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* ''[=DoDonPachi=]: [=DaiFukkatsu=]'' (Arcade, 2008; JP Xbox 360, 2010; [[IOSGames iOS]] and Android (as ''[=DoDonPachi Resurrection=]'''), 2010; EU Xbox 360, 2011 (as ''[=DoDonPachi Resurrection=]''); Windows (via UsefulNotes/{{Steam}}), 2016)

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* ''[=DoDonPachi=]: [=DaiFukkatsu=]'' (Arcade, 2008; JP Xbox 360, 2010; [[IOSGames [[UsefulNotes/IOSGames iOS]] and Android (as ''[=DoDonPachi Resurrection=]'''), 2010; EU Xbox 360, 2011 (as ''[=DoDonPachi Resurrection=]''); Windows (via UsefulNotes/{{Steam}}), 2016)


* BulletHell: ''[=DonPachi=]'' is the TropeMaker. ''[=DoDonPachi=]'' is the TropeCodifier. Note that ''neither'' of them is the UrExample.

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* BulletHell: ''[=DonPachi=]'' is the TropeMaker. ''[=DoDonPachi=]'' is widely considered the TropeCodifier. Note TropeCodifier for the entire genre. ''[=DonPachi=]'' was more of an "in-between" game, with the TropeMaker having been Creator/{{Toaplan}}'s ''Batsugun''.[[note]]CAVE was one of the companies that ''neither'' of them is was formed by former Toaplan developers after the UrExample.latter's closure.[[/note]]

