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* TheBeard: A protagonist can become one for Gonzalez, marrying Gonzalez as a friend so that the latter won't be forced into a marriage that would demand emotional and physical intimacy from them.


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* FakeRelationship: A protagonist can have one with Gonzalez, marrying Gonzalez as a friend so that the latter won't be forced into a marriage that would demand emotional and physical intimacy from them.
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** One of the judges is called [[UsefulNotes/SegaGenesis Mega Genesis]].

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** One of the judges is called [[UsefulNotes/SegaGenesis [[Platform/SegaGenesis Mega Genesis]].



Written by Aaron A. Reed where you are a movie producer attempting to make your dream project against the backdrop of the UsefulNotes/FallOfTheStudioSystem and the RedScare.

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Written by Aaron A. Reed where you are a movie producer attempting to make your dream project against the backdrop of the UsefulNotes/FallOfTheStudioSystem MediaNotes/FallOfTheStudioSystem and the RedScare.



* AnachronismStew: The game is set in TheFifties. Most of the background fluff (UsefulNotes/TheKoreanWar is ongoing, UsefulNotes/TheHollywoodBlacklist is at its height, a Congressional committee is actively rooting out Communist agents, the Paramount Decision has opened the door for independent filmmakers to reach a wide audience of theater-goers) implies a setting in the early fifties, but several of the movies listed in the dossiers of actors and directors were released later in the decade, and your niece at one point makes a reference to ''Series/LeaveItToBeaver'', considered emblematic of TheFifties but not actually broadcast until 1957. That said, most hints indicate the game takes place in 1952-53. "Eisenhower's America" is mentioned in such a way as to imply it's a new thing (he was elected on November 4, 1952, and inaugurated on January 20, 1953), the Korean War ended in mid-1953, and [[spoiler:the Academy Awards ceremony in one of the game's possible endings is explicitly said to be the first broadcast on television -- which historically was the 25th Academy Awards ceremony, held on March 19, 1953. Oddly, Spencer Tracy, who presents you with your award, was not a presenter at that ceremony in RealLife]]. The Army-[=McCarthy=] hearings of 1954 would precipitate the decline of Communist witch-hunts, making a setting after that point unlikely.

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* AnachronismStew: The game is set in TheFifties. Most of the background fluff (UsefulNotes/TheKoreanWar is ongoing, UsefulNotes/TheHollywoodBlacklist MediaNotes/TheHollywoodBlacklist is at its height, a Congressional committee is actively rooting out Communist agents, the Paramount Decision has opened the door for independent filmmakers to reach a wide audience of theater-goers) implies a setting in the early fifties, but several of the movies listed in the dossiers of actors and directors were released later in the decade, and your niece at one point makes a reference to ''Series/LeaveItToBeaver'', considered emblematic of TheFifties but not actually broadcast until 1957. That said, most hints indicate the game takes place in 1952-53. "Eisenhower's America" is mentioned in such a way as to imply it's a new thing (he was elected on November 4, 1952, and inaugurated on January 20, 1953), the Korean War ended in mid-1953, and [[spoiler:the Academy Awards ceremony in one of the game's possible endings is explicitly said to be the first broadcast on television -- which historically was the 25th Academy Awards ceremony, held on March 19, 1953. Oddly, Spencer Tracy, who presents you with your award, was not a presenter at that ceremony in RealLife]]. The Army-[=McCarthy=] hearings of 1954 would precipitate the decline of Communist witch-hunts, making a setting after that point unlikely.
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* DefectorFromDecadence: Several factions of the Hegemonic government have dissidents in their ranks that a player of similar alignment can align with. Simon/Suzane is a rebel noble, as are the Lacconiers and Leaguers, while several priests can join a devout player. A cosmopolitan can recruit a group of [[EliteMook Phalangites]] from Wiendrj as well.
* EldritchLocation: The Xaos Lands beyon the wards are this, being a barren wasteland hit with Xaos storms, mysterious and dangerous weather phenomena that temporarily [[RealityWarper warp reality]], transmuting objects and people and even bringing inanimate objects to life as horrific monsters.
* EliteMook: Phalangites are the trained soldiers of the Hegemony and serve as their standing army. They're both well-armed and armored and have greater training and discipline than the alestors and younger nobles and the like you spend most of the game fighting.



* FantasyCounterpartCulture: Shayard, where the game takes place, is based off of a mixture of English and French culture. Wiendrj, its western neighbor, is a mixture of Polish linguistics and Afghan social organization, being comprised of numerous clans with various complex relationships. Erezzo is Italy, even being set on a peninsula (bridging two continents in Erezzo's case). Nyrial and Halasur, the rival empire the Hegemony is at war with, are both based off a mixture of Turkish, Arabic, and Persian culture, with Halasur having been founded by people who migrated from Nyrial according to WordOfGod. Karagond itself is Greece, if Sparta became the dominant power instead of Athens.



