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* GottaCatchThemAll: The fourth entry, set a decade later than the other games, adds ''[[Manga/{{Kinnikuman}} kinkeshi]]''-like eraser toys[[note]]Actually, keshigomu are rubber toys - the "gomu" (eraser) part supposedly came from children [[NotCheatingUnlessYouGetCaught bringing them to school as erasers]]. However, [[OpenSecret they were banned in a lot of schools anyway]] - something similar happened with UsefulNotes/GameAndWatch devices a time later[[/note]] as optional collectable objects. Much like the series' traditional bug fights, the toys can "fight" on a cardboard box tapped by the children until one of them loses balance.

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* GottaCatchThemAll: The fourth entry, set a decade later than the other games, adds ''[[Manga/{{Kinnikuman}} kinkeshi]]''-like eraser toys[[note]]Actually, keshigomu are rubber toys - the "gomu" (eraser) part supposedly came from children [[NotCheatingUnlessYouGetCaught bringing them to school as erasers]]. However, [[OpenSecret they were banned in a lot of schools anyway]] - something similar happened with UsefulNotes/GameAndWatch Platform/GameAndWatch devices a time later[[/note]] as optional collectable objects. Much like the series' traditional bug fights, the toys can "fight" on a cardboard box tapped by the children until one of them loses balance.
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* EarnYourBadEnding: The "worst" ending can only be triggered by Boku deciding to never venture outside the gates of his aunt and uncle's garden for the entirety of his stay with them. Doing this is entirely counter-intuitive, as even if the player doesn't decides to go into the countryside by themselves, the game quickly gives them plenty of reasons why they should, even if they are entirely optional.

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* EarnYourBadEnding: The "worst" ending can only be triggered by Boku deciding to never venture outside the gates of his aunt and uncle's garden for the entirety of his stay with them. Doing this is entirely counter-intuitive, as even if the player doesn't decides decide to go into the countryside by themselves, the game quickly gives them plenty of reasons why they should, even if they are entirely optional.
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None


* RealityHasNoSoundtrack: Downplayed. The game has very few musical cues which are only used during some of its more significant events, but for the vast majority of the game, the background "tracks" are the natural sounds of the nature of rural Japan, along with some occasional diegetic music use -- most prominently Boku's older cousin, Moe, practising the clarinet on the pouch on certain evenings.

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* RealityHasNoSoundtrack: Downplayed. The game has very few musical cues which are only used during some of its more significant events, but for the vast majority of the game, the background "tracks" are the natural sounds of the nature wilderness of rural Japan, along with some occasional diegetic music use -- most prominently Boku's older cousin, Moe, practising the clarinet on the pouch on certain evenings.
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None


Quite popular in Japan, though never seeing a western release, the game would spawn three sequels, ''Boku no Natsuyasumi 2'' for the Platform/PlayStation2 in 2002, ''Boku no Natsuyasumi 3'' for Platform/PlayStation3 in 2007, and ''Boku no Natsuyasumi 4'' for the Platform/PlayStationPortable in 2009. Curiously, these sequels works as {{Alternate Universe}}s of sorts to the original, as all are also set in August 1975 (except ''4'', which is set in August 1985), and also starring Boku as the main character, though his aunts and uncles and cousins are portrayed as widely different character in each one. The game itself would have an UpdatedReRelease [=PlayStation Portable=] in 2010, featuring updated graphics and several new characters. In 2021, ''Shin-chan: Me and the Professor on Summer Vacation'', a SpiritualSuccessor staring Franchise/CrayonShinChan was released. In 2023 a FanTranslation of the second game was released, allowing players to experience one of the mainline games in English for the first time.

