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Dummied Out is now trivia. Moving examples accordingly.

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* DummiedOut: One of the diseases was supposed to be "Pregnancy". The manual describes it as being caused by "Power-cuts in urban areas", and displays symptoms of "Faddish eating with consequent beer gut". An [[GameMod unofficial patch]] hacked it back into the game.
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** A couple of diseases, such as "Animal Magnetism" (the patient would be covered in several small animals) and "Film/SaturdayNightFever" (the patient would be [[ShoutOut wearing a white suit and black shirt and cause the floor titles to light up in crazy colors when stepping on them]]), were also planned but never included in the final game. These would later see use in ''VideoGame/TwoPointHospital''.

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** A couple of diseases, such as "Animal Magnetism" (the patient would be covered in several small animals) and "Film/SaturdayNightFever" (the patient would be [[ShoutOut wearing a white suit and black shirt and cause the floor titles to light up in crazy colors when stepping on them]]), were also planned but never included in the final game. These would [[RefittedForSequel later see use use]] in ''VideoGame/TwoPointHospital''.
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* GameBreakingBug: Doctors and patients alike can sometimes get stuck in one corner of the hospital and can't be moved. This can happen for no rhyme or reason, but almost certainly because the pathways are too cramped. Sometimes this gets worse with the game glitching out showing garbage around the doctor in the area. When that happens, you can expect a crash to happen very soon.

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* GameBreakingBug: Doctors and patients alike can sometimes get stuck in one corner of the hospital and can't be moved. This can happen for no rhyme or reason, but almost certainly because the pathways are too cramped. Sometimes this gets worse with the game glitching out showing garbage around the stuck doctor in the area. When or patient. Once that happens, you can expect a crash to happen very soon.
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Added DiffLines:

* GameBreakingBug: Doctors and patients alike can sometimes get stuck in one corner of the hospital and can't be moved. This can happen for no rhyme or reason, but almost certainly because the pathways are too cramped. Sometimes this gets worse with the game glitching out showing garbage around the doctor in the area. When that happens, you can expect a crash to happen very soon.
Is there an issue? Send a MessageReason:
None


** A couple of diseases, such as "Animal Magnetism" (the patient would be covered in several small animals) and "Film/SaturdayNightFever" (the patient would be [[ShoutOut wearing a white suit and black shirt and cause the floor titles to light up in crazy colors when stepping on them]]), were also planned but never included in the final game. These would later see use in ''Two Point Hospital''.

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** A couple of diseases, such as "Animal Magnetism" (the patient would be covered in several small animals) and "Film/SaturdayNightFever" (the patient would be [[ShoutOut wearing a white suit and black shirt and cause the floor titles to light up in crazy colors when stepping on them]]), were also planned but never included in the final game. These would later see use in ''Two Point Hospital''.''VideoGame/TwoPointHospital''.
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Now that people have gotten farther into the game...


** A couple of diseases, such as "Animal Magnetism" (the patient would be covered in several small animals) and "Film/SaturdayNightFever" (the patient would be [[ShoutOut wearing a white suit and black shirt and cause the floor titles to light up in crazy colors when stepping on them]]), were also planned but never included in the final game. The former would later see use in ''Two Point Hospital''.

to:

** A couple of diseases, such as "Animal Magnetism" (the patient would be covered in several small animals) and "Film/SaturdayNightFever" (the patient would be [[ShoutOut wearing a white suit and black shirt and cause the floor titles to light up in crazy colors when stepping on them]]), were also planned but never included in the final game. The former These would later see use in ''Two Point Hospital''.
Is there an issue? Send a MessageReason:
None


** A couple of diseases, such as "Animal Magnetism" (the patient would be covered in several small animals) and "Film/SaturdayNightFever" (the patient would be [[ShoutOut wearing a white suit and black shirt and cause the floor titles to light up in crazy colors when stepping on them]]), were also planned but never included in the final game.

to:

** A couple of diseases, such as "Animal Magnetism" (the patient would be covered in several small animals) and "Film/SaturdayNightFever" (the patient would be [[ShoutOut wearing a white suit and black shirt and cause the floor titles to light up in crazy colors when stepping on them]]), were also planned but never included in the final game. The former would later see use in ''Two Point Hospital''.

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* WhatCouldHaveBeen: The developers were working on other time periods for the game, allowing the player to run a hospital in the medieval times, the Victorian age, and even the future. Due to lack of development time however, they were only able to finish one time period, the present.

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* WhatCouldHaveBeen: WhatCouldHaveBeen:
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The developers were working on other time periods for the game, allowing the player to run a hospital in the medieval times, the Victorian age, and even the future. Due to lack of development time however, they were only able to finish one time period, the present.
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None

Added DiffLines:

* WhatCouldHaveBeen: The developers were working on other time periods for the game, allowing the player to run a hospital in the medieval times, the Victorian age, and even the future. Due to lack of development time however, they were only able to finish one time period, the present.
** A couple of diseases, such as "Animal Magnetism" (the patient would be covered in several small animals) and "Film/SaturdayNightFever" (the patient would be [[ShoutOut wearing a white suit and black shirt and cause the floor titles to light up in crazy colors when stepping on them]]), were also planned but never included in the final game.

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