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* UnknownRival: Pasadena declares herself Cortex's opposition for the power gems in the opening cutscene....and is completely ignored by him as he continues talking deals with Von Clutch.
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* TownGirls: Coco (Femme, though she acts a bit more tomboyish in some other Crash games), Pasadena (Neither), and Nina (Butch).
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This remains the final ''Crash Bandicoot'' kart racing game, though Radical Entertainment maintained development of the series' regular platform games through 2008's ''VideoGame/CrashMindOverMutant'', albeit with major art design and gameplay shifts.

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This remains the final ''Crash Bandicoot'' kart racing game, game (not counting the remake of ''[[VideoGame/CrashTeamRacing CTR]]'', ''[[VideoGame/CrashTeamRacingNitroFueled Nitro Fueled]]''), though Radical Entertainment maintained development of the series' regular platform games through 2008's ''VideoGame/CrashMindOverMutant'', albeit with major art design and gameplay shifts.

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Despite some praise for the "clashing" mechanic, more varied gameplay and graphics, and it's appeal to younger gamers, ''CTTR'' received mixed reviews once again. This remains the final ''Crash Bandicoot'' kart racing game, though Radical Entertainment maintained development of the series' regular platform games through 2008's ''VideoGame/CrashMindOverMutant'', albeit with major art design and gameplay shifts.

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Despite some praise for the "clashing" mechanic, more varied gameplay and graphics, and it's appeal to younger gamers, ''CTTR'' received mixed reviews once again. This remains the final ''Crash Bandicoot'' kart racing game, though Radical Entertainment maintained development of the series' regular platform games through 2008's ''VideoGame/CrashMindOverMutant'', albeit with major art design and gameplay shifts.






* EvenTheDogIsAshamed: The other heroes look completely exasperated when [[TheDitz Crash]] [[spoiler: deactivates Von Clutch a second time and apathetically rides off]] during the ending. Even [[BigBrotherWorship Coco]] pulls a frustrated FacePalm, marking about the only time she doesn't find Crash's silliness ActuallyPrettyFunny.

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* EvenTheDogIsAshamed: The other heroes look completely exasperated when [[TheDitz Crash]] [[spoiler: deactivates [[spoiler:deactivates Von Clutch a second time and apathetically rides off]] during the ending. Even [[BigBrotherWorship Coco]] pulls a frustrated FacePalm, marking about the only time she doesn't find Crash's silliness ActuallyPrettyFunny.ActuallyPrettyFunny.
* GameplayAndStorySegregation: Throughout the game, it's stated several times that Von Clutch is slowly dying without his Black Power Gem keeping him alive, which eventually culminates in him [[spoiler:deactivating when Space Land is opened]]. Yet throughout all this, he's perfectly fine and dandy with no issues whatsoever in the HubLevel, and remains a playable racer even during [[spoiler:his apparent death]].
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''Crash Tag Team Racing'' is a racing/platformer hybrid video game released in 2005. It is (technically) the sixth ''Franchise/CrashBandicoot'' platformer, the third racing game in the series, and the first Crash installment developed by Creator/RadicalEntertainment.

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''Crash Tag Team Racing'' is a racing/platformer hybrid video game released in 2005. It is (technically) the sixth ''Franchise/CrashBandicoot'' ''VideoGame/CrashBandicoot'' platformer, the third racing game in the series, and the first Crash installment developed by Creator/RadicalEntertainment.

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Despite some praise for the "clashing" mechanic, more varied gameplay and graphics, and it's appeal to younger gamers, ''CTTR'' received mixed reviews once again. This remains the final Crash Bandicoot cart racing game, though Radical Entertainment maintained development of the series' regular platform games through 2008's ''VideoGame/CrashMindOverMutant'', albeit with major art design and gameplay shifts.

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Despite some praise for the "clashing" mechanic, more varied gameplay and graphics, and it's appeal to younger gamers, ''CTTR'' received mixed reviews once again. This remains the final Crash Bandicoot cart ''Crash Bandicoot'' kart racing game, though Radical Entertainment maintained development of the series' regular platform games through 2008's ''VideoGame/CrashMindOverMutant'', albeit with major art design and gameplay shifts.



* AbsenteeActor: The first game neither Tiny or Dingodile appear since their first appearance (discounting their multiplayer exclusivity in ''N Tranced''). Uka Uka is also nowhere to be seen and Aku Aku only makes a very brief cameo as a mask worn by a tribesman on the Tiki Turbo track.

