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* GameMod: The fandom was ''quick'' to put together a mod where each ship was represented by a cute girl in order to make WOWS a little more like ''VideoGame/KantaiCollection''.

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* GameMod: The fandom was ''quick'' to put together a mod where each ship was represented by a cute girl in order to make WOWS a little more like ''VideoGame/KantaiCollection''.''VideoGame/KantaiCollection'', and that mod was later expanded to include ''Kankore''-like menus.
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** Akagi and Yorktown also exist in the games files. Akagi was replaced with Hiryu because she was the template for later IJN carrier designs as well as the Akagi's secondaries making her mechanically somewhat unusual. Yorktown was edged out by Lexington because the latter had superior Anti Air and secondaries.

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** Akagi and Yorktown also exist in the games files. Akagi was replaced with Hiryu because she was the template for later IJN carrier designs as well as the Akagi's secondaries making her mechanically somewhat unusual. Yorktown was edged out by Lexington because the latter had superior Anti Air and secondaries.secondaries.
** IJN Tone was tested for a while with the intention of making it a premium tier 7 cruiser. However complaints that it would not receive any special aircraft related abilities (its an aviation cruiser) and a lack of interest otherwise shelved development.
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* FandomNickname: Players are often referred to as Captains, Admirals, or Commanders. Interestingly, the second one is also shared with those who also play ''VideoGame/KantaiCollection'', given the shared theme between the two games.

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* FandomNickname: Players are often referred to as Captains, Admirals, or Commanders. Interestingly, the The second one is also shared with those who also play ''VideoGame/KantaiCollection'', given the shared theme between the two games.games, and some WOWS players even go the extra mile and call themselves ''teitoku'' (Japanese for "admiral").
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** The 2017 April fools gave everyone a real sub in their port. And thats it. You can't play with it even in minigame.
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** The ''Mikasa'', a Russo-Japanese War (1904-1905) era IJN Battleship, as a Tier II premium[[note]]noticing a trend here?[[/note]] given out as an event reward ship to players who completed the in-game mission. She has a very slow speed. She only has a 2x2 305mm Main Battery configuration[[note]]one bow, one aft, two barrels each[[/note]], have limited firing arcs[[note]]the turrets sit close to the superstructure, meaning that it's hard to sail at an angle and fire both turrets, often limited to one turret without sailing completely broadside on to an enemy ship[[/note]]. Combine this the same average 30 second reloads as most battleships which further reduces rate of fire, with slow shell velocities, extremely high firing arcs, [[ImperialStormtrooperMarksmanshipAcademy a huge shell dispersion size which greatly increases the chance of a miss at range]], and poor AP performance, in a tier range where most such AP shells that hit are likely to overpen. Its to the point that most Captains basically pretend that AP doesn't exist on the ship, using HE shells only and hope for a hit. So, why would anyone want to use this ship at all? It has almost as much HP as an upgraded BB ''South Carolina'' at Tier III, her main battery HE shells have an alpha of '''''5100''''' damage with a 28% chance of causing a fire, which is only 2600 less than a successful Citadel hit with the AP shells, which is deadly at low tiers. She has extremely tight turning circle for a BB, and her armor reaches NoSell levels of thickness. But the best part about the Mikasa, is her ''32'' secondary guns. Any enemy that sails into their range will face a storm of shells that will rapidly deplete their HP until either they or Mikasa are sunk, or they get out of range. Combined with Mikasa's historical value, generally well liked appearance, and sheer ridiculous fun that Mikasa vs Mikasa battles are, makes Mikasa a very popular ship in game.

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** The ''Mikasa'', a Russo-Japanese War (1904-1905) era IJN Battleship, as a Tier II premium[[note]]noticing a trend here?[[/note]] given out as an event reward ship to players who completed the in-game mission. She has a very slow speed. She speed, only has a 2x2 305mm Main Battery configuration[[note]]one bow, one aft, two barrels each[[/note]], have and has limited firing arcs[[note]]the turrets sit close to the superstructure, meaning that it's hard to sail at an angle and fire both turrets, often limited to one turret without sailing completely broadside on to an enemy ship[[/note]]. Combine this There's also the same issue of its average 30 second reloads 30-second reload as most battleships which further reduces rate of fire, with slow shell velocities, extremely high firing arcs, [[ImperialStormtrooperMarksmanshipAcademy a huge shell dispersion size which greatly increases the chance of a miss at range]], and poor AP performance, in a tier range where most such AP shells that hit are likely to overpen. Its to the point that most Captains basically pretend that AP doesn't exist on the ship, using HE shells only and hope for a hit. So, why would anyone want to use this ship at all? It has almost as much HP as an upgraded BB ''South Carolina'' at Tier III, her main battery HE shells have an alpha of '''''5100''''' damage with a 28% chance of causing a fire, which is only 2600 less than a successful Citadel hit with the AP shells, which is deadly at low tiers. She has extremely tight turning circle for a BB, and her armor reaches NoSell levels of thickness. But the best part about the Mikasa, is her ''32'' secondary guns. Any enemy that sails into their range will face a storm of shells that will rapidly deplete their HP until either they or Mikasa are sunk, or they get out of range. Combined with Mikasa's historical value, generally well liked appearance, and sheer ridiculous fun that Mikasa vs Mikasa battles are, makes Mikasa a very popular ship in game.
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** The ''Phoenix'' as a whole is considered this by some compared to the ''Omaha'' that follows it (or for that matter, to the ''St. Louis'' that precedes it). It's armor might as well be made of balsa wood, the guns are placed in odd locations, and the AntiAir is pathetic until you've reached the third hull. However, those chasing down a ''Phoenix'' better be ready to turn sharply... for the Phoenix carries torpedoes.

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** The ''Phoenix'' as a whole is considered this by some compared to the ''Omaha'' that follows it (or for that matter, to the ''St. Louis'' ''[[MoreDakka St.]] [[MightyGlacier Louis]]'' that precedes it). It's armor might as well be made of balsa wood, the guns are placed in odd locations, and the AntiAir is pathetic until you've reached the third hull. However, those chasing down a ''Phoenix'' better be ready to turn sharply... for the Phoenix carries torpedoes.
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** The ''Phoenix'' as a whole is considered this by some compared to the Omaha that follows it. It's armor might as well be made of balsa wood, the guns are placed in odd locations, and the AntiAir is pathetic until you've reached the third hull. However, those chasing down a Phoenix better be ready to turn sharply... for the Phoenix carries torpedoes.

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** The ''Phoenix'' as a whole is considered this by some compared to the Omaha ''Omaha'' that follows it.it (or for that matter, to the ''St. Louis'' that precedes it). It's armor might as well be made of balsa wood, the guns are placed in odd locations, and the AntiAir is pathetic until you've reached the third hull. However, those chasing down a Phoenix ''Phoenix'' better be ready to turn sharply... for the Phoenix carries torpedoes.
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* CrossPromotion: With naval-related Anime. in 2016, world Of Warships had a CrossPromotion with ''Anime/ArpeggioOfBlueSteel''. In 2017 that anime will be ''Anime/HighSchoolFleet''.

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* CrossPromotion: With naval-related Anime. Anime series ''Anime/ArpeggioOfBlueSteel'' in 2016, world Of Warships had a CrossPromotion with ''Anime/ArpeggioOfBlueSteel''. In 2017 that anime will be ''Anime/HighSchoolFleet''.2016. Continued with ''Anime/HighSchoolFleet'' in 2017.
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*CrossPromotion: With naval-related Anime. in 2016, world Of Warships had a CrossPromotion with ''Anime/ArpeggioOfBlueSteel''. In 2017 that anime will be ''Anime/HighSchoolFleet''.
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* OneOfUs: ''Creator/StevenSeagal'' appears AsHimself for promotional material, and as a special captain[[note]]Earn 70,000 experience points before December 14th, 2016[[/note]] with unique voicelines and abilities. In fact, he stated he'd only do the role if Wargaming added the ''USS Missouri'' as a ship..... which they did, as a permanent premium ship[[note]]They you buy with Free XP... ''750,000'' to be exact[[/note]].

