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Added "Crescent Moon Island" to Tropes List
* CrescentMoonIsland: One of the islands players will need to visit and purify is "Moon Bay," which is shaped like a crescent moon.
Changed line(s) 38 (click to see context) from:
* EquipmentUpgrade: Merging small toolboxes and chests results in "medium" and "large" version of those items. Upgraded toolboxes will occasionally produce higher-level tools when tapped, while upgraded chests will provide better rewards (i.e. more gold, diamonds, and stamina) when tapped.
to:
* EquipmentUpgrade: Merging small toolboxes and chests results in "medium" and "large" version of those items. Upgraded toolboxes will occasionally produce higher-level tools when tapped, while upgraded chests will provide better rewards (i.e. more gold, diamonds, and stamina) when tapped.opened.
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Edited "Color Coded Stones"
Changed line(s) 33,34 (click to see context) from:
** Played Straight: The Resin "Shrine Tile" items produced in Shrine-cleaning puzzles is orange and grows paler with each merge until it becomes golden-yellow Amber.
** Downplayed: Other "Seed Items" in the Shrine puzzles are minerals that range from dark blue to bright pink. The type of stone changes based on the level, like cerulean "graphite" or pale blue "clear crystal."
** Downplayed: Other "Seed Items" in the Shrine puzzles are minerals that range from dark blue to bright pink. The type of stone changes based on the level, like cerulean "graphite" or pale blue "clear crystal."
to:
** Played Straight: The Resin "Shrine Tile" items produced in Shrine-cleaning puzzles is orange and grows a deep orange, growing paler with each merge until it becomes golden-yellow Amber.
** Downplayed: Other "Seed Items" in the Shrine puzzles are minerals that range from dark blue to bright pink. The type of stone changes based on the level, likecerulean "graphite" or pale dark blue "clear crystal."Graphite," purple "Medium Graphite" and "Large Graphite", light purple "Blended Crystal", magenta "Small Rose Crystal", red "Medium Rose Crystal", and bright pink "Large Rose Crystal."
** Downplayed: Other "Seed Items" in the Shrine puzzles are minerals that range from dark blue to bright pink. The type of stone changes based on the level, like
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Added "An Interior Designer is You" to Tropes List
Added DiffLines:
* AnInteriorDesignerIsYou: Early 2023 updates have introduced the ability to customize and decorate the interior of the player's home. Two rooms and basic furniture are available for all players, with a catalog of expanded designs available for purchase.
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Edited "Color Coded Stones"
Changed line(s) 32,33 (click to see context) from:
** Played Straight: The "amber" produced in Shrine-cleaning puzzles is always a golden-yellow.
** Downplayed: Other minerals in the Shrine puzzles range from dark blue to bright pink. The type of stone changes based on the level, like cerulean "graphite" or pale blue "clear crystal."
** Downplayed: Other minerals in the Shrine puzzles range from dark blue to bright pink. The type of stone changes based on the level, like cerulean "graphite" or pale blue "clear crystal."
to:
** Played Straight: The "amber" Resin "Shrine Tile" items produced in Shrine-cleaning puzzles is always a golden-yellow.
orange and grows paler with each merge until it becomes golden-yellow Amber.
** Downplayed: Otherminerals "Seed Items" in the Shrine puzzles are minerals that range from dark blue to bright pink. The type of stone changes based on the level, like cerulean "graphite" or pale blue "clear crystal."
** Downplayed: Other
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Added "Baby Talk" to Tropes List, Edited "Color Coded for Your Convenience"
* BabyTalk: The Sprite found near the Elder Tree talks in simple, baby-ish phrases like "Hungy" and "Wants camby." The "Elder Seed" that accompanies them speaks more eloquently.
Changed line(s) 27 (click to see context) from:
** Cleaning supplies (rags, sponges, mops, and vacuum cleaners) are all yellow and green.
to:
** Cleaning supplies (rags, sponges, mops, buckets, soap, and vacuum cleaners) are all yellow and green.
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Added "Color Coded Stones" to Tropes List
Added DiffLines:
* ColorCodedStones:
** Played Straight: The "amber" produced in Shrine-cleaning puzzles is always a golden-yellow.
** Downplayed: Other minerals in the Shrine puzzles range from dark blue to bright pink. The type of stone changes based on the level, like cerulean "graphite" or pale blue "clear crystal."
