Follow TV Tropes

Following

History VideoGame / BreachAndClean

Go To

OR

Is there an issue? Send a MessageReason:
None


Breach and Clean is a hotel cleaning simulator, [[[[https://ramiismail.itch.io/breach-and-clean released online for free]] in 2016. It is made by Vlambeer, the creators of ''Videogame/NuclearThrone'', ''Videogame/RidiculousFishing'', and ''Videogame/LuftRausers''.

to:

Breach and Clean is a hotel cleaning simulator, [[[[https://ramiismail.[[https://ramiismail.itch.io/breach-and-clean released online for free]] in 2016. It is made by Vlambeer, the creators of ''Videogame/NuclearThrone'', ''Videogame/RidiculousFishing'', and ''Videogame/LuftRausers''.



Changed: 357

Removed: 80

Is there an issue? Send a MessageReason:
None


Breach and Clean is a hotel cleaning simulator made by Vlambeer, the creators of [[Videogame/NuclearThrone Nuclear Throne]], [[Videogame/RidiculousFishing Ridiculous Fishing]], and [[Videogame/LuftRausers Luftrausers]].

to:

Breach and Clean is a hotel cleaning simulator simulator, [[[[https://ramiismail.itch.io/breach-and-clean released online for free]] in 2016. It is made by Vlambeer, the creators of [[Videogame/NuclearThrone Nuclear Throne]], [[Videogame/RidiculousFishing Ridiculous Fishing]], ''Videogame/NuclearThrone'', ''Videogame/RidiculousFishing'', and [[Videogame/LuftRausers Luftrausers]].
''Videogame/LuftRausers''.



The game can be downloaded [[https://ramiismail.itch.io/breach-and-clean here.]]



* [[ColorCodedForYourConvenience Color-Coded For Your Convenience:]] When opening a door (whether normally or via the bomb), a tag appears on the door. red means locked (requires a bomb to open), yellow means unfinished (usually added when the player opens the door and starts cleaning), blue is acceptable (the room counts as complete), and green is perfect (no known bonus, but you got everything).
* [[EndlessGame Endless Game:]] The game has no ending, going on until the player is fired.
* [[FriendlyFireproof Friendly Fireproof:]] It's impossible to harm yourself, the hotel rooms, or the guests with the bombs; their only purpose is to open locked doors.
* [[IncrediblyObviousBomb Incredibly Obvious Bomb:]] The breaching charges used to open locked doors resemble dynamite and have a very obvious timer attached.
* [[InfiniteSupplies Infinite Supplies:]] You never run out of bombs, towels, toilet paper rolls, or mops, no matter how many you pick up from your cart.
* [[NoPlotNoProblem No Plot? No Problem!:]] There's no explanation as to why the player has to clean rooms with people already in them, let alone use '''''bombs''''' to open locked doors.
* [[ShootOutTheLock Shoot Out The Lock:]] The player has breaching charges specifically for this purpose.
* [[SpeakingSimlish Speaking Simlish:]] The radio announcer and the hotel guests definitely aren't speaking English.

to:

* [[ColorCodedForYourConvenience Color-Coded For Your Convenience:]] ColorCodedForYourConvenience: When opening a door (whether normally or via the bomb), a tag appears on the door. red means locked (requires a bomb to open), yellow means unfinished (usually added when the player opens the door and starts cleaning), blue is acceptable (the room counts as complete), and green is perfect (no known bonus, but you got everything).
* [[EndlessGame Endless Game:]] EndlessGame: The game has no ending, going on until the player is fired.
* [[FriendlyFireproof Friendly Fireproof:]] FriendlyFireproof: It's impossible to harm yourself, the hotel rooms, or the guests with the bombs; their only purpose is to open locked doors.
* [[IncrediblyObviousBomb Incredibly Obvious Bomb:]] IncrediblyObviousBomb: The breaching charges used to open locked doors resemble dynamite and have a very obvious timer attached.
* [[InfiniteSupplies Infinite Supplies:]] InfiniteSupplies: You never run out of bombs, towels, toilet paper rolls, or mops, no matter how many you pick up from your cart.
* [[NoPlotNoProblem No Plot? No Problem!:]] NoPlotNoProblem: There's no explanation as to why the player has to clean rooms with people already in them, let alone use '''''bombs''''' to open locked doors.
* [[ShootOutTheLock Shoot Out The Lock:]] ShootOutTheLock: The player has breaching charges specifically for this purpose.
* [[SpeakingSimlish Speaking Simlish:]] SpeakingSimlish: The radio announcer and the hotel guests definitely aren't speaking English.

