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** An [[CoolGuns/AssaultRifles AKM]] as my primary weapon. It has a rubber recoil pad for better handling, a side mounted Picatinny rail for a [[https://en.wikipedia.org/wiki/Aimpoint_CompM4 M68 CCO]], a modified safety, trigger, and rear sight, and feeds from lighter orange bakelite magazines.
to:
** An [[CoolGuns/AssaultRifles AKM]] as my primary weapon. It has a rubber recoil pad for better handling, a side mounted Picatinny rail for a [[https://en.wikipedia.org/wiki/Aimpoint_CompM4 M68 CCO]], a modified safety, trigger, magazine release, and rear sight, and feeds from lighter orange bakelite magazines.
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** The Deimos Crossbow from ''VideoGame/GhostReconWildlands'' when I need to get stealthy.
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** A [[CoolGuns/{{Handguns}} [=M1911A1=]]] as [[PunchPackingPistol my usual sidearm.]] It has a threaded barrel so it can be suppressed if needed. I can swap it for a [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt for [[HandCannon heavier firepower.]]
to:
** A [[CoolGuns/{{Handguns}} [=M1911A1=]]] as [[PunchPackingPistol my usual sidearm.]] It has a threaded barrel so it can be suppressed if needed. I can swap it for a [[CoolGuns/{{Revolvers}} Colt Single Action Army]] as my usual sidearm in .45 ACP. The cylinder can be swapped out for .45 Colt for [[HandCannon heavier firepower.]]
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** A [[CoolGuns/{{Revolvers}} Colt Single Action Army]] as my usual sidearm in .45 ACP. The cylinder can be swapped out for .45 Colt for [[HandCannon heavier firepower.]]
to:
** A [[CoolGuns/{{Handguns}} [=M1911A1=]]] as [[PunchPackingPistol my usual sidearm.]] It has a threaded barrel so it can be suppressed if needed. I can swap it for a [[CoolGuns/{{Revolvers}} Colt Single Action Army]] as my usual sidearm in .45 ACP. The cylinder can be swapped out for .45 Colt for [[HandCannon heavier firepower.]]
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Changed line(s) 21 (click to see context) from:
** A [[CoolGuns/{{Handguns}} [=M1911A1=]]] as [[PunchPackingPistol my usual sidearm.]] It has a threaded barrel so it can be suppressed if needed. I can swap it for a [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt for [[HandCannon heavier firepower.]]
to:
** A [[CoolGuns/{{Handguns}} [=M1911A1=]]] as [[PunchPackingPistol my usual sidearm.]] It has a threaded barrel so it can be suppressed if needed. I can swap it for a [[CoolGuns/{{Revolvers}} Colt Single Action Army]] as my usual sidearm in .45 ACP. The cylinder can be swapped out for .45 Colt for [[HandCannon heavier firepower.]]
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Changed line(s) 21 (click to see context) from:
** A [[CoolGuns/{{Revolvers}} Colt Single Action Army]] as my usual sidearm in .45 ACP. The cylinder can be swapped out for .45 Colt for [[HandCannon heavier firepower.]]
to:
** A [[CoolGuns/{{Handguns}} [=M1911A1=]]] as [[PunchPackingPistol my usual sidearm.]] It has a threaded barrel so it can be suppressed if needed. I can swap it for a [[CoolGuns/{{Revolvers}} Colt Single Action Army]] as my usual sidearm in .45 ACP. The cylinder can be swapped out for .45 Colt for [[HandCannon heavier firepower.]]
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** A [[CoolGuns/BattleRifles M1 Garand]] in 7.62x51mm NATO for long-range combat, also with a rubber recoil pad.
to:
** A [[CoolGuns/BattleRifles M1 Garand]] in 7.62x51mm NATO for long-range combat, also with a rubber recoil pad. The [=M5A1=] bayonet can be attached for [[UrbanWarfare urban]] and [[JungleWarfare jungle]] combat, or detached for use as a combat knife.
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I was born in UsefulNotes/HongKong and spent most of my life there. I'm currently attending college in America.