** Played Straight: The "amber" produced in Shrine-cleaning puzzles is always a golden-yellow.
** Downplayed: Other minerals in the Shrine puzzles range from dark blue to bright pink. The type of stone changes based on the level, like cerulean "graphite" or pale blue "clear crystal."
Is there an issue? Send a MessageReason:
Edited "Game Hunting Mechanic"
Changed line(s) 38,39 (click to see context) from:
* GameHuntingMechanic: {{Downplayed}} -- Once the town has been cleaned up a little, monarch butterflies can be seen flitting around. Crafting a butterfly net at the blacksmith's and carrying it in the inventory allows players to catch those butterflies. Much the same as the other natural resources, players can merge the butterflies in their inventory to get a higher level butterfly. These butterflies are only needed for a single task, but it requires players to catch 256 butterflies and merge them into a Level 9 butterfly to complete.
%% Monarch > Agrias > Emperor > Noble Leafwing > Chalkhill Blue > Blushing Phantom > Mother of Pearl > Buckeye > 9
%% Monarch > Agrias > Emperor > Noble Leafwing > Chalkhill Blue > Blushing Phantom > Mother of Pearl > Buckeye > 9
to:
* GameHuntingMechanic: {{Downplayed}} -- Once the town has been cleaned up a little, monarch butterflies can be seen flitting around. Crafting a butterfly net at the blacksmith's and carrying it in the inventory allows players to catch those butterflies. Much the same as the other natural resources, players can merge the butterflies in their inventory to get a higher level butterfly. These butterflies are only needed for a single task, but it requires players to catch 256 butterflies and merge them into a Level 9 "Gold Drop" butterfly to complete.
%% Monarch > Agrias > Emperor > Noble Leafwing > Chalkhill Blue > Blushing Phantom > Mother of Pearl > Buckeye >9Gold Drop
%% Monarch > Agrias > Emperor > Noble Leafwing > Chalkhill Blue > Blushing Phantom > Mother of Pearl > Buckeye >
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Added "Amazing Technicolor Wildlife" to Tropes List
Added DiffLines:
* AmazingTechnicolorWildlife: Suvi the Squirrel is a pale lavender color, while the other [[WorldOfFunnyAnimals animal inhabitants]] of Critter Coast have more realistic fur and scale colors.
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Added "Adaptation Name Change", Edited "Alliterative Name"
* AdaptationNameChange: "Dolores" the Deer was named "Daphne" in previous versions of the game.
Changed line(s) 20 (click to see context) from:
** Summer the Squirrel
to:
** Summer and Suvi the SquirrelSquirrels
Changed line(s) 22 (click to see context) from:
** Daphne the Deer
to:
** Daphne Dolores the Deer
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Edited Unpublished Content
Changed line(s) 37 (click to see context) from:
%% Monarch > Agrias > Emperor > Noble Leafwing > Chalkhill Blue > Blushing Phantom > Mother of Pearl > 8 > 9
to:
%% Monarch > Agrias > Emperor > Noble Leafwing > Chalkhill Blue > Blushing Phantom > Mother of Pearl > 8 Buckeye > 9
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Edited "Colour Coded For Your Convenience" and "Freemium Timer"
Changed line(s) 25 (click to see context) from:
** Cleaning supplies (rags, sponges, mops, and vacuum cleaners) are all yellow.
to:
** Cleaning supplies (rags, sponges, mops, and vacuum cleaners) are all yellow.yellow and green.
Changed line(s) 32 (click to see context) from:
* FreemiumTimer: Gathering resources or collecting tools from a toolbox costs one unit of "Energy" per interaction. The Energy meter caps out at 100, and regenerates at a rate of one unit every two minutes (or players can use the PremiumCurrency to refill their Energy meter immediately).
to:
* FreemiumTimer: FreemiumTimer:
** Gathering resources or collecting tools from a toolbox costs one unit of "Energy" per interaction. The Energy meter caps out at 100, and regenerates at a rate of one unit every two minutes (or players can use the PremiumCurrency to refill their Energy meterimmediately).immediately).