Added: 86

Changed: 1

Is there an issue? Send a MessageReason:
Added image.


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/breach&clean.png]]



! Breach and Clean contains examples of:

to:

! !! Breach and Clean contains examples of:



* [[SpeakingSimlish Speaking Simlish:]] The radio announcer and the hotel guests definitely aren't speaking English.

to:

* [[SpeakingSimlish Speaking Simlish:]] The radio announcer and the hotel guests definitely aren't speaking English.English.
----
Is there an issue? Send a MessageReason:
None


Breach and Clean is a hotel cleaning simulator made by Vlambeer, the creators of [[NuclearThrone Nuclear Throne]], [[RidiculousFishing Ridiculous Fishing]], and [[Luftrausers Luftrausers]].

to:

Breach and Clean is a hotel cleaning simulator made by Vlambeer, the creators of [[NuclearThrone [[Videogame/NuclearThrone Nuclear Throne]], [[RidiculousFishing [[Videogame/RidiculousFishing Ridiculous Fishing]], and [[Luftrausers [[Videogame/LuftRausers Luftrausers]].
Is there an issue? Send a MessageReason:
None


* [[NoPlotNoProblem No Plot? No Problem!:]] There's no explanation as to why the player has to clean rooms with people already in them, let alone use [b]bombs[/b]to open locked doors.

to:

* [[NoPlotNoProblem No Plot? No Problem!:]] There's no explanation as to why the player has to clean rooms with people already in them, let alone use [b]bombs[/b]to '''''bombs''''' to open locked doors.

Added: 584

Changed: 168

Is there an issue? Send a MessageReason:
None


* [[IncrediblyObviousBomb Incredibly Obvious Bomb:]] The breaching charges used to open locked doors resemble dynamite, with a very obvious timer attached.

to:

* [[EndlessGame Endless Game:]] The game has no ending, going on until the player is fired.
* [[FriendlyFireproof Friendly Fireproof:]] It's impossible to harm yourself, the hotel rooms, or the guests with the bombs; their only purpose is to open locked doors.
* [[IncrediblyObviousBomb Incredibly Obvious Bomb:]] The breaching charges used to open locked doors resemble dynamite, with dynamite and have a very obvious timer attached.attached.
* [[InfiniteSupplies Infinite Supplies:]] You never run out of bombs, towels, toilet paper rolls, or mops, no matter how many you pick up from your cart.


Added DiffLines:

* [[ShootOutTheLock Shoot Out The Lock:]] The player has breaching charges specifically for this purpose.
Is there an issue? Send a MessageReason:
None


* [[NoPlotNoProblem No Plot? No Problem!:]] There's no explanation as to why the player has to clean rooms with people already in them, let alone use [b]bombs[/b]to open locked doors.

to:

* [[NoPlotNoProblem No Plot? No Problem!:]] There's no explanation as to why the player has to clean rooms with people already in them, let alone use [b]bombs[/b]to open locked doors.doors.
* [[SpeakingSimlish Speaking Simlish:]] The radio announcer and the hotel guests definitely aren't speaking English.
Is there an issue? Send a MessageReason:
None


* [[NoPlot No Plot:]] There's no explanation as to why the player has to clean rooms with people already in them, let alone use [b]bombs[/b]to open locked doors. [[TropesAreNotBad Not that it needs one, mind.]]

to:

* [[NoPlot [[NoPlotNoProblem No Plot:]] Plot? No Problem!:]] There's no explanation as to why the player has to clean rooms with people already in them, let alone use [b]bombs[/b]to open locked doors. [[TropesAreNotBad Not that it needs one, mind.]]doors.
Is there an issue? Send a MessageReason:
None


