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* EasierThanEasy: The kids' mode completely removes the tricks, keys and some puzzles entirely. You can't save, though.

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* EasierThanEasy: The kids' mode completely removes the tricks, keys and some puzzles entirely. You can't save, though.save though, and the game ends itself after a full hour of gameplay.
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* PostEndGameContent: [[spoiler:Upon finishing the game once and saving, you unlock a bonus room which allows you to replay the minigames, listen to the in-game music and rewatch cutscenes that you've unlocked. Subverted since [[OldSaveBonus you can unlock it early before even starting a new game]] by transferring data from the first ''VideoGame/DisneysMagicalQuest'' game for the UsefulNotes/GameboyAdvance.]]

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* PostEndGameContent: [[spoiler:Upon finishing the game once and saving, you unlock a bonus room which allows you to replay the minigames, listen to the in-game music and rewatch cutscenes that you've unlocked. Subverted since [[OldSaveBonus you can unlock it early before even starting a new game]] by transferring data from the first ''VideoGame/DisneysMagicalQuest'' game for the UsefulNotes/GameboyAdvance.UsefulNotes/GameBoyAdvance.]]



* TrappedInAnotherWorld: Mickey is trapped in the world inside the mirror once it shatters and must find the mirror shards to get home.

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* TrappedInAnotherWorld: Mickey is trapped in the world inside the mirror once it shatters and he must find the mirror shards to get back home.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/disney_mirror.png]]

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%%
%% Image upgraded per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=16863742110.98703800
%% Please don't change or remove without starting a new thread.
%%
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/disney_mirror.png]] org/pmwiki/pub/images/s_l1600_894.jpg]]
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* SpotTheImposter: In a hallway made of ScoobyDoobyDoors, Mickey accidentaly creates four clones of himself, one of them being the ghost in disguise. In order to spot it, the player has to click three times on the Mickey who is not in sync with the others.

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* SpotTheImposter: In a hallway made of ScoobyDoobyDoors, Mickey accidentaly accidentally creates four clones of himself, one of them being the ghost in disguise. In order to spot it, the player has to click three times on the Mickey who whose idle animation is not in sync synchronized with the others.
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* SpotTheImposter: In a hallway made of ScoodyDoobyDoors, Mickey accidentaly creates four clones of himself, one of them being the ghost in disguise. In order to spot it, the player has to click three times on the Mickey who is not in sync with the others.

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* SpotTheImposter: In a hallway made of ScoodyDoobyDoors, ScoobyDoobyDoors, Mickey accidentaly creates four clones of himself, one of them being the ghost in disguise. In order to spot it, the player has to click three times on the Mickey who is not in sync with the others.
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* SpotTheImposter: In a hallway made of ScoodyDooDoors, Mickey accidentaly creates four clones of himself, one of them being the ghost in disguise. In order to spot it, the player has to click three times on the Mickey who is not in sync with the others.

to:

* SpotTheImposter: In a hallway made of ScoodyDooDoors, ScoodyDoobyDoors, Mickey accidentaly creates four clones of himself, one of them being the ghost in disguise. In order to spot it, the player has to click three times on the Mickey who is not in sync with the others.
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Added DiffLines:

* SpotTheImposter: In a hallway made of ScoodyDooDoors, Mickey accidentaly creates four clones of himself, one of them being the ghost in disguise. In order to spot it, the player has to click three times on the Mickey who is not in sync with the others.
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* DelayedOhCrap: It takes a few seconds for Mickey to realize that he's switched sizes with the tiny ghost in the attic and reacts with an appopriate [[BigNo "Oh nooooo!"]] as the camera pans out.

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* DelayedOhCrap: It takes a few seconds for Mickey to realize that he's switched sizes with the tiny ghost in the attic and reacts with an appopriate appropriate [[BigNo "Oh nooooo!"]] as the camera pans out.
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* GoToSleepEnding: Inverted. The game begins with Mickey fast asleep in bed, and it ends with him waking up in the morning, wondering if the events prior were AllJustADream. ([[spoiler:Which is not the case provided that he collects all 12 mirror shards.]])