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* ArrangeMode: In spades.
** ''[=DoDonPachi=]'' has the "Campaign" or "Blue Label" version, which is considered to be a precursor to ''[=DaiOuJou=]'', due to increased difficulty, and a prototype of the [[SuperMode Hyper]] system that would appear in ''[=DaiOuJou=]''. Only one copy of the PCB for this mode exists, and CAVE has stated that they've lost the source code, meaning if the board dies, so does the game.
** ''[=DoDonPachi DaiOuJou=]'' has the "Black Label" arrange, which decreases the difficulty of the first loop, but increases the second loop's difficulty in exchange. It also fixes a few bugs that main programmer Tsukeni Ikeda had problems with, like how the Hyper system didn't work properly in the "White Label" version[[note]]99% hyper meter + 30% hyper from bee = hyper level + 29% hyper left over (that 29% would be wasted in the "White Label" version)[[/note]]. It also introduces Piper, a new Element Doll, that always has her shot and laser on [[SuperMode Hyper]] Mode, and is able to get hyper levels faster, but at the cost of Hyper duration.
** The UsefulNotes/PlayStation2 port of ''[=DaiOuJou=]'' has the "Death Label", a BossRush mode which pits you against all of the bosses at second loop difficulty In a row with maximum firepower and a full Hyper meter per boss. And then it pits you against [[DualBoss two]] Hibachis (at reduced power). If you somehow make it, you get a second loop... With [[NoDamageRun one life]], [[PointOfNoCOntinues no continues]], and [[NoSell bomb-immune bosses]]. Oh, and you still fight the Hibachis at the end, but at '''''full power'''''. It's so hard, it took '''''seven and a half years''''' to beat.
** The UsefulNotes/XBox360 port of ''[=DaiOuJou=]'' also introduced the X-Mode, An 1-loop mode where the [[SuperMode Hyper]] system can cancel bullets[[note]]Shotia cancels bullets with shots, Leinyan with the laser, Exy can cancel with both shots, but requires two hyper levels to activate, and Piper can do the same as Exy, but with only one hyper level, and with a shortened duration[[/note]], and each bullet canceled applies one point to the hit chain.
** ''[=DoDonPachi DaiFukkatsu Black Label=]'', despite bearing the title of an UpdatedRerelease, is more of a mix of this and a GaidenGame. Programmed by S. Yagawa of ''VideoGame/BattleGaregga'' fame, this mode adds in a Red Mode that bears resemblance to the [[DynamicDifficulty rank]] system often seen in his games, and allows you to shoot both the shot options and laser at the same time. It also introduces a '''''harder''''' TrueFinalBoss form of Hibachi in [[spoiler:Zatsuza]][[labelnote: Unlock Requirements]]Use Strong Style, meet the Hibachi requirements and beat Golden Disaster without dying[[/labelnote]].
** ''[=DoDonPachi DaiFukkatsu Black Label=]'' also has the [[FanNickname commonly named]] ''VideoGame/{{Ketsui}}[[{{Crossover}} Pachi]]'' mode, which adds in the Tiger Schwert and ''Ketsui'''s chips (which go up to '10'), a remixed version of its soundtrack by Creator/{{Virt}}, and even DOOM as the TrueFinalBoss.
** ''[=DaiFukkatsu=]'''s iPhone port has the Phone mode, which has the "Slaughter" and "Menace" {{Super Mode}}s. The "Menace" mode is activated by grazing bullets, and builds up multiplier for a maximum of x1000, which is cashed in by a hyper, and activates the "Slaughter" mode. The "Slaughter" mode increases ship firepower and makes enemies drop stars, but also rapidly decreases the multiplier. This mode also allows you to play as Hibachi by beating the game on one credit and defeating her[[note]]You could use a cheat code, but [[NoFairCheating you have to reenter it every playthrough]][[/note]].
** ''[=DaiFukkatsu=]'''s port for the UsefulNotes/Xbox360, titled "Resurrection", also includes a few arrange modes of its own:
*** Arrange A (ver L) gives you the Type-A ship from ''[=DaiOuJou=]'' with increased option sets [[note]]Three sets of options in normal mode, four in Boost[[/note]], and switches up the Hyper System into the medal-based system featured in ''[=DaiOuJou=]''. This mode is actually a sequel to ''[=DaiOuJou=] Death Label'', complete with stage end pictures from ''[=DaiOuJou=]'', and a GoldenEnding [[spoiler: where Leinyan stops Exy from altering the past, preventing the StableTimeLoop from ''[=DaiFukkatsu=]'' from happening.]]
*** Arrange B is played one stage at a time, where, after the stage is cleared, the next playthrough will be more or less difficult, but enemies give out more points. The combo counter has been removed, and bee icons now change the "Grid" of the screen. While a "Grid" is active, Enemy patterns change, and their corresponding rank increases as well[[note]]Blank is the default grid, and allow both bullet speed rank and bullet quantity rank to be manipulated, the Red grid makes the enemies fire slow but dense patterns at you and increases bullet quantity rank, the Blue grid makes the enemies fire aimed high-speed patterns, and increases bullet speed rank, and the green rank has both ranks increase and enemy patterns are both fast and dense[[/note]].
*** ''[=DoDonPachi DaiFukkatsu Version 1.51=]'' has the Hyper counter function as a [[DynamicDifficulty Rank]] system, with the counter increasing by one every time a Hyper is activated. At Hyper Rank 7, normal enemies use their harder Ura loop bullet patterns for the remainder of the stage, and at Hyper Rank 9, bosses do the same. In addition, the bomb and Hyper systems are now the same button (Hypers take priority), collecting a bomb item now completely replenishes bomb stock and puts you in Maximum mode, and aerial star value is multiplied by the HIT count.
** ''[=DoDonPachi SaiDaiOuJou=]'''s 360 mode has you control Saya, who has an energy meter instead of typical VideoGameLives. [[CastFromHitPoints Her special Shot-Laser consumes energy]], getting hit activates her autobomb, which also costs energy, and she has no extra lives, so it's game over if you don't have energy to spare, but you can regenerate it by collecting aerial stars.


* DownerEnding: At the end of the first loop in ''[=DonPachi=]'', [[spoiler:the horrible truth is [[TheReveal revealed]] to the player that the pilot has been fighting comrades the whole time (and apparently knew it).]] At the end of the game, [[spoiler:take [[http://www.vgmuseum.com/end/arcade/d/donparun.htm a moment of silence for the thousands of your fellow soldiers you've killed]].]] ''[=DoDonPachi=]'' 's ending is perhaps even more chilling because [[spoiler:you are tricked by your commander, Colonel Longhena, into believing that the invading enemy force are mechanized aliens, and you don't know that they're really your comrades until your commander reveals this upon you unlocking the second loop]]. In the endings for ''[=DaiOuJou=]'', Shotia's memory is deleted bit by bit until the last memories in her are of her human days and she smiles fondly of them as they go too, and Exy goes crazy and chokes her operator to death while crying blood, then goes and does things leading to ''[=DaiFukkatsu=]''. ''[=DaiFukkatsu=]'''s ending is perhaps the worst of all. Not only is your mothership destroyed by Colonel Longhena, but it's revealed that in an attempt to stop the events of ''[=DaiOuJou=]'', Next Exy '''caused''' the events of [=DaiOuJou=] in a StableTimeLoop, rendering the events of ''[=DaiFukkatsu=]'' completely pointless.