* TheHeretic: The Hegemony would like to portray your revolt as inherently heretical, by virtue of rejecting an established theocratic Order. The extent to which you actually engage in heresy is up to you, but a religiously-devout PC implicitly rejects the Karagond Canon at several points, which in turn leads them to be seen as champions of the original Shayardene Codex (whether or not the latter exists).

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* TheHeretic: The Hegemony would like to portray your revolt as inherently heretical, by virtue of rejecting an established theocratic Order. The extent to which you actually engage in heresy is up to you, but a religiously-devout religiously devout PC implicitly rejects the Karagond Canon at several points, which in turn leads them to be seen as champions of the original Shayardene Codex (whether or not the latter exists).


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* PunchClockVillain: Bleys, the tellone (tax collector) is practicing [[HatedByAll one of the most hated professions in the country]] and is often seen as a CategoryTraitor for collecting taxes for the Hegemony and thus supporting the foreign regime. If you point this out to his wife, she'll bitterly remark that he has a crooked spine, which leaves precious few career opportunities for him to support his family. Bleys himself isn't a particularly friendly man, but that's understandable given that [[spoiler: the only way to get him to cooperate with your raid on the tax caravan is to [[IHaveYourWife kidnap his family]]]]. If you successfuly complete the raid and cover for him [[spoiler: he can join you instead, albeit reluctantly, as his family will EVENTUALLY face retribution by the overzealous regime even if they already caught someone else for the attack]].


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* RulingFamilyMassacre: The Royal Family of Shayard was killed off during the Karagond conquest of the nation. The Laconiers, another rebel faction, are a secret society consisting mostly of nobles and occasionally yeomen farmers who wish to put the family next in line to the throne in charge and break away from the Hegemony. They're on their second attempt, as their first uprising ended with their chosen heirs killed off too.


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* WeAreStrugglingTogether: Holding your band together is a struggle at times. It's a mixture of Helots and outlaws from the neighboring Wiendrj. In addition to their different cultures, your various lieutenants also have different values and ideals that you need to balance. How much power to give your underlings and to whom specifically it should be given to is a major decision you'll have to make.
** [[DefectorFromDecadence Korczata and his band of Phalangites]] also have this issue. They're all from various Wiendish clans who all have several blood feuds and other struggles threatening to tear the band apart. [[EnemyMine The only thing they have in common is hatred for the Hegemony]]. Korczata is barely holding the band together and believes that the only way they'll last is if they swear loyalty to a new chief and found a new clan, thus allowing the new leader to officiate the feuds or declare them null. If your cosmopolitan is high enough, they'll rally behind you.
* WouldntHurtAChild: Officially, children are exempt from harrowing, and the Karagond faith sees harrowing children as an abomination. This is a major point of contention with rival empire Halasur, who sacrifice the firstborn children of every citizen instead of maintaining a slave caste. There are [[LoopholeAbuse exceptions]] however, such as if children are implicated in heresy somehow, which officially gets them declared to be goety, who are always harrowed. This is actually the reason Breden's seditionist group formed, to save a girl named Aless, who was set to be harrowed [[SinsOfOurFathers for her father's actions]]. Both she and several children who kept her company while she was hidden are captured along with the group. This can be [[EveryoneHasStandards the straw that breaks the camel's back]] for a player character who's reluctant to rebel.
** During the FinalBattle, under certain conditions, one can overhear a soldier ordering their subordinate to make sure to capture all of the rebels, [[EspeciallyX especially the children]]. The conversation implies that children actually produce more rarified blood than adults somehow, making the opportunity for these loopholes very valuable.

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* AnarchyIsChaos: Libertalia is an alliance of seagoing anarchist communes and a couple of marginal nation-states who've adopted their model. While they're the freest of the three alliances and have a robust democratic system for checking factional politics, they also tend to be rather fractious and their communities break up and re-form all the time. [[spoiler: During the Shatter War, the Libertalian Alliance factionalizes, with various groups supporting the United Earth and the G81, while the Libertalian community on Ceres start threatening both sides with OrbitalBombardment.]]



* GreyAndGrayMorality: Both on Earth and on Europa, all the factions have good points and bad ones. On Europa, various ethical questions about alien lifeforms, control of Europa's research, and [[spoiler: what should be done once sentient life is discovered]] are hotly debated, and even Zoaco, the MadScientist ResearchInc, can legitimately claim to have Europa's best interests at heart - while sometimes, what the working class support personnel want is at odds with the colony's mission. On Earth, meanwhile, the United Earth are the Western market states and are on Europa to exploit its resources and biodiversity for their own benefit; the G81 are an alliance of non-Western countries with primarily [[DirtyCommies authoritarian socialist economies]], but are involved in the Europa project so that they can have habitat space for their people. And Libertalia are [[AnarchyIsChaos a fractious alliance of anarchist communes]] who want to terraform Europa into a WaterWorld and make it independent of Earth.

