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* WhatCouldHaveBeen: There were plans for a Latin American Spanish dub, along with an English dub, but the budget of the game only allowed for the later.
to:
* WhatCouldHaveBeen: There were plans for a Latin American Spanish dub, along with an the English dub, but the budget of the game only allowed for the later.
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* DescendedCreator: Enrique Colinet, who is the level designer of the game, also voices Daniel.
to:
* DescendedCreator: Enrique Colinet, who is the level designer of the game, also voices Daniel.Daniel.
* WhatCouldHaveBeen: There were plans for a Latin American Spanish dub, along with an English dub, but the budget of the game only allowed for the later.
* WhatCouldHaveBeen: There were plans for a Latin American Spanish dub, along with an English dub, but the budget of the game only allowed for the later.
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Added DiffLines:
* DescendedCreator: Enrique Colinet, who is the level designer of the game, also voices Daniel.