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Breach and Clean is a hotel cleaning simulator, [[[[https://ramiismail.itch.io/breach-and-clean released online for free]] in 2016. It is made by Vlambeer, the creators of ''Videogame/NuclearThrone'', ''Videogame/RidiculousFishing'', and ''Videogame/LuftRausers''.
to:
Breach and Clean is a hotel cleaning simulator, [[[[https://ramiismail.[[https://ramiismail.itch.io/breach-and-clean released online for free]] in 2016. It is made by Vlambeer, the creators of ''Videogame/NuclearThrone'', ''Videogame/RidiculousFishing'', and ''Videogame/LuftRausers''.
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Breach and Clean is a hotel cleaning simulator made by Vlambeer, the creators of [[Videogame/NuclearThrone Nuclear Throne]], [[Videogame/RidiculousFishing Ridiculous Fishing]], and [[Videogame/LuftRausers Luftrausers]].
to:
Breach and Clean is a hotel cleaning simulator simulator, [[[[https://ramiismail.itch.io/breach-and-clean released online for free]] in 2016. It is made by Vlambeer, the creators of [[Videogame/NuclearThrone Nuclear Throne]], [[Videogame/RidiculousFishing Ridiculous Fishing]], ''Videogame/NuclearThrone'', ''Videogame/RidiculousFishing'', and [[Videogame/LuftRausers Luftrausers]].
''Videogame/LuftRausers''.
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The game can be downloaded [[https://ramiismail.itch.io/breach-and-clean here.]]
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* [[ColorCodedForYourConvenience Color-Coded For Your Convenience:]] When opening a door (whether normally or via the bomb), a tag appears on the door. red means locked (requires a bomb to open), yellow means unfinished (usually added when the player opens the door and starts cleaning), blue is acceptable (the room counts as complete), and green is perfect (no known bonus, but you got everything).
* [[EndlessGame Endless Game:]] The game has no ending, going on until the player is fired.
* [[FriendlyFireproof Friendly Fireproof:]] It's impossible to harm yourself, the hotel rooms, or the guests with the bombs; their only purpose is to open locked doors.
* [[IncrediblyObviousBomb Incredibly Obvious Bomb:]] The breaching charges used to open locked doors resemble dynamite and have a very obvious timer attached.
* [[InfiniteSupplies Infinite Supplies:]] You never run out of bombs, towels, toilet paper rolls, or mops, no matter how many you pick up from your cart.
* [[NoPlotNoProblem No Plot? No Problem!:]] There's no explanation as to why the player has to clean rooms with people already in them, let alone use '''''bombs''''' to open locked doors.
* [[ShootOutTheLock Shoot Out The Lock:]] The player has breaching charges specifically for this purpose.
* [[SpeakingSimlish Speaking Simlish:]] The radio announcer and the hotel guests definitely aren't speaking English.
* [[EndlessGame Endless Game:]] The game has no ending, going on until the player is fired.
* [[FriendlyFireproof Friendly Fireproof:]] It's impossible to harm yourself, the hotel rooms, or the guests with the bombs; their only purpose is to open locked doors.
* [[IncrediblyObviousBomb Incredibly Obvious Bomb:]] The breaching charges used to open locked doors resemble dynamite and have a very obvious timer attached.
* [[InfiniteSupplies Infinite Supplies:]] You never run out of bombs, towels, toilet paper rolls, or mops, no matter how many you pick up from your cart.
* [[NoPlotNoProblem No Plot? No Problem!:]] There's no explanation as to why the player has to clean rooms with people already in them, let alone use '''''bombs''''' to open locked doors.
* [[ShootOutTheLock Shoot Out The Lock:]] The player has breaching charges specifically for this purpose.
* [[SpeakingSimlish Speaking Simlish:]] The radio announcer and the hotel guests definitely aren't speaking English.
to:
* [[ColorCodedForYourConvenience Color-Coded For Your Convenience:]] ColorCodedForYourConvenience: When opening a door (whether normally or via the bomb), a tag appears on the door. red means locked (requires a bomb to open), yellow means unfinished (usually added when the player opens the door and starts cleaning), blue is acceptable (the room counts as complete), and green is perfect (no known bonus, but you got everything).
*[[EndlessGame Endless Game:]] EndlessGame: The game has no ending, going on until the player is fired.
*[[FriendlyFireproof Friendly Fireproof:]] FriendlyFireproof: It's impossible to harm yourself, the hotel rooms, or the guests with the bombs; their only purpose is to open locked doors.
*[[IncrediblyObviousBomb Incredibly Obvious Bomb:]] IncrediblyObviousBomb: The breaching charges used to open locked doors resemble dynamite and have a very obvious timer attached.