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* GreyAndGrayMorality: Both on Earth and on Europa, all the factions have good points and bad ones. On Europa, various ethical questions about alien lifeforms, control of Europa's research, and [[spoiler: what should be done once sentient life is discovered]] are hotly debated, and even debated. Even Zoaco, the MadScientist ResearchInc, can legitimately claim to have Europa's best interests at heart - while sometimes, what the working class support personnel want is at odds with the colony's mission. On Earth, meanwhile, the United Earth are the Western market states and are on Europa to exploit its resources and biodiversity for their own benefit; the G81 are an alliance of non-Western countries with primarily [[DirtyCommies authoritarian socialist economies]], but are involved in the Europa project so that they can have habitat space for their people. And Libertalia are [[AnarchyIsChaos a fractious alliance of anarchist communes]] who want to terraform Europa into a WaterWorld and make it independent of Earth.




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* ResearchInc: Zoaco, a corporation that joined the Europa expedition to seek out (and profit from) alien life under the ice.
* StarfishAliens: As expected, the lifeforms on Europa include some that have no analog on Earth. [[spoiler: The sentient aliens are a MindHive of jellyfish colonies who send psychic dreams to the colonists.]]
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[[folder:''Lies under Ice'']]
Written by Joey Jones. A science fiction adventure where you play as the leader of a scientific expedition to Europa, one of Jupiter's moons, in search of extraterrestrial life.

* ElectionDayEpisode: Chapter 6 is where your previous actions and future plans will be put to the test, in the form of someone else challenging you for re-election. Best make some friends among the factions.
* GreyAndGrayMorality: Both on Earth and on Europa, all the factions have good points and bad ones. On Europa, various ethical questions about alien lifeforms, control of Europa's research, and [[spoiler: what should be done once sentient life is discovered]] are hotly debated, and even Zoaco, the MadScientist ResearchInc, can legitimately claim to have Europa's best interests at heart - while sometimes, what the working class support personnel want is at odds with the colony's mission. On Earth, meanwhile, the United Earth are the Western market states and are on Europa to exploit its resources and biodiversity for their own benefit; the G81 are an alliance of non-Western countries with primarily [[DirtyCommies authoritarian socialist economies]], but are involved in the Europa project so that they can have habitat space for their people. And Libertalia are [[AnarchyIsChaos a fractious alliance of anarchist communes]] who want to terraform Europa into a WaterWorld and make it independent of Earth.
* PostScarcityEconomy: Earth has access to cheap replicators, meaning that most goods are potentially free, and in Libertalian communes and on Europa, this trope applies. In the United Earth, though, corporations maintain a capitalist market system and restrict access to their products, while in the [[DirtyCommies authoritarian socialist]] nations of the G81, fabricator access is controlled by government permits.

[[/folder]]
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* {{Cliffhanger}}: [[spoiler:Book 1: The Lost Ones ends with the PC being qualified for the Elite Trials]].
* ChekhovsGunman: [[spoiler:Book 2 reveals that the pilot who crashed in the MC's backyard during their childhood is actually from the planet the PC created during this book.]]

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* {{Cliffhanger}}: [[spoiler:Book Book 1: The Lost Ones ends with the [[spoiler:the PC being qualified for the Elite Trials]].
* ChekhovsGunman: [[spoiler:Book Book 2 reveals that the [[spoiler:the pilot who crashed in the MC's backyard during their childhood is actually from the planet the PC created during this book.]]book]].



* FantasticRacism: The reason behind the Binarian-Multinarian-Rutonarian war.
* TheHeroDies: [[spoiler:In Book 2: The Elite Trials, if the PC fails Queen Ashe's test, they will be voted off to fight in the match and die.]]

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* %%* FantasticRacism: The reason behind the Binarian-Multinarian-Rutonarian war.
war.%%Is what?
* TheHeroDies: [[spoiler:In In Book 2: The Elite Trials, if [[spoiler:if the PC fails Queen Ashe's test, they will be voted off to fight in the match and die.]]die]].



* TheHorde: Empress Vaccus and the Blots.

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* %%* TheHorde: Empress Vaccus and the Blots.



* TheLostLenore: [[spoiler:Multiplicity is this to Otherboard]].

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* %%* TheLostLenore: [[spoiler:Multiplicity is this to Otherboard]].



* PowerCopying: The PC has the ability to absorb the abilities of others.

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* PowerCopying: The PC has the ability to can absorb the abilities of others.



* WingedHumanoid: Beyhalo, one of the Elites mentioned in Book 2.

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* %%* WingedHumanoid: Beyhalo, one of the Elites mentioned in Book 2.



* JerkWithAHeartOfGold: Raj and Kyle.

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* %%* JerkWithAHeartOfGold: Raj and Kyle.

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