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''Caliber .50'' is a 1989 ShootEmUp action game made by SETA, available for arcade cabinets and the UsefulNotes/SegaGenesis.

Using a format lifted from ''VideoGame/IkariWarriors'' three years ago, the game plays out like all run-and-gun games populating arcades at the time; you're a OneManArmy war hero with MoreDakka and BottomlessMagazines, and you can collect assorted power-ups to facilitate your elimination of a literal army of faceless goons.

Set in what appears to be the UsefulNotes/TheVietnamWar, the player(s), an American military chopper pilot, have their vehicle shot down and crashing in the South-East Asian jungles, right in the heart of enemy territory. Surviving the subsequent crash, realizing entire platoons of soldiers from the opposing side are coming for them, the player then grabs their downed vehicle's 50-Caliber automatic machine-gun and start shooting everything in sight.
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!! Caliber .50 contain examples of:

* AirborneMook: Every now and then, enemy forces will send aircrafts swooping into the area to take potshots on you, which can be shot out of the sky if you have enough firepower.
* BottomlessMagazines: Both your default 50. Cal and the obtainable pickups never runs dry on ammo.
* GunshipRescue: The final level have you infiltrating the enemy airbase, and radio for another chopper for help. In the stage's last area, a US Army chopper will arrive and provide cover fire as you try forcing your way past enemies, but you'll need to kill enough mooks to allow the chopper to safely land. The game ends once you got onboard.
* ConstructionVehicleRampage: The boss of the village stage is a weaponized thresher vehicle which attacks you as you're trying to cross a farm, constantly trying to use it's front in an attempt to grind you up. While said thresher doesn't have ranged attacks, it's surprisingly fast and getting hit directly costs you an entire life.
* CrateExpectations: Shooting crates will reveal bullets, grenades, extra lives, and assorted goodies.
* ExcusePlot: You're trapped in enemy territory, and must shoot your way out.
* FireBreathingWeapon: You can obtain a flamethrower early on, and it averts VideoGameFlamethrowersSuck by dealing insane amounts of damage to everything on the wrong side of the screen, turning entire mook platoons into piles of burning flesh before dissapearing from the screen entirely.
* JungleWarfare: The setting of the entire game is in a thick jungle swarming with enemy soldiers. You're shot down in the heart of their base and must clean the woods of mooks.
* ManiacMonkeys: One of the [[DualBoss Triple Bosses]] you have to fight is a trio of gigantic simians in an underground cavern, who attacks by flinging rock and dirt.
* ManOnFire: Thanks to your flamethrower, which makes enemy mooks burn up before disintegrating. The enemy ranks also have occasional flamethrower operators who explodes in flames when killed by any weapon.
* MoreDakka: Well, given the game's title... and you can get even more powerful guns as the game progressed on, to kill more enemies.
* NamedByTheAdaptation: In the Sega Genesis port, at least, the unnamed player character is now given the name Captain Addis.
* OffIntoTheDistanceEnding: The game ends with you boarding an army chopper, which then flies off into the sun. Roll credits.
* OneManArmy: You against an enemy army of ''dozens'', that you spend every second of the game slaughtering.
* PitTrap: Containing SpikesOfDoom. These have a tendency to show up in empty plains, which you'll have to navigate your way around while being shot at by mooks, and falling in one leads to losing a life instantly.
* TanksForNothing: Tanks are occasional enemies that shows up, flanking low-level enemy soldiers, and besides being ridiculously slow, they also blow up in just a scant handful of hits from your firearms.
* TrappedBehindEnemyLines: You at the start of the game, when your chopper gets shot down in the middle of hostile territory. The final stage have you reaching an enemy airbase and using their radio to call in a chopper for evacuation.
* VideoGameCrueltyPotential: The wildlife in the game doesn't pose any threat to you, but you're free to slaughter water buffaloes (in the forest) or wild boars (in the village) for fun and gain extra points in the process. The river stage also have tortoises sticking out of the water, which flips over when you shoot at them, but they can't be killed.
* WeaponTitle: The title refers to your helicopter's 50. Caliber machine-gun mounted to it's side, which you remove after crashing in enemy territory and use to kick ass on foot.
* ZergRush: The preferred strategy of the enemy infantry is to swarm the screen with as many onscreen mooks as possible, in order to overwhelm you through numbersd. It doesn't work thanks to you having MoreDakka.
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