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* AbsenteeActor: The AbsenteeActor:
** This is the
first game where neither Tiny or Dingodile appear since their first appearance (discounting their multiplayer exclusivity in ''N Tranced''). Tranced'').
**
Uka Uka is also nowhere to be seen and Aku Aku only makes a very brief cameo as a mask worn by a tribesman on the Tiki Turbo track.
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* PressXToDie: You're allowed to wander around the park. There are signs you can walk up to and literally press X to die. Each one is different, and you can fill up a gallery.
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* BrickJoke: In the WhereAreTheyNowEpilogue of ''VideoGame/CrashTeamRacing'', N.Gin opened a custom auto parts store in Toledo, Ohio, which closed after his "Clear-the-Road" missile system was recalled when it caused havoc on many freeways. Guess what his turret weapon when "clashing" is.
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* [[GoKartingWithBowser Go-Karting with Neo Cortex]]: Yet again. You even have to help the bad guys set up their vehicles.

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* [[GoKartingWithBowser Go-Karting with Neo Cortex]]: GoKartingWithBowser: Yet again. You even have to help the bad guys set up their vehicles.



* [[LavaIsBoilingKoolAid Lava is Spicy Hot Sauce]]: In a more literal example, the "lava" in T. Wrecks is actually just hot sauce (and a mild variety too). Crash even drinks and swims in it in a Die-o-Rama before [[spoiler: the shark from Mystery Island appears out of nowhere and eats him]].

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* [[LavaIsBoilingKoolAid Lava is Spicy Hot Sauce]]: LavaIsBoilingKoolAid: In a more literal example, the "lava" in T. Wrecks is actually just hot sauce (and a mild variety too). Crash even drinks and swims in it in a Die-o-Rama before [[spoiler: the shark from Mystery Island appears out of nowhere and eats him]].
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Despite some praise for the "clashing" mechanic, more varied gameplay and graphics, and it's appeal to younger gamers, ''CTTR'' received mixed reviews once again. This remains the final Crash Bandicoot cart racing game, though Radical Entertainment maintained development of the series' regular platform games through 2008's ''VideoGame/CrashMindOverMutant'', albeit with major art design and gameplay shifts.
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* ScrewThisImOuttaHere: In the mission to find N-Gin's slippers, the hint text says "You know what! I'm out" followed with "Seriously, forget this, I'm going to make accounting software".
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* EvenTheDogIsAshamed: The other heroes look completely exasperated when [[TheDitz Crash]] [[spoiler: deactivates Von Clutch a second time and apathetically rides off]] during the ending. Even [[BigBrotherInstinct Coco]] pulls a frustrated FacePalm, marking about the only time she doesn't find Crash's silliness ActuallyPrettyFunny.

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* EvenTheDogIsAshamed: The other heroes look completely exasperated when [[TheDitz Crash]] [[spoiler: deactivates Von Clutch a second time and apathetically rides off]] during the ending. Even [[BigBrotherInstinct [[BigBrotherWorship Coco]] pulls a frustrated FacePalm, marking about the only time she doesn't find Crash's silliness ActuallyPrettyFunny.
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* DarkerAndEdgier: To a degree. The game is still cartoonish and wacky as it comes, but for starters the game has an E10+ rating, as opposed to the usual E rating we are used to for Crash fare. In addition, as mentioned in AntiFrustrationFeatures the loading screens make their name in ToiletHumor, the game features a heavier amount of cartoon violence than before (especially in regards to the use of actual weapons to attack racers, as opposed to only using Mario Kart-esque powerups), and there's a bit of mild language in the game, maybe even in an attempt to AvoidTheDreadedGRating (phrases like "this sucks", "oh my god", and most notably "damn" make their appearance here where they would have been taboo in past games).
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* ThreateningShark: Shown in the some of the "Die-O-Rama" cutscenes where Crash becomes chow for the sharks.
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* GroundByGears: In one of the "Die-o-rama" cutscenes, Crash is killed by being crushed by giant gears.

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''Crash Tag Team Racing'' is a racing/platformer hybrid video game released in 2005. It is (technically) the sixth ''Franchise/CrashBandicoot'' platformer, and the first Crash installment developed by Creator/RadicalEntertainment.

to:

''Crash Tag Team Racing'' is a racing/platformer hybrid video game released in 2005. It is (technically) the sixth ''Franchise/CrashBandicoot'' platformer, the third racing game in the series, and the first Crash installment developed by Creator/RadicalEntertainment.