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I was born in UsefulNotes/HongKong and spent most of my life there. I'm currently attending college in America.
the US.
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Changed line(s) 21,23 (click to see context) from:
** A [[CoolGuns/{{Handguns}} [=M1911A1=]]] as [[PunchPackingPistol my usual sidearm.]] It has a threaded barrel so it can be suppressed if needed. I can swap it for a [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt for [[HandCannon heavier firepower.]]
** An [[CoolGuns/AssaultRifles AKM]] as my primary weapon, mostly for MoreDakka. It has a rubber recoil pad for better handling, a side mounted Picatinny rail for a [[https://en.wikipedia.org/wiki/Aimpoint_CompM4 M68 CCO]], a modified safety, trigger, and rear sight, and feeds from lighter orange bakelite magazines.
** A [[CoolGuns/BattleRifles M1 Garand]] in 7.62x51mm NATO for long-range combat, also with a rubber recoil pad. The [=M5A1=] bayonet can be attached for [[UrbanWarfare urban]] and [[JungleWarfare jungle]] combat, or detached for use as a combat knife.
** An [[CoolGuns/AssaultRifles AKM]] as my primary weapon, mostly for MoreDakka. It has a rubber recoil pad for better handling, a side mounted Picatinny rail for a [[https://en.wikipedia.org/wiki/Aimpoint_CompM4 M68 CCO]], a modified safety, trigger, and rear sight, and feeds from lighter orange bakelite magazines.
** A [[CoolGuns/BattleRifles M1 Garand]] in 7.62x51mm NATO for long-range combat, also with a rubber recoil pad. The [=M5A1=] bayonet can be attached for [[UrbanWarfare urban]] and [[JungleWarfare jungle]] combat, or detached for use as a combat knife.
to:
** A [[CoolGuns/{{Handguns}} [=M1911A1=]]] as [[PunchPackingPistol my usual sidearm.]] It has a threaded barrel so it can be suppressed if needed. I can swap it for a [[CoolGuns/{{Revolvers}} Colt Single Action Army]] as my usual sidearm in .45 ACP. The cylinder can be swapped out for .45 Colt for [[HandCannon heavier firepower.]]
** An [[CoolGuns/AssaultRifles AKM]] as my primaryweapon, mostly for MoreDakka.weapon. It has a rubber recoil pad for better handling, a side mounted Picatinny rail for a [[https://en.wikipedia.org/wiki/Aimpoint_CompM4 M68 CCO]], a modified safety, trigger, and rear sight, and feeds from lighter orange bakelite magazines.
** A [[CoolGuns/BattleRifles M1 Garand]] in 7.62x51mm NATO for long-range combat, also with a rubber recoil pad. The [=M5A1=] bayonet can be attached for [[UrbanWarfare urban]] and [[JungleWarfare jungle]] combat, or detached for use as a combat knife.
** An [[CoolGuns/AssaultRifles AKM]] as my primary
** A [[CoolGuns/BattleRifles M1 Garand]] in 7.62x51mm NATO for long-range combat, also with a rubber recoil pad.
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** A [[CoolGuns/BattleRifles M1 Garand]] in 7.62x51mm NATO for long-range combat, also with a rubber recoil pad. The [=M5A1=] bayonet can be attached for [[UrbanWarfare urban]] and [[JungleWarfare jungle]] combat, or detached for use as a combat knife.
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** A [[CoolGuns/BattleRifles M1 Garand]] in 7.62x51mm NATO for long-range combat, also with a rubber recoil pad. The [=M5A1=] bayonet can be attached for [[UrbanWarfare urban]] and [[JungleWarfare jungle]] combat, or detached for use as a combat knife.
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Changed line(s) 21 (click to see context) from:
** A [[CoolGuns/{{Handguns}} [=M1911A1=]]] as [[PunchPackingPistol my usual sidearm.]] I can swap it for a [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt for [[HandCannon heavier firepower.]]
to:
** A [[CoolGuns/{{Handguns}} [=M1911A1=]]] as [[PunchPackingPistol my usual sidearm.]] It has a threaded barrel so it can be suppressed if needed. I can swap it for a [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt for [[HandCannon heavier firepower.]]