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* OneOfUs: ''Creator/StevenSeagal'' appears AsHimself for promotional material, and as a special captain[[note]]Earn 70,000 experience points before December 14th, 2016[[/note]] with unique voicelines and abilities. In fact, he stated he'd only do the role if Wargaming added the ''USS Missouri'' as a ship..... which they did, as a permanent premium ship[[note]]They you buy ship[[note]]Purchasable with 1 credit. And Free XP... ''750,000'' to be exact[[/note]].
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** The ''Phoenix'' as a whole is considered this by some compared to the Omaha that follows it. It's armor might as well be made of bulsawood, the guns are placed in odd locations, and the AntiAir is pathetic until you've reached the third hull. However, those chasing down a Phoenix better be ready to turn sharply... for the Phoenix carries torpedoes.

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** The ''Phoenix'' as a whole is considered this by some compared to the Omaha that follows it. It's armor might as well be made of bulsawood, balsa wood, the guns are placed in odd locations, and the AntiAir is pathetic until you've reached the third hull. However, those chasing down a Phoenix better be ready to turn sharply... for the Phoenix carries torpedoes.
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** The early ''Myogi'' counts as well. You can expect enemy planes to swarm you like angry mosquitoes as the first hull lacks any AntiAir. The second hull does add a couple small guns that can hit aircraft, but you will never be counting on them. The final hull however might as well be a modern Aegis Cruiser by comparison, as those pop guns get backed up by machine guns, more cannons, and even Duel-Purpose Artillery. Against a Langleys airwing, you can expect to come out on top if you're paying attention.

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** The early ''Myogi'' counts as well. You can expect enemy planes to swarm you like angry mosquitoes as the first hull lacks any AntiAir. The second hull does add a couple small guns that can hit aircraft, but you will never be counting on them. The final hull however might as well be a modern Aegis Cruiser by comparison, as those pop guns get backed up by machine guns, more cannons, and even Duel-Purpose Artillery. Against a Langleys Langley's airwing, you can expect to come out on top if you're paying attention.
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* [[LethalJokeCharacter Lethal Joke Ship]]: Some of the ships can be complete garbage either at their tier, or just in general, forcing many players to decide to skip the ships entirely through Free Exp, or hunker down for a long grind to get through them. The epitamy of this can be seen in the Soviet Destroyers for the first four tiers. They're slow, their torpedoes are garbage, and worse yet, some of them have poorly placed guns that are incapable of super-fire[[note]]Superfiring turrets are those that can fire over other turrets at targets in the forward or rear areas.[[/note]]. But, assuming you can get the guns to bear on target, you can expect to rack up some good damage numbers without much fear of retaliation as they are incredibly sneaky.

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* [[LethalJokeCharacter Lethal Joke Ship]]: Some of the ships can be complete garbage either at their tier, or just in general, forcing many players to decide to skip the ships entirely through Free Exp, or hunker down for a long grind to get through them. The epitamy epitome of this can be seen in the Soviet Destroyers for the first four tiers. They're slow, their torpedoes are garbage, and worse yet, some of them have poorly placed guns that are incapable of super-fire[[note]]Superfiring turrets are those that can fire over other turrets at targets in the forward or rear areas.[[/note]]. But, assuming you can get the guns to bear on target, you can expect to rack up some good damage numbers without much fear of retaliation as they are incredibly sneaky.
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None

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* OneOfUs: ''Creator/StevenSeagal'' appears AsHimself for promotional material, and as a special captain[[note]]Earn 70,000 experience points before December 14th, 2016[[/note]] with unique voicelines and abilities. In fact, he stated he'd only do the role if Wargaming added the ''USS Missouri'' as a ship..... which they did, as a permanent premium ship[[note]]They you buy with Free XP... ''750,000'' to be exact[[/note]].
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*** CL= "Cruiser, Light"[[note]]When someone decides they rather be somewhat more correct to note a cruiser, when it isn't an Armored/Heavy Cruiser. Rare, but still occurs.[[/note]]
*** CC= Battlecruiser[[note]]An even more rare use in game, used in the similar way as CL. In real life, the CC designation would only ever have been applied to the Lexington-class battlecruisers, but those were converted to aircraft carriers, hence the rarity of its use. Some Japanese "battleships" in the game were actually battlecruisers (at least initially; the Kongo class in the game are after their extensive refit into full-fledged battleships), but it's rare that they're ''called'' that. Likewise, a full "battleship" tech trees for the Soviet Navy will certainly require some tiers to be filled by battlecruisers. The Royal Navy had more than enough battlecruisers to create a complete tech tree of them separate from battleships, and there's much clamoring from players to do exactly that. The same could in fact be done for the Kaiserliche Marine/Kriegsmarine, albeit with significantly more reliance on paper ships.[[/note]]
*** CB= Large Cruiser[[note]]A type of of cruiser killer, developed from battlecruisers. Only the Soviet Moskva fits the bill due to the lack of the Alaska class, the Japanese B-65 concept and the German pocket battleships.[[/note]]

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*** CL= "Cruiser, Light"[[note]]When someone decides they rather be somewhat more correct to note a cruiser, when it isn't an Armored/Heavy Cruiser. Rare, but still occurs. Particularly used in low-tier games where nearly all cruisers are CLs (the first true CA doesn't appear until Tier V).[[/note]]
*** CC= Battlecruiser[[note]]An even more rare use in game, used in the similar way as CL. In real life, the CC designation would only ever have been applied to the Lexington-class ''Lexington''-class battlecruisers, but those were converted to aircraft carriers, hence the rarity of its use. Some Japanese "battleships" in the game were actually battlecruisers (at least initially; the Kongo ''Kongo'' class in the game are after their extensive refit into full-fledged battleships), battleships, and ''Myogi''[='=]s final hull reflects a similar upgrade), but it's rare that they're ''called'' that. Likewise, a full "battleship" tech trees tree for the Soviet Navy will certainly require some tiers to be filled by battlecruisers. The Royal Navy had more than enough battlecruisers to create a complete tech tree of them separate from battleships, and there's much clamoring from players to do exactly that. The same could in fact be done for the Kaiserliche Marine/Kriegsmarine, albeit with significantly more reliance on paper ships.[[/note]]
*** CB= Large Cruiser[[note]]A type of of cruiser killer, developed from battlecruisers. battlecruisers but somewhat smaller and even more cruiser-like. Only the Soviet Moskva ''Moskva'' fits the bill due to the lack of the Alaska ''Alaska'' class, the Japanese B-65 concept and the German pocket battleships.[[/note]]



** BB= Battleships.[[note]]Also used by players in acknowledging battlecruisers like the Japanese Myogi and Kongo due to their in-game classification in the battleship tree.[[/note]]

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** BB= Battleships.[[note]]Also used by players in acknowledging battlecruisers like the Japanese Myogi ''Myogi'' and Kongo ''Kongo'' due to their in-game classification in the battleship tree.[[/note]]
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** However, this also likely stems from the fact that the ships names aren't Romanized properly in World of Warships the first place. Using the Kongo example: The way kanji of her name (金剛, "indestructible", named for Mount Kongō) should be Romanized would either be Kongō or Kongou.