to:

* DownerEnding: At the end of the first loop in ''[=DonPachi=]'', [[spoiler:the horrible truth is [[TheReveal revealed]] to the player that the pilot has been fighting comrades the whole time (and apparently knew it).]] At the end of the game, [[spoiler:take [[http://www.vgmuseum.com/end/arcade/d/donparun.htm a moment of silence for the thousands of your fellow soldiers you've killed]].]] ''[=DoDonPachi=]'' 's ending is perhaps even more chilling because [[spoiler:you are tricked by your commander, Colonel Longhena, into believing that the invading enemy force are mechanized aliens, and you don't know that they're really your comrades until your commander reveals this upon you unlocking the second loop]]. In the endings for ''[=DaiOuJou=]'', Shotia's memory is deleted bit by bit until the last memories in her are of her human days and she smiles fondly of them as they go too, and Exy goes crazy and chokes her operator to death while crying blood, then goes and does things leading to ''[=DaiFukkatsu=]''. ''[=DaiFukkatsu=]'''s ''[=DaiFukkatsu=]'' 's ending is perhaps the worst of all. Not only is your mothership destroyed by Colonel Longhena, but it's revealed that in an attempt to stop the events of ''[=DaiOuJou=]'', Next Exy '''caused''' the events of [=DaiOuJou=] in a StableTimeLoop, rendering the events of ''[=DaiFukkatsu=]'' completely pointless.


* DownerEnding: At the end of the first loop in ''[=DonPachi=]'', [[spoiler:the horrible truth is [[TheReveal revealed]] to the player that the pilot has been fighting comrades the whole time (and apparently knew it).]] At the end of the game, [[spoiler:take [[http://www.vgmuseum.com/end/arcade/d/donparun.htm a moment of silence for the thousands of your fellow soldiers you've killed]].]] ''[=DoDonPachi=]'' 's ending is perhaps even more chilling because [[spoiler:you are tricked by your commander, Colonel Longhena, into believing that the invading enemy force are mechanized aliens, and you don't know that they're really your comrades until your commander reveals this upon you unlocking the second loop. In the endings for ''[=DaiOuJou=]'', Shotia's memory is deleted bit by bit until the last memories in her are of her human days and she smiles fondly of them as they go too, and Exy goes crazy and chokes her operator to death while crying blood, then goes and does things leading to ''[=DaiFukkatsu=]''. ''[=DaiFukkatsu=]'''s ending is perhaps the worst of all. Not only is your mothership destroyed by Colonel Longhena, but it's revealed that in an attempt to stop the events of ''[=DaiOuJou=]'', Next Exy '''caused''' the events of [=DaiOuJou=] in a StableTimeLoop, rendering the events of ''[=DaiFukkatsu=]'' completely pointless.

to:

* DownerEnding: At the end of the first loop in ''[=DonPachi=]'', [[spoiler:the horrible truth is [[TheReveal revealed]] to the player that the pilot has been fighting comrades the whole time (and apparently knew it).]] At the end of the game, [[spoiler:take [[http://www.vgmuseum.com/end/arcade/d/donparun.htm a moment of silence for the thousands of your fellow soldiers you've killed]].]] ''[=DoDonPachi=]'' 's ending is perhaps even more chilling because [[spoiler:you are tricked by your commander, Colonel Longhena, into believing that the invading enemy force are mechanized aliens, and you don't know that they're really your comrades until your commander reveals this upon you unlocking the second loop.loop]]. In the endings for ''[=DaiOuJou=]'', Shotia's memory is deleted bit by bit until the last memories in her are of her human days and she smiles fondly of them as they go too, and Exy goes crazy and chokes her operator to death while crying blood, then goes and does things leading to ''[=DaiFukkatsu=]''. ''[=DaiFukkatsu=]'''s ending is perhaps the worst of all. Not only is your mothership destroyed by Colonel Longhena, but it's revealed that in an attempt to stop the events of ''[=DaiOuJou=]'', Next Exy '''caused''' the events of [=DaiOuJou=] in a StableTimeLoop, rendering the events of ''[=DaiFukkatsu=]'' completely pointless.


