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* AnyoneCanDie: Due to the various endings and VideoGameCrueltyPotential, ''any'' character ([[TheHeroDies including Brok and/or Graff]]) can die depending on your actions. Achieving certain endings requires plot-central characters like [[spoiler:Dee, Sin, R.J., or Ott]] to perish, and no matter what you do [[spoiler:Wes and the Director]] ''will'' die in the canon ending.

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* AnyoneCanDie: Due to the various endings and VideoGameCrueltyPotential, ''any'' character ([[TheHeroDies including Brok and/or Graff]]) can die depending on your actions.actions, [[spoiler: [[PlotArmor except]] Dr. Gherkin, since killing him will result in a NonStandardGameOver]]. Achieving certain endings requires plot-central characters like [[spoiler:Dee, Sin, R.J., or Ott]] to perish, and no matter what you do [[spoiler:Wes and the Director]] ''will'' die in the canon ending. The closest to an EverybodyDiesEnding would be reaching the "Fall" ending and [[spoiler:killing everyone except Ott and Dr. Gherkin]].



* BackToBackBadasses: [[spoiler:Brok and Graff does this in the fittingly-named "Fight Together" ending, and they teamed up beforehand to reduce a small army of Tribots at the Garbage Dumps to scrap metals before [[TheCavalry Ott]] arrives and wipes out the rest of them with a device he found at the police department.]]

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* BackToBackBadasses: [[spoiler:Brok and Graff does this in the fittingly-named fittingly named "Fight Together" ending, and they teamed up beforehand to reduce a small army of Tribots at the Garbage Dumps to scrap metals before [[TheCavalry Ott]] arrives and wipes out the rest of them with a device he found at the police department.]]



** The closest to a GoldenEnding would be [[spoiler:"Slumer" ''and'' if everyone except Wes and the Director is saved]].



** Late in the game, you will need to use a certain item in a previously-visited location to open another area. Do this earlier, however, and you can find a bonus scene.

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** Late in the game, you will need to use a certain item in a previously-visited previously visited location to open another area. Do this earlier, however, and you can find a bonus scene.



** The investigation that takes up most of Day 4 can be completely skipped in a way that also awards an achievement: [[spoiler:jump on the unconscious body of supposedly-dead Dr. Hush until he wakes up]].

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** The investigation that takes up most of Day 4 can be completely skipped in a way that also awards an achievement: [[spoiler:jump on the unconscious body of supposedly-dead supposedly dead Dr. Hush until he wakes up]].



* EverybodyLives: [[spoiler: Technically the "Rupture" ending if you save everyone and have Graff successfully escape the Squealers]].



* FictionalAgeOfMajority: In Atlasia, you become a legal adult at 16. Despite his character ref sheet telling that he's already at that age, in the game itself Graff is actually 15, and would have his 16th birthday a few days after the main story happens.

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* FictionalAgeOfMajority: In Atlasia, you become a legal adult at 16. Despite his character ref sheet telling saying that he's already at that age, in the game itself Graff is actually 15, and would have his 16th birthday a few days after the main story happens.



* NiceJobBreakingItHero: As part of Brok's investigation, he needs to enter the local Drumer city, but his status as a Slumer prevents him from entering freely. This is solved by [[spoiler:persuading a hacker to temporarily change his registration to declare he's a Drumer...unaware that Graff's tests to ''legally'' become a Drumer have a forty-point penalty if your mentor is a Drumer, making all of Graff's work for naught unless he had aced literally every test]].

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* NiceJobBreakingItHero: As part of Brok's first investigation, he needs to enter the local Drumer city, but his status as a Slumer prevents him from entering freely. This is solved by [[spoiler:persuading a hacker [[spoiler:hacking into the system to temporarily change his registration to declare he's a Drumer...Drumer... unaware that Graff's tests to ''legally'' become a Drumer have a forty-point penalty if your mentor is a Drumer, making all of Graff's work for naught unless he had aced literally every test]].


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* SesquipedalianLoquaciousness: Inverted with every character's given name, which has only one syllable.
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* AndNowForSomeoneCompletelyDifferent: After Brok gets in trouble during his investigation, the scene switches to his son Graff and his own struggles. After playing as him for a while, the perspective switches back to Brok, and the player is then allowed to swap between the two protagonists at any point.