** Tools and resources can be gathered from specific points around the town and islands, but an individual point only produces a certain amount of resources before it needs time to recharge. Players have the option to pay PremiumCurrency to recharge the resource instantly.
** Gathering resources or collecting tools from a toolbox costs one unit of "Energy" per interaction. The Energy meter caps out at 100, and regenerates at a rate of one unit every two minutes (or players can use the PremiumCurrency to refill their Energy meter
** Tools and resources can be gathered from specific points around the town and islands, but an individual point only produces a certain amount of resources before it needs time to recharge. Players have the option to pay PremiumCurrency to recharge the resource instantly.
Changed line(s) 35 (click to see context) from:
%% Monarch > Agrias > Emperor > Noble Leafwing > 5 > 6 > 7 > 8 > 9
to:
%% Monarch > Agrias > Emperor > Noble Leafwing > 5 Chalkhill Blue > 6 Blushing Phantom > 7 Mother of Pearl > 8 > 9
Changed line(s) 38 (click to see context) from:
* ItemCrafting: Rebuilding the townsfolk's businesses and upgrading them with magic gathered from the island shrines unlocks crafting recipes. These crafted items can be sold to the Trading Post to obtain maps that unlock new islands:
to:
* ItemCrafting: Rebuilding the townsfolk's businesses and upgrading them with magic gathered recovering "recipes" from the island shrines unlocks crafting recipes.allows players to craft basic items. These crafted items can be sold to the Trading Post to obtain maps that unlock new islands:
Changed line(s) 56 (click to see context) from:
** PlayedStraight with characters like Otter, Squirrel, and Fox, who are named after their species. (Otter gets the proper name "Oki" in later versions, and Squirrel is dubbed "Summer.")
to:
** PlayedStraight with characters like Otter, Squirrel, Bunny, and Fox, who are named after their species. (Otter gets the proper name "Oki" in later versions, and Squirrel is dubbed "Summer.")
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Edited "Backtracking" for Clarity
Changed line(s) 36 (click to see context) from:
%%* GenericDoomsdayVillain: The Corruption that suddenly descends on the town comes out of nowhere. The WiseTree indicates that the corruption is the result of the townsfolk "losing faith" and neglecting the Island Shrines. That said, it's not clear where the Corruption comes from or what purpose it serves. Was the "Corruption" the natural state of the land before the inhabitants of Critter Coast banished it, keeping the thorns and slime at bay with the Island Shrines? Is the Corruption a punishment for their lack of faith?
to:
%%* GenericDoomsdayVillain: The Corruption that suddenly descends on the town comes out of nowhere. The WiseTree Elder Tree indicates that the corruption is the result of the townsfolk "losing faith" and neglecting the Island Shrines. That said, it's not clear where the Corruption comes from or what purpose it serves. Was the "Corruption" the natural state of the land before the inhabitants of Critter Coast banished it, keeping the thorns and slime at bay with the Island Shrines? Is the Corruption a punishment for their lack of faith?
Changed line(s) 54 (click to see context) from:
* {{Backtracking}}: {{Inverted}} -- In previous versions of the game, players could only explore the islands while clearing away the pollution on them. After completing all the tasks on an island, clearing the island's shrine, and collecting all rewards, players were unable to return. Newer version allow players to return to previously explored islands.
to:
* {{Backtracking}}: {{Inverted}} -- In previous versions of the game, players could only explore the islands while clearing away the pollution on them. After completing all the tasks on an island, clearing the island's shrine, and collecting all rewards, players were unable to return. Newer version versions allow players to return to previously explored islands.islands and collect resources.