*[[InfiniteSupplies Infinite Supplies:]] InfiniteSupplies: You never run out of bombs, towels, toilet paper rolls, or mops, no matter how many you pick up from your cart.
*[[NoPlotNoProblem No Plot? No Problem!:]] NoPlotNoProblem: There's no explanation as to why the player has to clean rooms with people already in them, let alone use '''''bombs''''' to open locked doors.
*[[ShootOutTheLock Shoot Out The Lock:]] ShootOutTheLock: The player has breaching charges specifically for this purpose.
*[[SpeakingSimlish Speaking Simlish:]] SpeakingSimlish: The radio announcer and the hotel guests definitely aren't speaking English.
*
*
*
*
*
*
*
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Added image.
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/breach&clean.png]]
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! Breach and Clean contains examples of:
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* [[SpeakingSimlish Speaking Simlish:]] The radio announcer and the hotel guests definitely aren't speaking English.
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* [[SpeakingSimlish Speaking Simlish:]] The radio announcer and the hotel guests definitely aren't speaking English.English.
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Breach and Clean is a hotel cleaning simulator made by Vlambeer, the creators of [[NuclearThrone Nuclear Throne]], [[RidiculousFishing Ridiculous Fishing]], and [[Luftrausers Luftrausers]].
to:
Breach and Clean is a hotel cleaning simulator made by Vlambeer, the creators of [[NuclearThrone [[Videogame/NuclearThrone Nuclear Throne]], [[RidiculousFishing [[Videogame/RidiculousFishing Ridiculous Fishing]], and [[Luftrausers [[Videogame/LuftRausers Luftrausers]].
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* [[NoPlotNoProblem No Plot? No Problem!:]] There's no explanation as to why the player has to clean rooms with people already in them, let alone use [b]bombs[/b]to open locked doors.
to:
* [[NoPlotNoProblem No Plot? No Problem!:]] There's no explanation as to why the player has to clean rooms with people already in them, let alone use [b]bombs[/b]to '''''bombs''''' to open locked doors.
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* [[IncrediblyObviousBomb Incredibly Obvious Bomb:]] The breaching charges used to open locked doors resemble dynamite, with a very obvious timer attached.
to:
* [[EndlessGame Endless Game:]] The game has no ending, going on until the player is fired.
* [[FriendlyFireproof Friendly Fireproof:]] It's impossible to harm yourself, the hotel rooms, or the guests with the bombs; their only purpose is to open locked doors.
* [[IncrediblyObviousBomb Incredibly Obvious Bomb:]] The breaching charges used to open locked doors resembledynamite, with dynamite and have a very obvious timer attached.attached.
* [[InfiniteSupplies Infinite Supplies:]] You never run out of bombs, towels, toilet paper rolls, or mops, no matter how many you pick up from your cart.
* [[FriendlyFireproof Friendly Fireproof:]] It's impossible to harm yourself, the hotel rooms, or the guests with the bombs; their only purpose is to open locked doors.
* [[IncrediblyObviousBomb Incredibly Obvious Bomb:]] The breaching charges used to open locked doors resemble
* [[InfiniteSupplies Infinite Supplies:]] You never run out of bombs, towels, toilet paper rolls, or mops, no matter how many you pick up from your cart.
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* [[ShootOutTheLock Shoot Out The Lock:]] The player has breaching charges specifically for this purpose.
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* [[NoPlotNoProblem No Plot? No Problem!:]] There's no explanation as to why the player has to clean rooms with people already in them, let alone use [b]bombs[/b]to open locked doors.
to:
* [[NoPlotNoProblem No Plot? No Problem!:]] There's no explanation as to why the player has to clean rooms with people already in them, let alone use [b]bombs[/b]to open locked doors.doors.
* [[SpeakingSimlish Speaking Simlish:]] The radio announcer and the hotel guests definitely aren't speaking English.
* [[SpeakingSimlish Speaking Simlish:]] The radio announcer and the hotel guests definitely aren't speaking English.
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* [[NoPlot No Plot:]] There's no explanation as to why the player has to clean rooms with people already in them, let alone use [b]bombs[/b]to open locked doors. [[TropesAreNotBad Not that it needs one, mind.]]
to:
* [[NoPlot [[NoPlotNoProblem No Plot:]] Plot? No Problem!:]] There's no explanation as to why the player has to clean rooms with people already in them, let alone use [b]bombs[/b]to open locked doors. [[TropesAreNotBad Not that it needs one, mind.]]doors.