* DownerEnding: At the end of the first loop in ''[=DonPachi=]'', [[spoiler:the horrible truth is [[TheReveal revealed]] to the player that the pilot has been fighting comrades the whole time (and apparently knew it).]] At the end of the game, [[spoiler:take [[http://www.vgmuseum.com/end/arcade/d/donparun.htm a moment of silence for the thousands of your fellow soldiers you've killed]].]] ''[=DoDonPachi=]'''s ending is perhaps even more chilling because [[spoiler:you are tricked by your commander, Colonel Longhena, into believing that the invading enemy force are mechanized aliens, and you don't know that they're really your comrades until your commander reveals this upon you unlocking the second loop. In the endings for ''[=DaiOuJou=]'', Shotia's memory is deleted bit by bit until the last memories in her are of her human days and she smiles fondly of them as they go too, and Exy goes crazy and chokes her operator to death while crying blood, then goes and does things leading to ''[=DaiFukkatsu=]''. ''[=DaiFukkatsu=]'''s ending is perhaps the worst of all. Not only is your mothership destroyed by Colonel Longhena, but it's revealed that in an attempt to stop the events of ''[=DaiOuJou=]'', Next Exy '''caused''' the events of [=DaiOuJou=] in a StableTimeLoop, rendering the events of ''[=DaiFukkatsu=]'' completely pointless.

to:

* DownerEnding: At the end of the first loop in ''[=DonPachi=]'', [[spoiler:the horrible truth is [[TheReveal revealed]] to the player that the pilot has been fighting comrades the whole time (and apparently knew it).]] At the end of the game, [[spoiler:take [[http://www.vgmuseum.com/end/arcade/d/donparun.htm a moment of silence for the thousands of your fellow soldiers you've killed]].]] ''[=DoDonPachi=]'''s ''[=DoDonPachi=]'' 's ending is perhaps even more chilling because [[spoiler:you are tricked by your commander, Colonel Longhena, into believing that the invading enemy force are mechanized aliens, and you don't know that they're really your comrades until your commander reveals this upon you unlocking the second loop. In the endings for ''[=DaiOuJou=]'', Shotia's memory is deleted bit by bit until the last memories in her are of her human days and she smiles fondly of them as they go too, and Exy goes crazy and chokes her operator to death while crying blood, then goes and does things leading to ''[=DaiFukkatsu=]''. ''[=DaiFukkatsu=]'''s ending is perhaps the worst of all. Not only is your mothership destroyed by Colonel Longhena, but it's revealed that in an attempt to stop the events of ''[=DaiOuJou=]'', Next Exy '''caused''' the events of [=DaiOuJou=] in a StableTimeLoop, rendering the events of ''[=DaiFukkatsu=]'' completely pointless.


* DownerEnding: At the end of the first loop in ''[=DonPachi=]'', [[spoiler:the horrible truth is [[TheReveal revealed]] to the player that the pilot has been fighting comrades the whole time (and apparently knew it).]] At the end of the game, [[spoiler:take [[http://www.vgmuseum.com/end/arcade/d/donparun.htm a moment of silence for the thousands of your fellow soldiers you've killed]].]] ''[=DoDonPachi=]'''s ending is perhaps even more chilling because [[spoiler:you are tricked by your commander, Colonel Longhena, into believing that the invading enemy force are mechanized aliens, and you don't know that they're really your comrades until your commander reveals this upon you unlocking the second loop. In the endings for ''DaiOuJou'', Shotia's memory is deleted bit by bit until the last memories in her are of her human days and she smiles fondly of them as they go too, and Exy goes crazy and chokes her operator to death while crying blood, then goes and does things leading to ''[=DaiFukkatsu=]''. ''[=DaiFukkatsu=]'''s ending is perhaps the worst of all. Not only is your mothership destroyed by Colonel Longhena, but it's revealed that in an attempt to stop the events of ''[=DaiOuJou=]'', Next Exy '''caused''' the events of [=DaiOuJou=] in a StableTimeLoop, rendering the events of ''[=DaiFukkatsu=]'' completely pointless.

to:

* DownerEnding: At the end of the first loop in ''[=DonPachi=]'', [[spoiler:the horrible truth is [[TheReveal revealed]] to the player that the pilot has been fighting comrades the whole time (and apparently knew it).]] At the end of the game, [[spoiler:take [[http://www.vgmuseum.com/end/arcade/d/donparun.htm a moment of silence for the thousands of your fellow soldiers you've killed]].]] ''[=DoDonPachi=]'''s ending is perhaps even more chilling because [[spoiler:you are tricked by your commander, Colonel Longhena, into believing that the invading enemy force are mechanized aliens, and you don't know that they're really your comrades until your commander reveals this upon you unlocking the second loop. In the endings for ''DaiOuJou'', ''[=DaiOuJou=]'', Shotia's memory is deleted bit by bit until the last memories in her are of her human days and she smiles fondly of them as they go too, and Exy goes crazy and chokes her operator to death while crying blood, then goes and does things leading to ''[=DaiFukkatsu=]''. ''[=DaiFukkatsu=]'''s ending is perhaps the worst of all. Not only is your mothership destroyed by Colonel Longhena, but it's revealed that in an attempt to stop the events of ''[=DaiOuJou=]'', Next Exy '''caused''' the events of [=DaiOuJou=] in a StableTimeLoop, rendering the events of ''[=DaiFukkatsu=]'' completely pointless.


* DownerEnding: At the end of the first loop in ''[=DonPachi=]'', [[spoiler:the horrible truth is [[TheReveal revealed]] to the player that the pilot has been fighting comrades the whole time (and apparently knew it).]] At the end of the game, [[spoiler:take [[http://www.vgmuseum.com/end/arcade/d/donparun.htm a moment of silence for the thousands of your fellow soldiers you've killed]].]] The sequel is perhaps even more chilling because [[spoiler:you are tricked by your commander, Colonel Longhena, into believing that the invading enemy force are mechanized aliens, and you don't know that they're really your comrades until your commander reveals this upon you unlocking the second loop. In the endings for ''DaiOuJou'', Shotia's memory is deleted bit by bit until the last memories in her are of her human days and she smiles fondly of them as they go too, and Exy goes crazy and chokes her operator to death while crying blood, then goes and does things leading to ''[=DaiFukkatsu=]''. And, part of the true ending of ''[=DaiFukkatsu=]'' is that your mothership is destroyed by Colonel Longhena. Another sort of ending like this is '''[=DaiFukkatsu=]''', where Next Exy causes the events of [=DaiOuJou=] in an attempt to prevent them, creating a ForeverWar StableTimeLoop.]]

to:

* DownerEnding: At the end of the first loop in ''[=DonPachi=]'', [[spoiler:the horrible truth is [[TheReveal revealed]] to the player that the pilot has been fighting comrades the whole time (and apparently knew it).]] At the end of the game, [[spoiler:take [[http://www.vgmuseum.com/end/arcade/d/donparun.htm a moment of silence for the thousands of your fellow soldiers you've killed]].]] The sequel ''[=DoDonPachi=]'''s ending is perhaps even more chilling because [[spoiler:you are tricked by your commander, Colonel Longhena, into believing that the invading enemy force are mechanized aliens, and you don't know that they're really your comrades until your commander reveals this upon you unlocking the second loop. In the endings for ''DaiOuJou'', Shotia's memory is deleted bit by bit until the last memories in her are of her human days and she smiles fondly of them as they go too, and Exy goes crazy and chokes her operator to death while crying blood, then goes and does things leading to ''[=DaiFukkatsu=]''. And, part of the true ''[=DaiFukkatsu=]'''s ending is perhaps the worst of all. Not only is your mothership destroyed by Colonel Longhena, but it's revealed that in an attempt to stop the events of ''[=DaiOuJou=]'', Next Exy '''caused''' the events of [=DaiOuJou=] in a StableTimeLoop, rendering the events of ''[=DaiFukkatsu=]'' is that your mothership is destroyed by Colonel Longhena. Another sort of ending like this is '''[=DaiFukkatsu=]''', where Next Exy causes the events of [=DaiOuJou=] in an attempt to prevent them, creating a ForeverWar StableTimeLoop.]]completely pointless.