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Quite popular in Japan, though never seeing a western release, the game would spawn three sequels, ''Boku no Natsuyasumi 2'' for the Platform/PlayStation2 in 2002, ''Boku no Natsuyasumi 3'' for Platform/PlayStation3 in 2007, and ''Boku no Natsuyasumi 4'' for the Platform/PlayStationPortable in 2009. Curiously, these sequels works as {{Alternate Universe}}s of sorts to the original, as all are also set in August 1975 (except ''4'', which is set in August 1985), and also starring Boku as the main character, though his aunts and uncles and cousins are portrayed as widely different character in each one. The game itself would have an UpdatedReRelease for the [=PlayStation Portable=] in 2010, featuring updated graphics and several new characters. In 2021, ''Shin-chan: Me and the Professor on Summer Vacation'', a SpiritualSuccessor staring Franchise/CrayonShinChan was released. In 2023 a FanTranslation of the second game was released, allowing players to experience one of the mainline games in English for the first time.
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Quite popular in Japan, though never seeing a western release, the game would spawn three sequels, ''Boku no Natsuyasumi 2'' for the Platform/PlayStation2 in 2002, ''Boku no Natsuyasumi 3'' for Platform/PlayStation3 in 2007, and ''Boku no Natsuyasumi 4'' for the Platform/PlayStationPortable in 2009. Curiously, these sequels works as {{Alternate Universe}}s of sorts, as all are also set in August 1975 (except ''4'', which is set in August 1985), and also starring Boku as the main character, though his aunts and uncles and cousins are portrayed as widely different character in each one. The game itself would have an UpdatedReRelease [=PlayStation Portable=] in 2010, featuring updated graphics and several new characters. In 2021, ''Shin-chan: Me and the Professor on Summer Vacation'', a SpiritualSuccessor staring Franchise/CrayonShinChan was released. In 2023 a FanTranslation of the second game was released, allowing players to experience one of the mainline games in English for the first time.

to:

Quite popular in Japan, though never seeing a western release, the game would spawn three sequels, ''Boku no Natsuyasumi 2'' for the Platform/PlayStation2 in 2002, ''Boku no Natsuyasumi 3'' for Platform/PlayStation3 in 2007, and ''Boku no Natsuyasumi 4'' for the Platform/PlayStationPortable in 2009. Curiously, these sequels works as {{Alternate Universe}}s of sorts, sorts to the original, as all are also set in August 1975 (except ''4'', which is set in August 1985), and also starring Boku as the main character, though his aunts and uncles and cousins are portrayed as widely different character in each one. The game itself would have an UpdatedReRelease [=PlayStation Portable=] in 2010, featuring updated graphics and several new characters. In 2021, ''Shin-chan: Me and the Professor on Summer Vacation'', a SpiritualSuccessor staring Franchise/CrayonShinChan was released. In 2023 a FanTranslation of the second game was released, allowing players to experience one of the mainline games in English for the first time.
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Updating links to new Platform namespace.


''Boku no Natsuyasumi'' (ぼくのなつやすみ, lit. "My Summer Vacation") is... well, perhaps calling it "an AdventureGame with some light {{Life Simulation|Game}} elements" comes the closest to describing it. Billed as a "summer vacation adventure", the game was developed by Millennium Kitchen and published by Sony Computer Entertainment for the UsefulNotes/PlayStation in Japan on June 22, 2000.

to:

''Boku no Natsuyasumi'' (ぼくのなつやすみ, lit. "My Summer Vacation") is... well, perhaps calling it "an AdventureGame with some light {{Life Simulation|Game}} elements" comes the closest to describing it. Billed as a "summer vacation adventure", the game was developed by Millennium Kitchen and published by Sony Computer Entertainment for the UsefulNotes/PlayStation Platform/PlayStation in Japan on June 22, 2000.



Quite popular in Japan, though never seeing a western release, the game would spawn three sequels, ''Boku no Natsuyasumi 2'' for the UsefulNotes/PlayStation2 in 2002, ''Boku no Natsuyasumi 3'' UsefulNotes/PlayStation3, and ''Boku no Natsuyasumi 4'' for the UsefulNotes/PlayStationPortable in 2009. Curiously, these sequels works as {{Alternate Universe}}s of sorts, as all are also set in August 1975 (except ''4'', which is set in August 1985), and also starring Boku as the main character, though his aunts and uncles and cousins are portrayed as widely different character in each one. The game itself would have an UpdatedReRelease [=PlayStation Portable=] in 2010, featuring updated graphics and several new characters. In 2021, ''Shin-chan: Me and the Professor on Summer Vacation'', a SpiritualSuccessor staring Franchise/CrayonShinChan was released. In 2023 a FanTranslation of the second game was released, allowing players to experience one of the mainline games in English for the first time.

to:

Quite popular in Japan, though never seeing a western release, the game would spawn three sequels, ''Boku no Natsuyasumi 2'' for the UsefulNotes/PlayStation2 Platform/PlayStation2 in 2002, ''Boku no Natsuyasumi 3'' UsefulNotes/PlayStation3, for Platform/PlayStation3 in 2007, and ''Boku no Natsuyasumi 4'' for the UsefulNotes/PlayStationPortable Platform/PlayStationPortable in 2009. Curiously, these sequels works as {{Alternate Universe}}s of sorts, as all are also set in August 1975 (except ''4'', which is set in August 1985), and also starring Boku as the main character, though his aunts and uncles and cousins are portrayed as widely different character in each one. The game itself would have an UpdatedReRelease [=PlayStation Portable=] in 2010, featuring updated graphics and several new characters. In 2021, ''Shin-chan: Me and the Professor on Summer Vacation'', a SpiritualSuccessor staring Franchise/CrayonShinChan was released. In 2023 a FanTranslation of the second game was released, allowing players to experience one of the mainline games in English for the first time.
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None


Quite popular in Japan, though never seeing a western release, the game would spawn three sequels, ''Boku no Natsuyasumi 2'' for the UsefulNotes/PlayStation2 in 2002, ''Boku no Natsuyasumi 3'' UsefulNotes/PlayStation3, and ''Boku no Natsuyasumi 4'' for the UsefulNotes/PlayStationPortable in 2009. Curiously, these sequels works as {{Alternate Universe}}s of sorts, as all are also set in August 1975 (except ''4'', which is set in August 1985), and also starring Boku as the main character, though his aunts and uncles and cousins are portrayed as widely different character in each one. The game itself would have an UpdatedReRelease [=PlayStation Portable=] in 2010, featuring updated graphics and several new characters. In 2021, ''Shin-chan: Me and the Professor on Summer Vacation'', a SpiritualSuccessor staring Franchise/CrayonShinChan was released.

to:

Quite popular in Japan, though never seeing a western release, the game would spawn three sequels, ''Boku no Natsuyasumi 2'' for the UsefulNotes/PlayStation2 in 2002, ''Boku no Natsuyasumi 3'' UsefulNotes/PlayStation3, and ''Boku no Natsuyasumi 4'' for the UsefulNotes/PlayStationPortable in 2009. Curiously, these sequels works as {{Alternate Universe}}s of sorts, as all are also set in August 1975 (except ''4'', which is set in August 1985), and also starring Boku as the main character, though his aunts and uncles and cousins are portrayed as widely different character in each one. The game itself would have an UpdatedReRelease [=PlayStation Portable=] in 2010, featuring updated graphics and several new characters. In 2021, ''Shin-chan: Me and the Professor on Summer Vacation'', a SpiritualSuccessor staring Franchise/CrayonShinChan was released. In 2023 a FanTranslation of the second game was released, allowing players to experience one of the mainline games in English for the first time.
Is there an issue? Send a MessageReason:
None


Quite popular in Japan, though never seeing a western release, the game would spawn three sequels, ''Boku no Natsuyasumi 2'' for the UsefulNotes/PlayStation2 in 2002, ''Boku no Natsuyasumi 3'' UsefulNotes/PlayStation3, and ''Boku no Natsuyasumi 4'' for the UsefulNotes/PlayStationPortable in 2009. Curiously, these sequels works as {{Alternate Universe}}s of sorts, as all are also set in August 1975 (except ''4'', which is set in August 1985), and also starring Boku as the main character, though his aunts and uncles and cousins are portrayed as widely different character in each one. The game itself would have an UpdatedReRelease [=PlayStation Portable=] in 2010, featuring updated graphics and several new characters.

to:

Quite popular in Japan, though never seeing a western release, the game would spawn three sequels, ''Boku no Natsuyasumi 2'' for the UsefulNotes/PlayStation2 in 2002, ''Boku no Natsuyasumi 3'' UsefulNotes/PlayStation3, and ''Boku no Natsuyasumi 4'' for the UsefulNotes/PlayStationPortable in 2009. Curiously, these sequels works as {{Alternate Universe}}s of sorts, as all are also set in August 1975 (except ''4'', which is set in August 1985), and also starring Boku as the main character, though his aunts and uncles and cousins are portrayed as widely different character in each one. The game itself would have an UpdatedReRelease [=PlayStation Portable=] in 2010, featuring updated graphics and several new characters. In 2021, ''Shin-chan: Me and the Professor on Summer Vacation'', a SpiritualSuccessor staring Franchise/CrayonShinChan was released.
Is there an issue? Send a MessageReason:
None


