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History Trivia / WhereInTimeIsCarmenSandiego1997

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* AccentDepundent: The case set in medieval England features an instance of the feudal/futile pun, which only works with an American accent.
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** Overlapping with MissingEpisodes: [[https://tcrf.net/Where_in_Time_is_Carmen_Sandiego%3F_(1997)#The_Case_of_the_Missing_Case One case was apparently deleted]] very early in development that would have been set between the Egypt and Rome cases. It's speculated this case would have featured Dee Cryption since she's the only thief who's involved in one theft in the entire game (and is busted out of jail without having been sent there in the first place), whereas everyone else [[spoiler:(including Carmen, since she has a significant presence in the USSR case and is the target of the final case)]] is involved in two cases. It's also speculated that the good guide would've been Polly Tix, due to her having a measly two cases compared to the other guides.

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** Overlapping with MissingEpisodes: MissingEpisode: [[https://tcrf.net/Where_in_Time_is_Carmen_Sandiego%3F_(1997)#The_Case_of_the_Missing_Case One case was apparently deleted]] very early in development that would have been set between the Egypt and Rome cases. It's speculated this case would have featured Dee Cryption since she's the only thief who's involved in one theft in the entire game (and is busted out of jail without having been sent there in the first place), whereas everyone else [[spoiler:(including Carmen, since she has a significant presence in the USSR case and is the target of the final case)]] is involved in two cases. It's also speculated that the good guide would've been Polly Tix, due to her having a measly two cases compared to the other guides.
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** [[https://tcrf.net/Where_in_Time_is_Carmen_Sandiego%3F_(1997)#The_Case_of_the_Missing_Case One case was apparently deleted]] very early in development that would have been set between the Egypt and Rome cases. It's speculated this case would have featured Dee Cryption since she's the only thief who's involved in one theft in the entire game (and is busted out of jail without having been sent there in the first place), whereas everyone else [[spoiler:(including Carmen, since she has a significant presence in the USSR case and is the target of the final case)]] is involved in two cases. It's also speculated that the good guide would've been Polly Tix, due to her having a measly two cases compared to the other guides.

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** Overlapping with MissingEpisodes: [[https://tcrf.net/Where_in_Time_is_Carmen_Sandiego%3F_(1997)#The_Case_of_the_Missing_Case One case was apparently deleted]] very early in development that would have been set between the Egypt and Rome cases. It's speculated this case would have featured Dee Cryption since she's the only thief who's involved in one theft in the entire game (and is busted out of jail without having been sent there in the first place), whereas everyone else [[spoiler:(including Carmen, since she has a significant presence in the USSR case and is the target of the final case)]] is involved in two cases. It's also speculated that the good guide would've been Polly Tix, due to her having a measly two cases compared to the other guides.
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Moved "Unintentional Period Piece" to the YMMV tab.


* UnintentionalPeriodPiece:
** After you complete the Edison level, you're shown a photograph of modern-day New York City lit up by electric lights. Of course, the game is from 1997, so the Twin Towers are still standing.
** In the final case, one of the clues that directs you to the present day is, "she planned to start a countdown at the latest space shuttle launch, saying the age of ''Vostok'' was old news." The space shuttle was itself retired in 2011, fourteen years after the game's release.
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* RoleReprise: This game features actors from the ''Series/WhereInTimeIsCarmenSandiego'' game show, most obviously Creator/LynneThigpen as the Chief. Additionally, the crooks reprised from the show are voiced by the same actors who played them there. Carmen herself is voiced by Brenda Burke, who played her in the game show's second season.
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* DatedHistory: The manual states Mona the model in the Creator/LeonardoDaVinci mission was a fictional character and the inspiration for the painting, let alone whether or not Leonardo actually used a model for the creation of the ''Mona Lisa'', was (at the time) unknown. In 2005, it was discovered that the ''Mona Lisa'' depicts Lisa del Giocondo, meaning the game was actually right to depict her as a real person (note that the "Mona" is a title, not part of her name -- "Mona Lisa" is the Italian equivalent of "Madam Lisa"). Of course, the depiction of her as a surly model posing for Leonardo is still completely fanciful, especially considering he spent years working on it.

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* DatedHistory: The manual states Mona the model in the Creator/LeonardoDaVinci mission was a fictional character and the inspiration for the painting, let alone whether or not Leonardo actually used a model for the creation of the ''Mona Lisa'', ''Art/TheMonaLisa'', was (at the time) unknown. In 2005, it was discovered that the ''Mona Lisa'' depicts Lisa del Giocondo, meaning the game was actually right to depict her as a real person (note that the "Mona" is a title, not part of her name -- "Mona Lisa" is the Italian equivalent of "Madam Lisa"). Of course, the depiction of her as a surly model posing for Leonardo is still completely fanciful, especially considering he spent years working on it.
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Dummied Out is now trivia. Moving examples accordingly.

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* DummiedOut:
** [[https://tcrf.net/Where_in_Time_is_Carmen_Sandiego%3F_(1997)#The_Case_of_the_Missing_Case One case was apparently deleted]] very early in development that would have been set between the Egypt and Rome cases. It's speculated this case would have featured Dee Cryption since she's the only thief who's involved in one theft in the entire game (and is busted out of jail without having been sent there in the first place), whereas everyone else [[spoiler:(including Carmen, since she has a significant presence in the USSR case and is the target of the final case)]] is involved in two cases. It's also speculated that the good guide would've been Polly Tix, due to her having a measly two cases compared to the other guides.
** Additionally, there's some unused dialogue in the game... that is, ''hundreds of lines'' of unused dialogue. [[https://tcrf.net/Where_in_Time_is_Carmen_Sandiego%3F_%281997%29/Unused_Dialogue Hope you have a lot of time on your hands...]]
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** In the final case, one of the clues that directs you to the present day is, "she planned to start a countdown at the latest space shuttle launch, saying the age of ''Vostok'' was old news." Of course, this was made before the space shuttle itself was retired.

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** In the final case, one of the clues that directs you to the present day is, "she planned to start a countdown at the latest space shuttle launch, saying the age of ''Vostok'' was old news." Of course, this was made before the The space shuttle was itself was retired.retired in 2011, fourteen years after the game's release.

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* UnintentionalPeriodPiece: After you complete the Edison level, you're shown a photograph of modern-day New York City lit up by electric lights. Of course, the game is from 1997, so the Twin Towers are still standing.

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* UnintentionalPeriodPiece: UnintentionalPeriodPiece:
**
After you complete the Edison level, you're shown a photograph of modern-day New York City lit up by electric lights. Of course, the game is from 1997, so the Twin Towers are still standing.standing.
** In the final case, one of the clues that directs you to the present day is, "she planned to start a countdown at the latest space shuttle launch, saying the age of ''Vostok'' was old news." Of course, this was made before the space shuttle itself was retired.
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None

Added DiffLines:

* UnintentionalPeriodPiece: After you complete the Edison level, you're shown a photograph of modern-day New York City lit up by electric lights. Of course, the game is from 1997, so the Twin Towers are still standing.
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None


* One third (six out of eighteen) of the cases take place during the one hundred fifty years between 1450 and 1600, roughly corresponding to UsefulNotes/TheRenaissance. This is the largest number of cases clustered so close to each other in time.
* TheMiddleAges (c. 500 - 1500) is the most represented historical era in the game, covering cases three through ten. However, the Middle Ages is a period in European history and five of those eight cases don't actually feature any portion set in Europe and three out of eight don't include Europeans in any way.
* When you hover your cursor over a character you can speak to, text appears which normally reads, "Talk to ''[character name]''". When you do this with Julius Caesar, the text instead reads, "Hail Caesar". The actual talking to Caesar is the same as for any other character, however.
* The game takes you from 1490 B.C.E. to 1961, covering a span of 3,451 years. The first three cases represent over seventy-two percent of that time span. This means over eighty-three percent of the game takes place during less than twenty-eight percent of the time span it covers.

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* One third (six out of eighteen) of the cases take takes place during the one hundred fifty years between 1450 and 1600, roughly corresponding to UsefulNotes/TheRenaissance. This is the largest number of cases clustered so close to each other in time.
* TheMiddleAges (c. 500 - 1500) is the most represented historical era in the game, covering cases three through ten. However, the Middle Ages is a period in European history and five of those eight cases don't actually feature any portion set in Europe and three out of eight don't include Europeans in any way.
ten.
* When you hover your cursor over a character you can speak to, the text that appears which normally reads, "Talk to ''[character name]''". When you do this with Julius Caesar, however, the text instead reads, "Hail Caesar". The actual talking to Caesar is the same as for any other character, however.
Caesar".
* The game takes you from 1490 B.C.E. to 1961, covering a span of 3,451 years. The first three cases represent However, under 17% of the game represents over seventy-two percent 72% of that time span. This means over eighty-three percent of the game takes place during less than twenty-eight percent of the time span it covers.span.
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not trivia


* CastingGag: One of the voices Creator/CharlesMartinet provides is that of Creator/WilliamShakespeare. Martinet was actually an actor in a Shakespearian theater troupe before getting into voice acting.
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* DatedHistory: The manual states Mona the model in the Creator/LeonardoDaVinci mission was a fictional character and the inspiration for the painting, let alone whether or not Leonardo actually used a model for the creation of the ''Mona Lisa'', was (at the time) unknown. In 2005, it was discovered that the ''Mona Lisa'' depicts Lisa del Giocondo, meaning the game was actually right to depict her as a real person. Of course, the depiction of her as a surly model posing for Leonardo is still completely fanciful, especially considering he spent years working on it.

to:

* DatedHistory: The manual states Mona the model in the Creator/LeonardoDaVinci mission was a fictional character and the inspiration for the painting, let alone whether or not Leonardo actually used a model for the creation of the ''Mona Lisa'', was (at the time) unknown. In 2005, it was discovered that the ''Mona Lisa'' depicts Lisa del Giocondo, meaning the game was actually right to depict her as a real person.person (note that the "Mona" is a title, not part of her name -- "Mona Lisa" is the Italian equivalent of "Madam Lisa"). Of course, the depiction of her as a surly model posing for Leonardo is still completely fanciful, especially considering he spent years working on it.
Is there an issue? Send a MessageReason:
None


* DatedHistory: The manual states Mona the model in the LeonardoDaVinci mission was a fictional character and the inspiration for the painting, let alone whether or not Leonardo actually used a model for the creation of the ''Mona Lisa'', was (at the time) unknown. In 2005, it was discovered that the ''Mona Lisa'' depicts Lisa del Giocondo, meaning the game was actually right to depict her as a real person. Of course, the depiction of her as a surly model posing for Leonardo is still completely fanciful, especially considering he spent years working on it.

to:

* DatedHistory: The manual states Mona the model in the LeonardoDaVinci Creator/LeonardoDaVinci mission was a fictional character and the inspiration for the painting, let alone whether or not Leonardo actually used a model for the creation of the ''Mona Lisa'', was (at the time) unknown. In 2005, it was discovered that the ''Mona Lisa'' depicts Lisa del Giocondo, meaning the game was actually right to depict her as a real person. Of course, the depiction of her as a surly model posing for Leonardo is still completely fanciful, especially considering he spent years working on it.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DatedHistory: The manual states Mona the model in the LeonardoDaVinci mission was a fictional character and the inspiration for the painting, let alone whether or not Leonardo actually used a model for the creation of the ''Mona Lisa'', was (at the time) unknown. In 2005, it was discovered that the ''Mona Lisa'' depicts Lisa del Giocondo, meaning the game was actually right to depict her as a real person. Of course, the depiction of her as a surly model posing for Leonardo is still completely fanciful, especially considering he spent years working on it.
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Minor edit.


* The game take you from 1490 B.C.E. to 1961, covering a span of 3,451 years. The first three cases represent over seventy-two percent of that time span. This means over eighty-three percent of the game takes place during less than twenty-eight percent of the time span it covers.

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* The game take takes you from 1490 B.C.E. to 1961, covering a span of 3,451 years. The first three cases represent over seventy-two percent of that time span. This means over eighty-three percent of the game takes place during less than twenty-eight percent of the time span it covers.
Is there an issue? Send a MessageReason:
None


* When you hover your cursor over a character you can speak to, text appears which normally reads, "Talk to ''[character name]''". When you do this with Julius Caesar, the text instead reads, "Hail Caesar". The actual talking to Caesar is the same as for any other character, however.

to:

* When you hover your cursor over a character you can speak to, text appears which normally reads, "Talk to ''[character name]''". When you do this with Julius Caesar, the text instead reads, "Hail Caesar". The actual talking to Caesar is the same as for any other character, however.however.
* The game take you from 1490 B.C.E. to 1961, covering a span of 3,451 years. The first three cases represent over seventy-two percent of that time span. This means over eighty-three percent of the game takes place during less than twenty-eight percent of the time span it covers.
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Imported trivia originally found on main page.

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* CastingGag: One of the voices Creator/CharlesMartinet provides is that of Creator/WilliamShakespeare. Martinet was actually an actor in a Shakespearian theater troupe before getting into voice acting.
----
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* TheMiddleAges (c. 500 - 1500) is the most represented historical era in the game. This covers cases three through ten, although five of those eight cases don't actually feature any portion set in Europe and three out of eight don't include Europeans in any way.

to:

* TheMiddleAges (c. 500 - 1500) is the most represented historical era in the game. This covers game, covering cases three through ten, although ten. However, the Middle Ages is a period in European history and five of those eight cases don't actually feature any portion set in Europe and three out of eight don't include Europeans in any way.
Is there an issue? Send a MessageReason:
None


* TheMiddleAges (c. 500 - 1500) is the most represented historical era in the game. This covers cases three through ten, although five of those eight cases don't actually feature any portion set in Europe and three out of eight don't include Europeans in any way.

to:

* TheMiddleAges (c. 500 - 1500) is the most represented historical era in the game. This covers cases three through ten, although five of those eight cases don't actually feature any portion set in Europe and three out of eight don't include Europeans in any way.way.
* When you hover your cursor over a character you can speak to, text appears which normally reads, "Talk to ''[character name]''". When you do this with Julius Caesar, the text instead reads, "Hail Caesar". The actual talking to Caesar is the same as for any other character, however.

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* Cases eight through thirteen are clustered closer to each other in time than any other cases, all taking place during the one hundred fifty years between 1450 and 1600. This makes UsefulNotes/TheRenaissance the most represented historical era in the game, covering one third (six out of eighteen) of the total cases. (On the other hand, two of those six cases take place in non-Western cultures, making it questionable whether those settings really qualify as "Renaissance".)

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* Cases eight through thirteen are clustered closer to each other in time than any other cases, all taking One third (six out of eighteen) of the cases take place during the one hundred fifty years between 1450 and 1600. 1600, roughly corresponding to UsefulNotes/TheRenaissance. This makes UsefulNotes/TheRenaissance is the largest number of cases clustered so close to each other in time.
* TheMiddleAges (c. 500 - 1500) is
the most represented historical era in the game, covering one third (six out of eighteen) of the total cases. (On the other hand, two game. This covers cases three through ten, although five of those six eight cases take place don't actually feature any portion set in non-Western cultures, making it questionable whether those settings really qualify as "Renaissance".)Europe and three out of eight don't include Europeans in any way.
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* Cases eight through thirteen are clustered closer to each other in time than any other cases, all taking place during the one hundred fifty years between 1450 and 1600. This makes UsefulNotes/TheRenaissance the most represented historical era in the game, covering one third (six out of eighteen) of the total cases. (On the other hand, two of those six cases take place in non-Western cultures, making it questionable whether those settings really qualify as "Renaissance".)

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