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** However, this also likely stems from the fact that the ships names aren't Romanized properly in World of Warships the first place. Using the Kongo example: The way kanji of her name (金剛, "indestructible", named for Mount Kongō) should be Romanized would either be Kongō or Kongou. With the latter being much easier to type due to just using regular letters and not special characters.
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** The ''Mikasa'', a Russo-Japanese War (1904-1905) era IJN Battleship, as a Tier II premium[[note]]noticing a trend here?[[/note]] given out as an event reward ship to players who completed the in-game mission. She has a very slow speed. She only has a 2x2 305mm Main Battery configuration[[note]]one bow, one aft, two barrels each[[/note]], have limited firing arcs[[note]]the turrets sit close to the superstructure, meaning that it's hard to sail at an angle and fire both turrets, often limited to one turret without sailing completely broadside on to an enemy ship[[/note]]. Combine this the same average 30 second reloads as most battleships which further reduces rate of fire, with slow shell velocities, extremely high firing arcs, [[ImperialStormtrooperMarksmanshipAcademy a huge shell dispersion size which greatly increases the chance of a miss at range]], and poor AP performance, in a tier range where most such AP shells that hit are likely to overpen. Its to the point that most Captains basically pretend that AP doesn't exist on the ship, using HE shells only and hope for a hit. So, why would anyone want to use this ship at all? It has almost as much HP as an upgraded BB ''South Carolina'' at Tier III, her main battery HE shells have an alpha of '''''5100''''' damage with a 28% chance of causing a fire, which is only 2600 less than a successful Citadel hit with the AP shells, which is deadly at low tiers. She has extremely tight turning circle for a BB, and her armor reaches NoSell levels of thickness. But the best part about the Mikasa, is her ''32'' secondary guns[[note]]18x 82mm HE firing guns dealing 1300 alpha damage, and 14x 152mm HE firing guns with an alpha of 3000![/note]]. Any enemy that sails into their range will face a storm of shells that will rapidly deplete their HP until either they or Mikasa are sunk, or they get out of range. Combined with Mikasa's historical value, generally well liked appearance, and sheer ridiculous fun that Mikasa vs Mikasa battles are when engaging in old-school gunnery battles exchanging hundreds upon hundreds of secondary rounds with each other, makes Mikasa a very popular ship in game.

to:

** The ''Mikasa'', a Russo-Japanese War (1904-1905) era IJN Battleship, as a Tier II premium[[note]]noticing a trend here?[[/note]] given out as an event reward ship to players who completed the in-game mission. She has a very slow speed. She only has a 2x2 305mm Main Battery configuration[[note]]one bow, one aft, two barrels each[[/note]], have limited firing arcs[[note]]the turrets sit close to the superstructure, meaning that it's hard to sail at an angle and fire both turrets, often limited to one turret without sailing completely broadside on to an enemy ship[[/note]]. Combine this the same average 30 second reloads as most battleships which further reduces rate of fire, with slow shell velocities, extremely high firing arcs, [[ImperialStormtrooperMarksmanshipAcademy a huge shell dispersion size which greatly increases the chance of a miss at range]], and poor AP performance, in a tier range where most such AP shells that hit are likely to overpen. Its to the point that most Captains basically pretend that AP doesn't exist on the ship, using HE shells only and hope for a hit. So, why would anyone want to use this ship at all? It has almost as much HP as an upgraded BB ''South Carolina'' at Tier III, her main battery HE shells have an alpha of '''''5100''''' damage with a 28% chance of causing a fire, which is only 2600 less than a successful Citadel hit with the AP shells, which is deadly at low tiers. She has extremely tight turning circle for a BB, and her armor reaches NoSell levels of thickness. But the best part about the Mikasa, is her ''32'' secondary guns[[note]]18x 82mm HE firing guns dealing 1300 alpha damage, and 14x 152mm HE firing guns with an alpha of 3000![/note]].guns. Any enemy that sails into their range will face a storm of shells that will rapidly deplete their HP until either they or Mikasa are sunk, or they get out of range. Combined with Mikasa's historical value, generally well liked appearance, and sheer ridiculous fun that Mikasa vs Mikasa battles are when engaging in old-school gunnery battles exchanging hundreds upon hundreds of secondary rounds with each other, are, makes Mikasa a very popular ship in game.

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** The early Myogi counts as well. You can expect enemy planes to swarm you like angry mosquitoes as the first hull lacks any AntiAir. The second hull does add a couple small guns that can hit aircraft, but you will never be counting on them. The final hull however might as well be a modern Aegis Cruiser by comparison, as those pop guns get backed up by machine guns, more cannons, and even Duel-Purpose Artillery. Against a Langleys airwing, you can expect to come out on top if you're paying attention.
** The Phoenix as a whole is considered this by some compared to the Omaha that follows it. It's armor might as well be made of bulsawood, the guns are placed in odd locations, and the AntiAir is pathetic until you've reached the third hull. However, those chasing down a Phoenix better be ready to turn sharply... for the Phoenix carries torpedoes.
** The Izumo as well. While many players grinding through her claim she's the worst ship in game, she still has a sizable devoted fan base. She has a very fast turret traverse for a battleship and mounts the second largest caliber guns in the game. An experienced and lucky player can vaporize all the enemy team's cruisers in minutes with her.
** The Smith, a Tier II premium American destroyer that was sold as part of Wargaming's anniversary specials, potentially counts as a Lethal Joke Ship. It's by far the slowest destroyer in the entire game with a top speed of 28 knots [[note]]slower than most non-American battleships past Tier V[[/note]], low-damage short-range torpedoes mounted in ''single-tube'' launchers, and her 76mm popguns are second smallest caliber main guns in the game. However, the reload times on the torpedoes (''11 seconds!'') more than compensate for the poor single-hit damage and the quick rate of fire allows a skilled captain to easily adapt to a target's evasive tactics.
** The Tier II premium Japanese destroyer Tachibana is very similar in all respects to the Smith. It has the same strengths (fast-firing guns, shockingly fast torpedo reload) and similar weaknesses (pathetically weak guns, low speed for a destroyer and a small number of short-range, low-damage torpedoes), though generally to a lesser extent. It has a more conventional torpedo layout of 2 centerline twin-tube launchers that can both fire to either side, a top speed of 30 knots and only half the torpedo reload speed of the Smith...but that's still a lightning-fast 22 seconds. And while its 76mm guns have a lower rate of fire than the Smith, they do slightly more HE damage, with 50% higher chance of starting fires and slightly better turret rotation time.