Is there an issue? Send a MessageReason:
Added Folderization, Updated Tropes to Reflect Major Game Updates
Changed line(s) 8,9 (click to see context) from:
Gameplay revolves around harvesting low-level natural resources and collecting basic tools from toolboxes in order to merge like items. Combining two of the same item produces an item one level higher: merging two Level 1 flowers makes one Level 2 flower, combining two Level 4 tools produces one Level 5 tool. It's these higher level items that are needed to complete tasks to clean the pollution, free the residents of ''Critter Coast'', and rebuild the town. Fox will need to explore nearby islands and work to unlock crafting recipes with the help of their new friends.
to:
Gameplay revolves around harvesting low-level natural resources and collecting basic tools from toolboxes in order to merge like items. Combining two of the same item produces an item one level higher: merging two Level 1 flowers makes one Level 2 flower, combining two Level 4 tools produces one Level 5 tool. It's these higher level items that are needed to complete tasks to clean the pollution, free the residents of ''Critter Coast'', and rebuild the town. Fox will need to explore nearby islands and work to unlock crafting recipes with the help of their new friends.
Changed line(s) 13 (click to see context) from:
* {{Backtracking}}: {{Inverted}} -- Players can only explore the islands while clearing away the pollution on them. After completing all the tasks, clearing the island's shrine, and collecting rewards, players are unable to return.
to:
[[foldercontrol]]
[[folder:Tropes in Multiple Version]]
*{{Backtracking}}: {{Inverted}} -- Players can only explore AlliterativeName: All the islands while clearing away animals in Critter Coast (except for Fox) have names that start with the pollution on them. After completing all same letter as their species:
** Oki thetasks, clearing Otter
** Barry theisland's shrine, and collecting rewards, players are unable to return.Badger
** Summer the Squirrel
** Lena the Lizard
** Daphne the Deer
** Boris the Bear
[[folder:Tropes in Multiple Version]]
*
** Oki the
** Barry the
** Summer the Squirrel
** Lena the Lizard
** Daphne the Deer
** Boris the Bear
Changed line(s) 18 (click to see context) from:
%%* CosmicKeystone: If the WiseTree is to be believed, the Island Shrines are the only thing keeping the Corruption at bay. With the townsfolk "losing faith" and neglecting the shrines the Corruption was able to overtake the entirety of Critter Coast in one fell swoop, instantly covering the land in choking thorns, clouds of noxious purple fumes, and puddles of nasty goo.
to:
%%* CosmicKeystone: If the WiseTree Elder Tree is to be believed, the Island Shrines are the only thing keeping the Corruption at bay. With the townsfolk "losing faith" and neglecting the shrines the Corruption was able to overtake the entirety of Critter Coast in one fell swoop, instantly covering the land in choking thorns, clouds of noxious purple fumes, and puddles of nasty goo.
Changed line(s) 20,22 (click to see context) from:
* ADogNamedDog:
** PlayedStraight with characters like Otter and Fox, who are named after their species.
** Averted with Boris the Bear, Lena the Lizard, and Daphne the Deer. Their dialogue boxes list their race even though they introduce themselves by name to Fox.
** PlayedStraight with characters like Otter and Fox, who are named after their species.
** Averted with Boris the Bear, Lena the Lizard, and Daphne the Deer. Their dialogue boxes list their race even though they introduce themselves by name to Fox.
to:
* ADogNamedDog:
** PlayedStraight with characters like Otter and Fox, who areADogNamedDog: The player character is a fox named after their species.
** Averted with Boris the Bear, Lena the Lizard, and Daphne the Deer. Their dialogue boxes list their race even though they introduce themselves by name toFox.
** PlayedStraight with characters like Otter and Fox, who are
** Averted with Boris the Bear, Lena the Lizard, and Daphne the Deer. Their dialogue boxes list their race even though they introduce themselves by name to
Changed line(s) 31,32 (click to see context) from:
** Lena's flower shop can craft bouquets, pomanders, and garden features.
** Squirrel's blacksmith shop makes sickles, barrels, magnifying lenses and butterfly catching nets.
** Squirrel's blacksmith shop makes sickles, barrels, magnifying lenses and butterfly catching nets.
to:
** Lena's flower Summer's garden shop can craft bouquets, pomanders, and garden features.
**Squirrel's Lena's blacksmith shop makes sickles, barrels, magnifying lenses and butterfly catching nets.
**
Changed line(s) 39 (click to see context) from:
* WiseTree: The large, brightly color tree near the Trading Post is sapient and capable of speech. It gives Fox the mission of cleaning up the shrines scattered on small islands near Critter Coast.
to:
* WiseTree: The large, brightly color tree Elder Tree near the Trading Post is sapient and capable of speech. It gives Fox the mission of cleaning up the shrines scattered on small islands near Critter Coast.