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* GoToSleepEnding: Inverted. The game begins with Mickey fast asleep in bed, and it ends with him waking up in the morning, wondering if the events prior were AllJustADream. ([[spoiler:Which ([[spoiler:[[OrWasItADream Which is not the case case]] provided that he collects all 12 mirror shards.]])

Added: 196

Changed: 7

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* DelayedOhCrap: It takes a few seconds for Mickey to realize that he's switched sizes with the tiny ghost in the attic and reacts with an appopriate [[BigNo "Oh nooooo!"]] as the camera pans out.



** A later event has Mickey inspecting the tiny ghost with a magnifying glass, and activating the event's trick causes the two to switch sizes, [[OhCrap much to Mickey's dismay.]]

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** A later event has Mickey inspecting the tiny ghost with a magnifying glass, and activating the event's trick causes the two to switch sizes, [[OhCrap [[DelayedOhCrap much to Mickey's dismay.]]
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This game also features cross-compatibility with ''[[VideoGame/DisneysMagicalQuest Disney's Magical Quest Starring Mickey and Minnie]]'', a [[UsefulNotes/GameBoyAdvance GBA]] remaster of the original [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]] game, allowing the player to unlock certain items in-game if bought from that game's in-game shops. Examples include a stool (both in the first room and library) to completely bypass the tricks that require getting a key from a high place, a broom that allows you to fly over to the old mansion and back without having to do the gear sequence, as well as extra star containers found in certain spots.

to:

This game also features cross-compatibility with ''[[VideoGame/DisneysMagicalQuest Disney's Magical Quest Starring Mickey and Minnie]]'', a [[UsefulNotes/GameBoyAdvance GBA]] remaster [[UpdatedRerelease remaster]] of the original [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]] game, allowing the player to unlock certain items in-game if bought from that game's in-game shops. Examples include a stool (both in the first room and library) to completely bypass the tricks that require getting a key from a high place, a broom that allows you to fly over to the old mansion and back without having to do the gear sequence, as well as extra star containers found in certain spots.
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Added DiffLines:

* LightningGlare: Both Mickey and the Ghost stare at each other this way before initiating the "Crash Barrels" minigame; right after Mickey gets up and enters a fighting stance in retaliation for the Ghost knocking him out with a barrel.
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* EndGameResultsScreen: After the credits, the screen displays the overall playing time, amount of tricks triggered, mirror shards collected and bonus items obtained; the latter of which can be interacted with in Mickey's room as a post-game bonus.
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* PostEndGameContent: [[spoiler:Upon finishing the game once and saving, you unlock a bonus room which allows you to replay the minigames, listen to the in-game music and rewatch cutscenes that you've unlocked. Subverted since you can unlock it early before even starting a new game by transferring data from the first ''VideoGame/DisneysMagicalQuest'' game for the UsefulNotes/GameboyAdvance.]]

to:

* PostEndGameContent: [[spoiler:Upon finishing the game once and saving, you unlock a bonus room which allows you to replay the minigames, listen to the in-game music and rewatch cutscenes that you've unlocked. Subverted since [[OldSaveBonus you can unlock it early before even starting a new game game]] by transferring data from the first ''VideoGame/DisneysMagicalQuest'' game for the UsefulNotes/GameboyAdvance.]]
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None


One year later, the game received a SpiritualSuccessor in the form of ''[[VideoGame/DisneysHideAndSneak Disney's Hide and Sneak]]'', also for the [=GameCube=]. The game features a few of the same mechanics (trick stars and keys in particular), but the gameplay is drastically different from ''Magical Mirror'''s; opting for a more stealth-based platformer. It also features the ability to play as WesternAnimation/MinnieMouse, with her own trick animations and alternative storyline.

to:

One year later, the game received a SpiritualSuccessor in the form of ''[[VideoGame/DisneysHideAndSneak Disney's Hide and Sneak]]'', ''VideoGame/DisneysHideAndSneak'', also for the [=GameCube=]. The game features a few of the same mechanics (trick stars and keys in particular), but the gameplay is drastically different from ''Magical Mirror'''s; opting for a more stealth-based platformer. It also features the ability to play as WesternAnimation/MinnieMouse, with her own trick animations and alternative storyline.
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* IChooseToStay: One of the choices Mickey can make in the ending is [[spoiler:to stay with the ghost so he can continue playing with him. Subverted when the ghost himself [[FaceHeelTurn immediately went back to his evil ways]], leaving Mickey a bit betrayed and can only repeat the process if he returns to the repaired mirror room after the cutscene ends.]]

