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Phrasing this better.


* AuthorsSavingThrow: The afermentioned mod was made by the original game's director Jon Burton address several critiques of the original Genesis version, and to add features he planned for the original release:

to:

* AuthorsSavingThrow: The afermentioned mod was made by the original game's director Jon Burton to address several critiques of the original Genesis version, and to add features he planned for the original release:
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Spelling/grammar fix(es)


** In 1999, Jack in the Box released a set of four toys based on Sega PC games. Besides ''Sonic 3D Blast'', which recieved a pull-back figure of Sonic, there were also toys based on ''[[VideoGame/Sonic3AndKnuckles Sonic & Knuckles Collection]]'' (Knuckles), ''VideoGame/EccoTheDolphin'' (Ecco) and ''VideoGame/{{Bug|1995}}'' (Bug).

to:

** In 1999, Jack in the Box released a set of four toys based on Sega PC games. Besides ''Sonic 3D Blast'', which recieved received a pull-back figure of Sonic, there were also toys based on ''[[VideoGame/Sonic3AndKnuckles Sonic & Knuckles Collection]]'' (Knuckles), ''VideoGame/EccoTheDolphin'' (Ecco) and ''VideoGame/{{Bug|1995}}'' (Bug).
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* ChristmasRushed: The UsefulNotes/SegaSaturn port was scrambled together in four months to make up for the delay and cancellation of ''VideoGame/SonicXTreme''. All things considered, it ended up being a [[PolishedPort surprisingly good port]], despite showing signs of being rushed.[[note]]Such as [[LoadsAndLoadsOfLoading the unreasonable load times]], the lack of a save feature (in spite of the Saturn having internal and external storage capability), Tails and Knuckles having the same set of Special Stages and thus the Chaos Emeralds being locked to one per act, occasional sound issues, some equivalent music missing like the alternating boss themes, and the Invincibility track playing for the incorrect length of time.[[/note]]
* CrossGenerationVideoGame: Released simultaneously on both the UsefulNotes/SegaGenesis and UsefulNotes/SegaSaturn.

to:

* ChristmasRushed: The UsefulNotes/SegaSaturn Platform/SegaSaturn port was scrambled together in four months to make up for the delay and cancellation of ''VideoGame/SonicXTreme''. All things considered, it ended up being a [[PolishedPort surprisingly good port]], despite showing signs of being rushed.[[note]]Such as [[LoadsAndLoadsOfLoading the unreasonable load times]], the lack of a save feature (in spite of the Saturn having internal and external storage capability), Tails and Knuckles having the same set of Special Stages and thus the Chaos Emeralds being locked to one per act, occasional sound issues, some equivalent music missing like the alternating boss themes, and the Invincibility track playing for the incorrect length of time.[[/note]]
* CrossGenerationVideoGame: Released simultaneously on both the UsefulNotes/SegaGenesis Platform/SegaGenesis and UsefulNotes/SegaSaturn.Platform/SegaSaturn.



* KeepCirculatingTheTapes: While the original UsefulNotes/SegaGenesis version has been emulated many times, neither the Saturn nor PC ports have been re-released. The version on UsefulNotes/{{Steam}} is simply an emulation of the Genesis version.

to:

* KeepCirculatingTheTapes: While the original UsefulNotes/SegaGenesis Platform/SegaGenesis version has been emulated many times, neither the Saturn nor PC ports have been re-released. The version on UsefulNotes/{{Steam}} Platform/{{Steam}} is simply an emulation of the Genesis version.



* LateExportForYou: The game didn't come to Japan until the Saturn version was released a little under a year after the UsefulNotes/SegaDreamcast was released in Japan, on the same day ''VideoGame/SonicAdventure International'' was released. The Genesis version would later be released in Japan as part of ''Sonic Mega Collection''.

to:

* LateExportForYou: The game didn't come to Japan until the Saturn version was released a little under a year after the UsefulNotes/SegaDreamcast Platform/SegaDreamcast was released in Japan, on the same day ''VideoGame/SonicAdventure International'' was released. The Genesis version would later be released in Japan as part of ''Sonic Mega Collection''.
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**
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Added DiffLines:

* AuthorsSavingThrow: The afermentioned mod was made by the original game’s director Jon Burton address several critiques of the original Genesis version, and to add features he planned for the original release:
** The Game’s controls have been tweaked to be less slippery, and adjustments to levels have been made to reduce instances of HitboxDissonance.
** The Camera is pulled back further during Boss Fights to make it easier to see Sonic and Eggman.
** The game adds a PasswordSave when the original version of the game lacked any kind of save feature.
** Sonic losing all his collected Flickies was a major ScrappyMechanic in the original, in ''The Director’s Cut'' Sonic will only lose one Flicky per hit.
** The ''Director’s Cut'' adds Super Sonic as an unlockable bonus to better incentivize collecting all 7 Chaos Emeralds.
**
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** In 1999, Jack in the Box released a set of four toys based on Sega PC games. Besides ''Sonic 3D Blast'', which recieved a pull-back figure of Sonic, there were also toys based on ''[[VideoGame/Sonic3AndKnuckles Sonic & Knuckles Collection]]'' (Knuckles), ''VideoGame/EccoTheDolphin'' (Ecco) and ''VideoGame/{{Bug}}'' (Bug).

to:

** In 1999, Jack in the Box released a set of four toys based on Sega PC games. Besides ''Sonic 3D Blast'', which recieved a pull-back figure of Sonic, there were also toys based on ''[[VideoGame/Sonic3AndKnuckles Sonic & Knuckles Collection]]'' (Knuckles), ''VideoGame/EccoTheDolphin'' (Ecco) and ''VideoGame/{{Bug}}'' ''VideoGame/{{Bug|1995}}'' (Bug).
Is there an issue? Send a MessageReason:
None


* ChristmasRushed: The UsefulNotes/SegaSaturn port was scrambled together in four months to make up for the delay and cancellation of ''VideoGame/SonicXTreme''. All things considered, it ended up being a [[PolishedPort surprisingly good port]], despite showing signs of being rushed.[[note]]Such as [[LoadsAndLoadsOfLoading the unreasonable load times]], the lack of a save feature (in spite of the Saturn having internal and external memories), Tails and Knuckles having the same set of Special Stages and thus the Chaos Emeralds being locked to one per act, occasional sound issues, some equivalent music missing like the alternating boss themes, and the Invincibility track playing for the incorrect length of time.[[/note]]

to:

* ChristmasRushed: The UsefulNotes/SegaSaturn port was scrambled together in four months to make up for the delay and cancellation of ''VideoGame/SonicXTreme''. All things considered, it ended up being a [[PolishedPort surprisingly good port]], despite showing signs of being rushed.[[note]]Such as [[LoadsAndLoadsOfLoading the unreasonable load times]], the lack of a save feature (in spite of the Saturn having internal and external memories), storage capability), Tails and Knuckles having the same set of Special Stages and thus the Chaos Emeralds being locked to one per act, occasional sound issues, some equivalent music missing like the alternating boss themes, and the Invincibility track playing for the incorrect length of time.[[/note]]
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ugh i always get market based title mixed up with completely different title


* MarketBasedTitle: Known as ''Sonic 3D: Flickies' Island'' in the developers' home territory of Europe, and ''Sonic 3D Blast'' in the Americas. The Japanese releases use ''both'' titles -- the Saturn version is ''Flickies' Island'' and the Genesis version is ''3D Blast''.
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Added DiffLines:

* MarketBasedTitle: Known as ''Sonic 3D: Flickies' Island'' in the developers' home territory of Europe, and ''Sonic 3D Blast'' in the Americas. The Japanese releases use ''both'' titles -- the Saturn version is ''Flickies' Island'' and the Genesis version is ''3D Blast''.
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None

Added DiffLines:

** There were plans for a pool style mini-games for the special stages of the Sega Saturn version as a remnant of a scrapped 3D Sonic Game for the Saturn (No relation to VideoGame/SonicXTreme) but it was never used and the VideoGame/SonicTheHedgehog2 style special zone gameplay was used instead.
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Added DiffLines:

* CrossGenerationVideoGame: Released simultaneously on both the UsefulNotes/SegaGenesis and UsefulNotes/SegaSaturn.