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* AndNowForSomeoneCompletelyDifferent: After Brok gets in trouble during his investigation, the scene switches to his son Graff and his own struggles. After playing as him for a while, the perspective switches back to Brok, and they alternate as the player is then allowed to swap between the two protagonists at any point.playable protagonist from that point onwards.



* BottomlessPit: There's one in the Squealers' hideout [[spoiler:in the same cell is being held hostage in]]. Should you accidentally fall, you die instantly.

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* BottomlessPit: There's one in the Squealers' hideout [[spoiler:in the same cell Graff is being held hostage in]]. Should you accidentally fall, you die instantly.



* FurryLens: [[ZigZaggedTrope Zig-zagged]]. In the game, the anthropomorphic characters refer to themselves as "humans", but they also refer to their respective animal species as well, such as the Hacker, who insists [[InsistentTerminology being called a "mouse" instead of a "rat"]].[[spoiler: This might have something to do with the world taking place [[AfterTheEnd after humans went extinct on Earth]]. This is [[LampshadeHanging lampshaded]] in the "Cynical" Ending, where Bjorn is confused over Brok calling himself a human like he is.]]

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* FurryLens: [[ZigZaggedTrope Zig-zagged]]. In the game, the anthropomorphic characters refer to themselves as "humans", but they also refer to their respective animal species as well, such as the Hacker, who insists [[InsistentTerminology being called a "mouse" instead of a "rat"]].[[spoiler: This [[spoiler:This might have something to do with the world taking place [[AfterTheEnd after humans went extinct on Earth]]. This is [[LampshadeHanging lampshaded]] in the "Cynical" Ending, where Bjorn is confused over Brok calling himself a human like he is.]]



* KarmaMeter: The game tracks when Brok and Graff use their Brains or their Brawns to solve a problem, with some events changing depending on if one is favored over the other; most notably, high enough Brawns towards the end of the game will lead to the "Fall" ending, [[spoiler: where Brok kills the Squealers Chief and then accidentally kills Graff in the middle of a heated argument]]. As they're tracked on the same meter, a silly decision that lowers Brains can also be interpreted as increasing Brawns.

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* KarmaMeter: The game tracks when Brok and Graff use their Brains or their Brawns to solve a problem, with some events changing depending on if one is favored over the other; most notably, high enough Brawns towards the end of the game will lead to the "Fall" ending, [[spoiler: where [[spoiler:where Brok kills the Squealers Chief and then accidentally kills Graff in the middle of a heated argument]]. As they're tracked on the same meter, a silly decision that lowers Brains can also be interpreted as increasing Brawns.



** Hitting some people unprovoked can cause the player to end up in a fight to the death with them. If that happens, the battle will end poorly no matter who wins. One example takes place in the early part of Chapter 1 where Brok can get into a BossFight with Sin before [[spoiler: exposing him for his crime]]. Killing him or getting killed by him at that point will net the player a Game Over.

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** Hitting some people unprovoked can cause the player to end up in a fight to the death with them. If that happens, the battle will end poorly no matter who wins. One example takes place in the early part of Chapter 1 where Brok can get into a BossFight with Sin before [[spoiler: exposing [[spoiler:exposing him for his crime]]. Killing him or getting killed by him at that point will net the player a Game Over.



* YouDirtyRat: With the exception of the rat security guard in Chapter 4, who tries his best to live a life on the straight and narrow despite facing the occasional FantasticRacism, most rodents, or Squealers as they are known in-universe, are shady characters who makes a living carrying out criminal activities that Brok/Graff can end up fighting. [[spoiler: Turns out they weren't [[AlwaysChaoticEvil always the bad guys though]], as they revolted against the Atlasian government years ago due to unfair treatment, with Brok being partially responsible for their banishment.]]

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* YouDirtyRat: With the exception of the rat security guard in Chapter 4, who tries his best to live a life on the straight and narrow despite facing the occasional FantasticRacism, most rodents, or Squealers as they are known in-universe, are shady characters who makes a living carrying out criminal activities that Brok/Graff can end up fighting. [[spoiler: Turns [[spoiler:Turns out they weren't [[AlwaysChaoticEvil always the bad guys though]], as they revolted against the Atlasian government years ago due to unfair treatment, with Brok being partially responsible for their banishment.]]
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* FurryLens: [[ZigZaggedTrope Zig-zagged]]. In the game, the anthropomorphic characters refer to themselves as "humans", but they also refer to their respective animal species as well, such as the Hacker, who insists [[InsistentTerminology being called a "mouse" instead of a "rat"]].[[spoiler: This might have something to do with the world taking place [[AfterTheEnd after humans went extinct on Earth]]. This is [[LampshadeHanging lampshaded]] in the "Cynical" Ending, where Bjork is confused over Brok calling himself a human like he is.]]