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** The early Myogi ''Myogi'' counts as well. You can expect enemy planes to swarm you like angry mosquitoes as the first hull lacks any AntiAir. The second hull does add a couple small guns that can hit aircraft, but you will never be counting on them. The final hull however might as well be a modern Aegis Cruiser by comparison, as those pop guns get backed up by machine guns, more cannons, and even Duel-Purpose Artillery. Against a Langleys airwing, you can expect to come out on top if you're paying attention.
** The Phoenix ''Phoenix'' as a whole is considered this by some compared to the Omaha that follows it. It's armor might as well be made of bulsawood, the guns are placed in odd locations, and the AntiAir is pathetic until you've reached the third hull. However, those chasing down a Phoenix better be ready to turn sharply... for the Phoenix carries torpedoes.
** The Izumo ''Izumo'' as well. While many players grinding through her claim she's the worst ship in game, she still has a sizable devoted fan base. She has a very fast turret traverse for a battleship and mounts the second largest caliber guns in the game. An experienced and lucky player can vaporize all the enemy team's cruisers in minutes with her.
** The Smith, ''Smith'', a Tier II premium American destroyer that was sold as part of Wargaming's anniversary specials, potentially counts as a Lethal Joke Ship. It's by far the slowest destroyer in the entire game with a top speed of 28 knots [[note]]slower than most non-American battleships past Tier V[[/note]], low-damage short-range torpedoes mounted in ''single-tube'' launchers, and her 76mm popguns are second smallest caliber main guns in the game. However, the reload times on the torpedoes (''11 seconds!'') more than compensate for the poor single-hit damage and the quick rate of fire allows a skilled captain to easily adapt to a target's evasive tactics.
** The Tier II premium Japanese destroyer Tachibana ''Tachibana'' is very similar in all respects to the Smith. It has the same strengths (fast-firing guns, shockingly fast torpedo reload) and similar weaknesses (pathetically weak guns, low speed for a destroyer and a small number of short-range, low-damage torpedoes), though generally to a lesser extent. It has a more conventional torpedo layout of 2 centerline twin-tube launchers that can both fire to either side, a top speed of 30 knots and only half the torpedo reload speed of the Smith...but that's still a lightning-fast 22 seconds. And while its 76mm guns have a lower rate of fire than the Smith, they do slightly more HE damage, with 50% higher chance of starting fires and slightly better turret rotation time.time.
** The ''Mikasa'', a Russo-Japanese War (1904-1905) era IJN Battleship, as a Tier II premium[[note]]noticing a trend here?[[/note]] given out as an event reward ship to players who completed the in-game mission. She has a very slow speed. She only has a 2x2 305mm Main Battery configuration[[note]]one bow, one aft, two barrels each[[/note]], have limited firing arcs[[note]]the turrets sit close to the superstructure, meaning that it's hard to sail at an angle and fire both turrets, often limited to one turret without sailing completely broadside on to an enemy ship[[/note]]. Combine this the same average 30 second reloads as most battleships which further reduces rate of fire, with slow shell velocities, extremely high firing arcs, [[ImperialStormtrooperMarksmanshipAcademy a huge shell dispersion size which greatly increases the chance of a miss at range]], and poor AP performance, in a tier range where most such AP shells that hit are likely to overpen. Its to the point that most Captains basically pretend that AP doesn't exist on the ship, using HE shells only and hope for a hit. So, why would anyone want to use this ship at all? It has almost as much HP as an upgraded BB ''South Carolina'' at Tier III, her main battery HE shells have an alpha of '''''5100''''' damage with a 28% chance of causing a fire, which is only 2600 less than a successful Citadel hit with the AP shells, which is deadly at low tiers. She has extremely tight turning circle for a BB, and her armor reaches NoSell levels of thickness. But the best part about the Mikasa, is her ''32'' secondary guns[[note]]18x 82mm HE firing guns dealing 1300 alpha damage, and 14x 152mm HE firing guns with an alpha of 3000![/note]]. Any enemy that sails into their range will face a storm of shells that will rapidly deplete their HP until either they or Mikasa are sunk, or they get out of range. Combined with Mikasa's historical value, generally well liked appearance, and sheer ridiculous fun that Mikasa vs Mikasa battles are when engaging in old-school gunnery battles exchanging hundreds upon hundreds of secondary rounds with each other, makes Mikasa a very popular ship in game.

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* [[LethalJokeCharacter Lethal Joke Ship]]: Some of the ships can be complete garbage either at their tier, or just in general, forcing many players to decide to skip the ships entirely through Free Exp, or hunker down for a long grind to get through them. The epitamy of this can be seen in the Soviet Destroyers for the first four tiers. They're slow, their torpedoes are garbage, and worse yet, some of them have poorly placed guns that are incapable of super-fire[[note]] Super Firing Turrets are those that can fire over other turrets at targets in the forward or rear areas.[[/note]]. But, assuming you can get the guns to bear on target, you can expect to rack up some good damage numbers without much fear of retaliation as they are incredibly sneaky.

to:

* [[LethalJokeCharacter Lethal Joke Ship]]: Some of the ships can be complete garbage either at their tier, or just in general, forcing many players to decide to skip the ships entirely through Free Exp, or hunker down for a long grind to get through them. The epitamy of this can be seen in the Soviet Destroyers for the first four tiers. They're slow, their torpedoes are garbage, and worse yet, some of them have poorly placed guns that are incapable of super-fire[[note]] Super Firing Turrets super-fire[[note]]Superfiring turrets are those that can fire over other turrets at targets in the forward or rear areas.[[/note]]. But, assuming you can get the guns to bear on target, you can expect to rack up some good damage numbers without much fear of retaliation as they are incredibly sneaky.



** The Smith, a premium destroyer that was sold as part of Wargaming's anniversary specials, potentially counts as a Lethal Joke Ship. It's by far the slowest destroyer in the entire game with a top speed of 28 knots [[note]] slower than most non-American battleships past tier 5 [[/note]], low-damage short-range torpedoes mounted in ''single-tube'' launchers, and the second smallest caliber guns in the game. However, the reload times on the torpedoes more than compensate for the poor single-hit damage and the quick rate of fire allows a skilled captain to easily adapt to a target's evasive tactics.

to:

** The Smith, a Tier II premium American destroyer that was sold as part of Wargaming's anniversary specials, potentially counts as a Lethal Joke Ship. It's by far the slowest destroyer in the entire game with a top speed of 28 knots [[note]] slower [[note]]slower than most non-American battleships past tier 5 [[/note]], Tier V[[/note]], low-damage short-range torpedoes mounted in ''single-tube'' launchers, and the her 76mm popguns are second smallest caliber main guns in the game. However, the reload times on the torpedoes (''11 seconds!'') more than compensate for the poor single-hit damage and the quick rate of fire allows a skilled captain to easily adapt to a target's evasive tactics.tactics.
** The Tier II premium Japanese destroyer Tachibana is very similar in all respects to the Smith. It has the same strengths (fast-firing guns, shockingly fast torpedo reload) and similar weaknesses (pathetically weak guns, low speed for a destroyer and a small number of short-range, low-damage torpedoes), though generally to a lesser extent. It has a more conventional torpedo layout of 2 centerline twin-tube launchers that can both fire to either side, a top speed of 30 knots and only half the torpedo reload speed of the Smith...but that's still a lightning-fast 22 seconds. And while its 76mm guns have a lower rate of fire than the Smith, they do slightly more HE damage, with 50% higher chance of starting fires and slightly better turret rotation time.
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*** CC= Battlecruiser[[note]]An even more rare use in game, used in the similar way as CL. In real life, the CC designation would only ever have been applied to the Lexington-class battlecruisers, but those were converted to aircraft carriers, hence the rarity of its use. Some Japanese "battleships" in the game were actually battlecruisers (at least initially; the Kongo class in the game are after their extensive refit into full-fledged battleships), but it's rare that they're ''called'' that. Likewise, full "battleship" tech trees for the Soviet Navy, Kaiserliche Marine/Kriegsmarine and Royal Navy will certainly require some tiers to be filled by battlecruisers.[[/note]].
*** CB= Large Cruiser[[note]]A type of of cruiser killer, developed from battlecruisers. Only the Soviet Moskva fits the bill due to the lack of the Alaska class and German pocket battleships.[[/note]]

to:

*** CC= Battlecruiser[[note]]An even more rare use in game, used in the similar way as CL. In real life, the CC designation would only ever have been applied to the Lexington-class battlecruisers, but those were converted to aircraft carriers, hence the rarity of its use. Some Japanese "battleships" in the game were actually battlecruisers (at least initially; the Kongo class in the game are after their extensive refit into full-fledged battleships), but it's rare that they're ''called'' that. Likewise, a full "battleship" tech trees for the Soviet Navy, Kaiserliche Marine/Kriegsmarine and Royal Navy will certainly require some tiers to be filled by battlecruisers.[[/note]].
battlecruisers. The Royal Navy had more than enough battlecruisers to create a complete tech tree of them separate from battleships, and there's much clamoring from players to do exactly that. The same could in fact be done for the Kaiserliche Marine/Kriegsmarine, albeit with significantly more reliance on paper ships.[[/note]]
*** CB= Large Cruiser[[note]]A type of of cruiser killer, developed from battlecruisers. Only the Soviet Moskva fits the bill due to the lack of the Alaska class class, the Japanese B-65 concept and the German pocket battleships.[[/note]]

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* FandomNickname: Players are often referred to as Captains, Admirals, or Commanders. Interestingly, the second one is also shared with those who also play ''VideoGame/KantaiCollection'', given the shared theme between the two games.
* GameMod: The fandom was ''quick'' to put together a mod where each ship was represented by a cute girl in order to make WOWS a little more like ''VideoGame/KantaiCollection''.
** When Yamato in the [[Anime/KantaiCollection anime adaptation]] showed up in a [[BeachEpisode bikini]], it didn't take long for skins to be made for her WOWS counterpart to have "camouflage" matching the swimsuit.