Added DiffLines:
[[/folder]]
[[folder:Tropes Exclusive to Older Versions]]
* {{Backtracking}}: {{Inverted}} -- In previous versions of the game, players could only explore the islands while clearing away the pollution on them. After completing all the tasks on an island, clearing the island's shrine, and collecting all rewards, players were unable to return. Newer version allow players to return to previously explored islands.
* ADogNamedDog:
** PlayedStraight with characters like Otter, Squirrel, and Fox, who are named after their species. (Otter gets the proper name "Oki" in later versions, and Squirrel is dubbed "Summer.")
** Averted with Boris the Bear, Lena the Lizard, and Daphne the Deer. Their dialogue boxes listed their species even though they introduce themselves by name to Fox.
[[/folder]]
[[folder:Tropes Exclusive to Older Versions]]
* {{Backtracking}}: {{Inverted}} -- In previous versions of the game, players could only explore the islands while clearing away the pollution on them. After completing all the tasks on an island, clearing the island's shrine, and collecting all rewards, players were unable to return. Newer version allow players to return to previously explored islands.
* ADogNamedDog:
** PlayedStraight with characters like Otter, Squirrel, and Fox, who are named after their species. (Otter gets the proper name "Oki" in later versions, and Squirrel is dubbed "Summer.")
** Averted with Boris the Bear, Lena the Lizard, and Daphne the Deer. Their dialogue boxes listed their species even though they introduce themselves by name to Fox.
[[/folder]]
Is there an issue? Send a MessageReason:
Edited Description, Added Caption, Added Unpublished Content, Added "Technicolor Toxin" to Tropes List
Changed line(s) 2,3 (click to see context) from:
%%[[caption-width-right:300:some caption text]]
to:
Changed line(s) 8,9 (click to see context) from:
Gameplay revolves around harvesting low-level natural resources and collecting basic tools from toolboxes in order to merge like items. Combining two of the same item produces an item one level higher: two Level 1 flowers become one Level 2 flower, two Level 4 tools become one Level 5 tool. It's these higher level items that are needed to complete tasks to clean the pollution, free the residents of Critter Coast, and rebuild the town. Fox will need to explore nearby islands and work unlock crafting recipes with the help of their new friends.
to:
Gameplay revolves around harvesting low-level natural resources and collecting basic tools from toolboxes in order to merge like items. Combining two of the same item produces an item one level higher: merging two Level 1 flowers become makes one Level 2 flower, combining two Level 4 tools become produces one Level 5 tool. It's these higher level items that are needed to complete tasks to clean the pollution, free the residents of Critter Coast, ''Critter Coast'', and rebuild the town. Fox will need to explore nearby islands and work to unlock crafting recipes with the help of their new friends.
%%* CosmicKeystone: If the WiseTree is to be believed, the Island Shrines are the only thing keeping the Corruption at bay. With the townsfolk "losing faith" and neglecting the shrines the Corruption was able to overtake the entirety of Critter Coast in one fell swoop, instantly covering the land in choking thorns, clouds of noxious purple fumes, and puddles of nasty goo.
%%* GenericDoomsdayVillain: The Corruption that suddenly descends on the town comes out of nowhere. The WiseTree indicates that the corruption is the result of the townsfolk "losing faith" and neglecting the Island Shrines. That said, it's not clear where the Corruption comes from or what purpose it serves. Was the "Corruption" the natural state of the land before the inhabitants of Critter Coast banished it, keeping the thorns and slime at bay with the Island Shrines? Is the Corruption a punishment for their lack of faith?