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* FurryLens: [[ZigZaggedTrope Zig-zagged]]. In the game, the anthropomorphic characters refer to themselves as "humans", but they also refer to their respective animal species as well, such as the Hacker, who insists [[InsistentTerminology being called a "mouse" instead of a "rat"]].[[spoiler: This might have something to do with the world taking place [[AfterTheEnd after humans went extinct on Earth]]. This is [[LampshadeHanging lampshaded]] in the "Cynical" Ending, where Bjork Bjorn is confused over Brok calling himself a human like he is.]]
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* FurryLens: [[ZigZaggedTrope Zig-zagged]]. In the game, the anthropomorphic characters refer to themselves as "humans", but they also refer to their respective animal species as well, such as the Hacker, who insists [[InsistentTerminology being called a "mouse" instead of a "rat"]].[[spoiler: This might have something to do with the world taking place [[AfterTheEnd after humans went extinct on Earth]]. This is [[LampshadeHanging lampshaded]] in the "Cynical" Ending, where Bjork is confused over Brok calling himself a human like he is.]]
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No relation to ''VideoGame/InvestiGatorTheCaseOfTheBigCrime'', another point and click game about a detective alligator.

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No relation to ''VideoGame/InvestiGatorTheCaseOfTheBigCrime'', another point and click game about a detective alligator.alligator, or to the ''ComicBook/InvestiGators'' graphic novels.
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No relation to ''VideoGame/InvestiGatorAndTheCaseOfTheBigCrime'', another point and click game about a detective alligator.

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No relation to ''VideoGame/InvestiGatorAndTheCaseOfTheBigCrime'', ''VideoGame/InvestiGatorTheCaseOfTheBigCrime'', another point and click game about a detective alligator.
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No relation to ''VideoGame/InvestiGatorAndTheCaseOfTheBigCrime'', another point and click game about a detective alligator.
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* AIIsACrapshoot: One of the reoccurring enemy types in the game is robots, usually fought in the context of them malfunctioning (such as one stuck in a loop of demanding a street peddler to explain why they're operating without a license and threatening to shoot them for not complying). In the endgame, [[spoiler:it's averted, as bots start ''intentionally'' coming after Brok due to Wes wanting him dead]].
* AmnesiacHero: After the accident that took Lia's life, both her son Graff and her current husband Brok developed partial amnesia, partly due to the trauma and partly due to medication side-effects [[spoiler:but mostly due to temporal shenanigans]]. This has some unfortunately far-reaching repercussions, as some of Graff's resentment towards Brok is from the belief that Brok is keeping secrets about his past from him, when Brok can't ''remember'' all of his past.

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* AIIsACrapshoot: One of the reoccurring enemy types in the game is robots, usually fought in the context of them malfunctioning (such as one stuck in a loop of demanding a street peddler to explain why they're operating without a license and threatening to shoot them for not complying). In the endgame, [[spoiler:it's averted, as bots start ''intentionally'' coming after either Brok or Doctor Gherkin (depends on the choice taken) due to Wes wanting him them dead]].
* AmnesiacHero: After the accident that took Lia's life, both her son Graff and her current husband Brok developed partial amnesia, partly due to the trauma and partly due to the medication side-effects [[spoiler:but mostly due to temporal shenanigans]]. This has some unfortunately far-reaching repercussions, as some of Graff's resentment towards Brok is from the belief that Brok is keeping secrets about his past from him, when Brok can't ''remember'' all of his past.



* BottomlessPit: There's one in the Squealers' hideout in the same cell [[spoiler:Ott is being held hostage in]]. Should you accidentally fall, you die instantly.

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* BottomlessPit: There's one in the Squealers' hideout in [[spoiler:in the same cell [[spoiler:Ott is being held hostage in]]. Should you accidentally fall, you die instantly.