Added: 500

Changed: 325

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* KidsMealToy: In 1999, Jack in the Box released a set of four toys based on Sega PC games. Besides ''Sonic 3D Blast'', which recieved a pull-back figure of Sonic, there were also toys based on ''[[VideoGame/Sonic3AndKnuckles Sonic & Knuckles Collection]]'' (Knuckles), ''VideoGame/EccoTheDolphin'' (Ecco) and ''VideoGame/{{Bug}}'' (Bug).

to:

* KidsMealToy: KidsMealToy:
** In late 1996, around the time of the game's initial release, Carl's Jr. released a set of four viewfinders featuring stock art of Sonic, Tails, Knuckles, and Dr. Robotnik.
**
In 1999, Jack in the Box released a set of four toys based on Sega PC games. Besides ''Sonic 3D Blast'', which recieved a pull-back figure of Sonic, there were also toys based on ''[[VideoGame/Sonic3AndKnuckles Sonic & Knuckles Collection]]'' (Knuckles), ''VideoGame/EccoTheDolphin'' (Ecco) and ''VideoGame/{{Bug}}'' (Bug).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* KidsMealToy: In 1999, Jack in the Box released a set of four toys based on Sega PC games. Besides ''Sonic 3D Blast'', which recieved a pull-back figure of Sonic, there were also toys based on ''[[VideoGame/Sonic3AndKnuckles Sonic & Knuckles Collection]]'' (Knuckles), ''VideoGame/EccoTheDolphin'' (Ecco) and ''VideoGame/{{Bug}}'' (Bug).
Is there an issue? Send a MessageReason:
None


* ChristmasRushed: The UsefulNotes/SegaSaturn port was scrambled together in four months to make up for the delay and cancellation of ''VideoGame/SonicXtreme''. All things considered, it ended up being a [[PolishedPort surprisingly good port]], despite showing signs of being rushed[[note]]such as [[LoadsAndLoadsOfLoading the unreasonable load times]], the lack of a save feature (in spite of the Saturn having internal and external memories), Tails and Knuckles having the same set of Special Stages and thus the Chaos Emeralds being locked to one per act, occasional sound issues, some equivalent music missing like the alternating boss themes, and the Invincibility track playing for the incorrect length of time[[/note]].

to:

* ChristmasRushed: The UsefulNotes/SegaSaturn port was scrambled together in four months to make up for the delay and cancellation of ''VideoGame/SonicXtreme''. ''VideoGame/SonicXTreme''. All things considered, it ended up being a [[PolishedPort surprisingly good port]], despite showing signs of being rushed[[note]]such rushed.[[note]]Such as [[LoadsAndLoadsOfLoading the unreasonable load times]], the lack of a save feature (in spite of the Saturn having internal and external memories), Tails and Knuckles having the same set of Special Stages and thus the Chaos Emeralds being locked to one per act, occasional sound issues, some equivalent music missing like the alternating boss themes, and the Invincibility track playing for the incorrect length of time[[/note]].time.[[/note]]
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* WorkingTitle: ''Sonic Spindrift'' and ''Sonic Blast''.

to:

* WorkingTitle: ''Sonic Spindrift'' and ''Sonic Blast''. The latter title would then see use in [[VideoGame/SonicBlast an unrelated Game Gear game]].
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* WorkingTitle: ''Sonic Spindrift''.

to:

* WorkingTitle: ''Sonic Spindrift''.Spindrift'' and ''Sonic Blast''.
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None


* LateExportForYou: The game didn't come to Japan until the Saturn version was released a little under a year after the UsefulNotes/SegaDreamcast was released in Japan, on the same day ''VideoGame/SonicAdventure International'' was released.

to:

* LateExportForYou: The game didn't come to Japan until the Saturn version was released a little under a year after the UsefulNotes/SegaDreamcast was released in Japan, on the same day ''VideoGame/SonicAdventure International'' was released. The Genesis version would later be released in Japan as part of ''Sonic Mega Collection''.
Is there an issue? Send a MessageReason:
None


* ChristmasRushed: The UsefulNotes/SegaSaturn port was scrambled together in four months to make up for the delay and cancellation of ''VideoGame/SonicXtreme''. All things considered, it ended up being a [[PolishedPort surprisingly good port]], despite showing signs of being rushed[[note]]such as [[LoadsAndLoadsOfLoading the unreasonable times]], the lack of a save feature (in spite of the Saturn having internal and external memories), Tails and Knuckles having the same set of Special Stages and thus the Chaos Emeralds being locked to one per act, occasional sound issues, some equivalent music missing like the alternating boss themes, and the Invincibility track playing for the incorrect length of time[[/note]].

to:

* ChristmasRushed: The UsefulNotes/SegaSaturn port was scrambled together in four months to make up for the delay and cancellation of ''VideoGame/SonicXtreme''. All things considered, it ended up being a [[PolishedPort surprisingly good port]], despite showing signs of being rushed[[note]]such as [[LoadsAndLoadsOfLoading the unreasonable load times]], the lack of a save feature (in spite of the Saturn having internal and external memories), Tails and Knuckles having the same set of Special Stages and thus the Chaos Emeralds being locked to one per act, occasional sound issues, some equivalent music missing like the alternating boss themes, and the Invincibility track playing for the incorrect length of time[[/note]].
Is there an issue? Send a MessageReason:
None


* FanRemake: ''[[https://sonicfangameshq.com/forums/showcase/sonic-3d-in-2d.593/ Sonic 3D in 2D]]'' reimagines the game to be more like ''VideoGame/Sonic3AndKnuckles'' and a bridge between the classic and Dreamcast eras.

to:

* FanRemake: ''[[https://sonicfangameshq.com/forums/showcase/sonic-3d-in-2d.593/ Sonic 3D in 2D]]'' ''VideoGame/Sonic3DIn2D'' reimagines the game to be more like ''VideoGame/Sonic3AndKnuckles'' and a bridge between the classic and Dreamcast eras.
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None


* ApprovalOfGod: The ''Sonic the Hedgehog Encyclo-speed-ia'' [[https://cdn.discordapp.com/attachments/558774461403365377/931834536487170088/20220115_035738.jpg openly acknowledges]] the unofficial mod ''[[https://www.youtube.com/watch?v=TO-N2WHbnqU Sonic 3D Blast Director's Cut]]''.
* ChristmasRushed: The UsefulNotes/SegaSaturn port was scrambled together in four months to make up for the delay and cancellation of ''VideoGame/SonicXtreme''. All things considered, it ended up being a [[PolishedPort surprisingly good port]], despite showing a few signs of being rushed[[note]]such as [[LoadsAndLoadsOfLoading the long load times]], the lack of a save feature (in spite of the Saturn having internal and external memories), and Invincibility using the wrong music track (the Continue screen music)[[/note]].

to:

* ApprovalOfGod: The ''Sonic the Hedgehog Encyclo-speed-ia'' [[https://cdn.discordapp.com/attachments/558774461403365377/931834536487170088/20220115_035738.jpg openly acknowledges]] the unofficial mod Jon Burton's GameMod, ''[[https://www.youtube.com/watch?v=TO-N2WHbnqU Sonic 3D Blast Blast: Director's Cut]]''.
* ChristmasRushed: The UsefulNotes/SegaSaturn port was scrambled together in four months to make up for the delay and cancellation of ''VideoGame/SonicXtreme''. All things considered, it ended up being a [[PolishedPort surprisingly good port]], despite showing a few signs of being rushed[[note]]such as [[LoadsAndLoadsOfLoading the long load unreasonable times]], the lack of a save feature (in spite of the Saturn having internal and external memories), Tails and Knuckles having the same set of Special Stages and thus the Chaos Emeralds being locked to one per act, occasional sound issues, some equivalent music missing like the alternating boss themes, and the Invincibility using the wrong music track (the Continue screen music)[[/note]].playing for the incorrect length of time[[/note]].



* KeepCirculatingTheTapes: While the original UsefulNotes/SegaGenesis version has been emulated many times, neither the Saturn nor PC ports have been re-released. The version on UsefulNotes/{{Steam}} is simply an emulation of the the Genesis version.

to:

* KeepCirculatingTheTapes: While the original UsefulNotes/SegaGenesis version has been emulated many times, neither the Saturn nor PC ports have been re-released. The version on UsefulNotes/{{Steam}} is simply an emulation of the the Genesis version.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ApprovalOfGod: The ''Sonic the Hedgehog Encyclo-speed-ia'' [[https://cdn.discordapp.com/attachments/558774461403365377/931834536487170088/20220115_035738.jpg openly acknowledges]] the unofficial mod ''[[https://www.youtube.com/watch?v=TO-N2WHbnqU Sonic 3D Blast Director's Cut]]''.
Is there an issue? Send a MessageReason:
None


* FanRemake: ''[[https://sonicfangameshq.com/forums/showcase/sonic-3d-in-2d.593/ Sonic 3D in 2D]]'' reimagines the game to be more like 'VideoGame/Sonic3AndKnuckles'' and a bridge between the classic and Dreamcast eras.