* PresentTenseNarrative: The story is told from the perspective of an adult Boku who looks back on the events of the game about 25 years later, around the TurnOfTheMillennium. As a result, he will sometimes pause the narrative to explain the context for some of his actions to the player. One of the endings, where Boku grows up to become a famous writer, takes this to its logical conclusion, by implying that the story was one of Boku's novels.

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* PresentTenseNarrative: The story is told from the perspective of an adult Boku who looks back on the events of the game about 25 years later, around the TurnOfTheMillennium. As a result, he will sometimes step in and briefly pause the narrative to explain the context for some of his child self's actions to the player. One of the endings, where Boku grows up to become a famous writer, takes this to its logical conclusion, by implying that the story was one of Boku's novels.
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* BugCatching: One of the game's optional side activities, as well as one of its most popular features. It is one of the areas where the developers have really ShownTheirWork, as the game progresses over the month of August, the summer bugs that Boku can catch gradually die out and give way to the autumn bugs in accordance with how it would roughly happen in real life. A few of them, mostly beetles, can be pitted in sumo matches on a makeshift ''dohyō'' ring (usually a tambourine).

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* BugCatching: One of the game's optional side activities, as well as one of its most popular features. It is one of the areas where the developers have really ShownTheirWork, as the game progresses over the month of August, the summer bugs that Boku can catch gradually die out and give way to the autumn bugs in accordance with how it would roughly happen in real life. A few of them, mostly beetles, can be pitted in sumo matches on a makeshift ''dohyō'' ring (usually a tambourine).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NoCommunitiesWereHarmed:
** The original game is set in "Tsukiyono", a fictional village somewhere in the northern Kanto area (i. e. Ibaraki, Tochigi and Gunma Prefectures[[note]]Coincidentally, there was an actual Tsukiyono in Minakami, Gunma[[/note]]). After the game was released, the game's director visited a real village named Tsukiyono in [[https://en.wikipedia.org/wiki/Dōshi Dōshi]], Yamanashi Prefecture which was rather similar to the game's one.
** ''2'' is set in "Tonomi", heavily based in Futo ward in [[https://en.wikipedia.org/wiki/Itō,_Shizuoka Itō, Shizuoka Prefecture]], although it was also inspired by the Balinese town of [[https://en.wikipedia.org/wiki/Ubud Ubud]].
** ''3'' is set in the fictional "Hanashi" in Hokkaido, heavily based in [[https://en.wikipedia.org/wiki/Kyōgoku,_Hokkaido Kyōgoku, Hokkaido Prefecture]], although many of its surroundings were inspired by other Hokkaido places like [[https://en.wikipedia.org/wiki/Mount_Yōtei Mount Yōtei]] or the [[https://en.wikipedia.org/wiki/Niseko_Station Niseko]] / [[https://en.wikipedia.org/wiki/Kutchan_Station Kutchan]] Stations.
** ''4'' is set in the real [[https://en.wikipedia.org/wiki/Onomichi Onomichi, Hiroshima Prefecture]] and its surroundings, although it was allegedly more inspired by [[https://en.wikipedia.org/wiki/Kasaoka Kasaoka, Okayama Prefecture]].

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Quite popular in Japan, though never seeing a western release, the game would spawn three sequels, ''Boku no Natsuyasumi 2'' for the UsefulNotes/PlayStation2 in 2002, ''Boku no Natsuyasumi 3'' UsefulNotes/PlayStation3, and ''Boku no Natsuyasumi 4'' for the UsefulNotes/PlayStationPortable in 2009. Curiously, these sequels works as {{Alternate Universe}}s of sorts, as all are also set in August 1975, and also starring Boku as the main character, though his aunts and uncles and cousins are portrayed as widely different character in each one. The game itself would have an UpdatedReRelease [=PlayStation Portable=] in 2010, featuring updated graphics and several new characters.

to:

Quite popular in Japan, though never seeing a western release, the game would spawn three sequels, ''Boku no Natsuyasumi 2'' for the UsefulNotes/PlayStation2 in 2002, ''Boku no Natsuyasumi 3'' UsefulNotes/PlayStation3, and ''Boku no Natsuyasumi 4'' for the UsefulNotes/PlayStationPortable in 2009. Curiously, these sequels works as {{Alternate Universe}}s of sorts, as all are also set in August 1975, 1975 (except ''4'', which is set in August 1985), and also starring Boku as the main character, though his aunts and uncles and cousins are portrayed as widely different character in each one. The game itself would have an UpdatedReRelease [=PlayStation Portable=] in 2010, featuring updated graphics and several new characters.


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* AlternateCompanyEquivalent:
** Polygon Magic's ''Inaka Kurashi: Minami no Shima no Monogatari'' ("''Countryside Life: A Southern Island Story''") is set in a high school girl's holidays in sunny Okinawa, although it's more focused in character interaction than miningames.
** Jorudan's ''Bōken Shōnen Club Gahō'' ("''Adventure Shonen Club Report''") is also themed on a small kid's life in mid-''Shōwa'' Japan, although it's more themed around collecting licensed memorabilia as toys, candy or even watching and listening era-accurate commercials and songs.
** Creator/{{Konami}}'s ''Hōkago Shōnen'' ("''Afterschool Boys''") is a game themed around a 1970s boy's after-school hours, instead of summer holidays. The game even keeps the strict month limit, since the boy has only a month before moving to another town. As a city-based game, it pushes a toy collecting theme with ''menko'' cards / milk caps and supercar ''keshigomu'' toys that can compete in ballpoint pen-powered races or sumo matches, as well as other traditional stuff like hula-hoop, pogo sticks or monkey bars.
* BugCatching: One of the game's optional side activities, as well as one of its most popular features. It is one of the areas where the developers have really ShownTheirWork, as the game progresses over the month of August, the summer bugs that Boku can catch gradually die out and give way to the autumn bugs in accordance with how it would roughly happen in real life. A few of them, mostly beetles, can be pitted in sumo matches on a makeshift ''dohyō'' ring (usually a tambourine).


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* GottaCatchThemAll: The fourth entry, set a decade later than the other games, adds ''[[Manga/{{Kinnikuman}} kinkeshi]]''-like eraser toys[[note]]Actually, keshigomu are rubber toys - the "gomu" (eraser) part supposedly came from children [[NotCheatingUnlessYouGetCaught bringing them to school as erasers]]. However, [[OpenSecret they were banned in a lot of schools anyway]] - something similar happened with UsefulNotes/GameAndWatch devices a time later[[/note]] as optional collectable objects. Much like the series' traditional bug fights, the toys can "fight" on a cardboard box tapped by the children until one of them loses balance.
Is there an issue? Send a MessageReason:
None


* PresentTenseNarrative: The story is told from the perspective of an adult Boku who looks back on the events of the game about 25 years later, around the TurnOfTheMillennium. As a result, he will sometimes pause the narrative to explain the context for some of his actions to the player. One of the endings, where Boku grows up to become a famous writer

to:

* PresentTenseNarrative: The story is told from the perspective of an adult Boku who looks back on the events of the game about 25 years later, around the TurnOfTheMillennium. As a result, he will sometimes pause the narrative to explain the context for some of his actions to the player. One of the endings, where Boku grows up to become a famous writerwriter, takes this to its logical conclusion, by implying that the story was one of Boku's novels.
Is there an issue? Send a MessageReason:
None


* PresentTenseNarrative: The story is told from the perspective of an adult Boku who looks back on the events of the game about 25 years later, around the TurnOfTheMillennium. As a result, he will sometimes pause the narrative to explain the context for some of his actions to the player.

to:

* PresentTenseNarrative: The story is told from the perspective of an adult Boku who looks back on the events of the game about 25 years later, around the TurnOfTheMillennium. As a result, he will sometimes pause the narrative to explain the context for some of his actions to the player. One of the endings, where Boku grows up to become a famous writer

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* DeathOfAChild: Boku's male cousin died 3 years ago in what is heavily implied to be an accident involving the pond behind his aunt and uncle's house, and his death is still very much a spectre that haunts the entire household.



