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** A [[GunsOfFiction/{{Revolvers}} Colt Single Action Army]] in .45 Colt as my main sidearm. My emergency sidearm is a [[https://en.m.wikipedia.org/wiki/Walther_PPS Walther PPS M2]] in 9x19mm Parabellum, with the extended magazine.

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** A [[GunsOfFiction/{{Revolvers}} Colt Single Action Army]] in .45 Colt as my main sidearm. My emergency sidearm is If I need more rounds, I'll use a [[https://en.m.wikipedia.org/wiki/Walther_PPS Walther PPS M2]] in 9x19mm Parabellum, with the extended magazine.[[CoolGuns/{{HandgunsAtoL}} Beretta [=M9A3=]]].
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** A [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt as my main sidearm. My emergency sidearm is a [[https://en.m.wikipedia.org/wiki/Walther_PPS Walther PPS M2]] in 9x19mm Parabellum, with the extended magazine.
** An [[CoolGuns/AssaultRifles AKM]] as my primary weapon. It has a rubber recoil pad for better handling, a side mounted Picatinny rail for a [[https://en.wikipedia.org/wiki/Aimpoint_CompM4 M68 CCO]], a modified safety, trigger, magazine release, and rear sight, and feeds from those orange bakelite magazines.

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** A [[CoolGuns/{{Revolvers}} [[GunsOfFiction/{{Revolvers}} Colt Single Action Army]] in .45 Colt as my main sidearm. My emergency sidearm is a [[https://en.m.wikipedia.org/wiki/Walther_PPS Walther PPS M2]] in 9x19mm Parabellum, with the extended magazine.
** An [[CoolGuns/AssaultRifles [[GunsOfFiction/AssaultRifles AKM]] as my primary weapon. It has a rubber recoil pad for better handling, a side mounted Picatinny rail for a [[https://en.wikipedia.org/wiki/Aimpoint_CompM4 M68 CCO]], a modified safety, trigger, magazine release, and rear sight, and feeds from those orange bakelite magazines.
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* PlayingWithFire: My Metaguard character has complete control of fire, from creating simple fireballs to manipulating fire to only harm enemies or a specific target, and generate heat underwater. I can even take on the very form of fire itself, usually to hide, or [[HorrifyingTheHorror frighten even the nastiest enemies into surrender or death.]] However, the larger the fire grows, the more likely that drastic SanitySlippage is about to occur.

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* PlayingWithFire: My Metaguard character has complete strong control of fire, from creating simple fireballs to manipulating fire to only harm enemies or a specific target, and generate heat underwater. I can even take on the very form of fire itself, usually to hide, or [[HorrifyingTheHorror frighten even the nastiest enemies into surrender or death.]] However, the larger the fire grows, the more likely that drastic SanitySlippage is about to occur. I also can't create fire when nothing exists to start it, or spawn volcanoes because I want to.
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** A [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt as my main sidearm. My emergency sidearm is a [[https://en.m.wikipedia.org/wiki/Walther_PPS Walther PPS M2]] in 9x19mm Parabellum.

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** A [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt as my main sidearm. My emergency sidearm is a [[https://en.m.wikipedia.org/wiki/Walther_PPS Walther PPS M2]] in 9x19mm Parabellum.Parabellum, with the extended magazine.
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** The Scorch Shot from ''VideoGame/{{Team Fortress 2}}'' for [[MundaneUtility signaling]] and acting as a PocketRocketLauncher.

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** The [[FlareGun Scorch Shot Shot]] from ''VideoGame/{{Team Fortress 2}}'' for [[MundaneUtility signaling]] and acting as a PocketRocketLauncher.
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* DepletedPhlebotinumShells: I can imbue bullets and shotgun shells with a small amount of fire energy to make them more powerful.

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* DepletedPhlebotinumShells: I can imbue bullets and shotgun shells with a small amount of fire energy to make them more powerful.



* RevolversAreJustBetter + ShotgunsAreJustBetter: Agreed!

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* RevolversAreJustBetter + ShotgunsAreJustBetter: RevolversAreJustBetter: Agreed!



** [[ShotgunsAreJustBetter The Shotgun]] from ''VideoGame/{{Team Fortress 2}}'', repurposed for monster hunting. It can be converted to fire a wide variety of loads (including [[StuffBlowingUp explosive]] rounds) to slay vampires, werewolves, mummies and other horrors.