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* IChooseToStay: One of the choices Mickey can make in the ending is [[spoiler:to stay with the ghost so he can continue playing with him. Subverted when the ghost himself [[FaceHeelTurn [[HeelFaceRevolvingDoor immediately went back to his evil ways]], leaving Mickey a bit betrayed and can only repeat the process if he returns to the repaired mirror room after the cutscene ends.]]

Added: 343

Changed: 162

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* IncredibleShrinkingMan: Upon coming into contact with a [[WickedWitch witch doll]], it magically shrinks Mickey down to an actual mouse size, and he must navigate the areas while small.

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* IncredibleShrinkingMan: IncredibleShrinkingMan:
**
Upon coming into contact with a [[WickedWitch witch doll]], it magically shrinks Mickey down to an actual mouse size, and he must navigate the areas while small.small.
** A later event has Mickey inspecting the tiny ghost with a magnifying glass, and activating the event's trick causes the two to switch sizes, [[OhCrap much to Mickey's dismay.]]

Added: 385

Removed: 385

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* SlippySlideyIceWorld: The snowboarding minigame is set within the mountain painting after Mickey closely inspects it with a magnifying glass, which is [[ItMakesSenseInContext accessed through a refrigerator in the kitchen]]. The player has to guide Mickey as he snowboards his way down the mountain, and hitting snowmen along the way adds additional points to the end results screen.


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* SlippySlideyIceWorld: The snowboarding minigame is set within the mountain painting after Mickey closely inspects it with a magnifying glass, which is [[ItMakesSenseInContext accessed through a refrigerator in the kitchen]]. The player has to guide Mickey as he snowboards his way down the mountain, and hitting snowmen along the way adds additional points to the end results screen.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SlippySlideyIceWorld: The snowboarding minigame is set within the mountain painting after Mickey closely inspects it with a magnifying glass, which is [[ItMakesSenseInContext accessed through a refrigerator in the kitchen]]. The player has to guide Mickey as he snowboards his way down the mountain, and hitting snowmen along the way adds additional points to the end results screen.
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None

Added DiffLines:

* DreamWithinADream: When the TV shows a projection of a [[LevelAte dessert-themed paradise]], it can hypnotize Mickey into falling asleep while he expresses curiosity at it, causing him to dream about being on the giant cake and triggering a minigame where he has to dance off against [[DeliberatelyMonochrome a black and white version of himself]]. Once the minigame ends, Mickey wakes up and looks around confused before moving on from watching TV.


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* LevelAte: One certain mini-game has Mickey on top of a gigantic cake with the background filled with floating candies, and has to dance off against a monochrome version of himself.
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Added DiffLines:

* LocomotiveLevel: One particular segment has Mickey getting on board a toy train after finding a tiny suitcase on the miniature train station. When inside the train, a trick can be performed to have the suitcase come to life and chase Mickey around before he accidentally trips and knocks out the suitcase which contains a blue star.
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Added DiffLines:

* MacroZone: Upon being shrunken down by a witch-shaped doll, Mickey has to explore the areas mini-sized. This includes [[LocomotiveLevel boarding a toy train]], inserting the plug into the socket to turn the TV on (which he previously was unable to do so due to his size), and being chased by the ghost-possessed rubber duck before boarding a toy airplane and chasing the ghost into a cloud picture which serves as an UnexpectedShmupLevel. Upon completion of the minigame (or failing certain quick time events prior to boarding the plane), Mickey is eventually restored back to his normal size.
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One year later, the game received a SpiritualSuccessor in the form of ''[[VideoGame/DisneysHideAndSneak Disney's Hide and Sneak]]'', also for the [=GameCube=]. The game features a few of the same mechanics (trick stars and keys in particular), and the ability to play as WesternAnimation/MinnieMouse, with her own trick animations and alternate storyline.