* OutlivingOnesOffspring: Boku's male cousin died 3 years ago in what is heavily implied to be an accident involving the pond behind his aunt and uncle's house, and his death is still very much a spectre that haunts the entire household.
Is there an issue? Send a MessageReason:
None


Quite popular in Japan, though never seeing a western release, the game would spawn three sequels, ''Boku no Natsuyasumi 2'' for the UsefulNotes/PlayStation2 in 2002, ''Boku no Natsuyasumi 3'' UsefulNotes/PlayStation3, and ''Boku no Natsuyasumi 4'' for the UsefulNotes/PlayStationPortable in 2009. The game itself would have an UpdatedReRelease [=PlayStation Portable=] in 2010, featuring updated graphics and several new characters.

to:

Quite popular in Japan, though never seeing a western release, the game would spawn three sequels, ''Boku no Natsuyasumi 2'' for the UsefulNotes/PlayStation2 in 2002, ''Boku no Natsuyasumi 3'' UsefulNotes/PlayStation3, and ''Boku no Natsuyasumi 4'' for the UsefulNotes/PlayStationPortable in 2009. Curiously, these sequels works as {{Alternate Universe}}s of sorts, as all are also set in August 1975, and also starring Boku as the main character, though his aunts and uncles and cousins are portrayed as widely different character in each one. The game itself would have an UpdatedReRelease [=PlayStation Portable=] in 2010, featuring updated graphics and several new characters.
Is there an issue? Send a MessageReason:
None


''Boku no Natsuyasumi'' (ぼくのなつやすみ, lit. "My Summer Vacation") is... well, perhaps calling it "an AdventureGame with some light {{Life Simulation|Game}} element" comes the closest to describing it. Billed as a "summer vacation adventure", the game was developed by Millennium Kitchen and published by Sony Computer Entertainment for the UsefulNotes/PlayStation in Japan on June 22, 2000.

to:

''Boku no Natsuyasumi'' (ぼくのなつやすみ, lit. "My Summer Vacation") is... well, perhaps calling it "an AdventureGame with some light {{Life Simulation|Game}} element" elements" comes the closest to describing it. Billed as a "summer vacation adventure", the game was developed by Millennium Kitchen and published by Sony Computer Entertainment for the UsefulNotes/PlayStation in Japan on June 22, 2000.

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* EarnYourBadEnding: The worst ending can only be triggered by Boku deciding to never venture outside the gates of his aunt and uncle's garden for the entirety of his stay with them. Doing this is entirely counter-intuitive, as even if the player doesn't decides to go into the countryside by themselves, the game quickly gives them plenty of reasons why they should, even if they are entirely optional.

to:

* EarnYourBadEnding: The worst "worst" ending can only be triggered by Boku deciding to never venture outside the gates of his aunt and uncle's garden for the entirety of his stay with them. Doing this is entirely counter-intuitive, as even if the player doesn't decides to go into the countryside by themselves, the game quickly gives them plenty of reasons why they should, even if they are entirely optional.optional.
* MultipleEndings: The game has five different endings, where the game does a TimeSkip to the TurnOfTheMillennium and explains what kind of life Boku has lead in the 25 years since the August of 1975. Which one the player ultimately gets is based on how many "memorable moment" points Boku has accumulated during the game.



* PresentTenseNarrative: The story is told from the perspective of an adult Boku who looks back on the events about 25 years later, around the TurnOfTheMillennium. As a result, he will sometimes pause the narrative to explain the context for some of his actions to the player.

to:

* PresentTenseNarrative: The story is told from the perspective of an adult Boku who looks back on the events of the game about 25 years later, around the TurnOfTheMillennium. As a result, he will sometimes pause the narrative to explain the context for some of his actions to the player.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:317:https://static.tvtropes.org/pmwiki/pub/images/boku_no_natsuyasumi_cover.jpg]]
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''Boku no Natsuyasumi'' (ぼくのなつやすみ, lit. "My Summer Vacation") is... well, perhaps calling it a "{{Life Simulation|Game}} AdventureGame" comes the closest to describing it. Billed as a "summer vacation adventure", the game was developed by Millennium Kitchen and published by Sony Computer Entertainment for the UsefulNotes/PlayStation in Japan on June 22, 2000.

to:

''Boku no Natsuyasumi'' (ぼくのなつやすみ, lit. "My Summer Vacation") is... well, perhaps calling it a "{{Life "an AdventureGame with some light {{Life Simulation|Game}} AdventureGame" element" comes the closest to describing it. Billed as a "summer vacation adventure", the game was developed by Millennium Kitchen and published by Sony Computer Entertainment for the UsefulNotes/PlayStation in Japan on June 22, 2000.
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Might as well get the ball rolling.