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Changed line(s) 21 (click to see context) from:
** A [[CoolGuns/{{Revolvers}} Colt Single Action Army]] as my usual sidearm in .45 ACP. The cylinder can be swapped out for .45 Colt for [[HandCannon heavier firepower.]]
to:
** A [[CoolGuns/{{Handguns}} [=M1911A1=]]] as [[PunchPackingPistol my usual sidearm.]] I can swap it for a [[CoolGuns/{{Revolvers}} Colt Single Action Army]] as my usual sidearm in .45 ACP. The cylinder can be swapped out for .45 Colt for [[HandCannon heavier firepower.]]
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** The [[VideoGame/{{Far Cry 4}} Auto Crossbow]] for stealth in a light and handy package.
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** [[ShotgunsAreJustBetter The Shotgun]] from ''VideoGame/{{Team Fortress 2}}'', repurposed for monster hunting. It can be converted to fire a wide variety of loads to slay demons, vampires, werewolves, mummies and other horrors.
to:
** [[ShotgunsAreJustBetter The Shotgun]] from ''VideoGame/{{Team Fortress 2}}'', repurposed for monster hunting. It can be converted to fire a wide variety of loads (including [[StuffBlowingUp explosive]] rounds) to slay demons, vampires, werewolves, mummies and other horrors.
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** The [[VideoGame/{{Far Cry 4}} Auto Crossbow]] for stealth.
to:
** The [[VideoGame/{{Far Cry 4}} Auto Crossbow]] for stealth.stealth in a light and handy package.
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Changed line(s) 21 (click to see context) from:
** A [[CoolGuns/{{Revolvers}} Colt Single Action Army]] as my usual sidearm in .45 ACP. The cylinder can be swapped out for .45 Colt for [[HandCannon heavier firepower.]] For stealth I can use a suppressed [[CoolGuns/{{Handguns}} [=M1911A1=]]].
to:
** A [[CoolGuns/{{Revolvers}} Colt Single Action Army]] as my usual sidearm in .45 ACP. The cylinder can be swapped out for .45 Colt for [[HandCannon heavier firepower.]] For stealth I can use a suppressed [[CoolGuns/{{Handguns}} [=M1911A1=]]].]]
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** The [[VideoGame/{{Far Cry 4}} Auto Crossbow]] for stealth.
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Changed line(s) 21 (click to see context) from:
** A [[CoolGuns/{{Handguns}} [=M1911A1=]]] as my usual sidearm. I can swap it for a [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt for [[HandCannon heavier firepower.]]
to:
** A [[CoolGuns/{{Handguns}} [=M1911A1=]]] as my usual sidearm. I can swap it for a [[CoolGuns/{{Revolvers}} Colt Single Action Army]] as my usual sidearm in .45 ACP. The cylinder can be swapped out for .45 Colt for [[HandCannon heavier firepower.]]]] For stealth I can use a suppressed [[CoolGuns/{{Handguns}} [=M1911A1=]]].
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** M67 hand grenades for StuffBlowingUp.
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** A [[CoolGuns/{{Handguns}} [=M1911A1=]]] as my usual sidearm. I can swap it for a [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt for MoreDakka.
to:
** A [[CoolGuns/{{Handguns}} [=M1911A1=]]] as my usual sidearm. I can swap it for a [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt for MoreDakka.[[HandCannon heavier firepower.]]
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Changed line(s) 21 (click to see context) from:
** Two sidearms; a [[CoolGuns/{{Handguns}} [=M1911A1=]]] as my usual one, and a [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt for MoreDakka.
to:
** Two sidearms; a A [[CoolGuns/{{Handguns}} [=M1911A1=]]] as my usual one, and sidearm. I can swap it for a [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt for MoreDakka.
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Changed line(s) 21 (click to see context) from:
** Two sidearms; a [[CoolGuns/{{Handguns}} [=M1911A1=]] as my usual one, and a [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt for MoreDakka.
to:
** Two sidearms; a [[CoolGuns/{{Handguns}} [=M1911A1=]] [=M1911A1=]]] as my usual one, and a [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt for MoreDakka.