* TechnicolorToxin: The corruption is depicted as a purple filter over the landscape. Little motes of purple gasses simmer near the edges, purple-tinted thorn bushes wind through the trees, and purple slime coats the ground.
Changed line(s) 37,38 (click to see context) from:
* WorldOfFunnyAnimals: The inhabitants of Critter Coast are all cute little animals that walk on two legs, wear clothes, and have jobs.
to:
* WorldOfFunnyAnimals: The inhabitants of Critter Coast ''Critter Coast'' are all cute little animals that walk on two legs, wear clothes, and have jobs.
Is there an issue? Send a MessageReason:
Created Page for "Critter Coast" Mobile Game
Added DiffLines:
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/critter_coast_01.png]]
%%[[caption-width-right:300:some caption text]]
A [[CasualVideoGame casual]] merge-two [[MobilePhoneGame mobile game]] by Extra Dimension Games Inc. where players take on the task of revitalizing an idyllic seaside town by clearing away a mysterious pollution and rescuing the cutesy animal inhabitants.
Stepping into the shoes of Fox, players arrive at ''Critter Coast'' expecting to find a little slice of paradise -- but instead they find a great big mess! Critter Coast has been overrun by the sudden appearance of a strange corruption that's trapped residents in thorny thickets and sludgy puddles, coated the town in gunk, and choked the life out of the beautiful landscape. Determined to help, Fox sets about gathering supplies to rescue the townsfolk and clear away the mysterious blight.
Gameplay revolves around harvesting low-level natural resources and collecting basic tools from toolboxes in order to merge like items. Combining two of the same item produces an item one level higher: two Level 1 flowers become one Level 2 flower, two Level 4 tools become one Level 5 tool. It's these higher level items that are needed to complete tasks to clean the pollution, free the residents of Critter Coast, and rebuild the town. Fox will need to explore nearby islands and work unlock crafting recipes with the help of their new friends.
----
!!Tropes in ''Critter Coast'':
* {{Backtracking}}: {{Inverted}} -- Players can only explore the islands while clearing away the pollution on them. After completing all the tasks, clearing the island's shrine, and collecting rewards, players are unable to return.
* ColourCodedForYourConvenience: Toolboxes and the tools they produce are color coded:
** Cleaning supplies (rags, sponges, mops, and vacuum cleaners) are all yellow.
** Cutting tools (knives, saws, axes, and chainsaws) are red and pink.
** Stone-working tools (crowbars, chisels, hammers, and jackhammers) are blue.
* CunningLikeAFox: {{Downplayed}} -- the protagonist is a fox, but "crafty" and "cunning" in the sense that they're the one who must be clever enough to clean up the pollution and save the townsfolk. The mischievous trickery normally associated with foxes is largely absent.
* ADogNamedDog:
** PlayedStraight with characters like Otter and Fox, who are named after their species.
** Averted with Boris the Bear, Lena the Lizard, and Daphne the Deer. Their dialogue boxes list their race even though they introduce themselves by name to Fox.
* EquipmentUpgrade: Merging small toolboxes and chests results in "medium" and "large" version of those items. Upgraded toolboxes will occasionally produce higher-level tools when tapped, while upgraded chests will provide better rewards (i.e. more gold, diamonds, and stamina) when tapped.
* FreemiumTimer: Gathering resources or collecting tools from a toolbox costs one unit of "Energy" per interaction. The Energy meter caps out at 100, and regenerates at a rate of one unit every two minutes (or players can use the PremiumCurrency to refill their Energy meter immediately).
* GridInventory: The backpack inventory is a 7x9 grid where players automatically deposit collected resources, crafted items, and rewards. Each item fills a single space of the inventory, allowing players to hold a maximum of 63 items (discounting the additional storage space that can be purchased with gold once players build a home). Overlaps with InventoryManagementPuzzle in that players start the game with the majority of the grid locked up in the same corruption that's afflicted the town, greatly reducing the amount of space available for collected resources.