** ''[=DoDonPachi=]: [=DaiFukkatsu=] BLACK Label'' (Arcade, 2010; Xbox 360 port released on February 3, 2011 [Two versions: As add-on in form of DLC, or as stand-alone game with an exclusive ArrangeMode, which basically is a crossover of Daifukkatsu and VideoGame/{{Ketsui}}])

to:

** ''[=DoDonPachi=]: [=DaiFukkatsu=] BLACK Label'' (Arcade, 2010; Xbox 360 port released on February 3, 2011 [Two versions: As add-on in form of DLC, or as stand-alone game with an exclusive ArrangeMode, which basically is a crossover of Daifukkatsu [=DaiFukkatsu=] and VideoGame/{{Ketsui}}])



* ArtShift: The art direction for the first three games was done by "Joker" Creator/JunyaInoue, the art for ''Dai Fukkatsu'' was done by Kouji Ogata, and the art for ''[=SaiDaiOuJou=]'' was done by [[VideoGame/ExaPico Nagi Ryou]].

to:

* ArtShift: The art direction for the first three games was done by "Joker" Creator/JunyaInoue, the art for ''Dai Fukkatsu'' ''[=DaiFukkatsu=]'' was done by Kouji Ogata, and the art for ''[=SaiDaiOuJou=]'' was done by [[VideoGame/ExaPico Nagi Ryou]].



* DownerEnding: At the end of the first loop in ''[=DonPachi=]'', [[spoiler:the horrible truth is [[TheReveal revealed]] to the player that the pilot has been fighting comrades the whole time (and apparently knew it).]] At the end of the game, [[spoiler:take [[http://www.vgmuseum.com/end/arcade/d/donparun.htm a moment of silence for the thousands of your fellow soldiers you've killed]].]] The sequel is perhaps even more chilling because [[spoiler:you are tricked by your commander, Colonel Longhena, into believing that the invading enemy force are mechanized aliens, and you don't know that they're really your comrades until your commander reveals this upon you unlocking the second loop. In the endings for ''DaiOuJou'', Shotia's memory is deleted bit by bit until the last memories in her are of her human days and she smiles fondly of them as they go too, and Exy goes crazy and chokes her operator to death while crying blood, then goes and does things leading to ''Dai Fukkatsu''. And, part of the true ending of ''Dai Fukkatsu'' is that your mothership is destroyed by Colonel Longhena. Another sort of ending like this is '''Dai Fukkatsu''', where Next Exy causes the events of [=DaiOuJou=] in an attempt to prevent them, creating a ForeverWar StableTimeLoop.]]

to:

* DownerEnding: At the end of the first loop in ''[=DonPachi=]'', [[spoiler:the horrible truth is [[TheReveal revealed]] to the player that the pilot has been fighting comrades the whole time (and apparently knew it).]] At the end of the game, [[spoiler:take [[http://www.vgmuseum.com/end/arcade/d/donparun.htm a moment of silence for the thousands of your fellow soldiers you've killed]].]] The sequel is perhaps even more chilling because [[spoiler:you are tricked by your commander, Colonel Longhena, into believing that the invading enemy force are mechanized aliens, and you don't know that they're really your comrades until your commander reveals this upon you unlocking the second loop. In the endings for ''DaiOuJou'', Shotia's memory is deleted bit by bit until the last memories in her are of her human days and she smiles fondly of them as they go too, and Exy goes crazy and chokes her operator to death while crying blood, then goes and does things leading to ''Dai Fukkatsu''. ''[=DaiFukkatsu=]''. And, part of the true ending of ''Dai Fukkatsu'' ''[=DaiFukkatsu=]'' is that your mothership is destroyed by Colonel Longhena. Another sort of ending like this is '''Dai Fukkatsu''', '''[=DaiFukkatsu=]''', where Next Exy causes the events of [=DaiOuJou=] in an attempt to prevent them, creating a ForeverWar StableTimeLoop.]]



* MeaningfulName: '''Shot'''ia from ''[=DaiOuJou=]'' is the shot type. Leinyan, whose name can also be pronounced '''Ray'''-nyan, is the beam (or "ray") type, and her ''Dai Fukkatsu'' form is named '''Ray''' 'n. '''Ex'''y is good at both shots and lasers but has fewer bombs compared to the others, making her suited for '''ex'''pert players.

to:

* MeaningfulName: '''Shot'''ia from ''[=DaiOuJou=]'' is the shot type. Leinyan, whose name can also be pronounced '''Ray'''-nyan, is the beam (or "ray") type, and her ''Dai Fukkatsu'' ''[=DaiFukkatsu=]'' form is named '''Ray''' 'n. '''Ex'''y is good at both shots and lasers but has fewer bombs compared to the others, making her suited for '''ex'''pert players.



* TechDemoGame: ''Bee Storm'' was mostly just developed to test-drive the [=PolyGame=] Master software. CAVE would then develop ''dai ou jou'', a proper sequel to the first ''[=DoDonPachi=]'', on it.

to:

* TechDemoGame: ''Bee Storm'' was mostly just developed to test-drive the [=PolyGame=] Master software. CAVE would then develop ''dai ou jou'', ''[=DaiOuJou=]'', a proper sequel to the first ''[=DoDonPachi=]'', on it.