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Changed line(s) 21 (click to see context) from:
** A [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt as my primary sidearm. If I need a much faster reload, I'll use a [[CoolGuns/{{Handguns}} [=M1911A1=]]].
to:
** A Two sidearms; a [[CoolGuns/{{Handguns}} [=M1911A1=]] as my usual one, and a [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt as my primary sidearm. If I need a much faster reload, I'll use a [[CoolGuns/{{Handguns}} [=M1911A1=]]].for MoreDakka.
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** A [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt as my main sidearm. It can be converted to .45 ACP by swapping out the cylinder.
to:
** A [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt as my main primary sidearm. It can be converted to .45 ACP by swapping out the cylinder.If I need a much faster reload, I'll use a [[CoolGuns/{{Handguns}} [=M1911A1=]]].
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** A [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt as my main sidearm. It can be converted to .45 ACP by swapping out the cylinder. If I need a faster reloading time and more rounds, I can use a [[CoolGuns/{{Handguns}} M1911A1.]]
to:
** A [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt as my main sidearm. It can be converted to .45 ACP by swapping out the cylinder. If I need a faster reloading time and more rounds, I can use a [[CoolGuns/{{Handguns}} M1911A1.]]
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* PlayingWithFire: My Metaguard character has complete control of fire, from creating simple fireballs to manipulating fire to only harm enemies or a specific target, and generate heat underwater. I can even take on the very form of fire itself, usually to hide, or [[HorrifyingTheHorror frighten villains into surrender or death.]] However, the larger the fire grows, the more likely that drastic SanitySlippage is about to occur.
to:
* PlayingWithFire: My Metaguard character has complete control of fire, from creating simple fireballs to manipulating fire to only harm enemies or a specific target, and generate heat underwater. I can even take on the very form of fire itself, usually to hide, or [[HorrifyingTheHorror frighten villains even the nastiest enemies into surrender or death.]] However, the larger the fire grows, the more likely that drastic SanitySlippage is about to occur.
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** An [[CoolGuns/AssaultRifles AKM]] for MoreDakka and fighting on horseback. It has a rubber recoil pad for better handling, a side mounted Picatinny rail for a [[https://en.wikipedia.org/wiki/Aimpoint_CompM4 M68 CCO]], a modified safety, trigger, and rear sight, and feeds from lighter orange bakelite magazines.
** A [[CoolGuns/BattleRifles M1 Garand]] in 7.62x51mm NATO as my default primary weapon, also with a rubber recoil pad. The [=M5A1=] bayonet can be attached for [[UrbanWarfare urban]] and [[JungleWarfare jungle]] combat, or detached for use as a combat knife.
** A [[CoolGuns/BattleRifles M1 Garand]] in 7.62x51mm NATO as my default primary weapon, also with a rubber recoil pad. The [=M5A1=] bayonet can be attached for [[UrbanWarfare urban]] and [[JungleWarfare jungle]] combat, or detached for use as a combat knife.
to:
** An [[CoolGuns/AssaultRifles AKM]] as my primary weapon, mostly for MoreDakka and fighting on horseback.MoreDakka. It has a rubber recoil pad for better handling, a side mounted Picatinny rail for a [[https://en.wikipedia.org/wiki/Aimpoint_CompM4 M68 CCO]], a modified safety, trigger, and rear sight, and feeds from lighter orange bakelite magazines.
** A [[CoolGuns/BattleRifles M1 Garand]] in 7.62x51mm NATOas my default primary weapon, for long-range combat, also with a rubber recoil pad. The [=M5A1=] bayonet can be attached for [[UrbanWarfare urban]] and [[JungleWarfare jungle]] combat, or detached for use as a combat knife.
** A [[CoolGuns/BattleRifles M1 Garand]] in 7.62x51mm NATO
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Changed line(s) 22,23 (click to see context) from:
** An [[CoolGuns/AssaultRifles AKM]] as my primary weapon, mostly for MoreDakka. It has a rubber recoil pad for better handling, a side mounted Picatinny rail for a [[https://en.wikipedia.org/wiki/Aimpoint_CompM4 M68 CCO]], a modified safety, trigger, and rear sight, and feeds from lighter orange bakelite magazines.