to:

* FanRemake: ''[[https://sonicfangameshq.com/forums/showcase/sonic-3d-in-2d.593/ Sonic 3D in 2D]]'' reimagines the game to be more like 'VideoGame/Sonic3AndKnuckles'' ''VideoGame/Sonic3AndKnuckles'' and a bridge between the classic and Dreamcast eras.
Is there an issue? Send a MessageReason:
None


* KeepCirculatingTheTapes: While the original UsefulNotes/SegaGenesis version has been emulated many times, neither the Saturn nor PC ports have been re-released.

to:

* KeepCirculatingTheTapes: While the original UsefulNotes/SegaGenesis version has been emulated many times, neither the Saturn nor PC ports have been re-released. The version on UsefulNotes/{{Steam}} is simply an emulation of the the Genesis version.
Is there an issue? Send a MessageReason:
Moved from the main page.


* DummiedOut: A split screen mode was utilized in very early builds but ultimately discarded. At least one unused badnik (a Crabmeat-esque red crab enemy) also didn't make the final version, though it was revived as a Rusty Ruin enemy in the ''Director's Cut''.



* WorkingTitle: ''Sonic Spindrift''.

to:

* WorkingTitle: ''Sonic Spindrift''.Spindrift''.
----
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Steam has an emulated version of the Genesis game.


* KeepCirculatingTheTapes: While the original UsefulNotes/SegaGenesis version has been emulated many times, neither the Saturn nor PC ports have been re-released (until the PC port came to Steam, anyways).

to:

* KeepCirculatingTheTapes: While the original UsefulNotes/SegaGenesis version has been emulated many times, neither the Saturn nor PC ports have been re-released (until the PC port came to Steam, anyways).re-released.

Changed: 259

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None


* ChristmasRushed: The UsefulNotes/SegaSaturn port was scrambled together in four months to make up for the delay and cancellation of ''VideoGame/SonicXtreme''. All things considered, it ended up being a [[PolishedPort surprisingly good port]] — that is, [[LoadsAndLoadsOfLoading if you can get past the load times]].

to:

* ChristmasRushed: The UsefulNotes/SegaSaturn port was scrambled together in four months to make up for the delay and cancellation of ''VideoGame/SonicXtreme''. All things considered, it ended up being a [[PolishedPort surprisingly good port]] — that is, port]], despite showing a few signs of being rushed[[note]]such as [[LoadsAndLoadsOfLoading if you can get past the long load times]].times]], the lack of a save feature (in spite of the Saturn having internal and external memories), and Invincibility using the wrong music track (the Continue screen music)[[/note]].
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Not Trivia.


* MarketBasedTitle: The standard NTSC version is known as ''Sonic 3D Blast'' and the PAL version is known as ''Sonic 3D: Flickies' Island'', but Japan used ''both'', the latter for the physical Saturn release, and the former for the Mega Drive edition via ''[[CompilationRerelease Sonic Mega Collection]]'' and the UsefulNotes/{{Wii}} UsefulNotes/VirtualConsole. As Creator/TravellersTales founder Jon Burton pointed out in a video, the game's regional title is coded to detect if it is playing on an NTSC or PAL Mega Drive. As such, North American and Japanese machines will always display the title as ''Sonic 3D Blast'', while PAL machines will display ''Sonic 3D: Flickies' Island''. The same holds true for the Saturn release, only with Japan flipping to ''Flickies' Island'' rather than ''Blast''. The PC version, however, is tied to whatever market it was sold in at the time of release, with North America having ''Blast'', and Europe and Taiwan having ''Flickies' Island''. There were plans for the PC version to detect region coding, as the title screens can be found on the disc displaying both titles [[note]]although how this would really work would be quite questionable as [=PCs=] by themselves do not have real regional locking capabilities at a hardware level and internet access is at this point a luxury available to few people. The only options PC regional coding can be implemented at the time is if the game detects the version of Windows installed, which is by no means accurate as the North American English version of Windows 95 is one of the most widely installed version of Windows worldwide, or it detects the selected keyboard layout, which means a large chunk of the world would've been reported as North American due to the ubiquity of the layout.[[/note]]
** Incidentally, the installer and window title for the PC version refers to it as [[TakeAThirdOption "Sonic 3D Blast: Flickies' Island."]]

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