* FandomNickname: Players are often referred to as Captains, Admirals, or Commanders. Interestingly, the second one is also shared with those who also play ''VideoGame/KantaiCollection'', given the shared theme between the two games.
* GameMod: The fandom was ''quick'' to put together a mod where each ship was represented by a cute girl in order to make WOWS a little more like ''VideoGame/KantaiCollection''.
** When Yamato in the [[Anime/KantaiCollection anime adaptation]] showed up in a [[BeachEpisode bikini]], it didn't take long for skins to be made for her WOWS counterpart to have "camouflage" matching the swimsuit.

Changed: 567

Removed: 12128

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* FanNickname: In the Russian fandom the game has already acquired two main nicknames: "Шлюпки"[[note]]Most often is derogatory, because it sounds very similar to "Шлюхи", "Sluts".[[/note]] ("Shlupki", or "Lifeboats")[[note]]Often with the ironicaly dismissive modifier "[[MemeticMutation those yours]]".[[/note]], which it actually shares with ''VideoGame/KantaiCollection'', and "Корюшка" ("Koryuska" or "Smelt"), due to it being developed by a [[TheCityFormerlyKnownAs Saint-Petersburg]] studio, as the city is famous for its seasonal gluts of smelt in Neva river.
** The latter actually follows the tradition of food-based [[ThemeNaming Theme Nicknaming]] of the Wargaming.Net [=MMOs=] — Minsk-developed ''VideoGame/WorldOfTanks'' shares its nickname of "Potato", [[HollywoodCuisine a stereotypically Belarussian food]], with the company itself, while ''VideoGame/WorldOfWarplanes'', developed in Kiev, is nicknamed "salo-fliers"[[note]]Salolety=salo+samolety(airplanes)[[/note]], after the equally stereotypically Ukrainian [[https://en.wikipedia.org/wiki/Salo_(food) salo]].
** Some specific ships also have their own nickname, and a LOT of them (particularly among the Japanese ships) derive theirs from ''VideoGame/KantaiCollection''. for example:
*** Kitakami: KTKM, Kitti-Kat
*** Cleveland: Cheatland and Cleaver [[note]] Thanks to being an advanced WWII-era design instead of a pre-war or treaty-restricted design like the Omaha before it and Pensacola after it, this Light Cruiser [[GameBreaker basically outperforms most of its competition at its tier]]. [[/note]]
*** Pensacola: [=PepsiCola=] [[note]] Stems partly from the fact that its armor is equal to a soda can. [[/note]]
*** Colorado: Craporado [[note]] For a long time had all around sub par performance combined with a very long grind to fully upgrade it. Even after buffs it still has both terrible range and speed, so despite being more enjoyable now the name has stuck. [[/note]]
*** Tirpitz: Torpitz[[note]]It gets torpedoes in-game unlike almost all other battleships because it mounts them on deck in trainable launchers. Other battleships had fixed, submerged torpedo tubes, making their torpedoes impossible to implement in-game. And those fixed tubes were almost always removed during pre-WW2 refits anyway, because they were fairly useless on account of inability to be properly aimed. Plus, adding more belt armour and/or anti-torpedo bulges covered up the tubes anyway.[[/note]], Lowe[[note]]As the premium Tier 8 German battleship it is the World of Warships counterpart to the premium Tier 8 Lowe heavy tank in World of Tanks - and when World of Warships tore off its Open Beta tag and was officially released, high tier games were flooded by new players in their Tirpitzes, a situation very similar to that encountered earlier in World of Tanks when high tier games were flooded by wholly inexperienced Lowe drivers.[[/note]], Derpitz[[note]]Much like the Lowe nickname, based on the number of new players buying one just as they start playing the game[[/note]]
*** Bismarck: Poor Man's Tirpitz, Biscuits, Bisko
*** Admiral Hipper: Admiral Hipster,Admirable Hipster, Pringles[[note]]After its more famous sister the "Prinz Eugen"[[/note]]
*** Arkansas Beta: The Ark
*** Atlanta: Arsonist, Burninator[[note]]16 rapid fire guns setting you on fire[[/note]], Tsu
*** Shchors: Scorch [[note]]like many Russian cruisers, she has a high rate of fire and many guns, making her set fire to its opponents when using HE round. again and again.[[/note]]
*** Roon: Loon[[note]]Although powerful, it has a bizarre primary and secondary battery arrangement seen on no other cruisers.[[/note]]
*** Imperator Nikolai I: [[Film/MadMaxFuryRoad Imperator Furiosa]]
*** Iwaki Alpha (gift to the original alpha testers): Death Pickle[[note]]Because of its odd green camo.[[/note]]
*** Derzki: Derpski, Dare or Derp[[note]]Derived from the "Derp Gun" meme of ''VideoGame/WorldOfTanks'' and''VideoGame/WarThunder''. While its 10 torpedo tubes give great destructive power for a Tier 3 destroyer, the range of a mere 3 km makes it hard to use effectively. To invoke MeaningfulName, when you're playing this ship, you'll either DareToBeBadass, or derp really, really hard. Or sometimes ''both''.[[/note]]
*** St. Louis: Louie, Louisville Slugger[[note]]combines a very high rate of fire from its numerous 6-inch guns with an armor design that makes it hard to get citadel hits, resulting in a ship that can both dish out and soak up a thrashing[[/note]], The Pirate
*** Yubari: Melon
*** Furutaka: Furry Taco, Furious Taco
*** Mogami: Mogamin
*** Baltimore: Baltimoist
*** Lexington: Lady Lex (also its real nickname)
*** North Carolina: Showboat (another real nickname).
*** Iowa: The Big Stick ([[OverlyLongGag yet another real nickname]]), Burger-boat[[note]]she's the token American ship in ''KantaiCollection''[[/note]], Museum[[note]] All four of the Iowa-class battleships are museum ships in different parts of the US[[/note]], Manifest Breastiny[[note]]her large displacement in ''KantaiCollection'' is rendered as [[GagBoobs huge breasts]][[/note]]
*** New Mexico: "The Queen" ([[OverlyLongGag and yet another real nickname]]), Nex[[note]]New mEXico[[/note]]
*** New Orleans: [[BigNo NO]]
*** Nicholas: Little Nicky
*** Kirov: [[VideoGame/CommandAndConquerRedAlert2 Kirov]] [[VideoGame/CommandAndConquerRedAlert3 Reporting!]]
*** Lo Yang: Paypal Benson[[note]][=ROCS=] ''Lo Yang'' is featured as a Tier 8 premium. This nickname comes from the fact that not only is it a Benson-class destroyer, it is ''the'' USS ''Benson'' after her transfer to the Republic of China Navy.[[/note]]
*** Fuso: Fusou Da, [[ACertainMagicalIndex Fukou Da]], [[VideoGame/TheElderScrollsVSkyrim Fus Ro Dah]], Pagoda, Christmas tree [[note]] The pagoda masts were mockingly called this by the Allies in RealLife [[/note]]
*** Tashkent: The Blue Cruiser [[note]]Because she feels more like a cruiser than a destroyer.[[/note]], Trashkent, Trash Can [[note]]By those who are annoyed by the sudden gameplay change from the Kiev.