* [[IncrediblyObviousBomb Incredibly Obvious Bomb:]] The breaching charges used to open locked doors resemble dynamite, with a very obvious timer attached.

to:

* [[IncrediblyObviousBomb Incredibly Obvious Bomb:]] The breaching charges used to open locked doors resemble dynamite, with a very obvious timer attached.attached.
* [[NoPlot No Plot:]] There's no explanation as to why the player has to clean rooms with people already in them, let alone use [b]bombs[/b]to open locked doors. [[TropesAreNotBad Not that it needs one, mind.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* [[ColorCodedForYourConvenience Color-Coded For Your Convenience:]] When opening a door (whether normally or via the bomb), a tag appears on the door. red means locked (requires a bomb to open), yellow means unfinished (usually added when the player opens the door and starts cleaning), blue is acceptable (the room counts as complete), and green is perfect (no known bonus, but you got everything).
Is there an issue? Send a MessageReason:
None

Changed: 216

Removed: 192

Is there an issue? Send a MessageReason:
None


* Throw trash in the cart trash
* Mop up stains
* Replace dirty towels
* Replace toilet rolls
* Flush dirty toilets, drain bathtubs
* Make the beds
* P.S. Return the cart to the elevator
* P.P.S. Do not annoy the guests [[NoodleIncident again]]!

to:

* Throw trash in the cart trash
* Mop
trash/Mop up stains
* Replace
stains/Replace dirty towels
* Replace
towels/Replace toilet rolls
* Flush
rolls/Flush dirty toilets, drain bathtubs
* Make
bathtubs/Make the beds
* P.
beds/P.S. Return the cart to the elevator
* P.
elevator/P.P.S. Do not annoy the guests [[NoodleIncident again]]!
Is there an issue? Send a MessageReason:
None


Throw trash in the cart trash
Mop up stains
Replace dirty towels
Replace toilet rolls
Flush dirty toilets, drain bathtubs
Make the beds
P.S. Return the cart to the elevator
P.P.S. Do not annoy the guests [[NoodleIncident again]]!

to:

Throw *Throw trash in the cart trash
Mop *Mop up stains
Replace *Replace dirty towels
Replace *Replace toilet rolls
Flush *Flush dirty toilets, drain bathtubs
Make *Make the beds
P.*P.S. Return the cart to the elevator
P.*P.P.S. Do not annoy the guests [[NoodleIncident again]]!

Added: 80

Changed: 173

Is there an issue? Send a MessageReason:
None


Breach and Clean is a hotel cleaning simulator made by Vlambeer, the creators of [[Nuclear Throne]], [[Ridiculous Fishing]], and [[Luftrausers]].

to:

Breach and Clean is a hotel cleaning simulator made by Vlambeer, the creators of [[Nuclear [[NuclearThrone Nuclear Throne]], [[Ridiculous [[RidiculousFishing Ridiculous Fishing]], and [[Luftrausers]].
[[Luftrausers Luftrausers]].



The game can be downloaded [[https://ramiismail.itch.io/breach-and-clean here.]]



[[Incredibly Obvious Bomb]]:

to:

[[Incredibly * [[IncrediblyObviousBomb Incredibly Obvious Bomb]]:Bomb:]] The breaching charges used to open locked doors resemble dynamite, with a very obvious timer attached.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

-> Checklist:\\
Throw trash in the cart trash
Mop up stains
Replace dirty towels
Replace toilet rolls
Flush dirty toilets, drain bathtubs
Make the beds
P.S. Return the cart to the elevator
P.P.S. Do not annoy the guests [[NoodleIncident again]]!

Breach and Clean is a hotel cleaning simulator made by Vlambeer, the creators of [[Nuclear Throne]], [[Ridiculous Fishing]], and [[Luftrausers]].

You plays as a hotel cleaner, adding rolls of toilet paper, removing trash, mopping up stains, and more... sometimes while the guests are still in their rooms. Additionally, some of the rooms are locked yet still need to be cleaned - in order to get at them you must blow up the door with a [[IncrediblyObviousBomb breaching charge]], several of which are in your cleaning cart.

! Breach and Clean contains examples of:

[[Incredibly Obvious Bomb]]:

Top