** [[spoiler: To add insult to injury, the cutscene of Willie escaping to his ship is named "The Final Showdown". Furthermore, the very next scene is Cortex, N. Gin and Nina appearing in a large doom-vehicle, which is instantly defeated in said cut-scene.]]

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** [[spoiler: To add insult to injury, the cutscene of Willie escaping to his ship is named "The Final Showdown". Furthermore, the very next scene is Cortex, N. Gin and Nina appearing in a large doom-vehicle, spaceship, which is instantly defeated in said cut-scene.cutscene.]]



* BrooklynRage: A Park Drone who sells Crash a Power Crystal in Tyrannosaurus Wrecks speaks like this.



* DrillSergeantNasty: A Park Drone who sells Crash a Power Crystal in Astro Land speaks like this.



* EpicFail: During the credits, N.Gin reveals a few "details" about specific individuals:

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* EpicFail: During the credits, N. Gin reveals a few "details" about specific individuals:



* EvenTheDogIsAshamed: The other heroes look completely exasperated when Crash [[spoiler: deactivates Von Clutch a second time and apathetically rides off]] during the ending. Even [[BigBrotherInstinct Coco]] pulls a frustrated FacePalm, marking about the only time she doesn't find Crash's silliness ActuallyPrettyFunny.

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* EvenTheDogIsAshamed: The other heroes look completely exasperated when Crash [[TheDitz Crash]] [[spoiler: deactivates Von Clutch a second time and apathetically rides off]] during the ending. Even [[BigBrotherInstinct Coco]] pulls a frustrated FacePalm, marking about the only time she doesn't find Crash's silliness ActuallyPrettyFunny.



* [[LavaIsBoilingKoolAid Lava is Spicy Hot Sauce]]: A more literal example, The "lava" in T. Wrecks is actually just hot sauce (and a mild variety too). Crash even drinks and swims in it in a Die-o-Rama before [[spoiler: the shark from Mystery Island appears out of nowhere and eats him]].
* TheManyDeathsOfYou: The "Die-o-Rama" [[FullMotionVideo FMVs]], which are pretty much an expansive tribute to Crash's previous slapstick deaths throughout the series. These cutscenes have Crash being maimed, shredded, smashed, crushed, blown up, [[AnvilOnHead Safed, Pianoed]], poisoned, [[SuperDrowningSkills drowned]], [[{{Fartillery}} Farted]] [[ItMakesSenseInContext to death]], eaten and more. If you feel bad for him, don't worry, [[UnexplainedRecovery he gets better]].

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* [[LavaIsBoilingKoolAid Lava is Spicy Hot Sauce]]: A In a more literal example, The the "lava" in T. Wrecks is actually just hot sauce (and a mild variety too). Crash even drinks and swims in it in a Die-o-Rama before [[spoiler: the shark from Mystery Island appears out of nowhere and eats him]].
* ManlyTears: Crunch does this when Von Clutch deactivates.
* TheManyDeathsOfYou: The "Die-o-Rama" [[FullMotionVideo FMVs]], which are pretty much an expansive tribute to Crash's previous slapstick deaths throughout the series. These cutscenes have Crash being maimed, shredded, smashed, crushed, blown up, [[AnvilOnHead Safed, Pianoed]], poisoned, [[SuperDrowningSkills drowned]], [[{{Fartillery}} Farted]] farted]] [[ItMakesSenseInContext to death]], eaten and more. If you feel bad for him, don't worry, [[UnexplainedRecovery he gets better]].



* NoCelebritiesWereHarmed: Crunch's personality starting with this game is based on that of Creator/MrT, while Chick and Stew are clearly based on Creator/HowardCosell and Creator/CharlesBarkley respectively. Additionally, the Park Drone in Tomb Town who sells Crash the Mad Scientist costume speaks like Creator/BorisKarloff.



* RememberTheNewGuy: Yet another game that introduces more mutant {{Funny Animal}}s that have never been stated as being created by Cortex or any other doctor in the series. Then again since the park also houses a German cyborg and a giant anthropomorphic Wumpa fruit it doesn't seem much out of the unusual.

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* RememberTheNewGuy: Yet another game that introduces more mutant {{Funny Animal}}s that have never been stated as being created by Cortex or any other doctor in the series. Then again since the park also houses a German cyborg cyborg, a Southern possum, and a giant anthropomorphic Wumpa fruit it doesn't seem much out of the unusual.



* TookALevelInJerkass: Crash has a much meaner sense of humour in this game, pranking and tormenting Park Drones. Don't worry about him getting away with it though, the game also allows you to force Crash into [[TheManyDeathsOfYou hilarious and brutal (for E10+, anyway) death scenarios]].