[[/note]]
*** Fubuki: Bucky, Buki
*** Atago: Pan paka pan![[note]]her [[CatchPhrase catchphrase]] in ''KantaiCollection''[[/note]]
*** Nagato: [[AlternateCharacterReading Nagamon]], Mutslug
*** Shimakaze: [[SdrawkcabName Zekamashi]], Slutmakaze [[note]]her ''KantaiCollection'' counterpart wears skimpy clothing and is the biggest target of [[RuleThirtyFour Rule 34]] out of the ''Kancolle'' roster[[/note]]
*** Zao (or specifically her gun): Railgun [[note]]Zao's shell has one of the highest velocity in the game. The sheer speed and accuracy of the gun made players to say that the Zao is equipped with 203mm railgun[[/note]]
*** Moskva: Soviet Laser[[note]]Like the Zao, the Moskva has an incredibly high shell velocity, combined with great accuracy and a very flat shell arc[[/note]], KV-2 [[note]]A Soviet tank popular in World of Tanks(and quite a few other games) that is renowned for the thickness of its armor and the caliber of its gun. Unlike other Soviet Cruisers, the Moskva has incredibly thick armor and giant guns.[[/note]]
*** Yamato: Hotel[[note]]Japanese officers called it "Hotel Yamato" because her premises were ''very'' luxurious, going as far as having hairdressing and sewing staff[[/note]], [=LOLpen=][[note]]her 46cm guns are infamous for penetrating ''everything'', regardless of armor thickness and angling[[/note]], Uchuu Senkan Yamato[[note]]From WebVideo/TheMightyJingles always playing the ''Anime/SpaceBattleshipYamato2199'' theme song in his videos when a Yamato wrecks somebody's ship[[/note]]
*** Bogatyr: Bogart, Bogator
*** Ishizuchi: Zucchini, Itchy Zucchini
*** Budyonny: Buddy
*** Dmitri Donskoi: Dima, DM
*** Izumo: The jolly green giant
*** Hakuryu: Sky Hammer[[note]]With more squadrons than any other carrier in the game, its torpedo and dive bombers can sink even the mightiest battleships ''very'' quickly. Indeed, not even a Des Moines (the best AA cruiser in the game) with its defensive fire consumable activated is safe from the sheer number of aircraft the Hakuryu can bring to bear.[[/note]]
*** Błyskawica: Bliss, the Polish one[[note]]Because most English-speaking players can't figure out how to pronounce the name (it's "Bwiskavitsa", roughly) and thus don't even try[[/note]]
*** Molotov: Cocktail, [[note]]The ship's namesake, Vyacheslav Molotov, was also the unwilling namesake of the Molotov Cocktail, an improvised grenade with gasoline in a wine bottle invented by the Finnish during the Winter War.[[/note]] Molly
*** Krasny Krym: Krispy Kreme
*** Mikasa: Mike, Mickey, House[[note]]BilingualBonus: Mi Casa[[/note]]
*** Scharnhorst: Super heavy cruiser, armored cruiser[[note]] her handling and low caliber guns will make her feel more at home in the hands of cruiser enthusiast. The later name was actually a class of naval vessel, which Scharnhorst most certainly isn't a member of.[[/note]], Shiny Horse.
*** Indianapolis: Sharkbait [[note]] When she sank on July 30,1945, most of the USS Indianapolis crew who weren't killed in the initial torpedo attack by Japanese Submarine I-58 were attacked by sharks. [[/note]]
*** Dunkerque: Dunker
** US battleships are often identified by their namesake state's postal abbreviation (e.g. TX for Texas, AR for Arkansas). For obvious reasons, this is most common on the North American server.
** Torpedoes themselves are earning the nickname "Torpedus", a {{portmanteau}} of torpedo and the "Diabeetus" meme. Quite possibly due to their debatable nature as [[GameBreaker Game Breakers]] and tendency for [[MacrossMissileMassacre being spammed.]]
*** Another common (and offensive) nickname is the "retard filter", as it takes a lot more work to land over one or two torps per salvo on enemies that often change speed and heading to throw off torpedo aim.
*** They are also often called fish, a nickname sailors gave them during the War(s). For this reason be very weary if someone proposes a tournament to catch the most fish.
*** "[[https://www.youtube.com/watch?v=a88-v0ERi5c Human Torpedus]]", aka [[RammingAlwaysWorks ramming]].
*** Shimakaze's, and to a lesser extent Kagero's, torpedo spreads earned their own name: torpedo curtains. This is due to the massive quantity and range of torpedoes the ship can launch at once, forming a wall which players usually have to weave through if they wish to stay alive. And to make things worse, these torpedoes have a range of ''20 kilometers'', while the destroyers have a detection range of just 7.6 and 6.8 kilometers, respectively. As a result, the mere presence of a Shimakaze or Kagero on the enemy team is a cause for dread, because that torpedo curtain might already be in your path but outside of detection range.
** One of the most common insulting nicknames is "baBBy", which usually refers to a stereotype of battleship players that always try to fight from the maximum range of their guns to the point of constantly being against the map boundaries (commonly known as "bluelining") and whine about torpedoes while doing "everything they could" about them. [[note]]And by that, we mean they either take no action or take action far too late when the torpedo threat was spotted far in advance. In particular, such players never pick up on clues that destroyer is nearby, and never clue in to the idea that torpedoes can be fired from outside a ship's detection range (if a battleship detects a Japanese destroyer on its own, rather than by having a teammate spot it for them, that destroyer ''has'' already fired torpedoes at the battleship).[[/note]]
** Because smaller ships tend to use High Explosive on Battleships, they are often on fire, leading to them being called [=BBQs=].
** Destroyers are occasionally called pedophiles. Yet another nickname for torpedoes is just pedos, and some who likes to use "pedos" can technically be called a pedophile.
** Team Killers, or more specifically, the way the game ID's them, are nicknamed "Cancer Awareness" due to the game marking their name, and ship ID in bright pink colors, and the view from their teammates that such players are [[ThisIsGonnaSuck cancerous to their team and the game]].
** {{Scrub}} players in chat are almost always described as "[[{{Pun}} Salty]]", especially on forum posts regarding said players. [[note]] The term "salty" itself is nothing new. The reason it deserves mention here is the {{pun}} value, as well as the fact that the term makes frequent appearances in the forums. [[/note]]
** "WASD Hack" for actually trying to maneuver your ship. Used to generally counter the claim of other players accusing you of hacking when you dodge most of their shots/torpedoes. Also used to make fun of bad players who only sailed in straight lines.

to:

* FanNickname: In the Russian fandom the game has already acquired two main nicknames: "Шлюпки"[[note]]Most often is derogatory, because it sounds very similar to "Шлюхи", "Sluts".[[/note]] ("Shlupki", or "Lifeboats")[[note]]Often with the ironicaly dismissive modifier "[[MemeticMutation those yours]]".[[/note]], which it actually shares with ''VideoGame/KantaiCollection'', and "Корюшка" ("Koryuska" or "Smelt"), due to it being developed by a [[TheCityFormerlyKnownAs Saint-Petersburg]] studio, as the city is famous for its seasonal gluts of smelt in Neva river.
** The latter actually follows the tradition of food-based [[ThemeNaming Theme Nicknaming]] of the Wargaming.Net [=MMOs=] — Minsk-developed ''VideoGame/WorldOfTanks'' shares its nickname of "Potato", [[HollywoodCuisine a stereotypically Belarussian food]], with the company itself, while ''VideoGame/WorldOfWarplanes'', developed in Kiev, is nicknamed "salo-fliers"[[note]]Salolety=salo+samolety(airplanes)[[/note]], after the equally stereotypically Ukrainian [[https://en.wikipedia.org/wiki/Salo_(food) salo]].
** Some specific ships also have their own nickname, and a LOT of them (particularly among the Japanese ships) derive theirs from ''VideoGame/KantaiCollection''. for example:
*** Kitakami: KTKM, Kitti-Kat
*** Cleveland: Cheatland and Cleaver [[note]] Thanks to being an advanced WWII-era design instead of a pre-war or treaty-restricted design
Much like the Omaha before it and Pensacola after it, this Light Cruiser [[GameBreaker basically outperforms most of its competition at its tier]]. [[/note]]
*** Pensacola: [=PepsiCola=] [[note]] Stems partly from the fact that its armor is equal to a soda can. [[/note]]
*** Colorado: Craporado [[note]] For a long time had all around sub par performance combined with a very long grind to fully upgrade it. Even after buffs it still has both terrible range and speed, so despite being more enjoyable now the name has stuck. [[/note]]
*** Tirpitz: Torpitz[[note]]It gets torpedoes in-game unlike almost all other battleships because it mounts them on deck in trainable launchers. Other battleships had fixed, submerged torpedo tubes, making their torpedoes impossible to implement in-game. And those fixed tubes were almost always removed during pre-WW2 refits anyway, because they were fairly useless on account of inability to be properly aimed. Plus, adding more belt armour and/or anti-torpedo bulges covered up the tubes anyway.[[/note]], Lowe[[note]]As the premium Tier 8 German battleship it is the World of Warships counterpart to the premium Tier 8 Lowe heavy tank in World of Tanks - and when World of Warships tore off its Open Beta tag and was officially released, high tier games were flooded by new players in their Tirpitzes, a situation very similar to that encountered earlier in World of Tanks when high tier games were flooded by wholly inexperienced Lowe drivers.[[/note]], Derpitz[[note]]Much like the Lowe nickname, based on the number of new players buying one just as they start playing the game[[/note]]
*** Bismarck: Poor Man's Tirpitz, Biscuits, Bisko
*** Admiral Hipper: Admiral Hipster,Admirable Hipster, Pringles[[note]]After its more famous sister the "Prinz Eugen"[[/note]]
*** Arkansas Beta: The Ark
*** Atlanta: Arsonist, Burninator[[note]]16 rapid fire guns setting you on fire[[/note]], Tsu
*** Shchors: Scorch [[note]]like many Russian cruisers, she has a high rate of fire and many guns, making her set fire to its opponents when using HE round. again and again.[[/note]]
*** Roon: Loon[[note]]Although powerful, it has a bizarre primary and secondary battery arrangement seen on no other cruisers.[[/note]]
*** Imperator Nikolai I: [[Film/MadMaxFuryRoad Imperator Furiosa]]
*** Iwaki Alpha (gift to the original alpha testers): Death Pickle[[note]]Because of its odd green camo.[[/note]]
*** Derzki: Derpski, Dare or Derp[[note]]Derived from the "Derp Gun" meme of ''VideoGame/WorldOfTanks'' and''VideoGame/WarThunder''. While its 10 torpedo tubes give great destructive power for a Tier 3 destroyer, the range of a mere 3 km makes it hard to use effectively. To invoke MeaningfulName, when you're playing this ship, you'll either DareToBeBadass, or derp really, really hard. Or sometimes ''both''.[[/note]]
*** St. Louis: Louie, Louisville Slugger[[note]]combines a very high rate of fire from its numerous 6-inch guns with
''VideoGame/WorldOfTanks'', [[FanNickname/WorldOfWarships an armor design that makes it hard to get citadel hits, resulting in a ship that can both dish out and soak up a thrashing[[/note]], The Pirate
*** Yubari: Melon
*** Furutaka: Furry Taco, Furious Taco
*** Mogami: Mogamin
*** Baltimore: Baltimoist
*** Lexington: Lady Lex (also its real nickname)
*** North Carolina: Showboat (another real nickname).
*** Iowa: The Big Stick ([[OverlyLongGag yet another real nickname]]), Burger-boat[[note]]she's the token American ship in ''KantaiCollection''[[/note]], Museum[[note]] All four of the Iowa-class battleships are museum ships in different parts of the US[[/note]], Manifest Breastiny[[note]]her large displacement in ''KantaiCollection'' is rendered as [[GagBoobs huge breasts]][[/note]]
*** New Mexico: "The Queen" ([[OverlyLongGag and yet another real nickname]]), Nex[[note]]New mEXico[[/note]]
*** New Orleans: [[BigNo NO]]
*** Nicholas: Little Nicky
*** Kirov: [[VideoGame/CommandAndConquerRedAlert2 Kirov]] [[VideoGame/CommandAndConquerRedAlert3 Reporting!]]
*** Lo Yang: Paypal Benson[[note]][=ROCS=] ''Lo Yang'' is featured as a Tier 8 premium. This nickname comes from the fact that not only is it a Benson-class destroyer, it is ''the'' USS ''Benson'' after her transfer to the Republic of China Navy.[[/note]]
*** Fuso: Fusou Da, [[ACertainMagicalIndex Fukou Da]], [[VideoGame/TheElderScrollsVSkyrim Fus Ro Dah]], Pagoda, Christmas tree [[note]] The pagoda masts were mockingly called this by the Allies in RealLife [[/note]]
*** Tashkent: The Blue Cruiser [[note]]Because she feels more like a cruiser than a destroyer.[[/note]], Trashkent, Trash Can [[note]]By those who are annoyed by the sudden gameplay change from the Kiev.[[/note]]
*** Fubuki: Bucky, Buki
*** Atago: Pan paka pan![[note]]her [[CatchPhrase catchphrase]] in ''KantaiCollection''[[/note]]
*** Nagato: [[AlternateCharacterReading Nagamon]], Mutslug
*** Shimakaze: [[SdrawkcabName Zekamashi]], Slutmakaze [[note]]her ''KantaiCollection'' counterpart wears skimpy clothing and is the biggest target of [[RuleThirtyFour Rule 34]] out of the ''Kancolle'' roster[[/note]]
*** Zao (or specifically her gun): Railgun [[note]]Zao's shell has one of the highest velocity in the game. The sheer speed and accuracy of the gun made players to say that the Zao is equipped with 203mm railgun[[/note]]
*** Moskva: Soviet Laser[[note]]Like the Zao, the Moskva has an incredibly high shell velocity, combined with great accuracy and a very flat shell arc[[/note]], KV-2 [[note]]A Soviet tank popular in World of Tanks(and quite a few other games) that is renowned for the thickness of its armor and the caliber of its gun. Unlike other Soviet Cruisers, the Moskva has incredibly thick armor and giant guns.[[/note]]
*** Yamato: Hotel[[note]]Japanese officers called it "Hotel Yamato" because her premises were ''very'' luxurious, going as far as having hairdressing and sewing staff[[/note]], [=LOLpen=][[note]]her 46cm guns are infamous for penetrating ''everything'', regardless of armor thickness and angling[[/note]], Uchuu Senkan Yamato[[note]]From WebVideo/TheMightyJingles always playing the ''Anime/SpaceBattleshipYamato2199'' theme song in his videos when a Yamato wrecks somebody's ship[[/note]]
*** Bogatyr: Bogart, Bogator
*** Ishizuchi: Zucchini, Itchy Zucchini
*** Budyonny: Buddy
*** Dmitri Donskoi: Dima, DM
*** Izumo: The jolly green giant
*** Hakuryu: Sky Hammer[[note]]With more squadrons than any other carrier in the game, its torpedo and dive bombers can sink even the mightiest battleships ''very'' quickly. Indeed, not even a Des Moines (the best AA cruiser in the game) with its defensive fire consumable activated is safe from the sheer number of aircraft the Hakuryu can bring to bear.[[/note]]
*** Błyskawica: Bliss, the Polish one[[note]]Because most English-speaking players can't figure out how to pronounce the name (it's "Bwiskavitsa", roughly) and thus don't even try[[/note]]
*** Molotov: Cocktail, [[note]]The ship's namesake, Vyacheslav Molotov, was also the unwilling namesake of the Molotov Cocktail, an improvised grenade with gasoline in a wine bottle invented by the Finnish during the Winter War.[[/note]] Molly
*** Krasny Krym: Krispy Kreme
*** Mikasa: Mike, Mickey, House[[note]]BilingualBonus: Mi Casa[[/note]]
*** Scharnhorst: Super heavy cruiser, armored cruiser[[note]] her handling and low caliber guns will make her feel more at home in the hands of cruiser enthusiast. The later name was actually a class of naval vessel, which Scharnhorst most certainly isn't a member of.[[/note]], Shiny Horse.
*** Indianapolis: Sharkbait [[note]] When she sank on July 30,1945, most of the USS Indianapolis crew who weren't killed in the initial torpedo attack by Japanese Submarine I-58 were attacked by sharks. [[/note]]
*** Dunkerque: Dunker
** US battleships are often identified by their namesake state's postal abbreviation (e.g. TX for Texas, AR for Arkansas). For obvious reasons, this is most common on the North American server.
** Torpedoes themselves are earning the nickname "Torpedus", a {{portmanteau}} of torpedo and the "Diabeetus" meme. Quite possibly due to their debatable nature as [[GameBreaker Game Breakers]] and tendency for [[MacrossMissileMassacre being spammed.]]
*** Another common (and offensive) nickname is the "retard filter", as it takes a lot more work to land over one or two torps per salvo on enemies that often change speed and heading to throw off torpedo aim.
*** They are also often called fish, a nickname sailors gave them during the War(s). For this reason be very weary if someone proposes a tournament to catch the most fish.
*** "[[https://www.youtube.com/watch?v=a88-v0ERi5c Human Torpedus]]", aka [[RammingAlwaysWorks ramming]].
*** Shimakaze's, and to a lesser extent Kagero's, torpedo spreads earned their own name: torpedo curtains. This is due to the massive quantity and range of torpedoes the ship can launch at once, forming a wall which players usually have to weave through if they wish to stay alive. And to make things worse, these torpedoes have a range of ''20 kilometers'', while the destroyers have a detection range of just 7.6 and 6.8 kilometers, respectively. As a result, the mere presence of a Shimakaze or Kagero on the enemy team is a cause for dread, because that torpedo curtain might already be in your path but outside of detection range.
** One of the most common insulting nicknames is "baBBy", which usually refers to a stereotype of battleship players that always try to fight from the maximum range of their guns to the point of constantly being against the map boundaries (commonly known as "bluelining") and whine about torpedoes while doing "everything they could" about them. [[note]]And by that, we mean they either take no action or take action far too late when the torpedo threat was spotted far in advance. In particular, such players never pick up on clues that destroyer is nearby, and never clue in to the idea that torpedoes can be fired from outside a ship's detection range (if a battleship detects a Japanese destroyer on its own, rather than by having a teammate spot it for them, that destroyer ''has'' already fired torpedoes at the battleship).[[/note]]
** Because smaller ships tend to use High Explosive on Battleships, they are often on fire, leading to them being called [=BBQs=].
** Destroyers are occasionally called pedophiles. Yet another nickname for torpedoes is just pedos, and some who likes to use "pedos" can technically be called a pedophile.
** Team Killers, or more specifically, the way the game ID's them, are nicknamed "Cancer Awareness" due to the game marking their name, and ship ID in bright pink colors, and the view from their teammates that such players are [[ThisIsGonnaSuck cancerous to their team and the game]].
** {{Scrub}} players in chat are almost always described as "[[{{Pun}} Salty]]", especially on forum posts regarding said players. [[note]] The term "salty" itself is nothing new. The reason it deserves mention here is the {{pun}} value, as well as the fact that the term makes frequent appearances in the forums. [[/note]]
** "WASD Hack" for actually trying to maneuver your ship. Used to generally counter the claim of other players accusing you of hacking when you dodge most of their shots/torpedoes. Also used to make fun of bad players who only sailed in straight lines.
entire page's worth.]]
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*** Molotov: Cocktail, [[note]]After the Molotov Cocktail, an improvised grenade with gasoline in a wine bottle[[/note]] Molly

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*** Molotov: Cocktail, [[note]]After [[note]]The ship's namesake, Vyacheslav Molotov, was also the unwilling namesake of the Molotov Cocktail, an improvised grenade with gasoline in a wine bottle[[/note]] bottle invented by the Finnish during the Winter War.[[/note]] Molly
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** DD= Destroyers

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** DD= DestroyersDestroyers[[note]]The second "D" doesn't stand for anything. But the US Navy ship code system doesn't allow for single-letter codes, and a the time of its introduction there were no sub-types of destroyers the way there were for cruisers.[[/note]]



** CV= Carriers.

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** CV= Aircraft Carriers.[[note]]There are several different theories as to how the "CV" came to be chosen, but there's no firm documentation of it. What's known is that it never indicated carriers being a type of cruiser, and that the seemingly most obvious letter codes ("AC" and "CA") were already taken by the time the first aircraft carriers were introduced. And "AC" never would've been an option even if it ''were'' available, because "A" as the first letter of a code always means an auxiliary rather than a warship.[[/note]]
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*** Błyskawica: Bliss, the Polish one[[note]]Because most players can't figure out how to pronounce the name and thus don't even try[[/note]]

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*** Błyskawica: Bliss, the Polish one[[note]]Because most English-speaking players can't figure out how to pronounce the name (it's "Bwiskavitsa", roughly) and thus don't even try[[/note]]
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*** Dunkerque: Dunker

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** The Izumo as well. While many players grinding through her claim shes the worst ship in game, she still has a sizable devoted fan base. She has a very fast turret traverse for a battleship and mounts the second largest caliber guns in the game. An experienced and lucky player can vaporize all the enemy team's cruisers in minutes with her.

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** The Izumo as well. While many players grinding through her claim shes she's the worst ship in game, she still has a sizable devoted fan base. She has a very fast turret traverse for a battleship and mounts the second largest caliber guns in the game. An experienced and lucky player can vaporize all the enemy team's cruisers in minutes with her.her.
** The Smith, a premium destroyer that was sold as part of Wargaming's anniversary specials, potentially counts as a Lethal Joke Ship. It's by far the slowest destroyer in the entire game with a top speed of 28 knots [[note]] slower than most non-American battleships past tier 5 [[/note]], low-damage short-range torpedoes mounted in ''single-tube'' launchers, and the second smallest caliber guns in the game. However, the reload times on the torpedoes more than compensate for the poor single-hit damage and the quick rate of fire allows a skilled captain to easily adapt to a target's evasive tactics.

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*** Bismark: Poor Man's Tirpitz

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*** Bismark: Bismarck: Poor Man's TirpitzTirpitz, Biscuits, Bisko



*** Yubari: Melon



*** New Orleans: [[BigNo NO]]



*** Dmitri Donskoi: Dima

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*** Dmitri Donskoi: DimaDima, DM
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*** Bismark: poor man's Tirpitz

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*** Bismark: poor man's Poor Man's Tirpitz
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*** Scharnhorst: Super heavy cruiser, armored cruiser[[note]] her handling and low caliber guns will make her feel more at home in the hands of cruiser enthusiast. The later name was actually a class of naval vessel, which Scharnhorst most certainly isn't a member of.[[/note]]

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*** Scharnhorst: Super heavy cruiser, armored cruiser[[note]] her handling and low caliber guns will make her feel more at home in the hands of cruiser enthusiast. The later name was actually a class of naval vessel, which Scharnhorst most certainly isn't a member of.[[/note]] [[/note]], Shiny Horse.

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