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** [[ShotgunsAreJustBetter The Shotgun]] Scorch Shot from ''VideoGame/{{Team Fortress 2}}'', repurposed 2}}'' for monster hunting. It can be converted to fire a wide variety of loads (including [[StuffBlowingUp explosive]] rounds) to slay vampires, werewolves, mummies [[MundaneUtility signaling]] and other horrors.
acting as a PocketRocketLauncher.
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** A [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt as my main sidearm. My emergency sidearm is a [[https://en.m.wikipedia.org/wiki/Walther_PPS Walther PPS]] in 9x19mm Parabellum.

to:

** A [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt as my main sidearm. My emergency sidearm is a [[https://en.m.wikipedia.org/wiki/Walther_PPS Walther PPS]] PPS M2]] in 9x19mm Parabellum.
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** A [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt as my main sidearm. My emergency sidearm is a [[CoolGuns/{{HandgunsAtoL}} Colt M1903 Pocket Hammerless]].

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** A [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt as my main sidearm. My emergency sidearm is a [[CoolGuns/{{HandgunsAtoL}} Colt M1903 Pocket Hammerless]].[[https://en.m.wikipedia.org/wiki/Walther_PPS Walther PPS]] in 9x19mm Parabellum.

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Removed: 94

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** A [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt as my main sidearm. If I need more rounds, I'll use a [[CoolGuns/{{HandgunsAtoL}} Beretta [=M9A3=]]].
** My emergency or secret gun is a [[CoolGuns/{{HandgunsAtoL}} Colt M1903 Pocket Hammerless]].

to:

** A [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt as my main sidearm. If I need more rounds, I'll use a [[CoolGuns/{{HandgunsAtoL}} Beretta [=M9A3=]]].
**
My emergency or secret gun sidearm is a [[CoolGuns/{{HandgunsAtoL}} Colt M1903 Pocket Hammerless]].
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** My emergency or secret gun is a [[CoolGuns/{{HandgunsAtoL}} Walther PPK]] in .32 ACP.

to:

** My emergency or secret gun is a [[CoolGuns/{{HandgunsAtoL}} Walther PPK]] in .32 ACP.Colt M1903 Pocket Hammerless]].
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** My emergency or secret gun is a [[CoolGuns/{{HandgunsAtoL}} Colt M1903 Pocket Hammerless]].

to:

** My emergency or secret gun is a [[CoolGuns/{{HandgunsAtoL}} Colt M1903 Pocket Hammerless]].Walther PPK]] in .32 ACP.
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None


** A [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt as my main sidearm. If I need more rounds, I'll use a [[CoolGuns/{{Handguns}} Beretta [=M9A3=]]].
** My emergency or secret gun is a [[CoolGuns/{{Handguns}} Colt M1903 Pocket Hammerless]].

to:

** A [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt as my main sidearm. If I need more rounds, I'll use a [[CoolGuns/{{Handguns}} [[CoolGuns/{{HandgunsAtoL}} Beretta [=M9A3=]]].
** My emergency or secret gun is a [[CoolGuns/{{Handguns}} [[CoolGuns/{{HandgunsAtoL}} Colt M1903 Pocket Hammerless]].
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** My emergency or secret gun is a [[CoolGuns/{{Handguns]}} Colt M1903 Pocket Hammerless]].

to:

** My emergency or secret gun is a [[CoolGuns/{{Handguns]}} [[CoolGuns/{{Handguns}} Colt M1903 Pocket Hammerless]].
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Added DiffLines:

** My emergency or secret gun is a [[CoolGuns/{{Handguns]}} Colt M1903 Pocket Hammerless]].
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** An [[CoolGuns/AssaultRifles AKM]] as my primary weapon. It has a rubber recoil pad for better handling, a side mounted Picatinny rail for a [[https://en.wikipedia.org/wiki/Aimpoint_CompM4 M68 CCO]], a modified safety, trigger, magazine release, and rear sight, and feeds from lighter orange bakelite magazines.

to:

** An [[CoolGuns/AssaultRifles AKM]] as my primary weapon. It has a rubber recoil pad for better handling, a side mounted Picatinny rail for a [[https://en.wikipedia.org/wiki/Aimpoint_CompM4 M68 CCO]], a modified safety, trigger, magazine release, and rear sight, and feeds from lighter those orange bakelite magazines.
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** A suppressed [[CoolGuns/AssaultRifles AKM]] as my primary weapon. It has a rubber recoil pad for better handling, a side mounted Picatinny rail for a [[https://en.wikipedia.org/wiki/Aimpoint_CompM4 M68 CCO]], a short suppressor, a modified safety, trigger, magazine release, and rear sight, and feeds from lighter orange bakelite magazines.