** At some point, you can get access to a "book" that has 999 pages, all but one of which are the same image from the third on. If you're crazy/bored/masochistic enough to go all the way to the final page, your efforts are rewarded with [[spoiler:a page that gives you 50,000 Unis]].

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** At some point, you can get access to a "book" that has 999 pages, all but one of which are the same image from the third on. If [[spoiler:If you're crazy/bored/masochistic enough to go all the way to the final page, your efforts are rewarded with [[spoiler:a a page that gives you 50,000 49,999 Unis]].
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* SigilSpam: A more creative version due to it focusing on a simple shape instead of a set design. The Government is composed of three people, and thus is sometimes called the Triangle. Players will notice very soon that nearly everywhere, particularly in the Drums, are triangles. Even things that are normally square or rectangular are triangular. Motifs, signs, buttons, lights, locks, devices, stickers, robot chassis, almost everything is or has something on them in the shape of a triangle. It helps drive home just how much the Triangle influences the lives of citizens.
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word choice


** At some point, you can get access to a "book" that has 999 pages, all but one of which are the same image from the third on. If you're crazy/bored/masochistic enough to go all the way to the final page, your efforts are rewarded with [[spoiler:a page that rewards you with 50,000 Unis]].
** During interrogation sections, pairing two things that are clearly connected but aren't what the game is looking for at that moment usually gives you different dialogue than from usual failed pairs.

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** At some point, you can get access to a "book" that has 999 pages, all but one of which are the same image from the third on. If you're crazy/bored/masochistic enough to go all the way to the final page, your efforts are rewarded with [[spoiler:a page that rewards gives you with 50,000 Unis]].
** During interrogation sections, pairing two things that are clearly connected but aren't what the game is looking for at that moment usually gives you different dialogue than from usual other failed pairs.
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* DevelopersForesight: As to be expected of the genre.
** Getting onto some things with other characters onscreen, or hitting said characters, elicits appropriate responses.
** At some point, you can get access to a "book" that has 999 pages, all but one of which are the same image from the third on. If you're crazy/bored/masochistic enough to go all the way to the final page, your efforts are rewarded with [[spoiler:a page that rewards you with 50,000 Unis]].
** During interrogation sections, pairing two things that are clearly connected but aren't what the game is looking for at that moment usually gives you different dialogue than from usual failed pairs.
** Late in the game, you will need to use a certain item in a previously-visited location to open another area. Do this earlier, however, and you can find a bonus scene.

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If there's a better trope for when cartoonists have everyone's anatomy consistently different from the standard 8.5 heads thing, PLEASE replace.


* TakeYourTime: Barring certain circumstances, Brok and Graff can put off their current main tasks indefinitely to play Trasher Hunt or fight in the Virtual Arena for Unis and/or (only) XP, in Graff's case.



** Another earlier example is that whether or not Brok makes it to the science fair in time depends on if he completes a section of the game in under 15 minutes in real time. Unlike Graff, however, there's no visible timer.



* TakeYourTime: Barring certain circumstances, Brok and Graff can put off their current main tasks indefinitely to play Trasher Hunt or fight in the Virtual Arena for Unis and/or (only) XP, in Graff's case.

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* TakeYourTime: Barring certain circumstances, Brok TopHeavyGuy: [[SubvertedTrope The art style depicts everyone with relatively short legs as seen in concept art reference sheets]]. Dart and Graff can put off their current main tasks indefinitely to play Trasher Hunt or fight in R.J. are more traditional examples, and arguably the Virtual Arena for Unis and/or (only) XP, in Graff's case. Squealers Chief.
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* IronicEcho: Graff's first trials to apply for Drumer status is a multiple-choice exam, which slips in a question of [[TheNeedsOfTheMany whether he'd save his friend or ten strangers]]; there's no "correct" answer, though the test results state that with more context, the right choice would have been [[FantasticCasteSystem whichever option saves the most Drumers]]. Towards the end of the game, [[spoiler:the Squealers Chief asks a kidnapped Graff the same question, and then appears to go through with killing either Ott or a bunch of hospital patients via hidden explosives before revealing that he was just messing with the kid.]]