* GameHuntingMechanic: {{Downplayed}} -- Once the town has been cleaned up a little, monarch butterflies can be seen flitting around. Crafting a butterfly net at the blacksmith's and carrying it in the inventory allows players to catch those butterflies. Much the same as the other natural resources, players can merge the butterflies in their inventory to get a higher level butterfly. These butterflies are only needed for a single task, but it requires players to catch 256 butterflies and merge them into a Level 9 butterfly to complete.
%% Monarch > Agrias > Emperor > Noble Leafwing > 5 > 6 > 7 > 8 > 9
* InventoryManagementPuzzle: {{Downplayed}} -- Players start the game with a backpack GridInventory that's largely clogged up with the same pollution plaguing the town. Items stuck in the pollution are inaccessible until a combo is made next to them, and even after that they remain locked in place until merged with an identical item. This limits the amount of available slots in the inventory for materials gathered and toolboxes until players open up all the polluted inventory slots.
* ItemCrafting: Rebuilding the townsfolk's businesses and upgrading them with magic gathered from the island shrines unlocks crafting recipes. These crafted items can be sold to the Trading Post to obtain maps that unlock new islands:
** Lena's flower shop can craft bouquets, pomanders, and garden features.
** Squirrel's blacksmith shop makes sickles, barrels, magnifying lenses and butterfly catching nets.
** Boris' bakery produces candy and baked goods.
** Daphne's atelier makes dresses, pants, and scarves.
* PremiumCurrency: The game has two currencies: gold and gems. While both can be used to purchase items in the General Store, only gems can buy additional energy or instantly replenish exhausted resources. Players can sell off excess materials for gold, but gems can only be attained by leveling up, completing achievements, or clearing shrines.
* RussianBear: Boris the baker. He's an anthropomorphic bear with all his dialogue rendered in a thick Russian accent.
* SugarBowl: Once the mysterious pollution is cleared away, the land of ''Critter Coast'' is a beautiful coastal town [[WorldOfFunnyAnimals filled with cute, friendly animals]]. Butterflies and blooming flowers are everywhere and there's an inexhaustible supply of natural resources ranging from iron and lumber to wheat and honey.
* WiseTree: The large, brightly color tree near the Trading Post is sapient and capable of speech. It gives Fox the mission of cleaning up the shrines scattered on small islands near Critter Coast.
* WorldOfFunnyAnimals: The inhabitants of Critter Coast are all cute little animals that walk on two legs, wear clothes, and have jobs.
----
%%[[caption-width-right:300:some caption text]]
A [[CasualVideoGame casual]] merge-two [[MobilePhoneGame mobile game]] by Extra Dimension Games Inc. where players take on the task of revitalizing an idyllic seaside town by clearing away a mysterious pollution and rescuing the cutesy animal inhabitants.
Stepping into the shoes of Fox, players arrive at ''Critter Coast'' expecting to find a little slice of paradise -- but instead they find a great big mess! Critter Coast has been overrun by the sudden appearance of a strange corruption that's trapped residents in thorny thickets and sludgy puddles, coated the town in gunk, and choked the life out of the beautiful landscape. Determined to help, Fox sets about gathering supplies to rescue the townsfolk and clear away the mysterious blight.
Gameplay revolves around harvesting low-level natural resources and collecting basic tools from toolboxes in order to merge like items. Combining two of the same item produces an item one level higher: two Level 1 flowers become one Level 2 flower, two Level 4 tools become one Level 5 tool. It's these higher level items that are needed to complete tasks to clean the pollution, free the residents of Critter Coast, and rebuild the town. Fox will need to explore nearby islands and work unlock crafting recipes with the help of their new friends.
----
!!Tropes in ''Critter Coast'':
* {{Backtracking}}: {{Inverted}} -- Players can only explore the islands while clearing away the pollution on them. After completing all the tasks, clearing the island's shrine, and collecting rewards, players are unable to return.