to:

** A suppressed An [[CoolGuns/AssaultRifles AKM]] as my primary weapon. It has a rubber recoil pad for better handling, a side mounted Picatinny rail for a [[https://en.wikipedia.org/wiki/Aimpoint_CompM4 M68 CCO]], a short suppressor, a modified safety, trigger, magazine release, and rear sight, and feeds from lighter orange bakelite magazines.
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to:

** [[ShotgunsAreJustBetter The Shotgun]] from ''VideoGame/{{Team Fortress 2}}'', repurposed for monster hunting. It can be converted to fire a wide variety of loads (including [[StuffBlowingUp explosive]] rounds) to slay vampires, werewolves, mummies and other horrors.
Is there an issue? Send a MessageReason:
None


** [[ShotgunsAreJustBetter The Shotgun]] from ''VideoGame/{{Team Fortress 2}}'', repurposed for monster hunting. It can be converted to fire a wide variety of loads (including [[StuffBlowingUp explosive]] rounds) to slay vampires, werewolves, mummies and other horrors.

to:

** [[ShotgunsAreJustBetter The Shotgun]] from ''VideoGame/{{Team Fortress 2}}'', repurposed for monster hunting. It can be converted to fire a wide variety of loads (including [[StuffBlowingUp explosive]] rounds) to slay vampires, werewolves, mummies and other horrors.

Added: 550

Changed: 558

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My hobbies consist of reading, drawing, listening to music and gaming. I'm a history major too. Military history is my main area of focus (particularly guerrilla warfare, small arms, logistics and leadership styles), and some conflicts that I enjoy studying are the UsefulNotes/SecondSinoJapaneseWar, UsefulNotes/TheMexicanRevolution, the [[https://en.wikipedia.org/wiki/Cuban_Revolution Cuban Revolution]], the UsefulNotes/SpanishCivilWar and UsefulNotes/TheVietnamWar. I'm also generally interested in modern history as well, with my focus revolving around the world from the 1910s to the 1970s.

to:

My hobbies consist of reading, drawing, listening to music and gaming. I'm

I presently have
a history major too.bachelor's degree in history. Military history is my main area of focus (particularly guerrilla warfare, small arms, logistics and leadership styles), and some conflicts that I enjoy studying are the UsefulNotes/SecondSinoJapaneseWar, UsefulNotes/TheMexicanRevolution, the [[https://en.wikipedia.org/wiki/Cuban_Revolution Cuban Revolution]], the UsefulNotes/SpanishCivilWar and UsefulNotes/TheVietnamWar. I'm also generally interested in modern history as well, with my focus revolving around the world from the 1910s to the 1970s.



** An [[CoolGuns/AssaultRifles AKM]] as my primary weapon. It has a rubber recoil pad for better handling, a side mounted Picatinny rail for a [[https://en.wikipedia.org/wiki/Aimpoint_CompM4 M68 CCO]], a modified safety, trigger, magazine release, and rear sight, and feeds from lighter orange bakelite magazines.

to:

** An A suppressed [[CoolGuns/AssaultRifles AKM]] as my primary weapon. It has a rubber recoil pad for better handling, a side mounted Picatinny rail for a [[https://en.wikipedia.org/wiki/Aimpoint_CompM4 M68 CCO]], a short suppressor, a modified safety, trigger, magazine release, and rear sight, and feeds from lighter orange bakelite magazines.
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I was born in UsefulNotes/HongKong and spent most of my life there. I'm currently attending college in the US.

to:

I was born in UsefulNotes/HongKong and spent most of my life there. I'm currently attending there, before heading to the US for college in the US.
and eventually settling there.
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** A [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt as my main sidearm. If I need more rounds, I'll use [[GunsAkimbo two]] [[CoolGuns/{{Handguns}} Beretta [=M9A3s=]]].

to:

** A [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt as my main sidearm. If I need more rounds, I'll use [[GunsAkimbo two]] a [[CoolGuns/{{Handguns}} Beretta [=M9A3s=]]].[=M9A3=]]].
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** A [[CoolGuns/BattleRifles M1 Garand]] in 7.62x51mm NATO for long-range combat, also with a rubber recoil pad. The [=M5A1=] bayonet can be attached for [[UrbanWarfare urban]] and [[JungleWarfare jungle]] combat, or detached for use as a combat knife.

