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History Trivia / TheatrhythmFinalFantasy

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** Due to an oversight, the game is unplayable on February 29th. This is due to the game searching for the current date upon starting it up, but can’t start because Leap Day wasn’t coded. Coincidentally, this happened to be the same day that ''VideoGame/FinalFantasyVIIRebirth '' released on.

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** Due to an oversight, the game ''Final Bar Line'' is unplayable on February 29th. This is due to the game searching for the current date upon starting it up, but can’t start because Leap Day wasn’t isn't coded. Coincidentally, this happened to be the same day that ''VideoGame/FinalFantasyVIIRebirth '' released on.
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** Due to an oversight, the game is unplayable on February 29th. This is due to the game searching for the current date upon starting it up, but can’t start because Leap Day wasn’t coded. Coincidentally, this happened to be the same day that ''VideoGame/FinalFantasyViiRebirth '' released on.

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** Due to an oversight, the game is unplayable on February 29th. This is due to the game searching for the current date upon starting it up, but can’t start because Leap Day wasn’t coded. Coincidentally, this happened to be the same day that ''VideoGame/FinalFantasyViiRebirth ''VideoGame/FinalFantasyVIIRebirth '' released on.
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** Due to an oversight, the game is unplayable on February 29th. This is due to the game searching for the current date upon starting it up, but can’t start because Leap Day wasn’t coded.

to:

** Due to an oversight, the game is unplayable on February 29th. This is due to the game searching for the current date upon starting it up, but can’t start because Leap Day wasn’t coded. Coincidentally, this happened to be the same day that ''VideoGame/FinalFantasyViiRebirth '' released on.

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Changed: 304

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* {{Blooper}}: In ''Final Bar Line'' the game incorrectly states that The Emperor's Absolute Dominion ability inflicts Blind on a boss enemy when it appears when the ability actually inflicts Silence. The funny thing is The Emperor's character description correctly states that his abilities inflict Silence on enemies.

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* {{Blooper}}: {{Blooper}}:
**
In ''Final Bar Line'' the game incorrectly states that The Emperor's Absolute Dominion ability inflicts Blind on a boss enemy when it appears when the ability actually inflicts Silence. The funny thing is The Emperor's character description correctly states that his abilities inflict Silence on enemies.enemies.
** Due to an oversight, the game is unplayable on February 29th. This is due to the game searching for the current date upon starting it up, but can’t start because Leap Day wasn’t coded.
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** ''Theatrhythm'' was originally planned for the UsefulNotes/{{DS}}, but was moved to the [[UsefulNotes/Nintendo3DS 3DS]] due to greater storage capacity.

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** ''Theatrhythm'' was originally planned for the UsefulNotes/{{DS}}, Platform/{{DS}}, but was moved to the [[UsefulNotes/Nintendo3DS [[Platform/Nintendo3DS 3DS]] due to greater storage capacity.

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Widget Series has been renamed to Quirky Work as per TRS (it's also YMMV).


** Highly feared at first, given the game's nature as one hell of a [[WidgetSeries Widget Title]]. But then it was announced for the other regions. ''[[AvertedTrope Averting]]'' such a trope is already a great feat for Creator/SquareEnix, let alone the aforementioned nature of the game.
** Played straight with the 3DS' [=DLCs=] in areas without Nintendo eShop Access (which is a rather huge chunk of Asia, parts of Africa, quite a few East European countries, and parts of South America that isn't Brazil).

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** Highly feared at first, given the game's nature as one hell of a [[WidgetSeries Widget Title]]. But then it was announced for the other regions. ''[[AvertedTrope Averting]]'' such a trope is already a great feat for Creator/SquareEnix, let alone the aforementioned nature of the game.
** Played straight with the
%%** The 3DS' [=DLCs=] in areas without Nintendo eShop Access (which is a rather huge chunk of Asia, parts of Africa, quite a few East European countries, and parts of South America that isn't Brazil).
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* TheWikiRule: The [[http://finalfantasy.wikia.com/wiki/Final_Fantasy_Wiki Final Fantasy Wiki]].
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** ''Theatrhythm Dragon Quest'' was not localized due to the franchise's relative unpopularity outside of its home country and predating the big push for ''Dragon Quest'' localizations that Square would lean into in the late 2010s.

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* WhatCouldHaveBeen: ''Theatrhythm'' was originally planned for the UsefulNotes/{{DS}}, but was moved to the [[UsefulNotes/Nintendo3DS 3DS]] due to greater storage capacity.

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* WhatCouldHaveBeen: WhatCouldHaveBeen:
**
''Theatrhythm'' was originally planned for the UsefulNotes/{{DS}}, but was moved to the [[UsefulNotes/Nintendo3DS 3DS]] due to greater storage capacity.capacity.
** [[https://www.square-enix-games.com/en_US/news/origins-theatrhythm According to Masanobu Suzui]], the game was originally conceived under the title ''Final Fantasy Is Music''. Creator/TetsuyaNomura coined the name "Theatrhythm" instead, which took off due to its uniqueness.
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* {{Blooper}}: In ''Final Bar Line'' the game incorrectly states that The Emperor's Absolute Dominion ability inflicts Blind on a boss enemy when it appears when the ability actually inflicts Silence. The funny thing is The Emperor's character description correctly states that his abilities inflict Silence on enemies.
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Added DiffLines:

* LimitedSpecialCollectorsUltimateEdition: ''Curtain Call'' has a version of this. It came with a special 3DS pouch, 2 [=CDs=] with best of and remixed songs, and physical [=CollectaCards=]. First-run copies of the game came with a smaller version that came with just the remix CD.

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