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* TookALevelInJerkass: Crash has a much meaner sense of humour humor in this game, pranking and tormenting Park Drones.Drones and innocent bystanders. Don't worry about him getting away with it though, the game also allows you to force Crash into [[TheManyDeathsOfYou hilarious and brutal (for E10+, anyway) death scenarios]].



* UranusIsShowing: Someone on the development team must have ''really'' loved Uranus jokes, considering every track in Astro Land has "Uranus" in its name [[note]]The track names are Craters on Uranus, Rings on Uranus, and Uranus' Mine[[/note]].

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* UranusIsShowing: Someone on the development team must have ''really'' loved Uranus jokes, considering every track in Astro Land has "Uranus" in its name [[note]]The track names are Craters on Uranus, Rings on of Uranus, and Uranus' Mine[[/note]].



* WentToTheGreatXInTheSky: After Ebenezer Von Clutch deactivates from running without his Black Heart Power Gem too long in the game's ending, Pasadena O'Possum laments that it's time for him to go to the big demolition derby in the sky.

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* WentToTheGreatXInTheSky: After Ebenezer Von Clutch deactivates from running without his Black Heart Power Gem too long in the game's ending, Pasadena O'Possum laments that it's time for him to go to the "the big demolition derby in the sky.sky".
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* RegionalBonus: The Japanese version utilised a special skin for Crash based on his Japanese design. The Western versions also have it as a secret unlockable.

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* PublicDomainSoundtrack: Several level themes incorporate classical music into their melodies.
** Evilocity's [[https://youtu.be/QDE3AXCYbVw low rank[=/=]Challenge Mode music]] is an arrangement of Music/NightOnBaldMountain.
** [[https://youtu.be/pKlA1YGA_rc Tire and Ice's music]] contains bits of Hungarian Dance No. 5. Likewise, [[https://youtu.be/HuLZosvxqco its high rank music]] is Korobeiniki.
* RegionalBonus: The Japanese version utilised used a special skin for Crash based on his Japanese design. The Western versions also have it as a secret unlockable.


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* VariableMix: The music tracks in this game are split into four parts: One that plays at the start of the race and three more that alternate with each other depending on your current position in the race. If you're doing well, the music will be upbeat and triumphant. If you're falling behind, the music will be tense, as if warning you to catch up. If you're in dead last, the music will be ominous and gloomy, with the singers telling you to "move faster" or "hurry up".
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* VillainBall: [[spoiler:Willie is incensed enough by everyone's idiocy to confess and brag that he was the culprit when everyone else thought Crash did it, including Crash himself.]]

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* VillainBall: [[spoiler:Willie is incensed enough by everyone's idiocy to confess and brag that he was the culprit when everyone else thought Crash did it, including Crash himself.]]]]
* WentToTheGreatXInTheSky: After Ebenezer Von Clutch deactivates from running without his Black Heart Power Gem too long in the game's ending, Pasadena O'Possum laments that it's time for him to go to the big demolition derby in the sky.
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* ToiletHumour: Pressing X or Triangle on the loading screen causes fart and belch noises to play.
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* EvenTheDogIsAshamed: The other heroes look completely exasperated when Crash [[spoiler: deactivates Von Clutch a second time and apathetically rides off]] during the ending. Even [[BigBrotherInstinct Coco]] pulls a frustrated FacePalm.

to:

* EvenTheDogIsAshamed: The other heroes look completely exasperated when Crash [[spoiler: deactivates Von Clutch a second time and apathetically rides off]] during the ending. Even [[BigBrotherInstinct Coco]] pulls a frustrated FacePalm.FacePalm, marking about the only time she doesn't find Crash's silliness ActuallyPrettyFunny.
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* EvenTheDogIsAshamed: The other heroes look completely exasperated when Crash [[spoiler: deactivates Von Clutch a second time and apathetically rides off]] during the ending. Even [[BigBrotherInstinct Coco]] pulls a frustrated FacePalm.
Is there an issue? Send a MessageReason:
None


* [[LavaIsBoilingKoolAid Lava is Spicy Hot Sauce]]: A more literal example, The "lava" in T. Wrecks is actually just hot sauce (and a mild variety too). Crash even drinks and swims in it in a Die-o-Rama before [[spoiler: the shark from Mystery Island appearss out of nowhere and eats him]].

to:

* [[LavaIsBoilingKoolAid Lava is Spicy Hot Sauce]]: A more literal example, The "lava" in T. Wrecks is actually just hot sauce (and a mild variety too). Crash even drinks and swims in it in a Die-o-Rama before [[spoiler: the shark from Mystery Island appearss appears out of nowhere and eats him]].
Is there an issue? Send a MessageReason:
None


* TookALevelInJerkass: Crash has a much meaner sense of humour in this game, pranking and tormenting Park Drones. Don't worry about him getting away with it though, the game also allows you to force crash into [[TheManyDeathsOfYou hilarious and brutal (for E10+, anyway) death scenarios]].

to:

* TookALevelInJerkass: Crash has a much meaner sense of humour in this game, pranking and tormenting Park Drones. Don't worry about him getting away with it though, the game also allows you to force crash Crash into [[TheManyDeathsOfYou hilarious and brutal (for E10+, anyway) death scenarios]].
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* LaserGuidedKarma: Many of the [[TheManyDeathsOfYou Die-o-Ramas]] involve Crash doing things that range from [[DisproportionateRetribution blatant "law" breaking]], [[TooDumbToLive incredibly idiotic behavior]] or [[TookALevelInJerkass just being plain cruel]], which always results in Crash getting maimed in over-the-top ways. It 's sometimes [[InvertedTrope inverted]] though, mostly with the Baby Yetis and the the frozen Yeti.

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* LaserGuidedKarma: Many of the [[TheManyDeathsOfYou Die-o-Ramas]] involve Crash doing things that range from [[DisproportionateRetribution blatant "law" breaking]], [[TooDumbToLive incredibly idiotic behavior]] or [[TookALevelInJerkass just being plain cruel]], which always results in Crash getting maimed in over-the-top ways. It 's It's sometimes [[InvertedTrope inverted]] though, mostly with the Baby Yetis and the the frozen Yeti.
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* AntiFrustrationFeatures: The game's load screens are far from the worst, but they're still a tad prominent. So how did the developers make it so that nobody complained? They took advantage of a PlayerTic where players would often fiddle with buttons during loading, and made it so that [[ToiletHumor one button would play burping noises and the other would play farting.]] And you can even change the pitch of them by holding the left joystick up or down! Let's just say nearly everyone who has played this game has had a field day ''just waiting for the game to load.''
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* StopHavingFunGuys: In-universe, Cortex quotes this ''word for word'' in the ending.
--> '''N. Gin''': Yes, haha, my lord! [[LaughingMad Hahaha, hee hahaha-]]
--> '''Cortex''': ''Stop having fun.''
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''Crash Tag Team Racing'' is a racing/platformer hybrid video game released in 2005. It is (technically) the sixth ''Franchise/CrashBandicoot'' platformer, and the first Crash installment developed by Radical Entertainment.

to:

''Crash Tag Team Racing'' is a racing/platformer hybrid video game released in 2005. It is (technically) the sixth ''Franchise/CrashBandicoot'' platformer, and the first Crash installment developed by Radical Entertainment.
Creator/RadicalEntertainment.
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* UranusIsShowing: Someone on the development team must have ''really'' loved Uranus jokes, considering every track in Astro Land has "Uranus" in its name [[note]]The track names are Craters on Uranus, Rings on Uranus, and Uranus' Mine[[/note]].
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* TookALevelInDumbass: While the nature of the series was always goofy, a few characters seem to have suffered a bit of an IQ drop since the previous game. [[spoiler: Willie Wumpa Cheeks even lampshades the idiocy of the entire group.]] Coco and Crunch in particular, originally the [[OnlySaneMan Only Sane Men]], are just as idiot prone as Crash and the villains.
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The game consists not only of a standard racing game, but a short platforming adventure, largely consisting of Crash earning currency (in the form of Wumpa Coins) by collecting items and completing missions, usually to unlock more tracks and bonuses for racing modes. Despite being the third racing game in the series, it plays noticeably different from the previous two. While previous instalments were standard ''MarioKart'' type affair, this is a more standard physics based racer, and is made unique by the gimmick of "clashing" cars with another player as a temporary cooperative.

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The game consists not only of a standard racing game, but a short platforming adventure, largely consisting of Crash earning currency (in the form of Wumpa Coins) by collecting items and completing missions, usually to unlock more tracks and bonuses for racing modes. Despite being the third racing game in the series, it plays noticeably different from the previous two. While previous instalments were standard ''MarioKart'' ''VideoGame/MarioKart'' type affair, this is a more standard physics based racer, and is made unique by the gimmick of "clashing" cars with another player as a temporary cooperative.

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