** A [[CoolGuns/BattleRifles M1 Garand]] in 7.62x51mm NATO for long-range combat, also with a rubber recoil pad. The [=M5A1=] bayonet can be attached for [[UrbanWarfare urban]] and [[JungleWarfare jungle]] combat, or detached for use as a combat knife.
** A [[CoolGuns/BattleRifles M1 Garand]] in 7.62x51mm NATO for long-range combat, also with a rubber recoil pad. The [=M5A1=] bayonet can be attached for [[UrbanWarfare urban]] and [[JungleWarfare jungle]] combat, or detached for use as a combat knife.
to:
** An [[CoolGuns/AssaultRifles AKM]] as my primary weapon, mostly for MoreDakka.MoreDakka and fighting on horseback. It has a rubber recoil pad for better handling, a side mounted Picatinny rail for a [[https://en.wikipedia.org/wiki/Aimpoint_CompM4 M68 CCO]], a modified safety, trigger, and rear sight, and feeds from lighter orange bakelite magazines.
** A [[CoolGuns/BattleRifles M1 Garand]] in 7.62x51mm NATOfor long-range combat, as my default primary weapon, also with a rubber recoil pad. The [=M5A1=] bayonet can be attached for [[UrbanWarfare urban]] and [[JungleWarfare jungle]] combat, or detached for use as a combat knife.
** A [[CoolGuns/BattleRifles M1 Garand]] in 7.62x51mm NATO
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Changed line(s) 22,23 (click to see context) from:
** An [[CoolGuns/AssaultRifles AKM]] for MoreDakka and fighting on horseback. It has a rubber recoil pad for better handling, a side mounted Picatinny rail for a [[https://en.wikipedia.org/wiki/Aimpoint_CompM4 M68 CCO]], a modified safety, trigger, and rear sight, and feeds from lighter orange bakelite magazines.
** A [[CoolGuns/BattleRifles M1 Garand]] in 7.62x51mm NATO as my default primary weapon, also with a rubber recoil pad. The [=M5A1=] bayonet can be attached for [[UrbanWarfare urban]] and [[JungleWarfare jungle]] combat, or detached for use as a combat knife.
** A [[CoolGuns/BattleRifles M1 Garand]] in 7.62x51mm NATO as my default primary weapon, also with a rubber recoil pad. The [=M5A1=] bayonet can be attached for [[UrbanWarfare urban]] and [[JungleWarfare jungle]] combat, or detached for use as a combat knife.
to:
** An [[CoolGuns/AssaultRifles AKM]] as my primary weapon, mostly for MoreDakka and fighting on horseback.MoreDakka. It has a rubber recoil pad for better handling, a side mounted Picatinny rail for a [[https://en.wikipedia.org/wiki/Aimpoint_CompM4 M68 CCO]], a modified safety, trigger, and rear sight, and feeds from lighter orange bakelite magazines.
** A [[CoolGuns/BattleRifles M1 Garand]] in 7.62x51mm NATOas my default primary weapon, for long-range combat, also with a rubber recoil pad. The [=M5A1=] bayonet can be attached for [[UrbanWarfare urban]] and [[JungleWarfare jungle]] combat, or detached for use as a combat knife.
** A [[CoolGuns/BattleRifles M1 Garand]] in 7.62x51mm NATO
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** A [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt as my main sidearm. It can be converted to .45 ACP by swapping out the cylinder. If I need higher capacity. I can use a Walther [=PPQ45=] M2 in .45 ACP.
to:
** A [[CoolGuns/{{Revolvers}} Colt Single Action Army]] in .45 Colt as my main sidearm. It can be converted to .45 ACP by swapping out the cylinder. If I need higher capacity. a faster reloading time and more rounds, I can use a Walther [=PPQ45=] M2 in .45 ACP.[[CoolGuns/{{Handguns}} M1911A1.]]