to:

One year later, the game received a SpiritualSuccessor in the form of ''[[VideoGame/DisneysHideAndSneak Disney's Hide and Sneak]]'', also for the [=GameCube=]. The game features a few of the same mechanics (trick stars and keys in particular), and but the gameplay is drastically different from ''Magical Mirror'''s; opting for a more stealth-based platformer. It also features the ability to play as WesternAnimation/MinnieMouse, with her own trick animations and alternate alternative storyline.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* IChooseToStay: One of the choices Mickey can make in the ending is [[spoiler:to stay with the ghost so he can continue playing with him. Subverted when the ghost himself [[FaceHeelTurn immediately went back to his evil ways]], leaving Mickey a bit betrayed and can only repeat the process if he returns to the repaired mirror room after the cutscene ends.]]
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* ButNowIMustGo: Once Mickey repairs the mirror portal that leads back to his bedroom, [[spoiler:the ghost apologizes for his actions and begs Mickey to stay, of which he can either [[IChooseToStay choose to stay]] or head through the portal back home. If the latter is chosen, Mickey bids his farewell to the ghost and told him "no hard feelings" before heading through the portal itself, slowly sulking off into the astral plane as the ghost bids him farewell. However, [[GoldenEnding the ghost can follow Mickey to his room if he repairs the mirror completely]].]]

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* ButNowIMustGo: Once Mickey repairs the mirror portal that leads back to his bedroom, [[spoiler:the ghost apologizes for his actions and begs Mickey to stay, of which he can either [[IChooseToStay choose to stay]] or head through the portal back home. If the latter is chosen, Mickey bids his farewell to the ghost and told him "no hard feelings" before heading through the portal itself, [[BittersweetEnding slowly sulking off into the astral plane as the ghost bids waves him farewell. goodbye.]] However, [[GoldenEnding the ghost can follow Mickey to his room if he repairs the mirror completely]].]]
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Added DiffLines:

* ButNowIMustGo: Once Mickey repairs the mirror portal that leads back to his bedroom, [[spoiler:the ghost apologizes for his actions and begs Mickey to stay, of which he can either [[IChooseToStay choose to stay]] or head through the portal back home. If the latter is chosen, Mickey bids his farewell to the ghost and told him "no hard feelings" before heading through the portal itself, slowly sulking off into the astral plane as the ghost bids him farewell. However, [[GoldenEnding the ghost can follow Mickey to his room if he repairs the mirror completely]].]]
Is there an issue? Send a MessageReason:
None


* IncredibleShrinkingMan: Upon coming into contact with a witch doll, it magically shrinks Mickey down to an actual mouse size, and he must navigate the areas while small.

to:

* IncredibleShrinkingMan: Upon coming into contact with a [[WickedWitch witch doll, doll]], it magically shrinks Mickey down to an actual mouse size, and he must navigate the areas while small.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

This game also features cross-compatibility with ''[[VideoGame/DisneysMagicalQuest Disney's Magical Quest Starring Mickey and Minnie]]'', a [[UsefulNotes/GameBoyAdvance GBA]] remaster of the original [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]] game, allowing the player to unlock certain items in-game if bought from that game's in-game shops. Examples include a stool (both in the first room and library) to completely bypass the tricks that require getting a key from a high place, a broom that allows you to fly over to the old mansion and back without having to do the gear sequence, as well as extra star containers found in certain spots.
Is there an issue? Send a MessageReason:
None


One year later, the game received a SpiritualSuccessor in the form of ''Disney's Hide and Sneak'', also for the [=GameCube=]. The game features a few of the same mechanics (trick stars and keys in particular), and the ability to play as WesternAnimation/MinnieMouse, with her own trick animations and alternate storyline.

to:

One year later, the game received a SpiritualSuccessor in the form of ''Disney's ''[[VideoGame/DisneysHideAndSneak Disney's Hide and Sneak'', Sneak]]'', also for the [=GameCube=]. The game features a few of the same mechanics (trick stars and keys in particular), and the ability to play as WesternAnimation/MinnieMouse, with her own trick animations and alternate storyline.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[caption-width-right:350:What lies beyond this mysterious mirror?]]

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