* ColourCodedForYourConvenience: Toolboxes and the tools they produce are color coded:
** Cleaning supplies (rags, sponges, mops, and vacuum cleaners) are all yellow.
** Cutting tools (knives, saws, axes, and chainsaws) are red and pink.
** Stone-working tools (crowbars, chisels, hammers, and jackhammers) are blue.
* CunningLikeAFox: {{Downplayed}} -- the protagonist is a fox, but "crafty" and "cunning" in the sense that they're the one who must be clever enough to clean up the pollution and save the townsfolk. The mischievous trickery normally associated with foxes is largely absent.
* ADogNamedDog:
** PlayedStraight with characters like Otter and Fox, who are named after their species.
** Averted with Boris the Bear, Lena the Lizard, and Daphne the Deer. Their dialogue boxes list their race even though they introduce themselves by name to Fox.
* EquipmentUpgrade: Merging small toolboxes and chests results in "medium" and "large" version of those items. Upgraded toolboxes will occasionally produce higher-level tools when tapped, while upgraded chests will provide better rewards (i.e. more gold, diamonds, and stamina) when tapped.
* FreemiumTimer: Gathering resources or collecting tools from a toolbox costs one unit of "Energy" per interaction. The Energy meter caps out at 100, and regenerates at a rate of one unit every two minutes (or players can use the PremiumCurrency to refill their Energy meter immediately).
* GridInventory: The backpack inventory is a 7x9 grid where players automatically deposit collected resources, crafted items, and rewards. Each item fills a single space of the inventory, allowing players to hold a maximum of 63 items (discounting the additional storage space that can be purchased with gold once players build a home). Overlaps with InventoryManagementPuzzle in that players start the game with the majority of the grid locked up in the same corruption that's afflicted the town, greatly reducing the amount of space available for collected resources.
* GameHuntingMechanic: {{Downplayed}} -- Once the town has been cleaned up a little, monarch butterflies can be seen flitting around. Crafting a butterfly net at the blacksmith's and carrying it in the inventory allows players to catch those butterflies. Much the same as the other natural resources, players can merge the butterflies in their inventory to get a higher level butterfly. These butterflies are only needed for a single task, but it requires players to catch 256 butterflies and merge them into a Level 9 butterfly to complete.
%% Monarch > Agrias > Emperor > Noble Leafwing > 5 > 6 > 7 > 8 > 9
* InventoryManagementPuzzle: {{Downplayed}} -- Players start the game with a backpack GridInventory that's largely clogged up with the same pollution plaguing the town. Items stuck in the pollution are inaccessible until a combo is made next to them, and even after that they remain locked in place until merged with an identical item. This limits the amount of available slots in the inventory for materials gathered and toolboxes until players open up all the polluted inventory slots.
* ItemCrafting: Rebuilding the townsfolk's businesses and upgrading them with magic gathered from the island shrines unlocks crafting recipes. These crafted items can be sold to the Trading Post to obtain maps that unlock new islands:
** Lena's flower shop can craft bouquets, pomanders, and garden features.
** Squirrel's blacksmith shop makes sickles, barrels, magnifying lenses and butterfly catching nets.
** Boris' bakery produces candy and baked goods.
** Daphne's atelier makes dresses, pants, and scarves.
* PremiumCurrency: The game has two currencies: gold and gems. While both can be used to purchase items in the General Store, only gems can buy additional energy or instantly replenish exhausted resources. Players can sell off excess materials for gold, but gems can only be attained by leveling up, completing achievements, or clearing shrines.
* RussianBear: Boris the baker. He's an anthropomorphic bear with all his dialogue rendered in a thick Russian accent.
* SugarBowl: Once the mysterious pollution is cleared away, the land of ''Critter Coast'' is a beautiful coastal town [[WorldOfFunnyAnimals filled with cute, friendly animals]]. Butterflies and blooming flowers are everywhere and there's an inexhaustible supply of natural resources ranging from iron and lumber to wheat and honey.
* WiseTree: The large, brightly color tree near the Trading Post is sapient and capable of speech. It gives Fox the mission of cleaning up the shrines scattered on small islands near Critter Coast.
* WorldOfFunnyAnimals: The inhabitants of Critter Coast are all cute little animals that walk on two legs, wear clothes, and have jobs.
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