed to various ranged weaponry, from conventional firearms to missile batteries. Further justified by how, much as in the source material, Holtzman Shields don't hold up too well in Arrakis's harsh environment.

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* KineticWeaponsAreJustBetter: In addition to melee, each faction has accessed to various ranged weaponry, from conventional firearms to missile batteries. Further justified by how, much as in the source material, Holtzman Shields don't hold up too well in Arrakis's harsh environment.environment (and ''really'' annoy the Sandworms).
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** All factions can not only deploy combat ornithopters that serve as fighter-bombers. If their connections with the Spacing Guild are strong enough, they could also requisition "frigates," which are massive spacecraft that can bombard enemies with powerful missiles. Building one of the latter nets you the Achievement "[[TheresNoKillLikeOverkill Bringing A Spaceship To A Knife Fight]]."

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** All factions can not only deploy combat ornithopters that serve as fighter-bombers. If their connections with the Spacing Guild are strong enough, they could also requisition "frigates," which are massive spacecraft ** The Atreides, Harkonnen, and Ecaz field fighter-bombers that can bombard enemies be used to attack ground units from the air (the Corrino 'Hammer' can only attack ground units, while the Fremen and Smuggler air units can only attack other air units). Finally, the frigate, the 'ultimate unit' for each faction (which costs 100 guild favour or spare parts) is always airborne and usually capable of attacking both air and ground units with powerful missiles.missiles or drones. Building one of the latter nets you the Achievement "[[TheresNoKillLikeOverkill Bringing A Spaceship To A Knife Fight]]."



* NukeEm: One way to deal with the enemy's capital was to attack it with atomics via a special operation. This was later changed; nukes can be built in a nuclear silo. But, using even one nuke is guaranteed to turn the player into a pariah.

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* NukeEm: One way to deal with the enemy's capital was NuclearOption: Nuclear silos are a late-game building that can be used to attack it with enemy headquarters directly as opposed to using ground forces. Given [[NuclearWeaponsTaboo the Landsraad's stance on the use of atomics via a special operation. This was later changed; nukes can in warfare]], especially on the surface of Arrakis, it should be built in a nuclear silo. But, of little surprise that using even one nuke is guaranteed to will instantly turn the player into a pariah. They are also not available to the Fremen due to the Fuel Cell requirements.

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