to:

** A [[CoolGuns/BattleRifles M1 Garand]] in 7.62x51mm NATO for long-range combat, also with a rubber recoil pad. The [=M5A1=] bayonet can be attached for [[UrbanWarfare urban]] and [[JungleWarfare jungle]] combat, or detached for use as a combat knife.
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to:

** A [[CoolGuns/BattleRifles M1 Garand]] in 7.62x51mm NATO for long-range combat, also with a rubber recoil pad. The [=M5A1=] bayonet can be attached for [[UrbanWarfare urban]] and [[JungleWarfare jungle]] combat, or detached for use as a combat knife.
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Is there an issue? Send a MessageReason:
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** A [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt as my main sidearm. If I need more rounds, I'll use [[GunsAkimbo]] two [[CoolGuns/{{Handguns}} Beretta [=M9A3s=]]].

to:

** A [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt as my main sidearm. If I need more rounds, I'll use [[GunsAkimbo]] two [[GunsAkimbo two]] [[CoolGuns/{{Handguns}} Beretta [=M9A3s=]]].
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** A [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 ACP, which can be converted to the more powerful .45 Colt by swapping the cylinder.

to:

** A [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 ACP, which can be converted to the more powerful .45 Colt by swapping the cylinder.as my main sidearm. If I need more rounds, I'll use [[GunsAkimbo]] two [[CoolGuns/{{Handguns}} Beretta [=M9A3s=]]].

Changed: 277

Removed: 252

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** A [[CoolGuns/{{Handguns}} [=M1911A1=]]] as my regular sidearm. For [[HandCannon heavier firepower]], there's a [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt.

to:

** A [[CoolGuns/{{Handguns}} [=M1911A1=]]] as my regular sidearm. For [[HandCannon heavier firepower]], there's a [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt.ACP, which can be converted to the more powerful .45 Colt by swapping the cylinder.



** A [[CoolGuns/BattleRifles M1 Garand]] in 7.62x51mm NATO for long-range combat, also with a rubber recoil pad. The [=M5A1=] bayonet can be attached for [[UrbanWarfare urban]] and [[JungleWarfare jungle]] combat, or detached for use as a combat knife.



** The Deimos Crossbow from ''VideoGame/GhostReconWildlands'' when I need to get stealthy.

to:

** The Deimos Crossbow from ''VideoGame/GhostReconWildlands'' when I need to get stealthy.
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** A [[CoolGuns/{{Revolvers}} Colt Single Action Army]] as my usual sidearm in .45 ACP. The cylinder can be swapped out for .45 Colt for [[HandCannon heavier firepower.]]

to:

** A [[CoolGuns/{{Handguns}} [=M1911A1=]]] as my regular sidearm. For [[HandCannon heavier firepower]], there's a [[CoolGuns/{{Revolvers}} Colt Single Action Army]] as my usual sidearm in .45 ACP. The cylinder can be swapped out for .45 Colt for [[HandCannon heavier firepower.]]Colt.
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* KnowsTheRopes: A flaming lasso that can be used for disarming, tripping or restraining opponents, plus [[MundaneUtility serving as a proper rope]]. This hangs outside the storage deck on a belt. The flames are non-lethal. Usually.

to:

* KnowsTheRopes: A flaming lasso that can be used for disarming, tripping or restraining opponents, plus [[MundaneUtility serving as a proper rope]]. This hangs outside the storage deck on a belt. The flames are non-lethal.non-lethal and purely for aesthetic. Usually.

Added: 232

Changed: 215

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* KnowsTheRopes: A flaming lasso that can be used for disarming, tripping or restraining opponents, plus [[MundaneUtility serving as a proper rope]]. This hangs outside the storage deck on a belt. The flames are non-lethal. Usually.



** My main close quarters weapon is a flaming lasso that can be used for disarming, tripping or restraining opponents, plus [[MundaneUtility serving as a proper rope]]. This hangs outside the storage deck on a belt.

to:

** My main close quarters weapon is a flaming lasso that can be used for disarming, tripping or restraining opponents, plus [[MundaneUtility serving as a proper rope]]. This hangs outside the storage deck on a belt.

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