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* IronicEcho: Graff's first trials trial to apply for Drumer status is a multiple-choice exam, which slips in a question of [[TheNeedsOfTheMany whether he'd save his friend or ten strangers]]; there's no "correct" answer, though the test results state that with more context, the right choice would have it would've been [[FantasticCasteSystem whichever option saves the most Drumers]]. Towards the end of the game, [[spoiler:the Squealers Chief asks a kidnapped Graff the same question, and then appears to go through with killing either Ott or a bunch of hospital patients via hidden explosives before revealing that he was just messing with the kid.]]
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* IronicEcho: Graff's first trials to apply for Drumer status is a multiple-choice exam, which slips in a question of whether he'd save his friend or ten strangers. Towards the end of the game, [[spoiler:the Squealers Chief asks a kidnapped Graff the same question, and then appears to go through with killing either Ott or a bunch of hospital patients via hidden explosives before revealing that he was just messing with the kid.]]

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* IronicEcho: Graff's first trials to apply for Drumer status is a multiple-choice exam, which slips in a question of [[TheNeedsOfTheMany whether he'd save his friend or ten strangers.strangers]]; there's no "correct" answer, though the test results state that with more context, the right choice would have been [[FantasticCasteSystem whichever option saves the most Drumers]]. Towards the end of the game, [[spoiler:the Squealers Chief asks a kidnapped Graff the same question, and then appears to go through with killing either Ott or a bunch of hospital patients via hidden explosives before revealing that he was just messing with the kid.]]
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** [[spoiler:Other people if you hit them will either arrest you, or try to kill you. For example if you hit Bolt after you give him to Shay, you die. Hit the Director or the Rat Guard? You get arrested. Hit Dee? She’ll hit you back. Hit Dr. Mink? He will call for the Rat Guard to kill you. And etc.]]
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* StoryDifficultySetting: The game has three "difficulty" modes: Relaxed, which focuses more on the Point & Click elements and allows the player to skip mandatory fights; Standard, which strikes a balance between the two gameplay styles; and Hardcore, which focuses more on the Beat 'Em Up elements.

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* StoryDifficultySetting: The game has three "difficulty" modes: Relaxed, which focuses more on the Point & Click elements and allows the player to skip mandatory fights; Standard, which strikes a balance between the two gameplay styles; and Hardcore, which focuses more on the Beat 'Em Up elements. With [[https://twitter.com/COWCATGames/status/1581597741100109829 this post]] on twitter, there's an upcoming HarderThanHard difficulty called "Mania" as well.

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* AnyoneCanDie: Due to the various endings and VideoGameCrueltyPotential, ''any'' character ([[TheHeroDies including Brok and/or Graff]]) can die depending on your actions. Achieving certain endings requires plot-central characters like [[spoiler:Dee, Sin, R.J., or Ott]] to perish, and no matter what you do [[spoiler:Wes and the Director]] ''will'' die in the canon ending.



* BackToBackBadasses: [[spoiler:Brok and Graff does this in the fittingly-named "Fight Together" ending, and they teamed up beforehand to reduce a small army of Tribots at the Garbage Dumps to scrap metals before [[TheCavalry Ott]] arrives and wipes out the rest of them with a device he found at the police department.]]



* BackToBackBadasses: [[spoiler:Brok and Graff does this in the fittingly-named "Fight Together" ending, and they teamed up beforehand to reduce a small army of Tribots at the Garbage Dumps to scrap metals before [[TheCavalry Ott]] arrives and wipes out the rest of them with a device he found at the police department.]]

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* BackToBackBadasses: [[spoiler:Brok and Graff does this BottleEpisode: Chapter 4 mostly takes place in one location. Brok's storyline takes place in a laboratory as he tries to solve a murder with Ott, while Graff's takes place within a bunker he's locked inside of with Klay.
* BottomlessPit: There's one
in the fittingly-named "Fight Together" ending, and they teamed up beforehand to reduce a small army of Tribots at Squealers' hideout in the Garbage Dumps to scrap metals before [[TheCavalry Ott]] arrives and wipes out the rest of them with a device he found at the police department.]]same cell [[spoiler:Ott is being held hostage in]]. Should you accidentally fall, you die instantly.


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* TheManyDeathsOfYou: There are no less than thirty ways Brok and Graff can perish in the game, including zapped by a laser grid, being beaten to death, falling down a BottomlessPit, [[ArsonMurderAndJaywalking swallowing a pill that makes you grow too much fur]], and so on. The game even keeps track of all the various ways you die in the menu.