** ''[=DoDonPachi=]: [=DaiFukkatsu=] BLACK Label'' (Arcade, 2010; Xbox 360 port released on February 3, 2011 [Two versions: As add-on in form of DLC, or as stand-alone game with an exclusive Arrange Mode, which basically is a crossover of Daifukkatsu and VideoGame/{{Ketsui}}])

to:

** ''[=DoDonPachi=]: [=DaiFukkatsu=] BLACK Label'' (Arcade, 2010; Xbox 360 port released on February 3, 2011 [Two versions: As add-on in form of DLC, or as stand-alone game with an exclusive Arrange Mode, ArrangeMode, which basically is a crossover of Daifukkatsu and VideoGame/{{Ketsui}}])


* {{Crossover}}: ''[=DoDonPachi=] [=DaiFukkatsu=] BLACK Label Arrange'' incorporates many elements from another Cave shooter, ''VideoGame/{{Ketsui}}'', complete with the cover art being a big throwback to that game. It even has the TrueFinalBoss of ''Ketsui'', Evaccania DOOM. It can be seen in [[https://www.youtube.com/watch?v=X_LGyRaPTPc this trailer]].

to:

* {{Crossover}}: ''[=DoDonPachi=] [=DaiFukkatsu=] BLACK Label Arrange'' incorporates many elements from another Cave shooter, ''VideoGame/{{Ketsui}}'', complete with the cover art being a big throwback to that game. It even has the TrueFinalBoss of ''Ketsui'', Evaccania Evaccaneer DOOM. It can be seen in [[https://www.youtube.com/watch?v=X_LGyRaPTPc this trailer]].


* GuestFighter: ''Maximum'', in addition to the RSF-4D and Delta Sword as the "Type-A" and "Laser" type fighters, it also has ''VideoGame/{{Ketsui}}'''s Tiger Schwert as the "Lock-On" type, ''VideoGame/AkaiKatana'''s Orchid as the "Bomb" type, and Uotaro from ''Puzzle Uo Poko'' as the "Variable" type

to:

* GuestFighter: ''Maximum'', in addition to the RSF-4D and Delta Sword as the "Type-A" and "Laser" type fighters, it also has ''VideoGame/{{Ketsui}}'''s Tiger Schwert as the "Lock-On" type, ''VideoGame/AkaiKatana'''s ''VideoGame/AkaiKatana'' 's Orchid as the "Bomb" type, and Uotaro from ''Puzzle Uo Poko'' as the "Variable" type


* GuestFighter: ''Maximum'', in addition to the RSF-4D and Delta Sword as the "Type-A" and "Laser" type fighters, it also has ''VideoGame/{{Ketsui}}'''s Tiger Schwert as the "Lock-On" type, ''VideoGame/AkaiKatana'''s Orchid as the "Bomb" type, and Uotaro from ''Puzzle Uo Poko'' as the "Variable" type
* GuiltBasedGaming: Don't dare you choose not to play the second loop in ''[=DaiOuJou=]'' when prompted, or you'll be given the same ending you get when completing the first loop without meeting the requirements for the second loop!



* GuiltBasedGaming: Don't dare you choose not to play the second loop in ''[=DaiOuJou=]'' when prompted, or you'll be given the same ending you get when completing the first loop without meeting the requirements for the second loop!


* GoldenEnding: [[spoiler: ''[=DaiFukkatsu=]'' Arrange A's ending has Leiyan stop Next Exy from causing the events of ''[=DaiOuJou=]'', preemptively stopping Longhena's "[[ForeverWar glorious]] [[StableTimeLoop world]]" from being achieved. Appropriately, the achievement in the UsefulNotes/XBox360 port for beating the second loop is called "Humanity's Triumph".]]

to:

* GoldenEnding: [[spoiler: ''[=DaiFukkatsu=]'' Arrange A's ending has Leiyan Leinyan stop Next Exy from causing the events of ''[=DaiOuJou=]'', preemptively stopping Longhena's "[[ForeverWar glorious]] [[StableTimeLoop world]]" from being achieved. Appropriately, the achievement in the UsefulNotes/XBox360 port for beating the second loop is called "Humanity's Triumph".]]

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