Added DiffLines:

''Boku no Natsuyasumi'' (ぼくのなつやすみ, lit. "My Summer Vacation") is... well, perhaps calling it a "{{Life Simulation|Game}} AdventureGame" comes the closest to describing it. Billed as a "summer vacation adventure", the game was developed by Millennium Kitchen and published by Sony Computer Entertainment for the UsefulNotes/PlayStation in Japan on June 22, 2000.

The game follows "Boku" (a Japanese first-person pronoun usually associated with boyishness), a nine-year-old boy born and raised in the bustling city of Tokyo, in the August of 1975, as he visits his aunt and uncle's home in the Japanese countryside for his summer vacation. While the game does suggest some activities Boku can engage in both subtle and overt ways, like BugCatching, kite flying, fishing, helping out your aunt and uncle with various odd jobs, and exploring the local area, it -- for the most part -- otherwise leaves it entirely up to the player how they wish to spend their time between the in game hours of 9:00 AM to 5:00 PM for all of Boku's 31-days-long vacation. Through wandering the countryside during the day, Boku might stumble upon small story events, which both serves to establish the mood of the story and give the player insight in the other characters, whether they are Boku's family members or other people living in the area. Finding the events also imbues Boku with some defining memories of the summer of 1975; some which might shape his life in different directions.

Quite popular in Japan, though never seeing a western release, the game would spawn three sequels, ''Boku no Natsuyasumi 2'' for the UsefulNotes/PlayStation2 in 2002, ''Boku no Natsuyasumi 3'' UsefulNotes/PlayStation3, and ''Boku no Natsuyasumi 4'' for the UsefulNotes/PlayStationPortable in 2009. The game itself would have an UpdatedReRelease [=PlayStation Portable=] in 2010, featuring updated graphics and several new characters.
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!!Tropes:
* DudeWheresMyReward: Complete Boku's [[GottaCatchEmAll bug collection quest]], which requires you to thoroughly investigate and memorize every screen in the game, and you get... nothing else than the satisfaction of having a complete bug collection. No character or the game itself ever acknowledges this achievement in any way.
* EarnYourBadEnding: The worst ending can only be triggered by Boku deciding to never venture outside the gates of his aunt and uncle's garden for the entirety of his stay with them. Doing this is entirely counter-intuitive, as even if the player doesn't decides to go into the countryside by themselves, the game quickly gives them plenty of reasons why they should, even if they are entirely optional.
* OutlivingOnesOffspring: Boku's male cousin died 3 years ago in what is heavily implied to be an accident involving the pond behind his aunt and uncle's house, and his death is still very much a spectre that haunts the entire household.
* PrecociousCrush: If the player involves themselves in the college-aged Wolf Girl's storyline, Boku develops a crush on her, and dreams of marrying her one day.
* PresentTenseNarrative: The story is told from the perspective of an adult Boku who looks back on the events about 25 years later, around the TurnOfTheMillennium. As a result, he will sometimes pause the narrative to explain the context for some of his actions to the player.
* RealityHasNoSoundtrack: Downplayed. The game has very few musical cues which are only used during some of its more significant events, but for the vast majority of the game, the background "tracks" are the natural sounds of the nature of rural Japan, along with some occasional diegetic music use -- most prominently Boku's older cousin, Moe, practising the clarinet on the pouch on certain evenings.
* TitleDrop: On August 15, Boku's aunt in a conversation muse on how Boku's vacation is at the halfway point, referring to it with the words "Boku no Natsuyasumi". This serves as a DoubleMeaning. It refers to the character of course, but it also [[LeaningOnTheFourthWall Leans on the Fourth Wall]] in reminding the player that the game's plot is at the half-way point.
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