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* PottyEmergency: Ott suffers one in Chapter 3 while he's working inside of Wes' office. Brok has to "persuade" him to leave and use the bathroom so he can rifle through Wes' computer. Or he can knock out Ott, [[PottyFailure which will lead to Ott "relieving" himself]].
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* BigBad: Nearly everything about the case Brok investigates, from Sin's unjust treatment to [[KillThePoor the defective medication for Slumers]], can be traced back to [[spoiler:Prototype-26, AKA Wes post-UnwillingRoboticisation]].

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* BigBad: Nearly everything about the case Brok investigates, from Sin's unjust treatment to [[KillThePoor the defective medication for Slumers]], cause of the Pipe-Pills' sabotage at the Slums]], can be traced back to [[spoiler:Prototype-26, AKA Wes post-UnwillingRoboticisation]].



* TheCommissionerGordon: Wes the weasel, who used to be a mere investigator when Brok started his career but has been promoted to police commissioner over time. Even though Wes has his grievances with Brok, [[TheyDiedBecauseOfYou such as blaming him for a death until it's scientifically proven that Brok's conscience is clean]], he still tries to stay on good terms and even calls Brok directly for assistance on occasion.

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* TheCommissionerGordon: Wes the weasel, otter, who used to be a mere investigator when Brok started his career but has been promoted to police commissioner over time. Even though Wes has his grievances with Brok, [[TheyDiedBecauseOfYou such as blaming him for a death until it's scientifically proven that Brok's conscience is clean]], he still tries to stay on good terms and even calls Brok directly for assistance on occasion.



* HappilyAdopted: Graff isn't Brok's biological son; Graff's original parents passed away, and Brok took him in because he loved Graff's mother. However, the "Happily" isn't constant, as Graff resents Brok for frequently putting his investigation work over family matters.

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* HappilyAdopted: Graff isn't Brok's biological son; Graff's original parents passed away, biological father [[spoiler:Remn]] left him and his mother when he was young, and Lia later died in an accident, with Brok took taking him in because since he loved Graff's mother.her. However, the "Happily" isn't constant, as Graff resents Brok for frequently putting his investigation work over family matters.



* KillThePoor: Near the end of the game, the drugs regularly supplied to the Slumers to help them survive the harsh conditions outside of the domes gets tampered with, with only a single Drumer, Dr. Gherkin, seemingly concerned over the matter. [[spoiler:It turns out Wes, part of the secret government, specifically tampered with the drug for this purpose, as the vast majority of criminals he's dealt with over the years have been Slumers.]]

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* KillThePoor: Near the end of the game, the drugs regularly supplied due to the Slums' Pipe-Pills getting sabotaged, many Slumers (except [[TheImmune Brok]]) are at risk of dying to help them survive the harsh conditions outside of the domes gets tampered with, with only Haze since they no longer have an easy time getting/stockpiling their daily Toxout pills. Only a single Drumer, Dr. Gherkin, seemingly is concerned over about the matter. [[spoiler:It turns out that Wes, who is part of the secret government, specifically tampered with Triangle, damaged the drug Pipe-Pills for this purpose, as the vast majority of criminals he's dealt with over the years have been Slumers.]]
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'''BROK the [=InvestiGator=]''' is a hybrid BeatEmUp / PointAndClickGame, referred to by its marketing as a "PUNCH & CLICK". The game was developed and published by Cowcat, who also created ''Demetrios - The BIG Cynical Adventure''. Following a "Prologue" version of Brok for PC in December 2020, and a successful Website/{{Kickstarter}} campaign, the full game was officially released on August 26, 2022.

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'''BROK ''BROK the [=InvestiGator=]''' [=InvestiGator=]'' is a hybrid BeatEmUp / PointAndClickGame, referred to by its marketing as a "PUNCH & CLICK". The game was developed and published by Cowcat, who also created ''Demetrios - The BIG Cynical Adventure''. Following a "Prologue" version of Brok for PC in December 2020, and a successful Website/{{Kickstarter}} campaign, the full game was officially released on August 26, 2022.
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!!BROK the [=InvedtiGatropes=]:

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!!BROK the [=InvedtiGatropes=]:[=InvestiGatropes=]:
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!!Tropes:

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!!Tropes:!!BROK the [=InvedtiGatropes=]:

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