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** Comments by the voice actors, and the trailers release order suggest Rose was seemingly added to the game only a year before release. The Japanese voice actors (sans Rose's) confirmed they were suddenly called in to voice more lines a year after their initial recordings, and the writing team apparently had to go through some serious rewrites around the same time, which is evident once the player gets Rose.
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** Comments by the voice actors, and the trailers release order suggest point to Rose was seemingly being added to the game only a year before release. The Japanese voice actors (sans Rose's) confirmed they were suddenly called in to voice more lines a year after their initial recordings, and the writing team apparently had to go through some serious rewrites around the same time, which is evident once time in order to fit Rose into the player gets Rose.story. This caused the final product to have pacing and story issues as a result.
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* PreOrderBonus: UsefulNotes/{{Steam}} gave some free DLC to those who pre-ordered the game, with more bonuses being added the more copies were pre-ordered. The highest milestone (which was reached) was a free copy of the then-upcoming PC port of ''VideoGame/TalesOfSymphonia''.
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* PreOrderBonus: UsefulNotes/{{Steam}} Platform/{{Steam}} gave some free DLC to those who pre-ordered the game, with more bonuses being added the more copies were pre-ordered. The highest milestone (which was reached) was a free copy of the then-upcoming PC port of ''VideoGame/TalesOfSymphonia''.
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** The choice was made to stick to the Playstation 3 over the Playstation 4 because the team was hesitant to use the new systems of the Playstation 4. This limited the game because of the aging UsefulNotes/PlayStation3 hardware, which was made worse by the team needing to make a new engine. The choice on top of all that to do real time battle transition made the team struggle with finishing it, on account of a lack of experience.
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** The choice was made to stick to the Playstation 3 over the Playstation 4 because the team was hesitant to use the new systems of the Playstation 4. This limited the game because of the aging UsefulNotes/PlayStation3 Platform/PlayStation3 hardware, which was made worse by the team needing to make a new engine. The choice on top of all that to do real time battle transition made the team struggle with finishing it, on account of a lack of experience.
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* WordOfSaintPaul: Chris Niosi (Dezel) did a [[https://youtu.be/jGXA07mnIV4 podcast]] along with Michael Johnston (Mikleo), Creator/KiraBuckland (Edna), and Creator/XanderMobus (Sergei Strelka). Among interesting behind-the-scenes stories, Niosi remarks that Dezel has a thing for Rose and Johnston then remarks that [[HoYay Mikleo has a thing for Sorey]].
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* WordOfSaintPaul: Chris Niosi (Dezel) did a [[https://youtu.be/jGXA07mnIV4 podcast]] along with Michael Johnston (Mikleo), Creator/KiraBuckland (Edna), and Creator/XanderMobus (Sergei Strelka). Among interesting behind-the-scenes stories, Niosi remarks that Dezel has a thing for Rose and Johnston then remarks that [[HoYay Mikleo has a thing for Sorey]].Sorey]].
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* IKnewIt: Honestly, who didn't see [[spoiler:Maltran]] being evil coming a mile off?