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* [[IncrediblyObviousBomb Incredibly Obvious Bomb:]] The breaching charges used to open locked doors resemble dynamite, with a very obvious timer attached.
to:
* [[IncrediblyObviousBomb Incredibly Obvious Bomb:]] The breaching charges used to open locked doors resemble dynamite, with a very obvious timer attached.attached.
* [[NoPlot No Plot:]] There's no explanation as to why the player has to clean rooms with people already in them, let alone use [b]bombs[/b]to open locked doors. [[TropesAreNotBad Not that it needs one, mind.]]
* [[NoPlot No Plot:]] There's no explanation as to why the player has to clean rooms with people already in them, let alone use [b]bombs[/b]to open locked doors. [[TropesAreNotBad Not that it needs one, mind.]]
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Added DiffLines:
* [[ColorCodedForYourConvenience Color-Coded For Your Convenience:]] When opening a door (whether normally or via the bomb), a tag appears on the door. red means locked (requires a bomb to open), yellow means unfinished (usually added when the player opens the door and starts cleaning), blue is acceptable (the room counts as complete), and green is perfect (no known bonus, but you got everything).
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None
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* Throw trash in the cart trash
* Mop up stains
* Replace dirty towels
* Replace toilet rolls
* Flush dirty toilets, drain bathtubs
* Make the beds
* P.S. Return the cart to the elevator
* P.P.S. Do not annoy the guests [[NoodleIncident again]]!
* Mop up stains
* Replace dirty towels
* Replace toilet rolls
* Flush dirty toilets, drain bathtubs
* Make the beds
* P.S. Return the cart to the elevator
* P.P.S. Do not annoy the guests [[NoodleIncident again]]!
to:
* Mop
* Replace
* Replace
* Flush
* Make
* P.
* P.
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Throw trash in the cart trash
Mop up stains
Replace dirty towels
Replace toilet rolls
Flush dirty toilets, drain bathtubs
Make the beds
P.S. Return the cart to the elevator
P.P.S. Do not annoy the guests [[NoodleIncident again]]!
Mop up stains
Replace dirty towels
Replace toilet rolls
Flush dirty toilets, drain bathtubs
Make the beds
P.S. Return the cart to the elevator
P.P.S. Do not annoy the guests [[NoodleIncident again]]!
to:
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Breach and Clean is a hotel cleaning simulator made by Vlambeer, the creators of [[Nuclear Throne]], [[Ridiculous Fishing]], and [[Luftrausers]].
to:
Breach and Clean is a hotel cleaning simulator made by Vlambeer, the creators of [[Nuclear [[NuclearThrone Nuclear Throne]], [[Ridiculous [[RidiculousFishing Ridiculous Fishing]], and [[Luftrausers]].
[[Luftrausers Luftrausers]].
The game can be downloaded [[https://ramiismail.itch.io/breach-and-clean here.]]
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[[Incredibly Obvious Bomb]]:
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-> Checklist:\\
Throw trash in the cart trash
Mop up stains
Replace dirty towels
Replace toilet rolls
Flush dirty toilets, drain bathtubs
Make the beds
P.S. Return the cart to the elevator
P.P.S. Do not annoy the guests [[NoodleIncident again]]!
Breach and Clean is a hotel cleaning simulator made by Vlambeer, the creators of [[Nuclear Throne]], [[Ridiculous Fishing]], and [[Luftrausers]].
You plays as a hotel cleaner, adding rolls of toilet paper, removing trash, mopping up stains, and more... sometimes while the guests are still in their rooms. Additionally, some of the rooms are locked yet still need to be cleaned - in order to get at them you must blow up the door with a [[IncrediblyObviousBomb breaching charge]], several of which are in your cleaning cart.
! Breach and Clean contains examples of:
[[Incredibly Obvious Bomb]]:
Throw trash in the cart trash
Mop up stains
Replace dirty towels
Replace toilet rolls
Flush dirty toilets, drain bathtubs
Make the beds
P.S. Return the cart to the elevator
P.P.S. Do not annoy the guests [[NoodleIncident again]]!
Breach and Clean is a hotel cleaning simulator made by Vlambeer, the creators of [[Nuclear Throne]], [[Ridiculous Fishing]], and [[Luftrausers]].
You plays as a hotel cleaner, adding rolls of toilet paper, removing trash, mopping up stains, and more... sometimes while the guests are still in their rooms. Additionally, some of the rooms are locked yet still need to be cleaned - in order to get at them you must blow up the door with a [[IncrediblyObviousBomb breaching charge]], several of which are in your cleaning cart.
! Breach and Clean contains examples of:
[[Incredibly Obvious Bomb]]: